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| Gfx List; What Graphics are in What Number | |
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| Tweet Topic Started: Apr 17 2010, 03:09 AM (4,645 Views) | |
| CamTheMan | Apr 17 2010, 03:09 AM Post #1 |
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Awesome Sauce Maker
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Thought this was useful, so I thought I should put it up here ^^ Credit goes to mvent2. GFX Files List: --------------- 00: Nintendo presents, Super Mario's; arms and legs(while running,swimming,ext.), feather, mushroom, flower, flying question block, fireballs, turn block, P switch, score-adding, star, koopa out of shell, spring board(compressed) 01: Berry, Koopa, Shell, Message Block, Goal tape, Coin game coin, wing, No-shell koopa, key, keyhole, cheep cheep out of water. 02: Forest sprites. Lakitu, Spiny, Bob-omb, Para-bomb, Para-goomba, Glass box containing the changing item??, wiggler, Lakitu's fishing rod, hopping flame, P-balloon. 03: Castle sprites. Bones that Dry Bones throws, Bony Beetle, Magikoopa, Thwomp, Thwimp, Body of Dry Bones, Candle Flames, Lava splashes, Falling spike, Diagonal podoboo, ON/OFF switch transition. 04: Underground. Buzzy Beetle, Spike Top, Puntin' Chuck, Blarrg, Swooper bat, glass box containing the changing item??, skull platform floating on lava, upside-down pirahna plant's stem. 05: Mushroom platform, line guided sprites eg chainsaw, rope, fuzzy, goal point question sphere, ON/OFF switch transition. 06: Water and some ghost sprites. Torpedo Ted, Porcu-puffer, Rip Van Fish, Blurp, Eerie, Fishin' Boo, Dolphins. 07: Ghost house objects. 08: Yoshi's house & switch palace objects. Sunken ghost ship and bowser's castle overworld graphics. 09: Pokey spriteset. Monty mole, Pokey, Volcano lotus, Super koopa, Pitchin' chuck, Sumo brother. 0A: Wendy's and Lemmy's GFX. 0B: Morton's, Roy's and Ludwig's GFX. 0C: Some sunken ghost ship graphics? 0D: Font for thank you message, Peach's kiss, pressed switch, Parts of water BG. 0E: Disco ball light, Puntin' Chuck, Ninji, P-balloon, Peach's head from The End picture?, Parts of Volcano Lotus. 0F: No Yoshi sign, filled-in ! block?, Peach riding Yoshi. 10: Mario's and Yoshi's overworld GFX. Lakitu, Pirahna Plant, Bowser, Boo, Koopa Kid overworld GFX. Bowser sign. 11: Boos. Fishin' Boo's rod & flame, boo block, Eerie, Big Boo. 12: Climbing chain, Climbing Koopa, Sparky, Hothead, Bowser statue, Dry bones, Moving wooden spike, Grinder. 13: Yoshi's egg, Note block, Various Chucks, Hammer brother and hammers, Cheep Cheep, Yoshi's spit-out fireball. 14: Common objects. Pipe, Turn block/Hammer bro block?, Yoshi coin, Bullet shooter, Cloud, empty and filled-in ! block, Goal arrow sign, Cement block. 15: Normal ground, thin pipe, Monty mole's niche. 16: Guide lines?, Rope platform. 17: Berry, door, vine, part of goal arrow sign, 3-up moon, glass block containing changing item. ON/OFF switch text, purple triangle, star block, bushes. 18: Castle ground, castle objects? 19: Forest BG. 1A: Torpedo ted's launcher, underground ground, cloud where pipe sits on. 1B: BG of some sort, blue hills maybe? 1C: Hills overworld, BG of something. 1D: Overworld aesthetic GFX (eg Star Road moon, trees, rocks), switch palace overworld. 1E: Overworld level tile GFX. Numbered castle signs. Yoshi's house, fortress, castle, ghost house, switch palace overworld, star warp, door into vanilla dome. 1F: Forest ground, tree trunks, cloud ground. 20: Banzai bill, Mega Mole, Rex, diagonally-moving platforms. 21: Bowser & Clown Car GFX. 22: Body of Peach floating from Clown Car, top of Peach blinking, Yoshi's egg during credits scene, Little Mario's blush during kiss, Peach standing still, THANK YOU! speech bubble after egg is rescued, some castle GFX. 23: Dino Rhino and Dino Torch, plus fire breath. 24: Mecha Koopa, Peach shrieking during HELP!, HELP! speech bubble, Flames that fall down when Clown Car off screen, Giant green bubble in ghost house, Bowser statue's fire breath?, Big Mario's blush during kiss. 25: Iggy and Larry's GFX, Reznor. 26: Jumping Yoshis at end scene, baby yoshis at end scene, another Peach standing still. 27: Mode 7 graphics. Nothing editable. 28: 2BPP GB. Status bar GFX, font used for COURSE CLEAR!. 29: 2BPP GB. Title screen GFX? 2A: 2BPP GB. Font used for level names and message boxes. 2B: 2BPP GB. Parts of title screen text?? 2C: Luigi's The End body and feet, Peach's crown The End, other The End graphics? 2D: Various props used in Yoshi egg rescued cutscenes. Peach's body for The End. 2E: Peach waving at Thank You, THANK YOU text at end, Streamers put on Yoshi's house at Thank You. 2F: 2BPP GB. Font used for names in credits. 30: Mario's complete body at The End, Luigi's head at The End. 31: GFX used after Special World is completed. 32: Complete set of Mario's in-game graphics. Both little and big Mario plus his cape. 33: Frames used for all animations in the game, including blocks, coins, lava. Door, ON/OFF switch, brown used block. Yoshi and baby Yoshi. -List of Peach's GFX locations- All of Mario's GFX are stored in one file, so why does Peach have to be the tardface that she is and get scattered throughout many GFX files? If you are insane enough to edit Peach, here are the GFX files you should look at. Standard in-game: 0D, 0F, 22, 24, 26, 2E The End picture: 0E, 2C, 2D That makes 6 different GFX files where Peach's sprite is located!! Edited by MetalBenderJem, May 31 2010, 06:47 PM.
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| BD132 | Apr 17 2010, 01:57 PM Post #2 |
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Humble Beginnings
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Also, just a bit of a note...but GFX 27 is also some layer 3 GFX (Mario Start! Game Over! etc). You can edit some of them, but I have no idea how (I seen custom Mario Start! tiles). Otherwise, the list seems pretty accurate. PS: Terra Stripe allows you to edit the layer 3 you can't otherwise edit. Edited by BD132, Apr 17 2010, 02:01 PM.
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| MeccaPrime | Apr 17 2010, 09:49 PM Post #3 |
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Serious Business
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Yeah, this is getting stickied! |
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| fiskestang | Apr 19 2010, 03:17 AM Post #4 |
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I catch fish.
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nice list =) VERY helpful for everyone |
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| MetalBenderJem | Apr 26 2010, 04:15 PM Post #5 |
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The Bear
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I added the fact that Super Mario's running legs are on GFX 00. It's a BEAR to find. =P |
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| CamTheMan | Apr 28 2010, 02:54 AM Post #6 |
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Awesome Sauce Maker
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Thanks! I actually knew that, but uhh... I was just testing you? XD |
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| Samuka97 | Apr 29 2010, 08:00 AM Post #7 |
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Really Cool
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Thanks! Everytime I open YY-CHR this list is open too, very useful. New title screen GFX, here I come! |
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2:03 PM Jul 11