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1812 Overture; 13 parts (14:19)
Topic Started: May 8 2012, 07:43 AM (281 Views)
Camara

Tchaikovsky's 1812 Overture in 13 parts, but sadly lacking in cannons

Lyrics:
Boom boom boom

Positioning:
Posted Image
Attached to this post:
Attachments: Dec1812belltest.abc (40.01 KB)
Attachments: 1812v2.abc (175.81 KB)
Edited by Camara, Jun 15 2012, 08:20 AM.
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Falibrand

Wow!! Just... wow!! I never would have considered bagpipes--but they work!

For the cannons, if your midi has a line for them, maybe add them as a separate drum part and replace the shots with the loudest booming drum sound you can?
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Camara

Now we just need to hope for enough people to play it!
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Falibrand

we have some time!
You can also look for combo options--I'll usually include them if possible and call out which ones are most acceptable to least acceptable. For this tune, though, corralling enough folks will likely NOT be an issue!
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Camara

Yeah, most of those are already combo'd... :) It's down from 16 instrument tracks and 7 drums
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Dalleamhadd
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I can try to be there when you test it. would love to hear it in game. :)

edit: Just listened to it in ABC player. Outstanding job on this it sounds awesome and you are certainly rewarded in that last minute. you will need a few people popping off fireworks in the back round during it.
Edited by Dalleamhadd, May 8 2012, 03:51 PM.
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Falibrand

Cam--
A couple of things that will likely streamline testing:
1. Figure out combinations that can be tested on their own, for instances where we don't have a full 13 folks. This lets you work out instrument issues still.
2. Split the song into segments. I've never done this myself, although Tiri did for Jupiter--he cut the long song into chunks and then was able to test it in more manageable time-segments. That, in conjunction with the first, couuld help get most of it tested more quickly. That said, this week we may have enough time to run through the full thing in terms of time.
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Camara

Falibrand
May 15 2012, 10:44 AM
Cam--
A couple of things that will likely streamline testing:
1. Figure out combinations that can be tested on their own, for instances where we don't have a full 13 folks. This lets you work out instrument issues still.
2. Split the song into segments. I've never done this myself, although Tiri did for Jupiter--he cut the long song into chunks and then was able to test it in more manageable time-segments. That, in conjunction with the first, couuld help get most of it tested more quickly. That said, this week we may have enough time to run through the full thing in terms of time.
OK, first step is easy:
7/6/ split (winds vs strings):
Flute1, Clar1 & 2, Horn1 & 2, Bags1 & 2
Harp, Flute2, Clar3, Horn3, Theo, Drum


Alternatively, smaller groups:
4/3/4/2 (woodwind, brass, strings)
Flute1, Bag1, Clar1, Horn2
Horn1, Clar2, Bag2
Flute2, Clar3, Horn3, Theo
Drum and Harp can go with whomever. If we go this route, I'd recommend sticking Clar3 in with the first two groups, just because it helps to understand where we are.


I'll work on splitting the file next...
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Camara

Did Flute1, Clar1 & 2, Horn1 & 2, Bags1 & 2 on 5/22. Need to run through the strings now:
Harp, Flute2, Clar3, Horn3, Theo, Drum with maybe Flute1 as a placekeeper
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Camara

ok, played around with the bells, but I'm not sure I actually helped them any... The software claims we're already pushing the top of the harp range, but I lowered the stuff in the middle and then scrapped the transpose, so we'll see. Also added an optional lute double for the bells. It's got the nice attack at the start of the note that the bells were lacking, but I still like the tone of the harp better. Anyway, v2 going up now.
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Falibrand

Hmm. Doubling them on harp rather than lute actually seems to help more.
For yucks, I also tried using cowbell for the doubled part. *shrug* you notice the bells.... :)
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Camara

Interesting... Definitely more noticable. First time I've noticed that there is a difference between the two cowbells too...
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Camara

Ok, the bell test is posted. It's 2:01 long, so we can play around quite a bit... I'm thinking we double the harp part with lute, cowbell, and/or Mcowbell and see what we like.

As an interesting side note, this also pointed out that Clar1 doesn't play at all for the last 2 minutes of the piece...
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Falibrand

Interesting--is there another clarinet that doesn't play much in the first 12, or mainly harmonizes with clarinet1?
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Vydor

I moved this back into testing as it's been nearly a year since we visited it.
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