| Nation Thing | |
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| Tweet Topic Started: Jun 27 2008, 11:13 AM (5 Views) | |
| Jamie | Jun 27 2008, 11:13 AM Post #1 |
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Nations of Tellius Begnion A beorc empire, the largest nation on the continent. It is ruled by Empress Sanaki, who serves as its Apostle as well. Under her are the Senators, and all of these are believed to have been chosen by the Goddess. Within its capital, Sienne, rests a great sacred tower called the Guiding Tower, where the Goddess is said to sleep. Begnion is home to the Serenes Forest, which was recently restored by the herons' galdyr. It is known for having Pegasus Knights, as well as Wyvern Riders. Capital: Sienne Race: Beorc Government: Theocracy Leader: Apostle Sanaki Crimea A beorc nation in northwestern Tellius. Since the death of her parents, it became ruled by Queen Elincia. It is home to the Greil Mercenaries, who helped Crimea defeat Daein in the Mad King's War. It is mostly known for its knights. Most of its citizenry embraces the rule of the new queen, but a group of Crimeans, which includes parts of the nobility, distrusts her, and sees her unfit for rule. Capital: Melior Race: Beorc Government: Monarchy Leader: Queen Elincia Ridell Crimea Daein Daein is a nation of beorc northeastern, that has been a monarchy since its founding. Its population widely embraces an anti-laguz ideology. Its last king was the Mad King Ashnard, and since his fall and its defeat at the hands of Crimea, it has been governed by Begnion, who doesn't treat it well. Its reputation has been lowered, due to the Mad King's War. Capital: Nevassa Race: Beorc Government: Monarchy Leader: None Gallia An ally of Crimea, Gallia is currently helping its northern neighbour rebuild. Gallia is home to the beasts, and is full of forest. Its king, Caineghis, is a wise ruler, who is greatly loved by its people. He strives for peace between beorc and laguz, but sometimes, tensions between beast and man run high. Capital: Zarzi Race: Laguz (Beast) Government: Monarchy Leader: King Caineghis Goldoa Goldoa's king, Dheginsea, has ruled the nation since its founding several hundred years ago. Its people believe in the absolutely authority of their king. The dragons are the strongest of all laguz, but Dheginsea keeps the nation isolated. According to its highest laws, no dragons may leave, and no outsiders may enter, and Goldoa stays neutral in all affairs. Capital: Goldoa Race: Laguz (Dragon) Government: Monarchy Leader: King Dheginsea Hatari Hatari remains undiscovered, but is known of in legend. It is a small nation, hidden behind a great desert that is nearly impossible to cross. Hatari is as close to paradise in Tellius as a nation can be. It is home to several unique Beast laguz. It knows nothing of the other nations of Tellius. Capital: Hatari Race: Laguz (Beast), Beorc Government: Monarchy Leader: Queen Nailah Kilvas An archipelago of three islands in southern Tellius, Kilvas is the ancestral home of the Raven Tribe laguz. Ruled by King Naesala, it is still trying to expand its borders, albeit unsuccessfully. Its people continually raid Begnion ships. Capital: Kilvas Race: Laguz (Raven) Government: Monarchy Leader: King Naesala Phoenicis The ancestral home of the hawk laguz, an island located south of Goldoa. Its people, known as the Boatless Pirates, constantly raid Begnion ships as revenge for what the nation's people did to the Serenes Forest. Its king, Tibarn, is feared and respected. Capital: Phoenicis Race: Laguz (Hawk) Government: Monarchy Leader: King Tibarn |
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12:28 AM Jul 11