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Calculation of Energy.
Topic Started: Aug 24 2008, 05:02 PM (67 Views)
Kipp
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The calculation of the Energy cost is quite simple really.

Energy is decresed by 4 factors.
- Damage the move does.
- The effort to move takes.
- Outside element interferance. (eg. boxes, rocks, spikes, etc.)
- Recoil Damage.

Energy is like hp, it can be restored with items. But it is also a little different. For example, sleep restores Energy and resting in a pokebal also does this.

Sleep: Restores energy 100% if sleep is undisturbed.
Pokeball Restoration: Every 2 posts, you restore 5% of energy.

HP restoring items we do not use, we cross out HP raising items and replace them with energy raising ones. The 3 most common ones are Berries, Lemonade and Coffee, because caffine gives you energy. Others are things that have sugar in them. Poiton restore energy, as does sleep.

Okay, so here is a basic calculation of energy loss.

Posted Image
:Energy : 50%
(Used Quick Attack)
against.

Posted Image
:Energy : 50%
(Hid behind a sturdy wooden box)

Quick Attack is normal typed. So it does average damage against Mudkip the Water type. About 10-15% Energy.
The box was hit hard and made of sturdy wood, causing recoild damage at about 15-20% Energy.
Moving, depending on the power needed, costs 1-5% Energy. Spikes or anything that can harm a pokemon on the ground or around the feild, such as a ground type in the rain, raises this to 5-10% Energy.

So calculating the energy Riolu and Mudkip lost.

Riolu...
- Used Quick Attack (-3%)
- It hit a sturdy wooden box hard enough to break it (-20%)

Mudkip...
- Ran behind a box (-2%)

So Riolu should be about 27% Energy and Mudkip about 48%.

Any questions, contact Kipp.
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