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| Tweet Topic Started: Apr 20 2010, 03:52 PM (1,610 Views) | |
| Bishonen_Pimp | May 4 2010, 12:23 PM Post #51 |
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No need for titles.
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Possibly. On the first case when I was defending, I believe the city morale was in the 40s (though my troop morale was in the high 70s, his was in the low 60s). But he didn't split his forces any, so its probably a combination of option A and sheer luck. Also, idk if the ww1 game has anti-cheat on (i nvr selected it) but try to get your brother in. Oh, and before I forget, in the final battle I have something in the 30s or 40s of troops left in the attacks, he only has 4, so it didn't go his way this time. |
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Zekes_Rival: You see, what they don't show is that when Gato ovary-punched Nina, he aborted Kou Uraki's baby and replaced it with his own seed. Zekes_Rival: Vist was like "Oh dear! I am scared old man!" and LondoBell was like "Lol!" and then Vist was like "ROFLMAO JUST KIDDING! -neck snap-" Fate: OG: Koji should know, he confused him for a loli. <--- ... I will kill you. :P OG: Koji should know, he confused him for a loli. Kojiru: No, Fate is a 13 year old evil child genius bent on world domination. | |
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| Drathmar Darkstar | May 4 2010, 04:47 PM Post #52 |
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There is no honor in war
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How do you expand in the beginning then do you just sit there for a few days while your troops build up? This was a 12 player game btw, luckily I allied with france, let portugal kill about half his armies, and I killed the other half (he literally has 4 in one city and 1 in every other city now, and no other forces, he lost around 100k between me nad portugal, I did lose 50 k but he is my only enemy atm. |
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Pilot: Sarah Lirium Mobile Suit: Theme Song/Video: Indestructible | |
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| Fate | May 5 2010, 04:08 AM Post #53 |
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"Can you feel it coming..."
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Well the first few days are easier because the coup d'etats haven't started yet so the AI won't fight back if the player is inactive. It's on Day 4 that I invoke the 150-man rule. But attacking early on Day 1 against an active player without allies is risky. To give an example in my Morocco game within two hours of the beginning of the game West Algeria threw everything he had straight into my territory. I was lucky in that the provinces he chose to attack were the ones I had chosen to start fortifying. Even better I saw him coming and reinforced my building fortresses immediately. He sent his armies in piecemeal, and as a result 3/4ers of his army (74 divs) were slaughtered at the cost of 40 of mine by Day 2's end. His last 6 offensive divisions were lost when he took advantage of an unguarded pathway into my territory and tried to sneak behind my lines. Again I saw him coming, again I reinforced, and as usual, he was defeated. He still had 20 divisions left for defense against my 50. And so by the end of Day 3, his territory was mine. If he had an ally, sure, his rush strategy would have worked brilliantly. And if you have a trustworthy ally feel free to attack early. But I rarely ally with anyone stronger then I am, preferring to destroy their armies and conquer their lands for myself, so for me and my play style it's better to wait and build up a larger army as in most cases I don't ally with stronger players and so I'm usually the one reinforcing others.
It's a default option, so if you didn't manually select it it is still on. And I'm pretty sure it is on. I'll check again tomorrow. And lol, lucky streaks like his don't last long. In my first game, I threw 246 Inf and 13 Artillery against 156 Ukrainian Inf, 1 Tank, and 10 Artillery over a lvl. 1 Fort with +25% morale advantage. I was slaughtered, pathetically so. My lines in France were only saved because of the timely arrival of my allies who pushed Ukraine back into Germany until I could establish my Atlantic transport route. However, he has never had such luck again. So lucky streaks always end. Unfortunately you're still screwed while they last. This is most certainly a game where planning for the worst is a good idea. What's sad is, between me and Ukraine we've wasted over 1.5 million men at arms and I still haven't reached his Goddamned capital. But once I capture it, I'll have my plunder of his 1 million plus change currency reserves. Which ironically I gave him, since I've been buying his resources. :P |
![]() "Fate has only one purpose whether it is for good or for ill: to enforce the will of the one who should not be denied." - Pastor Earley According to this damned IQ Test I got an IQ of 136, what's yours? Free IQ Test Chara Profile: Sherrad Carns | |
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| Kojiru | May 5 2010, 09:49 AM Post #54 |
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Evil. |
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Character: Kojiru Mitsuharu Faction: E.F.F. Mobile Suit: GM Precession Type / temp Union Flag Battle Theme: Battle Theme "The silence of war is long remembered, but always forgotten." - Me | |
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| Bishonen_Pimp | May 14 2010, 10:57 AM Post #55 |
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No need for titles.
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Since the B&S I game has been hte most enjoyable so far, but some people got shafted due to positioning and other factors (Fate & Loto...poor Loto) and had two ppl quit (Fel and Jake lol) I am going to make a new B&S II game sometime tonite. It won't have a "start when full" option though, so if you want in join asap. 4 of the 10 slots are already filled, so if you want in, post in here and check back for the game info. |
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Zekes_Rival: You see, what they don't show is that when Gato ovary-punched Nina, he aborted Kou Uraki's baby and replaced it with his own seed. Zekes_Rival: Vist was like "Oh dear! I am scared old man!" and LondoBell was like "Lol!" and then Vist was like "ROFLMAO JUST KIDDING! -neck snap-" Fate: OG: Koji should know, he confused him for a loli. <--- ... I will kill you. :P OG: Koji should know, he confused him for a loli. Kojiru: No, Fate is a 13 year old evil child genius bent on world domination. | |
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10:34 AM Jul 13