| Reopened for archive purposes. |
| WIP - Better Market District Mod; By: Apokolypze | |
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| Tweet Topic Started: Dec 15 2009, 03:09:06 PM (311 Views) | |
| Apokolypze | Dec 15 2009, 03:09:06 PM Post #1 |
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The "Better Market District" Is a Small Worldbuilding mod That I'm Working on To keep my CS Skills Warm While I wait to get Undertownz Recovered from my Old Hard drive, onto my new one. "Better Market District", or as i call it, "the BMD", Aims to Make the Imperial City Market District Look More like a Standard "Market", And Less like Two Plazas with a bunch of Crates/Barrels and Some Stores I've Currently Added:
I will Be Posting Screenshots soon, And ANY constructive criticism would be appreciated ;)[/list] Edited by Apokolypze, Dec 15 2009, 03:09:20 PM.
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| hendrix | Dec 15 2009, 06:30:32 PM Post #2 |
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New Recruit
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I actually was really looking forward to a mod back in the day simply called the Market District, it was much like yours, but it fell apart. Yours sounds really cool, so don't give up! By the way, maybe you should title the post WIP? |
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| redsrock | Dec 15 2009, 07:11:07 PM Post #3 |
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Queen
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I gotcha covered.
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| Dr. Åssom | Dec 15 2009, 07:50:42 PM Post #4 |
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Celestial Princess
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Just make sure it doesn't conflict with any other popular mods. I like this idea. I was always disappointed by the Market District. If I had my way, all but a few of the buildings would be taken out and replaced with tents and other impermanent structures. |
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| Apokolypze | Dec 16 2009, 03:24:08 PM Post #5 |
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Yeah, Thats Why i was thinking of Removing the Boards [Conflict with Thieves Highway mod, Which seems Very Popular]
Could Be Implemented, If you let me ![]()
Edited by Apokolypze, Dec 18 2009, 12:16:41 PM.
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| Apokolypze | Dec 19 2009, 11:24:22 AM Post #6 |
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[Srry For doubleposting, i think this is important] SCREENSHOTS! I HAS SCREENSHOTS! Un-altered Courtyard Altered Courtyard View From inside one of the Open Tents Interior of The Alcohol Store More Coming soon =D |
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| Apokolypze | Dec 25 2009, 11:21:47 AM Post #7 |
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Umm... Ok. Well, Ive Improved the Mod A LOT Heres a Screenshot of the Wine Cellar ![]() Cellar |
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| Apokolypze | Feb 16 2010, 12:47:42 PM Post #8 |
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Another Update! : More Tents springing up, the Cellar is recieving better lighting, and im starting to improve the overall Market district Lighting Scheme. Ive also added a Landmark [With Travel marker, albeit a pointless one] - The Beggars Hearth - A Small hearth with cooking pot, near the intersection. This mod is making good progress, as far as i am concerned, and i should have a playable beta up for this side Soon =D |
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| Deleted User | Feb 16 2010, 05:59:07 PM Post #9 |
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Deleted User
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Nice, looks promising. The only thing is that there is another, if not more than one, Market district overhauls. Looks good though. Will you be adding any new shops or changing any of the current ones? The Market District, in my opinion, should have just about anything you could need in Cyrodiil. Its the Imperial City afterall
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| Apokolypze | Feb 24 2010, 11:08:47 AM Post #10 |
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Yes, i know there are multiple market district overhauls, but i am trying to make this one conflict as little as possible [Although it IS a large Visual Overhaul, so any exterior market district overhauls are guaranteed to conflict, unless they are only texture ones] I'm making small aesthetic changes to the existing shops, and adding SEVERAL new ones [Including a wine/beer store] Most of what this mod does though, is Revamp the exterior Market district to look like a market, not a housing district turned shops. Thanks for the feedback, more screenshots coming soon! |
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| Apokolypze | Jul 18 2010, 11:54:02 AM Post #11 |
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Okay, new Update. I have [ALMOST] Completed one square of the Market district, with only lighting and NPC's left. However, I am no expert with creating Shop NPCs, so i may need help with that. Anyone here a NPC Master? |
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3:18 AM Jul 11