| Location |
Hyrule |
| Origin |
The Legend of Zelda: Ocarina of Time (N64) |
| Earliest Release Date of Origin |
November 21, 1998 |
| Works |
The Legend of Zelda: Ocarina of Time (N64) |
| Brief Info on Stage |
Bombchu Bowling is a mini-game located in Hyrule Castle Town in which Link literally bowls Bombchus through three obstacle course. In Smash Bros., however, the main area in which Link actually bowls the Bombchus is where you will be fighting. |
| Layout of Stage |
A very straightforward stage that is basically one, medium-sized strip of stone flooring. Sometimes randomly generated platforms will appear in the air when a Bombchu is rolled by an Ocarina of Time cameo in the background.
|
| Hazard 1 - Bombchu |
When one of several Ocarina of Time cameos (Malon, Talon, Nabooru, Ganondorf, Young Zelda, Young Link, Link, or a ReDead) bowls out a Bombchu, platforms will randomly generate above you so you could dodge it (since it takes up approximately 1/4 of the playing field-- these Bombchus are pretty huge). If you do not dodge the Bombchu, you will gain 20% damage with a high knockback rate. |
| Hazard 2 - Bomb |
Sometimes a normal bomb will be thrown instead of a Bombchu being rolled, dealing 10% damage with a medium knockback. No platforms will be generated during a bomb throw.
|