| Reopened for archive purposes. |
| TES V General Discussion | |
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| Tweet Topic Started: Mar 8 2011, 04:23:07 PM (2,349 Views) | |
| Vanir | Apr 24 2011, 01:13:29 AM Post #91 |
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Overlord
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You kidding? The graphics look amazing! You can't expect every game to be Crysis. |
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| VickyD | Apr 24 2011, 12:21:49 PM Post #92 |
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Flying Penguin
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It really sounds like the USB port would be the best option to me. That way, they can bypass the console stores completely. TES Nexus would just have to be modified slightly so mods can be downloaded to flash drives, plug in ze flash into ze Play Station, and viola! That wouldn't cost Beth or the console companies a dime. It just transfers all the work to the players, which is what mods are in the firstplace. |
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| Dr. Åssom | Apr 24 2011, 04:55:04 PM Post #93 |
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You don't understand computers very well, do you? TES Nexus wouldn't have to change a single thing for that to be possible. You can do it already. Just download the mod to your computer, then copy it to the USB drive. Viola. Though, it would still require some work on Bethesda's part. They'd have to make it so that mods can be installed from a USB drive.
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| Vanir | Apr 24 2011, 06:31:30 PM Post #94 |
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That would be simple enough. Make a program that converts ESMs, ESPs, and BSAs to a standard Xbox or PS3 container file, and copy-pasta. |
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| doom | Apr 25 2011, 09:42:31 AM Post #95 |
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New Recruit
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So who else is going to go around a fuck up local economies? |
| HEYA LITTLE RICH KID WHATSYA BEEF | |
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| Vanir | Apr 25 2011, 10:52:11 AM Post #96 |
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I might do that in an evil playthrough. |
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| VickyD | Apr 25 2011, 12:20:59 PM Post #97 |
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Flying Penguin
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Nope. No I don't. |
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| lettuceman44 | Apr 25 2011, 08:19:10 PM Post #98 |
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Emperor
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You know, your right. |
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| Dr. Åssom | Apr 25 2011, 10:30:41 PM Post #99 |
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You can do that? Awesome. Yeah, I'll have to agree with Vanir there. I'll do it when I go through as evil. |
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| James | Apr 25 2011, 11:51:10 PM Post #100 |
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The guy with caffeine.
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That is possibly the funnest sounding thing ever in a video game, ever. (Hyperbole) Why slaughter everyone when you can bankrupt a town and watch everyone become unemployed and lose their homes! |
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| Dr. Åssom | Apr 26 2011, 03:22:37 PM Post #101 |
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Celestial Princess
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Also known as: "Pussy Evil."
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| Vanir | Apr 26 2011, 04:10:54 PM Post #102 |
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Odd how "pussy evil" is more painful to the people it's inflicted upon. |
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| Bulldog | Apr 27 2011, 09:40:31 AM Post #103 |
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Mad Commissar
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I think being skinned alive is more painfull.... |
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As I search for a piece of kindness And I find Hitler in my heart From the corpses flowers grow | |
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| Bulldog | Apr 27 2011, 09:41:32 AM Post #104 |
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Mad Commissar
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I just saw some screenshots and I can say I will definatly be a orc |
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As I search for a piece of kindness And I find Hitler in my heart From the corpses flowers grow | |
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| redsrock | Apr 27 2011, 10:06:45 AM Post #105 |
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Queen
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Yeah, I'm loving the models for Kahjiit (sp?) and orcs. Can't wait to see everyone else. |
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| [NUMINIT] | Apr 27 2011, 01:37:23 PM Post #106 |
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Doge
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I hope they bring back the chainsmoking Dunmer voices. |
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The Doge of Scandinavia, inaugurated June 6, 2011 You can still call me Tabasco. | |
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| Vanir | Apr 27 2011, 03:07:23 PM Post #107 |
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THIS. Oh my god, that was one of the things I hated about Oblivion. Anyhow, apparently (and I don't know if this is official or not, just rumors, but it makes sense) the two skills they took out aside from Mysticism are Athletics and Acrobatics. I say it makes sense because Athletics is no longer needed due to the sprint feature, and Acrobatics is easily replaceable by perks (or at least anything beneficial from it; less fall damage, dodging, etc.). Blade and Blunt obviously don't exist anymore, but they're replaced by One-Handed and Two-Handed, so they don't deserve mentioning. |
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| Bulldog | Apr 27 2011, 03:15:11 PM Post #108 |
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Mad Commissar
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Well I hope they doesnt make it like Oblivion that maces had more damage then axes, if they are going with one-handed and two-handed. |
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As I search for a piece of kindness And I find Hitler in my heart From the corpses flowers grow | |
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| Dr. Åssom | Apr 27 2011, 04:30:43 PM Post #109 |
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Why? It makes sense. The maces and hammers are slower but do more damage while the swords are faster and do less damage with the axes being in the middle. If you take out the maces do more damage part, it all falls apart. |
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| Colonel Mustard | Apr 27 2011, 04:35:15 PM Post #110 |
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Lethal Condiment
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Assom has a point, really; it did help balance the game. And bankrupting towns sounds fun. Time to increase local suicide rates and stir up angry mobs! Yaaaay! |
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Don't think of it as a needle, think of it as a metal insect laying its eggs under your skin! When Pi gets involved, maths turns ugly... | |
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| VickyD | Apr 27 2011, 10:19:26 PM Post #111 |
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Flying Penguin
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I was hopeful at first, but I am sensing a lot of over-simplification here... |
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| Dr. Åssom | Apr 27 2011, 10:26:29 PM Post #112 |
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So? That's not necessarily bad. Being complicated isn't always good. That's why there are so few people who actually play D&D anymore. If they're simplifying something to streamline it, which is the feeling I get here, then it's perfectly acceptable and probably actually even better than the alternative. Let's take a hypothetical situation for an example. Let's say there's a game called Dungeon Adventure where, if you want to equip a new weapon that you just found, you have to go through five screens. Then, Dungeon Adventure 2 comes out with a simplified inventory system that lets you switch weapons with only one screen. That's far better than the first game, despite being much simpler. |
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| VickyD | Apr 27 2011, 10:30:03 PM Post #113 |
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Flying Penguin
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Well yes, there are definitely necessary changes, but doing away with like 3 skills. That's not needed. |
![]() I'm Commander Shepard, and this is my favorite post on the internet.
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| James | Apr 27 2011, 10:32:39 PM Post #114 |
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The guy with caffeine.
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Simplification is good if it increases the net enjoyment of the game. Full stop. |
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| Dr. Åssom | Apr 27 2011, 10:45:35 PM Post #115 |
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Unless those skills are, themselves, unnecessary. Really, both athletics and acrobatics have been entirely pointless ever since the beginning. If you don't max them out, all it does is make it significantly more annoying for you to explore the world. Thus, most everyone just maxes them out as quickly as possible. I still remember the time I'd spend running into a corner for hours on end with a weight holding down the analog stick or key while I went off and did something else. Protip: If the player gets bored and leaves the game to do something more exciting, you're doing it wrong. As for Mysticism, well, who the fuck even uses Mysticism, especially in Oblivion? Without the teleportation spells, Mysticism is completely useless. |
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| VickyD | Apr 27 2011, 10:49:30 PM Post #116 |
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Flying Penguin
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Valid point. |
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| Vanir | Apr 27 2011, 10:51:54 PM Post #117 |
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Besides, their logic behind the removal of Mysticism is sound: It's the magical college of Mysticism. It's redundant, and anyway the spell effects have just been moved around to other colleges; It's not that big of a deal.
Edited by Vanir, Apr 27 2011, 10:52:32 PM.
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| Dr. Åssom | Apr 27 2011, 11:07:09 PM Post #118 |
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Celestial Princess
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Plus, there's that. |
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| Bulldog | Apr 28 2011, 03:13:25 PM Post #119 |
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Mad Commissar
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I didnt know that the axes where faster then the maces |
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As I search for a piece of kindness And I find Hitler in my heart From the corpses flowers grow | |
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| Dr. Åssom | Apr 28 2011, 03:51:24 PM Post #120 |
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Celestial Princess
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Yep. The maces have a speed of 0.9 while the war axes have a speed of 1.1, except for the Elven War Axe which has a speed of 0.9 but has longer range to compensate. Then the warhammers have a speed of 0.7 while the battle axes have a speed of 0.8. Those are the numbers in Oblivion. I'm sure Morrowind isn't much different, either. |
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TES Nexus wouldn't have to change a single thing for that to be possible. You can do it already. Just download the mod to your computer, then copy it to the USB drive. Viola. Though, it would still require some work on Bethesda's part. They'd have to make it so that mods can be installed from a USB drive.







9:35 AM Jul 11