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| Learned how to change PSO music | |
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| Tweet Topic Started: Jul 10 2010, 06:55 PM (1,398 Views) | |
| ZEROthefirst | Jul 10 2010, 06:55 PM Post #1 |
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Gundam fanatic
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As the title states I have found out how to change the music and everything like that in PSO. Why? Well I got bored of listening to the same old boring pso music it's good but I mean come on it just gets really old after a while. So if any of you want me to change any of the songs for you or all in general then tell me. Here's a list of all the tracks for pso. So if you have any requests just post what you'd like done and give me the songs you want for whatever. Only thing i've heard about is the music in ep.4 is a bit tricky except for the boss I think. Right now i'm working on a Megaman Zero music pack using the Remastered OST(Original Soundtrack) it's going good so far if I say so myself ^^ I'm also working on changing the final boss music for Darl Falz, Olga flow, and saint milon/kondi/shamby with mario and luigi bowsers inside story final boss theme. ADVR – Character selection BASS – Connecting to the lobby and to a party CARNAVAL – “Vamos a Carnaval” from Samba de Amigo; used in some quest(s) CHARA – Character creation CHU_F – “Chu Chu Fever” from Chu Chu Rocket; used in some quest(s) CITY – Pioneer 2 clear – Quest complete/milestone jingle in quest CLEAR_ST – Unknown CUBE_ENDING – “World with me;” plays at Ep.2 credits, but seemingly useless CUBE_ENDING_LOOP – Victory theme after Olga Flow is defeated CUBE_OPENING – “The whole new world;” plays at Ep.2 intro, but seemingly useless DARK1 – Dark Falz phases 1 and 2 DARK2 – Dark Falz phase 3 DEATH – Battle mode death DELDEATH – De Rol Le’s death cry DELO – De Rol Le DELO2 – Barba Ray DELORURE – De Rol Le; seemingly useless DFDEATH – Dark Falz’s death cry DRADEATH – Dragon’s death cry DRAGON - Dragon DRAGON2 – Gol Dragon DRAROAR – Dragon/Gol Dragon cry DREAMS – “Dreams Dreams” from NiGHTS into Dreams; used in some quest(s) DREAMS_KIDS – “Dreams Dreams : Kid Ver.” From NiGHTS into Dreams; Disk Vol.6 DUEL1 – Spaceship arena in battle mode DUEL2 – Temple arena in battle mode EASTER – Lobby when Easter theme is present ED_PIANO – Disk Vol.7; also plays during “Soul of Steel” 1 Person mode quest END – Battle over in battle mode ENDING – “Can still see the light;” plays at Ep.1 credits, but seemingly useless ENDING_LOOP – Victory theme after Dark Falz is defeated EP_ENDING_FO – “World with me -remix for pso bb-;“ plays at Ep.4 credits, but seemingly useless EP_ENDING_LOOP – Victory theme after Saint Million/Shambertin/Kondrieu is defeated EPI1 – Happy ending in quest EPI2 – Melancholic ending in quest ESCAPE – “Escape From The City” from Sonic Adventure 2; used in some quest(s) ESTLA – Estlla (single) ESTRA2 – Estlla (chain) EVENT^^ – Casino; Disk Vol.2 FARLA – Farlla (single) FARLA2 Farlla (chain) GOLDEATH - Gol Dragon’s death cry GOULA – Golla (single) GOULA2 – Golla (chain) GRYPHON – Gal Gryphon GUILD – Hunter’s Guild HALL – Olga Flow arena before phase 2 appearance HALLOWEEN - Lobby when Halloween theme is present HEART2HEART_LOOP^^ – Disk Vol.8 HEARTS – “Burning Rangers ~ Burning ANGEL” from Burning Rangers; Disk Vol.3 InTheSPACESHIP_LOOP^^ – Disk Vol.12 JINGLEBELL - Lobby when Christmas theme is present J_KANTEI – Tekking jingle j_levelup – Level up background jingle (not the real jingle, just the background ambience when the jingle plays) LABO - Lab LIVE – “Live and Learn” from Sonic Adventure 2; Disk Vol.5 LOBBY - Lobby LOSE – Battle lost in battle mode MAILA – Mylla&Youlla (single) MAILA2 – Mylla&Youlla (chain) MAMBO – “Mambo de Verano” from Samba de Amigo; used in some quest(s) MAP1^ – Warping out of a dungeon MAP2 – Warping to a dungeon MATTER – “It Doesn’t Matter” from Sonic Adventure; used in some quest(s) MEDICAL - Hospital MILES – “Believe in Myself” from Sonic Adventure; used in some quest(s) MINICLEAR – Event jingle in quest NOMAL – “Chu Chu Rocket” from Chu Chu Rocket; used in some quest(s) OPEN – “Open Your Heart” from Sonic Adventure; Disk Vol.4 OPENING – “The whole new world;” plays at Ep.1 intro, but seemingly useless PAILA – Pilla (single) PAILA2 – Pilla (chain) pinnacles_LOOP^^ – Disk Vol.11 PROTO1 – Olga Flow phase 1 PROTO2 – Olga Flow phase 2 QUEST – Quest loading REILA – Leilla (single) REILA2 – Leilla (chain) ReunionSystem_LOOP^^ – Disk Vol.10 SHOP - Stores slbgm_ancient* – Ruins slbgm_boss09 – Saint Million slbgm_boss09b - Shambertin slbgm_cave* – Caves slbgm_crater** – Crater Interior slbgm_dark* – Dark Falz arena before appearance slbgm_desert** – Subterranean Desert slbgm_forest* – Forest slbgm_jungle** – Central Control Area slbgm_machine* – Mines slbgm_ruin* – VR Temple slbgm_seabed* – Seabed slbgm_space* – VR Spaceship slbgm_wilds** – Crater Routes SMILE – “I Just Smile” from Burning Rangers; used in some quest(s) SOUTOKU – Principal’s Office START – Battle start in battle mode strangeblue_LOOP^^ – Disk Vol.9 T1 – Rico Tyrell encounter T2 – Heathcliff Flowen encounter test_bgm – seemingly useless test_se – seemingly useless TITLE – Title VALENTINE – Lobby when Valentine’s Day theme is present VOL_OPT1 – Vol Opt form 1 VOL_OPT2 – Vol Opt form 2 WEDDING – Disk Vol.1 WIN – Battle won in battle mode ZARATHUSTRA – seemingly useless ^ Do not change; the game will crash when the OGG plays if it is not the original ^^ Loader updates will overwrite this OGG if it is not the original * Multi-stream OGG; can be replaced with a single stream OGG ** Mutli-stream OGG; cannot be replaced with a single stream OGG |
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"One does not care to aknowledge the mistakes of one's youth." Char Aznable - Mobile Suit Gundam [RPGData:100|1|25|25|8|8|28|4|Fire Sword|None|Assassin|0|None|None|0|0|0|0|None|0|None|None]
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[RPGData:100|1|25|25|8|8|28|4|Fire Sword|None|Assassin|0|None|None|0|0|0|0|None|0|None|None]


3:38 AM Jul 11