| Assassin; The Stealthy Killer | |
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| Tweet Topic Started: Aug 19 2009, 05:03 PM (73 Views) | |
| Nexus | Aug 19 2009, 05:03 PM Post #1 |
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Assassin A modern day ninja, are we? Go the skills of an a Sociopath with the mindset of a normal man. Killing is just a job. The 9 to 5. You go, you kill, you get out.... Guns Blazing if you have to. As an Assassin, you try to complete the job you get as fast as possible as your target begins to move, sometimes, being a tourist might be helpful, but learning the native tongue makes you easier to adapt. Assassin Strengths: Gun masters, assassins know how to use a gun to lethal proportions. Just another face in the crowd, makes them easy to blend in without going so far as using Camo? They're stronger then most people, making them capable of scoring the One-Hit KO you might need in a bad spot. Assassin Weaknesses: Assassins are fast but not as fast as a Spy. Assassins are more likely to be caught in the act then a spy. A bad kill can lead to more then one Agency after an Assassin. Assassins don't have many gadgets so it's up to them to be smart and a smooth talker. Edited by Nexus, Aug 19 2009, 08:29 PM.
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| Nexus | Aug 19 2009, 05:35 PM Post #2 |
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Assassin Skills Hand To Hand Combat - Cost $5000. Decreases chances of being killed at Close Range in a Bad Decision choice in a Mission. Linguistics Specialist - Cost: $10000 A master of languages and accents. No one would have ever guessed you weren't from around there. Hack Device - Cost: $5000. Learn how to hack devices from the comfort of your own home or on the road. Usage at home gains one CIA point. Assistant - Cost: $15000. A home operator who looks after you from a distance. Lessens the Chances of being caught. Partner - Cost $50000. An agency Assassin who is your back up. When things go down, he takes the heat. Can Die. Gun Proficiency - Cost $55000. Knowing how to use Guns makes you dangerous. Very Dangerous. Increases chances of One-shot Kill choices. Ninja Reflex - Cost: $15000. Having trained hard, your body reacts naturally. Your Ninja Reflexes allow to escape one bad close quarters decisions. One-Hit KO - Gained Automatically. Strong enough to gain the advantage and end it fast. Eliminates One bad Close Quarters combat situation. Works with Ninja Reflexes. Cosmetic Change - Gained Automatically. Allows for an initial block of CIA/Scotland Yard from noticing you. Makes you harder to end up on the Blacklist. Sniper's Heart - Cost $7,777. Need to get that special target quick? Sniper's heart increases the chance of a One-Shot Kill Decision. Helicopter Gunner - Cost $100000. Need a great distraction to get that target that just slipped away? Why not call back up. Once every 3 missions your Helicopter will be ready for flight and will get you one more chance at a failed Hit. |
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10:53 AM Jul 11