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The Mystery Dungeon Franchise; Was it as simple as slapping "Pokemon" on the title?
Topic Started: Jun 1 2010, 12:44 PM (62 Views)
Suikami
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The Mystery Dungeon series, Nintendo picked a decent spin-off there, right?

But, was it all as simple as slapping "Pokemon" in front of the title for it to sell, or was it the game itself?
What I mean to ask is; Was the fame and sales the spin-off series received down to the hype of the Pokemon franchise or did it also come down to the game's design, mechanics and concept?

I'm really unsure on where I stand on this. I imagine that Nintendo would benefit simply by using the Pokemon franchise as a way to hype up almost unknown series of any sort. I can't decide whether, in my opinion, it was simply the franchise hype or a combination of that and reaching out to a wider market of gamers who enjoy these games. Perhaps it was down to the games being well made that gave Nintendo such a reliable income.

A Pokemon FPS would sell reliably for them, also, simply because it would be Pokemon allowing any serious fanboys to purchase it. However, if such a game was designed and produced well it would sell even better.

Share your views on this, if you decipher this post of complete rambling.
 
Braxton2011
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One who makes anything possible when excited.
Delicious Storyline.
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