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Basic Idea of Spirit Quest
Topic Started: May 25 2009, 11:58 PM (202 Views)
Ace
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Yes Ash but shamen use spirits while mage don't
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pjbuhl
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That is what I said Ash, but now I think they are thinking of healer too >.>, they want Shaman to be the beta class though. I thought that shaman was traditionally a type of healer but z told me it was kinda mage/healer....little bit of both I guess. And.....um....I thought every type of charecter had spirits with them....hence Spirit Quest?
Edited by pjbuhl, May 26 2009, 11:54 PM.
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Ace
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when i meant spirits I mean holy type of spirits
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Ash
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So there are different kinds based on what class you choose? This is gonna take a bit of coding....a lot more then stats will.
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pjbuhl
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Well I guess we are just gonna have to spend more time on it than we thought....We need something to set us apart from other games. Spirits will be just that, we need em to be really well done no matter how long it takes. Besides may I remind you I don't think we are working twards a deadline of any kind....or are we?
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Ace
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we won't end into a deadline
spirits are the later thing in the game

In the beginning you start as a villiger with a wooden sword and fight monsters
but your to weak then the great spirits then send you into place (Small cutscene) we then decide what to be.
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pjbuhl
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Ah...ok that sounds good......>.> but um....what after the cutscene and the choosing? I think we should get droped into a kinda zone where its like the head quarters of the um....adventurers? Like battleon is in AQ....
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Jaiden
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Hm good point, we need something other than mage. What about a spirit hunter?
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pjbuhl
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Sounds good =), but in study hall today instead of sleeping I thought of a great idea for the beginging story part. When we fight off monsters in the begining with cardboard swords and brooms, we get tired and surrounded and suddenly our spirit comes to our aid for the first time. I don't know....like it is awakened or something. And we go from there.
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Ace
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ahh whats he use of hunting spirits if there your partner...

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