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Epic Perception
Topic Started: Feb 22 2008, 09:12 PM (88 Views)
Doublehex
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Many Gods are aware of everything that happens in the parts of the World they call their own. No offering goes unnoticed, no prayer goes unheard, no transgression goes undetected. The Gods don’t always answer when mortals’ actions address them, but no such action passes them by in total obscurity. Scions inherit a portion of this awareness as well, filtered through their mundane senses. Yet, those senses are mundane only in comparison to the Gods’ own. Compared to the children of the Gods, regular mortals might as well be deaf, numb and blind.

Associated With: Anubis, Artemis, Atum-Re, Bastet, Heimdall, Odin

EPIC PERCEPTION KNACKS

Detect Insincerity

The Scion can read the smallest of facial tics and "tells" to read when someone is trying to deceive him. The Scion with this Knack automatically notices when someone is being insincere with him, whether deliberately lying, trying to conceal something, or trying to mislead him. He doesn't know in what way he is being mislead or lied to, but he intuitively knows something is wrong.

Follow the Flight

This Scion is a master of flying lead. He is able to guide the flight of his bullets in such a way that the high speed rounds impact on the exact same spot in rapid succession.

Knowing the Foe

This Scion sense the world in ways beyond the human norm. He is able to focus on details that no human could without bulky technological assistance.

Perfect Pitch

The Scion can be a musician’s best friend or worst nightmare, as she has the innate ability to detect even the subtlest variation in musical pitch. Her sense is so refined that she could catch a single missed note in an otherwise flawless performance of a Rachmaninoff concerto. The lone flub in the middle of the performance rings as clearly in her ears as if someone’s cell phone had gone off during it playing the Spongebob Squarepants theme song. The Scion’s sense of hearing is also refined enough to be able to identify with absolute certainty a phone number or security code just by hearing the distinctive key tones.

Pierce the Illusion

A Scion's enhanced body, nervous system and brain determine how quickly he can witness anything. One of his senses overrides biology and lets him see the world as the Creator gods do, enhancing that sense beyond the normal process of sensation with Zen-like dedication. The Scion's eyes may capture a scene more vividly and perfectly as any artist or camera ever could dream of doing or his ear may be able to analyze and separate every sound in any area, cataloging it for later thought and contemplation. For the entirety of the scene, the Scion with this Knack is totally aware of everything around him passing in normal time; however, a perfect memory is preserved allowing him to exactly relate every thing that occurred with pinpoint accuracy, even days and months later.

Predatory Focus

The Scion is a hunter par excellence. With a successful attempt, he can track his prey by scent alone or by almost-invisible physical signs. With this Knack, the hunter can follow his prey across any sort of terrain as long as the prey continues to flee and does not take significant pains to mask its scent or minimize the disturbance its passing causes. (The former entails such extremes as swimming a mile upstream in a rushing river or taking refuge inside a functioning hog-rendering plant. The latter includes little short of levitating or flying.)

Refined Palate

The Scion has exceptionally precise senses of taste and smell (as the latter enhances the former). With a faint sniff or a tentative taste, the Scion can figure out what ingredients compose a certain concoction, and in what proportions. She can also sniff out drugs or poisons that have been added to what she was about to wolf down, as well as detect airborne toxins by the way they make the air taste. This Knack doesn’t tell a Scion what an ingredient is if she isn’t already familiar with it. (She would realize that what’s making her iced tea sweet isn’t sugar, for instance, but she wouldn’t know if it was Equal or Splenda if she’d never had either artificial sweetener before.) Instead, the Knack registers each component separately and provides an indication whether such components would be dangerous to consume. The Scion also remembers the taste and smell of various ingredients she experiences so she can recognize and identify them if she’s exposed to them again.

Subliminal Warning

Whenever the Scion enters an area where an ambush is waiting, even if he has no reason to suspect he’s in danger, certain tiny clues set his subconscious on edge, preparing him for an attack. When the attacker finally springs the surprise assault, the Scion hears the tiniest rustle of fabric, sees the slightest flicker in his peripheral vision or feels the gentlest twitch of displaced air, and the clues he already noticed all add up.

Super Sleuth

Like the stories of Sherlock Holmes, you have an uncanny ability to notice clues others would normally miss. While others might have to put some effort into noticing minute clue's they glaringly stand out to a Super Sleuth. While a Super Sleuth can find the clue's he or she may not understand meaning behind it, only that it seems important or useful.

Unfailing Recognition

The Scion can automatically recognize any people to whom she is Fatebound. She can pick their faces out of a crowd with just a glance. She can recognize their voices despite electronic distortion or overpowering background noise. She knows their scents and their body language and even the exact feel of the way they shake hands. She can also recognize an imposter when someone tries to mimic the voice or appearance of someone to whom she is Fatebound.

Recognizing others is not quite as easy. If, when a Scion encounters a character to whom she is not Fatebound,
she makes a concerted effort to try to remember that character’s looks and mannerisms, the player may spend some time to lock that image in the Scion’s mind. After that, she retains the ability to recognize him despite all obfuscation for the rest of the story as if they two were Fatebound. Thereafter, the Scion loses any supernatural ability she had to recognize that character. (She doesn’t forget what the character looks like, mind you. It’s just that the Knack no longer applies to that person.)

The timing of when the Scion recognizes a person is entirely up to the Storyteller as dictated by the needs of the story. If the private investigator who’s been dogging the Scion’s heels tries to slink up to the character in disguise at a crowded charity fund-raiser, the Scion might see the gumshoe coming a mile away (even despite the fake beard, the fat suit, the spray-on tan and the sex change). If a Scion of Loki who’s a rival to a player’s Scion of Anubis arrives in disguise to deliver a cryptic warning, the Scion of Anubis might not recognize her old foe until the trickster disappears with a wink behind the elevator’s closing doors.

Finally, as a side effect of this Knack, a Scion can always recognize when someone who is not in disguise is biologically related to a person she knows well (regardless of whether that person is Fatebound to her). She cannot intuitively grasp what that relationship is, but she knows it’s there—even if the person in question doesn’t
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