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Hint❤Mint
- Posts:
- 700
- Group:
- Red Claw Commander
- Member
- #151
- Joined:
- Jan 28, 2010
- Gender:
- Female
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I'm actually not sure how to use these Student Store Vouchers... But a NUPLEASED would be nice. They're six credits, by the way. I have a nine credit voucher to the store...
- Quote:
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N.U.P.L.E.A.S.E.D. V 1.0 N.U.P.L.E.A.S.E.D. V 1.0: Nanotechnology Universal Poly Linguistic Enlightenment And Service Extension Device A Major upgrade to the previews PLEASED equips, while the others had to be different due to the differences in the ears, this PLEASED isn't seen and isn't attached to the exterior of the ear. Using biological nanotechnology, this microscopic devise is injected into the blood current and drives to the brain, where it finds the area that processes sounds and installs there. Powered by the own living being, it doesn't use batteries and provides in-the-moment translation from all known languages. It lacks the ability to place calls, do conference calling, and cannot learn alien languages like the standard 2.0.
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[table][table=2,,0][center][b][color=#6F7285][School to Attend:][/color][/b][/center][c][center][b][color=#6F7285][Years in Attendance:][/color][/b][/center][c][center]Azura[/center][c][center]Second[/center][c][center][b][color=#6F7285][Designation:][/color][/b][/center][c][center][b][color=#6F7285][Secondary Designation:][/color][/b][/center][c][spoiler=Polymorph]Embody's transformations lies within transforming her [i]form[/i] to adapt to an environment through manipulating how she is shaped, but is limited to shape, hardness, texture and form, receiving no enhancing traits from her transformations apart from transportation. [/spoiler][c][center]--[/center][/table][table=4][center][go2=Powers][b][color=#6F7285]Powers[/color][/b][/go2][/center][c][center][go2=Training][b][color=#6F7285]Training[/color][/b][/go2][/center][c][center][go2=Inventory][b][color=#6F7285]Inventory[/color][/b][/go2][/center][c][center][go2=Credit History][b][color=#6F7285]Credit History[/color][/b][/go2][/center][/table] [anchor]Powers[/anchor][table=1,Powers,0][table=1,,0][center][color=#6F7285][b]Transformation[/b][/color][/center][c][spoiler=Polymorph][center][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/bar-graph.gif[/img][/center][table=2,,0][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/clock.gif[/img] [color=#FFF][b]Transformation times[/b][/color][c][b]Simple[/b]: sustained for 8 hours; 30 minute cooldown [b]Intermediate[/b]: sustained for 6 hours; 1 hour cooldown [b]Advanced[/b]: sustained for 4 hours; 8 hour cooldown [right][b][i]Overall[/i][/b]: 6 times per day.[/right][c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/bullet.gif[/img] Maximum Size[c]10 x 6 x 10 metres[sup]3[/sup][c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/bullet.gif[/img] Minimum Size[c]25cm x 15cm x 15cm[sup]3[/sup][c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/arrow2-right.gif[/img] [color=#FFF][b]Simple[/b][/color] Cosmetic changes, basic objects.[c]30 seconds transformation time[c][color=#FFF][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/arrow2-right.gif[/img] [b]Intermediate[/b][/color] Flight form, (small) orca[c]1 minute transformation time[c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/arrow2-right.gif[/img] [color=#FFF][b]Advanced[/b][/color] Motorcycle, boat[c]3 minutes transformation time.[/table] [list][*]Although the above table specifies the maximum amount of transformation time for each form before Embody tires, this does not take into account of other factors that may hinder her performance. [*]Hardness and textures varies from downy feathers to the exteriors of cars and motorcycles, but never any harder. 'Metallic' surfaces appear slightly matte, maybe a little glossy. 'Windows' appear tinted. [*]Transformation time depends on how detailed the object is. The same times are used in reverting to her standard humanoid form. Shapeshifting from one thing to another does not increase the time within the transformation (e.g. If she was a jetplane, she still has the remaining one-hour limit if she decided to transform into her flight form). [*]Partial transformations can occur. [*]Transformations only break when she releases it (see for duration times above), or if she is exhausted or startled. This could be physically exhausting herself, or if somebody made significant damage or knocks her out.[/list] Embody has the ability to transform her body into inanimate objects, limited organic beings, or objects of her own imagination. Her primary transformations are usually vehicles or appliances - it's rare that she decides to transform into an animal. All of her transformations require no face, or no prominent or visible eyes, since underneath the transformation she remains wholly human. Apart from flight and other means of transportation, she cannot take on the traits of the object she transforms into. For example, if she was a motorcycle, she cannot mimic the noise of an engine, or if she transformed into a panther, she wouldn't exhibit the dexterity of the animal. Size varies, but her weight does not change.
She can sustain the transformation from minor to moderate injures, but will have to revert back to her human form with a life-threatening attack, or something that completely catches her off-guard; for example, a bright, blinding flash of light.
The colour of whatever she transforms into is black, or if she wears her elemental cloth, it also has light teal accents, and white or grey might become a secondary colour. The black part of her 'skin' acts as a flexible second layer and can hide her face by seemingly 'stretching' over her face, and she can now make some cosmetic changes to her figure, hair length, height and hair texture, but she is unable to alter her face. In addition, she has more control over her black coverings, and can retract more, but it must cover at least 50% of her body.
[table=1,Pre-Flight Checks,0][center][i]For pilots and passengers.[/i][/center] [b]Pilots[/b] refer strictly to Mecha forms that have capabilities or functions that can override Embody and control her. The pilot will always have higher priority than Embody, although if going into a reckless situation, she can disable the controls and control herself. On the other hand, [b]Passengers[/b] refer to those who would ride Embody in an organia form, or is on any kind of form that allows a pilot, but does not wish to control her. [b]Weight Limits[/b]: [list][*]Anyone who wishes to ride Embody should not exceed over 150kgs (~331lbs), including their belongings or items they are carrying. [*]Embody can comfortably carry people up to 93kgs (205lbs). From then on, it's a struggle, and the figures for maximum speed are roughly halved. Note: The only exception is her flight form. Maximum load should not exceed 90kgs (176.3lbs), and maximum flight speeds are halved at 70-90kgs.[/list] Please Note: [list][*]Only [b]one[/b] person is permitted to ride Embody, regardless of how big her form is. [*]Make sure you and your belongings are secure. [*]When flying at 3-4km altitudes, please make sure you are dressed appropriately. Oxygen may also be hard to reach at these altitudes, so one should be prepared. [*]A life-jacket should preferably be worn at sea. [*]Smoking is prohibited in the cockpit.[/list]
[/table][/spoiler][spoiler=Organia Forms][table=2,,0][center][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/comment-left.gif[/img][/center][c][center][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/unlock.gif[/img] [color=#FFF][b]Known Forms:[/b][/color][/center][c]Organia forms are natural, biological, and often animal forms. They lack pilot functions due to their biological nature.[c]Flight Form Orca/dolphin[/table] [quote=Flight Form 【Intermediate Transformation】,Mastered]The first form that Embody took was this form right after Evo's Dawn, and has remained her favourite form, and basically a 'default' transformation for her. It is a minimalist, simplified bird-like form that can also resemble a small aircraft, depending on the viewer's interpretation. It has a 'V' formation in its shape that lacks a visible head or a face. The tail is long and tapered, but it can fan out to resemble the tail of predatory birds such as the Goshawk or Peregrine Falcon. The feathers are black with a slight iridescent sheen to them, and feel smooth and a little velvety to the touch. The main flight feathers have the slightest serrated edges that are almost impossible to tell with the naked eye, allowing for very quiet flight. The form is not combat-orientated, and lacks talons, a beak, or anything that could harm someone - its sole purpose is to fly, and to fly well and fly fast.[/quote][quote=Orca / Dolphin 【Intermediate Transformation】,Mastered]The orca or dolphin form (depending on what she feels like) is at least better than a human form trying to tread water or swim long distances, but she must remain near the surface and deep sea-diving is completely out of the question, as she still has human bone structure and human lungs. Every so often, three minutes or so, she has to breach the surface so that she can breathe, but swimming has become much easier due to the orca's streamlined shape. Her average speed is about 5-15km/hour, but three-minute spurts of 50km/hour speeds can be achieved, although it would probably wear her out even more and cut down the time she can remain in the form. Embody has only borrowed the design of the orca. She cannot survive arctic waters, or kill a seal with her bare jaws. Although jumping out of the water as a dolphin would be possible, she does not have a penchant for eating fish, echolocation or such. It is simply an easier form for her to adapt to water in.[/quote][/spoiler][spoiler=Mecha Forms][table=3,,0][center][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/comment-left.gif[/img][/center][c][center][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/unlock.gif[/img] [color=#FFF][b]Known Forms:[/b][/color][/center][c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/lock.gif[/img] [color=#FFF][b]Locked Forms:[/b][/color][c]Mecha forms includes anything man-made, man-powered and/or inanimate. A pilot feature ([img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/person.gif[/img]) may be included, which allows control over Embody. [c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/person.gif[/img] Motorcycle [img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/person.gif[/img] Ship/Boat[c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/person.gif[/img] Fighter Jet [img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/person.gif[/img] ‘Valkyrie’ Powered Suit[/table]
[quote=Motorcycle 【Advanced Transformation】,Beginning]Unfortunately for those who are looking for speed, this form should have been called 'vespa' or 'scooter'. It is not a real or true motorcycle, although it takes the form and appearance of any two-wheeled vehicle, including the humble bicycle. Embody can drive at a maximum speed of 60km/hour while carrying someone, and 80km/hr unmanned, as the form just requires her to roll wheels along the ground. However, if Embody exceeds 80km/hour, it would harm herself, leaving large concrete burns or scrapes on her hands, feet and knees, especially if she is not wearing protective equipment. Without a true engine and mechanical parts, this form is still a little rough around the edges and requires further fine-tuning in order to become a fully-fledged motorcycle.[/quote][quote=Ship / Boat 【Advanced Transformation】,Intermediate]Completely traditional at the moment, Embody's ship transformations include most boats and ships with a hull, rigging and masts to hold up the sails, and the elemental cloth that she wears serve the function of being the cording and sails. The good thing about Embody becoming a ship, is that there is no need for a crew, because she can control everything on her own will. The downside is... She actually can't support a crew. Due to her pilot feature, only one person can be supported by Ship!Embody, and another drawback is that although Embody has full, fine control over all of her features, she actually [i]doesn't know how to steer or navigate a ship well[/i]. With favourable conditions and someone who has some knowledge in controlling a ship, you can expect her to travel at 20 nautical miles per hour, or roughly 37 kilometres / 23 miles.[/quote][/spoiler][/table][table=1,,0][center][color=#6F7285][b]Inorganic Being[/b][/color][/center][c][spoiler=No Thoughts]To anyone of telepathic ability or similar, they would be unable to read Embody's thoughts, feelings or memories, and she is regarded as an inorganic object, as long as her face remains hidden. Once her human face is shown, despite what state of transformation she is currently in, her thoughts can be read normally. This is a completely passive ability, and Embody is unaware that she possesses this ability. However, this only applies to Embody's thoughts. Her mind can still be manipulated through mind control and other similar methods when her face is masked, as long as the specified ability does not need to know or read thoughts in order to be used. She is affected by things that target inorganic/inanimate material would work on when she is in a form that does not show her face.[/spoiler][/table]
[anchor]Training[/anchor][table=1,Trained Skills,0][spoiler=Weapon Training].[/spoiler][spoiler=Knowledges].[/spoiler][spoiler=Skill Training][quote=Flight,Advanced][table=2,,0][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/bullet.gif[/img] Average Flight Speed[c]80km/hr[c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/bullet.gif[/img] Maximum Flight Speed[c]110km/hr[c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/bullet.gif[/img] Maximum Altitude[c]~3-4km[c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/arrow-up-right.gif[/img] Climb[c]80km/hr[c][img]http://i475.photobucket.com/albums/rr117/naminote/Pixelated%20Light/arrow-down-right.gif[/img] Dive[c]172km/hr[/table]
As long as she is in a form that has suitable wings, Embody can fly. After observing the flight pattern and wing structure of birds more closely, Embody has made a few adjustments to her flight style, having feathers perform functional roles, such as the coverts, which give the wing its aerodynamic shape; alula, which manoeuvres slow flight; primary feathers that can fan out to reduce drag, and secondary feathers that act similarly to plane flaps that move up and down to control drag. In addition, the tail feathers can also fan out or shut to increase and decrease drag, although it is more used for a ‘fine control’ feature when navigating obstacles.
This has achieved a more natural and manoeuvrable form of flight, and if feeling a little confident, she can also pull off stunts like barrel rolls and such - she has acquired the thrill and adrenaline rush of flying fast, her dive speed equal to that of the [i]Dodonpa[/i] rollercoaster. However, she still is unable to fly truly backwards - perhaps she could flutter backwards for a few metres, but nothing dramatic. Sharp turns and sudden climbs are still somewhat challenging at this stage, although she has developed a keen feel for flight, landings and takeoff, and can navigate successfully through obstacles for most of the time. Due to her size, navigating through denser environments such as woodland or similar might be beyond her level, but she can slip through gaps that are wide enough to accommodate her size.
Depending on the wind direction and speed, flying can require a lot of energy, or very little energy. At most, she could probably fly for up to three hours until she is entirely exhausted. If there is a tailwind, flight speed can be reduced, conserving energy and prolonging the time of flight. She flies at a moderate pace that is quite average among the avian family, similar to the speed of ducks, swans and waterfowl. Her flight patterns however, mimics hawks and falcons, with quick wing movements and 'hunting dives'. [/quote][/spoiler][/table]
[anchor]Inventory[/anchor][table=2,Outfitting,0][spoiler=Weapons].[/spoiler][c][spoiler=Store Items][spoiler=N.U.P.L.E.A.S.E.D. V 1.0][b]N.U.P.L.E.A.S.E.D. V 1.0: Nanotechnology Universal Poly Linguistic Enlightenment And Service Extension Device[/b] A Major upgrade to the previews PLEASED equips, while the others had to be different due to the differences in the ears, this PLEASED isn't seen and isn't attached to the exterior of the ear. Using biological nanotechnology, this microscopic devise is injected into the blood current and drives to the brain, where it finds the area that processes sounds and installs there. Powered by the own living being, it doesn't use batteries and provides in-the-moment translation from all known languages. It lacks the ability to place calls, do conference calling, and cannot learn alien languages like the standard 2.0.[/spoiler][spoiler=School Uniforms][i]Additional Uniform sets can be purchased for free.[/i] The uniforms for the Avalon and Azura campuses are purchased in a basic set. (Included in the cost of tuition.) Additional clothes may be purchased through the Student Store. This uniform is required during classes and assemblies. During field trips, the dress code is decided by the professor based on necessity. It is acceptable to wear parts of the uniform, but during school inspections, all students must wear their jackets and pants/skirts. Altering skirts or shorts to fall above the knee may result in detention, and clothing must be clean and presentable at all times.
[url=http://i9.photobucket.com/albums/a85/Randomlogic882/AvalonUniforms.jpg]First Year Uniform[/url]
Girls: 1 Overcoat (of school color) 1 Cloak (of school color) 1 Red Claw cropped jacket with black fastening bands (of school color) 1 Vest (cream) 3 Collared shirts, short-sleeved (white) 3 Collared shirts, long-sleeved (white) 1 Neck tie (black) 1 Skirt to knee-length (of school color) 1 Pair Dress Pants (of school color) 1 Pair Cotton Shorts to knee-length (of school color) 8 Pairs Stockings (black) 8 Pairs Socks (black and white) 1 pair closed toe dress shoes (black)
Contributed by: Iron Angel, Images re dubbed by Leventa[/spoiler][spoiler=Avalon and Azura Year 2 Uniforms] [b]Cost:[/b] Earn 18 total Credits and it's Free
[spoiler=Avalon Year Two Uniform Image:] [img]http://i33.photobucket.com/albums/d92/Rovenarg/SS_Uniforms2_avalon.jpg[/img][/spoiler]
[spoiler=Azura Year Two Uniform Image:] [img]http://i33.photobucket.com/albums/d92/Rovenarg/SS_Uniforms2_azura.jpg[/img][/spoiler]
A more durable and enhanced uniform with multiple benefits, these new clothes are built from the trademarked watercloth. The fabric closely resembles a liquid in its properties. It is silken and soft to the touch, but is also somewhat thick and surprisingly heavy. While it maintains its form like any fabric would, unlike any fabric, it can be pierced by most anything with an edge and moderate force, but, after it is removed/passes entirely through, the watercloth resumes its previous form with no perceivable damage remaining. It offers nothing in the way of protection, but is warm and sturdy as far as tearing is concerned.
These uniforms not only notate which school you attend, but the mystic gems on them enhance one's learning capabilities toward their primary magic principle or designation. Any power that falls under one's primary magic principle or designation has a reduced less credit to earn (see table below). This means that you will be required to choose (at the time of requesting your purchase) ONE single branch of your character's powers to improve. For mages this means either a focus upon a single element or a type of magic (summon, destruction, so forth). Skills or even a piece of equipment could be chosen, but we recommend giving yourself enough space to use this uniform a few times. Your selection will become your new Primary Magic Principle or Designation You may shift your primary magic principle or designation once a year after obtaining this uniform. Remember, your PMP or designation does not need to be the cornerstone of your character as a whole, but it should represent a part of them. This can also help with moving toward major enhancements, in fact the uniform's best savings kick in with more expensive purchases.
[table=2,Cost and reduction applied,1]Cost[c]Reduction[c]2-6 credits[c]-1 total cost[c]7-12 credits[c]-2 total cost[c]13-18 credits[c]-3 total cost[c]19-24 credits[c]-4 total cost[c]25-30 credits[c]-5 total cost[c]31-36 credits[c]-6 total cost[c]37-42 credits[c]-7 total cost.[/table][/spoiler][spoiler=Elemental Cloth]Elemental Cloth is a special fabric based off of Watercloth that is much more resistant and that through some enhancements can provide much better protection for magi and evos alike. For a start, the cloth adapts to the body, making buying new clothes only necessary when looking for a new style and pattern. This also implies that if the owner was to shift forms, the cloth would mold to the new shape and optionally integrate to the skin.
Minor forces are effectively spread through the cloth, making paper cuts, bruises and similar minor threats from walking around a wild environment null. This however doesn't implies you won't get slashed by a sword, or stabbed by a dagger or knife, this only protects from minor threats and can be upgraded to obtain more resistance.
Embody's elemental cloth appears as a black bodysuit with light aqua accents that's form-fitting. It covers the neck with a turtleneck collar, and seems to be made out of a material similar to wetsuits or sports wear, but of thinner material.
[u][b]Elemental Cloth Upgrades:[/b][/u]
Functionshift: Who wants to wear the same thing day in and day out? With this upgrade the elemental cloth gains a memory function to change its shape, color, and even size based on the user's request! Not only does it change its shape, but it can alter the shape and style of other pieces of clothing and equipment! So no longer do your ATRFs need to be sneakers when its freezing outside! While it cannot duplicate things like evil minion uniforms or true armor (including mesh/kevlar type builds), the cloth gains the capability to shift its appearance and design from one article of clothing to another within a one minute time period. There is one other notable limit in the fact that it can only duplicate school uniforms that the user has earned. As in, a first year student cannot disguise themselves as a 2nd or 3rd year. This means your shorts and tank top Elemental Cloth can now be formal party attire, just in case that day at the beach becomes a night of fancy dining and dancing! The cloth maintains all the other properties you've invested in it of course. Best yet, the switchback to its regular form is instantaneous!
Recovery: With this upgrade, the clothes will recover from harm through time not being worn. As long as a single thread of the clothe exists, it can regain it's original shape and size though for this to happen, at least one day will be necessary... Minor damage such as small cuts and similar will recover within minutes or hours depending on size.
Gym Adaptation: Most athletes know that the uniforms end as a royal mess after training, and often they can't go change just as soon as they'd want to. With this adaptation, that trouble is drastically reduced. The Elemental Clothes repel dirt and mud, and clean the sweat of the body as well as provide a good breathing to the skin, making this uniform feel like fresh and just washed for long time periods. Of course this doesn't substitutes the need to wash it, but... You'll look hot and not smell bad even if sweating from that match.
Water Proof: Pretty simple really, with this upgrade, the wearer doesn't get wet, as if completely recovered by an oily coat, water will never reach the skin... Though be careful, this doesn't means you'll be able to walk over water. Magic water might not be affected by this and pressurized water may overcome the barrier.[/spoiler][/spoiler][c][spoiler=Special Items].[/spoiler][c][spoiler=Fluff Items].[/spoiler][/table]
[anchor]Credit History[/anchor] [b]Nine Credit Voucher to the Student Store[/b]
[table=2,,0][b][color=#6F7285]Credit Tally Total:[/color][/b][c]81[c][b][color=#6F7285]Current Available Credit:[/color][/b][c]52[/table][spoiler=Credit History][table=2,,0][spoiler=Earned Credits]- +3 October Participation Credits (Fuse 11/1/11) +3 November Participation Credits (Opp 12/6/11) +2 Winter Wonderland Trivia (Opp 12/14/11) +11 December Record Breaker (Diss 1/1/12) +3 January Participation Credits (SD24 1/27/12) +14 Face to Face (Opp 2/19/12)
Total Earned Credits : 36[/spoiler][c][spoiler=Gifted/Returned/Referral Credits]+4 Gift from Arlette (Nami) (Diss 11/6/11) +3 Credit gift from Gene (GreyGuardian) (Opp 12/6/11) +3 Credit Gift from Malakai (Arctic) (Diss 12/8/11) +4 Credit Gift from Irvine (Diss) (Falque 12/14/11) +4 Credit Gift from Kaz (Glum) (Opp 12/22/11) +4 Credit Gift (1 from Falque, 1 from Eric, 1 from Délise, 1 from Fleur) (Falque) (Opp 12/22/11) +3 Credit Gift from Opportunity Cost's Miguel (Iron Angel 12/31/11) +3 Credit Gift from Silver Fang's Lilium (Iron Angel 12/31/11) +4 Credit Gift from GreyFox's Legato (Iron Angel 01/07/11) +3 Credit Gift from Vahn (Falque 1/7/12) +4 Credit Gift from Ain Soph Aur's Sevens (SD24 1-9-12) +4 Credit Gift from Yuki's James Martin (1) & Yuki Kuransoke (3) (SD24 1/18/12) +2 Credit Gift from Fleur (Falque) (Opp 2/4/12) +2 Credit Gift from Vahn Eloc (Falque 2/12/12)
Total Gifted/Returned/Referral Credits : 47[/spoiler][/table][table=1,,0][spoiler=Spent Credits]-31 (38-7SYU) Polymorph, Orca, MotorCycle, Boat, Flight (Diss 1/21/12)
Total Spent Credits : -31[/spoiler][c][spoiler=Non-credit Additions]New Character Accepted - Falque 10/12/11 Added November Voucher (Opp 12/6/11) Elemental Cloth Gift from Irvine (Diss) (Falque 1/7/12) Added January Voucher (SD24 1/27/12) [/spoiler][/table][/spoiler][/table]
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