Welcome Guest [Log In] [Register]

Front Page · RPG Rules · Join · Search Forum · Staff

RPG Hub

Announcements

B&S under construction!
This is where...more news will go?
Greetings and welcome to Blood And Steel! We hope you'll enjoy your visit.


You're currently viewing B&S as a guest. This means you are limited to certain areas of the board and there are many features you can't use. If you join you'll be able to participate in a great and ever growing story based in the multiple universes of the Gundam franchise! Registration is simple, fast, and completely free.


Join the RPG!



Username:   Password:
Add Reply
  • Pages:
  • 1
  • 2
Bleach RPG Discussion; Moving it out of the CBox
Topic Started: May 26 2010, 09:11 AM (872 Views)
Fate
Member Avatar
"Can you feel it coming..."
About Ishida:

That's the thing that bothers me though - Ishida demonstrates that when he fires fewer arrows (as his Father did) then his damage goes up. However, when he fires big barrages the damage rate goes way down. However, the few times we've seen multiple Quincy's in action through the anime (and this holds up with Ishida and his Father as well) that the maximum damage a single Quincy arrow can do is at best damage a low-level Hollow with a direct mask shot.

In any other circumstance his arrows do little if any damage themselves and he becomes reliant on other abilities such as Springer to do any lasting damage. Additionally, the Steele Schneider doesn't get its power from Ishida, it gets its power by stealing the enemy's strength (and its his only arrow that does any damage to Espada-level opponents). Which goes along with the general theme of the Quincy reliance on battle accessories to do damage to stronger targets (and focusing on their high speed to escape from enemies they can't kill on their own).

Ishida has just been evolving down the path of using his barrage of arrows to distract enemies and reveal their weaknesses so that he can exploit them. But that goes back to the earlier argument that Ishida relies on his brains over his brawn to fight.

About the system:

Well I'm not entirely opposed to Bankai giving Reiatsu instead of giving it. It's just a logical fallacy. If it costs you nothing to go into a higher form, then there is no higher form. Even our muscle movement costs our bodies some energy. If it didn't then we wouldn't need to eat past puberty. :P It's not even strictly necessary for balance as a game device either so I'm struggling to see the need for it.

And to clear up something - I didn't say you had to let yourself get smacked. It's just that without your Focus being intact even if you managed to block an attack it would have been like putting a mop in front of a tidal wave. It's not going to block a damn thing. :P You should be dodging the attack, not trying to block it. The idea of letting Shikai/Bankai drain Reiatsu instead of gain it was to impress upon people that if they don't have enough Reiatsu to use an action then they can't do it.

So if you have zero Reiatsu then what exactly is the point of continuing a fight? You can't swing your sword or do much more than spit at the other dude. Still, the rest of your idea has some merit. And since my job is keeping me afk for days at a time for training I have spent some time considering a compromise.

Shinigami characters who run their Reiatsu/Focus through percentages would get a hard cap cost taken away from Focus in Bankai. However, in Shikai, they gain the percentage in Focus while they lose the percentage in Reiatsu. My compromise though is this:

What if instead of just gaining a percentage of Reiatsu through Bankai the Shinigami instead gets their full amount of Reiatsu plus the leftover of whatever they had prior to release? In the case of a 1k cap, that basically means upon releasing Bankai the Shinigami has over 1,000 Reiatsu immediately available. While in Bankai they no longer gain Reiatsu, and once both Reiatsu and Focus drops to zero the Shinigami loses. However, if just the Focus drops then the Shinigami simply returns to Shikai form until they can rebuild their Reiatsu and release Bankai again if they so wish?

Thus at a 1k cap the cost of releasing Shikai at 10% cost would be -100 Reiatsu and +100 Focus. While in Bankai the Shinigami needs to have both 100 Reiatsu and 100 Focus before he can summon his Bankai. And after he summons it, he gets his full 1100 Reiatsu back at the cost of 200 Focus. That should be enough Reiatsu for significant amounts of combat since at a 1k cap the most damage he could do would be a 1k attack. So even if he immediately launched his most powerful attack right out of the gate he'd still have 100 Reiatsu left to endure attacks with before he was defeated and knocked out of his Bankai - or worse, killed.

Each action still gains +20 Reiatsu at the cost of -20 Focus. However instead of using percentages to determine the strength of an attack why don't we just allow players to declare how much Reiatsu they want to pour into an attack? For example what if a Shinigami had a lvl. 20 Kido coming in and wanted to deflect it with his Zanpakutou? He could choose to spend 20 Reiatsu and 20 Focus to deflect the attack. However a character cannot commit more Reiatsu to an attack then they currently have in Focus. Even in Bankai. And if they do choose to launch such a massive attack they must rest before attacking again.

I that's about as fair a compromise as we can ask for.
Posted Image
"Fate has only one purpose whether it is for good or for ill: to enforce the will of the one who should not be denied." - Pastor Earley
According to this damned IQ Test I got an IQ of 136, what's yours? Free IQ Test
Chara Profile: Sherrad Carns
Offline Profile Quote Post Goto Top
 
Fate
Member Avatar
"Can you feel it coming..."
Loto said in another thread
 
I'm not sure what kind of system you people are going for, but from what I've heard it has something to do with focus and reiatsu or a combination of the two. I was just playing Bleach: Shattered Blade on my Nintendo Wii, and a sort of concept hit me. In the game there are two meters one which represents a build up of reiatsu till a character can enter bankai/powered up mode(All swords were all ready in shiki state), and another one which we will call stamina/focus.

In the game when you attacked you used a certain amount of stamina/focus to do so. This also included attacks such as the Getsu Tenshou. When not attacking a character regains these stamina/focus points. The second aspect of this is the bankai meter once it was full a character could enter their bankai or if no bankai was given a powered up state. This sort of gave me an idea.

Reiatsu "Meter" - During combat a character builds up Reiatsu, and once this "meter" is filled can enter a powered up state. Note: This is only true if a character does not have some form of second, or third weapon release.

Weapon Release

Soul Reapers.

Shiki/Bankai system -after a soul reaper gains the shiki form of their zanpaktou the reiatsu meter becomes an indication of when they can activate shiki. During combat this meter fills up an X amount until it is full. Once full the soul reaper can activate the shiki state of their zanpaktou. Upon reaching bankai this meter can be filled again, and once full they can activate their zanpaktou's bankai. Note: if no bankai is available a soul reaper will enter a powered up state. When able to release bankai a soul reaper a.k.a player may fill the meter up twice, and directly release bankai.

Hollow Evolution

The all important topic on how hollows are going to evolve into each stage. This is theoretical possible by the Hollow consuming souls. The problem is how many souls does it take to reach each stage. I have a sort of answer to this, as the show states Hollows go after people with a high amount of spiritual energy. Soul Reapers being among the top on their hit list when available. This gave me the idea to give each type of soul an actual number value.

Normal Humans: 1
Spirutal Aware Humans: 2
Quincy/Bounts: 3
Soul Reapers: 4

These numbers represent how much energy a Hollow will gain till their next stage of evolution. To be fair anything above a normal human is considered to be player based. In other words a Hollow will normally all ways devour a normal human in a thread. There is an acception to this when a hollow fight any of the above, and the player controlling a character does not want their character to die. A hollow may consuming an equal value of normal human souls equal to that characters class number plus one additional soul. In the case of more then one opponent being present then the highest one defeated is taken, as defeating more then one person does not stack.

Ex. A hollow defeats a Quincy, so they may devour they have the option to Devour the Quincy, but if the player doesn't want the character to die. The hollow can eat three souls plus the one soul it was going to eat for a total of four souls.

EX 2. A hollow defeats a spiritual aware human, a Bount, and a Soul Reaper. The Hollow can only consume the soul of the soul reaper, or up to five normal human souls.

Amount of souls a hollow needs to reach each evolution. Values are experimental.

Hollow - The starting point for all hollow based characters. The Reiatsu meter only gives them a powered up state.
Menos - in order to reach this level a hollow needs to consume souls equal to a value of fifty.
Arancar - a menos must consume one hundred souls in order to reach the arancar stage.
Espada - an Arancar must consume 150 souls to reach this level. The reiatsu meter can now be used allow an Espada to release their Zankpaktou.

Quincy/Bounts

Rati Absorption - During a battle these two reiatsu meter fill up slightly faster when they absorb the rati around them. This ability increases when a Quincy/Bount character is inside the soul society,

Bounts - they have the ability to summon a doll in order to do the fighting for them. All dolls must first be summoned, and failure to pass the dolls test means the bount is killed. When a bounts doll is destroyed they die as well.

Dormant Stage - The form a doll takes when they are not active. It is normally in a portal object with a symbol grafted onto it.

Core stage - this is the dolls core stage, and take on the form of a weapon. This stage is also known as a recovery stage for a defeated doll in its higher forms.

Second Stage - The form a doll will normally take when it is summoned from its dormant state. This version has power equal to a soul reapers shiki.

Third Stage - A powered up form of the dolls second stage as this form replaces the second stage when they are summoned from there dormant stage. Has power equal to a soul reapers bankai.

Fused Stage - when the bount and doll become one. The bount now has access to all the dolls abilities. When fused with their doll the symbol of their doll will appear on their body as a tattoo. Once a bount is fused with their doll they can never separate.

A dolls form is the reflection of the amount of reiatsu a bount has. A bount can evolve their doll through the absorption of rati around them. This is not done in a combat situation, and sort of follows the Hollows evolution.
A bount may absorb five rati in a single thread. When in soul society they may absorb 10 rati a thread. This rati goes towards their dolls evolution.

Core State - the state a doll begins in.
Second Stage - a bount must absorbs 100 rati in order to evolve their doll to this stage.
Third Stage - a bount must absorb 200 rati in order to evolve their doll to this stage.
Fused Stage - a bount must absorb 300 rati in order to be able to fuse with their doll.

Unfortunately nothing has come to me about Quincy and Spiritually awakened humans yet.


Reposted this so that we an avoid using two threads for one purpose.
Edited by Fate, Jun 4 2010, 12:32 PM.
Posted Image
"Fate has only one purpose whether it is for good or for ill: to enforce the will of the one who should not be denied." - Pastor Earley
According to this damned IQ Test I got an IQ of 136, what's yours? Free IQ Test
Chara Profile: Sherrad Carns
Offline Profile Quote Post Goto Top
 
Deathschläger
Member Avatar
Ich bin ein Sturm der Hölle.
SIEG ZEON! enough said on my feelings about this.
Character:Jonathan Duran
Mobile Suit:Kampfer
Personal Warship:RoZ- Kestrel- Zanzibar Pattern II
Rank: Lt. Commander (Lt.Cmrd) [O-4]


Der Kampfgeist von Zeon der wird nimmermehr sterben!

Ich bin ein Sturm der Hölle. Ich werde deine Armeen verwüsten und Städte, so werde ich zerstören alles, was kostbar ist für Sie! Ich bin der Deathschläger! SIEG ZEON!.
Offline Profile Quote Post Goto Top
 
Bishonen_Pimp
Member Avatar
No need for titles.
I wanted to clear this up since Drath and Deus made assumptions.

The idea I had for the beginning story arch (more on this in a bit) came after Deus told me his. He talked about having the RPG in an alternate dimension and which is affected by the events in the actual manga/anime (Aizen's plan, which now with more of it revealed would make the story even harder). Since Soul Society doesn't have room for every soul (though the canon says differently), these alternate dimensions are formed and that's where the excess Souls go, and the ppl of this alternate dimension now have to form a new Soul Society to perform their own goals/jobs of running the dimension etc.

I didn't like this idea as it was too close to the running story for me, and the whole alternate dimension thing stepped on the toes of Bleach canon (Soul Society does hold all souls until they are reincarnated).

Now my story idea was simply to be the first arch for the rpg. The backstory was the Hogyouku (wtf?) War, where a Vasto Lorde and his army of Hollows invaded Soul Society (actually happened in Bleach history, minus the Vasto Lorde bit, and the Vasto Lorde I just threw in there and can be taken out). While defeated, the survivors and their leader escape from their final defeat, however they steal an object (the Hogyuoku which I left its creation/who created it a mystery) to get revenge for their defeat and claim victory. They eventually flee into the human world and in a final battle above Karakura Town they are defeated, the Hogyouku is apparently destroyed, and virtually all of the Captains and Lieutenants are killed.

Jump 50-100 years into the future and we have the beginning of the RPG. The Wars legacy is the appearance of new captains, lieutenants, etc (our members/players), and everyone else. The Grumman Corporation comes in as the first story arch (and I don't mean a one off story arch, these "Volumes" I was expecting to last 3-12 months before they are done). Like in the US and other countries governments actual did in the past (I'm serious, US military pumped millions/billions into their projects), the Grumman Corporation (some years earlier) began a project to create supernatural soldiers for use by the US, it's allies, and of course itself. Enter the Bounts.

The reason why I had Bounts created by Grumman and not Soul Society was b/c I didn't want to step on the toes or follow the coat tails of Tite Kubo, and instead of making up a random new race (one RPG site I've seen has angel-like and demon-like races which seem to be more active then the shinigami part of the players and they have no Hollow players) I elected to use something that was already canon in the series and use them for the same purpose but with a different master for the RPG.

This does not mean that suddenly the whole world knows about, or even a large group of humans, know about Shinigami, Hollows, and Soul Society (as Drath mistakenly believes). Bounts and Shinigami at the beginning don't even know of each others existence, and Grumman/Bounts only know about Hollows since they have a tendency to pop into the Human World and eat ppl. The reaction would be no different then the Demons and the spiritually powerful priests/ priestess of folklore who fought against them, only with a modern twist.

Anyway (as I said this earlier), I had the idea to operate the main story the same way HHS runs their seasons (it's worked for them for 7 years, obviously something about it gets the job done), where the general theme for the current story arch is presented, players build off of that as they please and can imagine, and every month or so a site-wide plot event takes place which propels the story arch into the next phase (only I referred to our 'Seasons' as Volumes and 'Events' as Chapters like the Bleach manga sorta is). The above idea with Grumman would just be the first story arch of hopefully many in the future. It wasn't the end all be all for the entire story (a couple Bleach rpgs do this and it causes the story to stagnant, just like GRPG stories do without an outside push).

In fact I have a better idea for a beginning story arch (relegating the Bount/Grumman as story arch #2), but I only thought of it yesterday and I'm flushing the ideas out still.
Zekes_Rival: You see, what they don't show is that when Gato ovary-punched Nina, he aborted Kou Uraki's baby and replaced it with his own seed.

Zekes_Rival: Vist was like "Oh dear! I am scared old man!" and LondoBell was like "Lol!" and then Vist was like "ROFLMAO JUST KIDDING! -neck snap-"

Fate: OG: Koji should know, he confused him for a loli. <--- ... I will kill you. :P
OG: Koji should know, he confused him for a loli.
Kojiru: No, Fate is a 13 year old evil child genius bent on world domination.
Offline Profile Quote Post Goto Top
 
Loto Vialo
Member Avatar

Well instead of Grumman developing bounts you could say that one woman who was exiled from soul society, and the last remaining bount came to the human world. After all cannon doesn't say what happened to them. In order to keep the bounts from dying out she and the last bount found the Grumman corporation, which seems to be a normal corporation up front, but uses a majority of its funds to develop a human world equivalent to develop bounts. It takes them 50 - 100 years to finally find a way to do this, and the bount population begins to grow again. Due to the Soul Society, and Quincies being told the bounts were totally destroyed. The two sides believe this since bounts wouldn't of popped up for 50 to 100 years if not longer since they were all supposedly destroyed. I think that might give the Grumman a little bit more bleach believe ability, while not steeping on any ones coat tails.
Character: Christina Labatt
Mobile Suit: MS-14A Gelgoog
Christina's Theme: Sad Memory
Christina's battle theme Grey Thaumaturgy
Christina's custom colors
Posted Image
Offline Profile Quote Post Goto Top
 
Jason Hades
Member Avatar

Name:
Race: (Normal Humans-Spirutal Aware Humans-Quincy/Bounts-Soul Reapers)
Gender: (Male or Female)
Height: cm
Weight: kg
Sprit Power:
Reiatsu-
Focus-
-
Professional Status
Affiliation:
Previous Affiliation:
Occupation:
Previous Occupation:
Team:
Partner:
Base of Operations:
-
Personal Status:
Marital Status:
Relatives:
Status:
-
Zanpakutō(if you are a Shinigami )
Shikai
Bankai

Edited by Jason Hades, Jun 5 2010, 11:34 AM.
Offline Profile Quote Post Goto Top
 
Fate
Member Avatar
"Can you feel it coming..."
I love it when people repeat what I say in their own words so they feel better about it later. I mean, it's such a useful thing to do. :/

Anyway, I really only have a problem with Grumman. Sure, it seems different if you're partial to government paranoia theories... but really... Bleach already did something similar in one of the anime filler arcs and one of the movies which showcased rogue groups stumbling upon new sources of power via newly created races of weapons and/or spiritual beings employed for their own interests. So, as a concept Grumman does nothing that hasn't been tread on before. By Tite Kubo himself no less. Thus, if we're going to repeat the canon anyway (and there's no way around it with Bleach unless we violate many canon laws) I'd rather do it from a blank slate.

BTW, if we can momentarily get back to the combat system so we can wrap that up before we move on to the story stuff I'd appreciate it people. Let's just focus on one problem at a time, eh?
Posted Image
"Fate has only one purpose whether it is for good or for ill: to enforce the will of the one who should not be denied." - Pastor Earley
According to this damned IQ Test I got an IQ of 136, what's yours? Free IQ Test
Chara Profile: Sherrad Carns
Offline Profile Quote Post Goto Top
 
Loto Vialo
Member Avatar

Not sure what you transferred from that one topic I made had to do with the combat system, but I'm sure there is something in there referring to combat. When we come to the story we might just want to take the base idea of the entire series, and groups that have all ready been given and use creative license with everything else. Though we should probably get combat hammered out first.
Character: Christina Labatt
Mobile Suit: MS-14A Gelgoog
Christina's Theme: Sad Memory
Christina's battle theme Grey Thaumaturgy
Christina's custom colors
Posted Image
Offline Profile Quote Post Goto Top
 
Bishonen_Pimp
Member Avatar
No need for titles.
Fate
Jun 4 2010, 10:22 PM
I love it when people repeat what I say in their own words so they feel better about it later. I mean, it's such a useful thing to do. :/

Anyway, I really only have a problem with Grumman. Sure, it seems different if you're partial to government paranoia theories... but really... Bleach already did something similar in one of the anime filler arcs and one of the movies which showcased rogue groups stumbling upon new sources of power via newly created races of weapons and/or spiritual beings employed for their own interests. So, as a concept Grumman does nothing that hasn't been tread on before. By Tite Kubo himself no less. Thus, if we're going to repeat the canon anyway (and there's no way around it with Bleach unless we violate many canon laws) I'd rather do it from a blank slate.

BTW, if we can momentarily get back to the combat system so we can wrap that up before we move on to the story stuff I'd appreciate it people. Let's just focus on one problem at a time, eh?
I still don't get what you're talking about, what government paranoia theories are you talking about?

But similar is different, otherwise it would be exactly the same. And while the idea is remotely similar to the Bleach: Memories of Nobody movie and I guess somewhere you could tie it into the Bount and Princess filler archs (Bount I can see obviously, if you're talking about the Princess arch idk where the similarities begin), it'd be like saying all the filler archs and most of the movies are just copies of the Aizen story (which isn't too much a stretch since they have all the same core themes), b/c all of the movies (minus Bleach: Fade to Black movie) and all of the anime story arch have "rogue groups stumbling upon new sources of power via newly created races of weapons and/or spiritual beings employed for their own interests".

So yes by that example it's not too different on the basic level from what has been done in the series. But it is still different in the path it takes and still gives us the 'blank slate' I guess your trying to get at. Either way, the other starting story arch idea I had was a combination of the first Bleach story arch, Inyuasha, and the backstory I had written earlier.

The Hogyouko while thought to be destroyed is actually shattered into 100 fragments. These fragments are scattered across the universe and end up in the various dimensions (Soul Society, Heuco Mundo, and the Human World). Many of these fragments find their way into the souls/bodies of individuals, most prominently humans living at the site of the last battle (Karakura Town), enter our strapping teenage students with spiritual powers. The first story arch would center around the discovery of this by Soul Society/Quincy and remnants of the Hollow army of old hoping to get their revenge and the humans forced to suffer through this situation.

I also want to point out that no matter what story we pick, it's going to have been done before on some level somewhere and be a bit cliche. Complaining about this won't solve it. In 20,000 years, everything has already been come up with, sorry XD

As for the combat system, I was under the impression that the new version just needed to be tested now, not discussed.
Zekes_Rival: You see, what they don't show is that when Gato ovary-punched Nina, he aborted Kou Uraki's baby and replaced it with his own seed.

Zekes_Rival: Vist was like "Oh dear! I am scared old man!" and LondoBell was like "Lol!" and then Vist was like "ROFLMAO JUST KIDDING! -neck snap-"

Fate: OG: Koji should know, he confused him for a loli. <--- ... I will kill you. :P
OG: Koji should know, he confused him for a loli.
Kojiru: No, Fate is a 13 year old evil child genius bent on world domination.
Offline Profile Quote Post Goto Top
 
Bishonen_Pimp
Member Avatar
No need for titles.
Check the battle sim, two new tests for the combat system have been posted, one for 'high level' and one for 'low level' characters.
Zekes_Rival: You see, what they don't show is that when Gato ovary-punched Nina, he aborted Kou Uraki's baby and replaced it with his own seed.

Zekes_Rival: Vist was like "Oh dear! I am scared old man!" and LondoBell was like "Lol!" and then Vist was like "ROFLMAO JUST KIDDING! -neck snap-"

Fate: OG: Koji should know, he confused him for a loli. <--- ... I will kill you. :P
OG: Koji should know, he confused him for a loli.
Kojiru: No, Fate is a 13 year old evil child genius bent on world domination.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Fully Featured & Customizable Free Forums
Learn More · Sign-up Now
Go to Next Page
« Previous Topic · Lounge · Next Topic »
Add Reply
  • Pages:
  • 1
  • 2