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Ninja Bros done WRONG
Topic Started: Nov 7 2009, 01:05 PM (406 Views)
Shunt
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For a more in-depth autopsy of these two characters, please consult MooMaster's review under the following link:

http://www.youtube.com/watch?v=0GnbYaFvdnQ

Trust me, the chap is much more knowledgeable when it comes to Mortal Kombat characters than I'll ever be in my enitre life. Plus, the way he dismantles those travesties into tiny bits, uncovering each issue concerning them step by step, is a definete must see.

So instead of stating the obvious and parrotting Moo, allow me to express my own opinion on Gary Fisher's creations. I'll be blunt as it goes: these have to be the *worst* Mortal Kombat ninjas I have EVER encountered in Mugen. As a matter of fact, I consider the MKvsSF characters gold compared to this jumbled, cruddy mess. And before you think about stoning me for this blasphemy, let's give the problem some deeper thought, shall we?

Let's use GF's Subby as an example. The guy's moveset contains like a billion of various freezing attacks, his defense system includes both a Parry and Combo Breaker option (which is a big no-no, as a character possessing multiple forms of breaking your offensive might become virtually untouchable. Miku Hatsune says hi), top it with some questionable invincibility frames here and there...Goodness gracious, how the crap am I supposed to lay a hit on him, if I can't even find an effective way of breaking his guard? Seems that only projectiles and grapples actually work on him, so that undoubtedly narrows the character choice down to Touhou-accurate fighters and wrestlers.

But on the other hand...where's the balance in all of this? I doubt that even playing as these ninjas would be fun, since they can easily outcheese almost any members of your roster with their unfair traits. Supossedly, the author's been trying to fix his creations as of late, which is a good sign, though what he's tweaked so far is not enough to compensate for all the overall cheapness of his creations. Sub-Zero, for instance, needs a complete moveset overhaul STAT.
Edited by Shunt, Nov 7 2009, 01:07 PM.
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