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Basic Store
Topic Started: Jun 9 2010, 08:20 AM (178 Views)
Hekomi
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Administrator
Welcome to the Store!

Healing Salve: Heals one deep wound or three minor wounds. 100 Credits.
Healing Ointment: Heals five deep wounds or ten minor ones. 500 Credits.
Stamina Pill: Restores a small amount of energy. 100 Credits.
Stamina Injection: Restores a significant amount of energy 500 Credits.

Knuckle Dusters: Lightweight weapons that pack a hell of a punch.
500 Credits.
Damage: 3 Weight: .3lbs Material: Brass Range: Close
Steel Toed Boots: A devastating weapon that causes immense damage with each blow, although they are a slight hindrance. 600 Credits.
Damage: 5 Weight: 4lbs Material: Iron Range: Close
Katana: A quick, and deathly sharp weapon. 800 Credits.
Damage: 10 Weight: 3lbs Material: Steel Range: Short
Claymore: A weapon on the slow side. It sports fantastic reach and crushingly heavy blows. 100 Credits.
Damage: 15 Weight: 12lbs Material: Steel Range: mid-short.
Butterfly Knife: A fast weapon, generally used for throwing. 400 Credits.
Damage: 5 Weight: .3lbs Material: Steel Range: Close/Mid, if thrown
Dagger: A frighteningly sharp weapon for close quarters combat.
500 Credits.
Damage: 6 Weight: .8lbs Material: Steel Range: Close
Staff: A long length of wood, fire tempered. Fast, with brutal blows, but low killing power. 400 Credits.
Damage: 4 Weight: 1lbs Material: Wood Range: Mid
Spear: A very unbalanced weapon, great of stabbing, but poor at slashing.
800 Credits.
Damage: 7 Weight: 3lbs Material: iron Range: Mid
9mm: 15 shot, semi-automatic weapon. 800 Credits.
Damage: 5 Weight: 3lbs Material: Lead Range: long
Magnum Revolver: 6 shot, single action weapon with high stopping power.
1000 Credits.
Damage: 10 Weight: 6lbs Material: Lead Range: long

Ballistic Armor Type I: A simple material designed to stop most threats. It is slightly weighty at five pounds. 1000 Credits.

Spikes: Adds spikes to the knuckle dusters. 300 Credits.
Sharpening: Sharpens your Weapon. 300 Credits.
Reinforce: Adds metal to your weapon to reinforce it. 300 Credits.
Full Metal Jacket: For bullets. 300 Credits.

Edited by Hekomi, Jun 11 2010, 12:41 PM.
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Vanitus Zeruel
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[Obtained Katana for 800 credits!]
Remaining credits: 200

[swings it down]

"This'll be useful..."
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Hekomi
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Administrator
[Obtained 1 Healing Salve and 5 Stamina Pills for 1000 credits!]
Remaining credits: 0

*Cain scratches the back of his head and pockets the items before closing the terminal and walking away*
Edited by Hekomi, Jun 16 2010, 12:43 PM.
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Kuroinawa Akutenshi
Kiroinawa Akutenshi
[Obtains 5 Healing Salves and 1 Stamina Injection for a total of 1,000 credits used.]

Remaining Credits: 0 Credits

|{|}|She tosses them up and with a quick swipe, catches them in mid-air.|{|}|

"I'm gonna need them..."
Edited by Kuroinawa Akutenshi, Jul 12 2010, 01:53 AM.
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Vanitus Zeruel
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[Obtained 2 Healing Salves]

Remaining Credits: 0 Credits

[He sighed and tilted his head while looking at the two salves]
"Might as well..."


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Moartea

Obtains one Healing Ointment and one Stamina Injection for 1000 credits

No Credits Remaining

Moartea snatches up the supplies in a small sack. He turns to leave the store, never saying a word...
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