| Reopened for archive purposes. |
| TESFU Modding Team; get the old band back together | |
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| Tweet Topic Started: Dec 14 2009, 04:35:13 PM (1,483 Views) | |
| Michael Valentine | Dec 19 2009, 10:27:19 PM Post #61 |
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Fine with me. It'll be in progress for awhile I imagine, and both Evil Eye and myself are too stubborn to give up on such a mod. You can jump in if you wish, when you wish. |
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| hendrix | Dec 25 2009, 03:55:35 PM Post #62 |
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well I mean who knows what everyone wants to work on...he is posting so the whole team can see and perhaps give their efforts to work. Probably not too big a deal. |
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| redsrock | Dec 25 2009, 04:45:26 PM Post #63 |
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Yeah, except for even you yourself said we should start out with something small:
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| hendrix | Dec 26 2009, 02:15:55 PM Post #64 |
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Yes, but I'm saying if someone from the team WANTS to work on a big mod, there should be nothing stopping them. |
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| redsrock | Dec 26 2009, 02:29:26 PM Post #65 |
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Oh yes, of course. I'm sorry, I didn't mean to shoot it down or anything. I was just speaking for our modding team as a whole. His project seems rather large and complicated. That's what I meant. |
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| hendrix | Dec 26 2009, 11:53:00 PM Post #66 |
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No worries reds, just was clarifying is all. |
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| Apokolypze | Jan 2 2010, 10:12:23 AM Post #67 |
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SO um. More Clarification. What exactly ARE we doing? |
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| Dr. Dume | Jan 2 2010, 07:26:09 PM Post #68 |
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I can do textures pretty good, set up new models with textures and put those in game, and a little world building, so add me up there. -Dume |
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| Walrus | Jan 3 2010, 03:43:46 PM Post #69 |
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I'd be willing to join this. I can do interiors, worldbuilding, NPC and creature creation, some basic dialogue. I could also right dialogue and stories, etc, if someone else could put them in. |
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| Apokolypze | Jan 6 2010, 04:24:48 PM Post #70 |
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Putting Stories ingame is Moderately Simple, But as far as ive done, time consuming. |
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| lettuceman44 | Jan 6 2010, 04:29:37 PM Post #71 |
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It is.......so we gotta make it...."special"
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| Apokolypze | Jan 6 2010, 04:33:22 PM Post #72 |
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Meaning? Special Stories? or Special ways of getting them ingame? I stand at ur feet *bow* |
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| lettuceman44 | Jan 6 2010, 04:40:08 PM Post #73 |
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Not special stories, but like unique features in the mod and stuff. Things to make it instead of just a mod with books, something more than that. |
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| Apokolypze | Jan 6 2010, 04:52:56 PM Post #74 |
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Quests? |
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| Walrus | Jan 7 2010, 09:50:03 AM Post #75 |
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1337 suits of armor and massive swords? |
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| Apokolypze | Jan 13 2010, 04:47:33 PM Post #76 |
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Umm. Okay. |
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| Deleted User | Feb 11 2010, 01:56:01 PM Post #77 |
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I would like to apply for your modding team. For Morrowind: I know how to design interiors and exteriors and have a vivid imagination. For Oblivion: I can design interiors, exteriors, create exteriors, create NPC schedules, minor (and i mean minor) scripting capabilities, and non-complex quest. I may be able to do all that in Morrowind but I have never tried. If you would like to see some of what I can do I can let you download a mod WIP that was never finished but shows alot of what I can do. |
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| lettuceman44 | Feb 11 2010, 09:24:42 PM Post #78 |
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We haven't got this off the ground yet, but when we do I'll be sure to keep you in mind. |
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| Deleted User | Feb 15 2010, 11:38:55 AM Post #79 |
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Indeed... Well mail me, if you would, when you get something figured out. I mean, to start with nothing big has to be accomplished but it would be cool to see how well and how fast working together would be. Let me know via mail... Adios |
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| Apokolypze | Feb 16 2010, 12:39:41 PM Post #80 |
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By mail , im guessing you mean E-mail. [Just asking] As For contact when we get something sorted out, I Sure will, it sounds like you have quite some skill :)[/i] Edited by Apokolypze, Feb 16 2010, 12:39:57 PM.
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