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Quote of the Moment


Quote Script by Dark Warrior. Taken from ZetaBoards Code Index
Mega Man.EXE
Mega Man
Origin Mega Man Battle Network (GBA)
Earliest Release Date Of Origin October 30, 2001
Home Stages Lan's Homepage, ACDC Town
Side Taunt MegaMan points his buster at the screen
Up Taunt MegaMan Strikes a victory pose.
Down Taunt MegaMan yawns deeply.
Kirby Hat Kirby dons MegaMan's helmet.
Alternate Costumes ProtoSoul, RollSoul, GutsSoul, NumberSoul, ColonelSoul
Entrance MegaMan's jacking in animation from the games.
Weight 3/5
Height 4/5
Power 3/5
Jump 3/5
Speed 4/5
Standard Special MegaBuster: MegaMan fires off his MegaBuster. Rate of fire is the same as Falco's blaster in Melee. Each shot does 3% damage.
Side Special Sword Battlechips: MegaMan will use a random sword-related battlechip. Each sword has a 9.09% repeating chance of appearing. Sword Possibilities: Sword: MegaMan swings the Sword battlechip forward in a range the size of Bowser's width. Deals 5% damage. WideSword: MegaMan swings a WideSword in the same range as the Sword for 8% damage. LongSword: MegaMan swings a LongSword for double the Sword's range dealing 10% damage. HeroSword: MegaMan swings a HeroSword for triple the Sword's range for 20% damage. FireSword: MegaMan swings a FireSword with a Sword's range for 11% damage. Also has a 50% chance of burning enemy, doing 5% damage every second for 5 seconds. AquaSword: MegaMan swings a AquaSword with a Sword's range for 11% damage. Also has a 50% chance of freezeing an enemy. ElecSword: MegaMan swings a ElecSword with a Sword's range for 11% damage. Also has a 50% chance of stunning an enemy. BambooSword: MegaMan swings a BambooSword with a Sword's Range for 11% damage. StepSword: MegaMan dashes forward until he encouters an enemy or a wall and slashes with a Sword's range for 15% damage. Muramasa: MegaMan swings the Muramasa with a LongSword's range. The amount of damage dealt is the same amount that MegaMan has sustained. MoonBlade: MegaMan swings in a 360 degree circle with a Sword at Sword range dealing 15% damage.
Up Special Air Shoes: MegaMan gets an extra jump and glides back down to the ground. If an opponent touches MegaMan, they will recieve 5% damage and MegaMan will fall to the ground.
Down Special Reflector: A shield appears in front of MegaMan. If he is hit from the front, the attack will be reflected back on it's user instantly, dealing the same amount of damage that it would have dealt MegaMan. Shield stays up for 3 seconds at a time.
Final Smash Leaders Raid: Colonel and ProtoMan both appear behind the stage. Colonel unleashes his attack on the left side of the stage, and ProtoMan on the right. If hit by either attack, you will recieve 50% damage.
Brief Info On Character MegaMan is the NetNavi of the main character of the MegaMan Battle Network game series. He has many different abilities such as Style Change, Soul Unison, the Cross System, and Beast Out. His main weapon is the MegaBuster, but he also uses Battlechips whenever Lan sends them to him. He has saved the world countless times from various evil organizations like World Three (WWW), Nebula, Gospel, and even an evil virus!
Works Mega Man Battle Network, Mega Man Battle Network 5: Double Team, Mega Man Battle Network 6: Cyber Beast Gregar
Comment 1 (Zantok) Wow, my first submission that I eveer made on the original Mercurious. As soon as I had posted I got wows from people, this is clearly not only my first submission, but my best submission. I don't think I'll ever be able to top it. Unless...
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