| Environment Management; the system that controls your world | |
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| Tweet Topic Started: Sep 12 2009, 02:32 AM (75 Views) | |
| Dycho | Sep 12 2009, 02:32 AM Post #1 |
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In this board we created a system in order to create a even larger and more limitless possibilities that can happen in a rp. This shall be called Environment Management (EM) which creates a system of random and decision making events. The power of EM has the power to effect a rp randomly (with in boundries) in order to create unpredictableness inside a rp which adds to the experience to our board members. This is ONLY controlled by Typewritters (outside of the highest rank Authors). Typewritters EM powers have the ability to make the rp have a rainy day, or a disaster (Rare) happen, or even police come to find a Evil Doer fighting a Hero. The most serious of this is something could happen that may endanger the Players Character life. This is again NOT to be taken to heart, but to create more situations that is not controlled but fun to deal with. Follow these few guidances to help put your mind at ease. Guidance 1 of EM: Now people will wonder where a EM is allowed to be posted? Well the answer to that is right under your finger tips. This is because a Typewritter is allowed to effect any random Rp seen fit. This includes Events and Missions the most, but the GM is the one who uses the power of EM the most in this one and is decided to begin with. Private rps, a battle rp, or even a hanging out topic could/will be effected. Guidance 2 of EM: Another question that will be asked is "What all can they do?" or "Will this be an annoyance to deal with?". This is answered by giving a set of rules to both protect your and the Typewritter's rights.
Guidance 3 of EM: The final question i would like to point out is one i'm sure we will have often but will be limited to what we see fit. This question is easilly the "What if i don't wanna have a Typewritter EM my rp?". Now this is another questions that needs to be answered in a form of Rules.
Edited by Dycho, Sep 15 2009, 02:03 PM.
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