| Attribute Value Scale; The gauge of things around here | |
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| Tweet Topic Started: Sep 3 2009, 10:50 AM (172 Views) | |
| Neo Legend | Sep 3 2009, 10:50 AM Post #1 |
Unbreakable Spirit
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Strength: Note: All instances of the word "lift" refers to pressing. Poundage limits subject to revision. 7 - Character is significantly weaker than average, and can only lift 50 lbs. Any strike from this character is likely to be shrugged off. 8- Character is quite a bit weaker than average, and can only lift 70 lbs. Any strike from this character will likely be ineffective against all but the frailest opponent 9 - Character is weaker than average, and can only lift 85 lbs. The character throws punches and kicks with less force than the average Joe. 10 - Character is average, and can lift 100 lbs. Any strike from the character is roughly on part with the human average. 11 - Character is stronger than average, and can lift, on average, no more than 175 lbs. A strike by this character is likely to stun the average person. 12 - Character is quite a bit stronger than average, and can lift, on average, 275 lbs. A strike from this character has a high likelihood of knocking the average person down. 13 - Character is significantly stronger than average, and can lift, on average, 500 lbs. A strike from this character is almost sure to knock out the average person. 14 - Character is much stronger than the average person, and can lift up to 800 lbs. A strike from this character will cause significant trauma to the average person. 15 - Character is inhumanly strong, and can lift up to 3 tons. A strike from this character will kill an average person. 16 - Character is monstrously strong, and can lift up to 10 tons. 17 - Character is horrifically strong, and can lift up to 25 tons. 18 - Character is hideously strong, and can lift up to 50 tons. 19 - Character is pants-wetting strong, and can lift up to 70 tons 20 - Character has strength of legendary proportions. Can lift up to 85 tons |
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| Neo Legend | Sep 3 2009, 10:51 AM Post #2 |
Unbreakable Spirit
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Stamina: In addition to the descriptions, each stat level indicates what strength level damages a character as though both were average. 7 - Character tires with minimal exertion and is much more prone to being injured by attacks than the average person. 8 - Character is very out of shape and gets winded easily, and is significantly less resistant to damage than the average person. 9 - Character is somewhat out of shape, and slightly less resistant to attacks than the average person. 10 - Completely average. 11 - Above average. Character can handle somewhat more exertion than the average person, and is less easily hurt. 12 - Character has significantly more endurance than the average character, and can handle constant strenuous exertion for 2 hours. Character is also much more resistant to damage than the average human. 13 - Character is in incredible shape, and can handle constant strenuous activity for 6 hours. Attacks by a normal person rarely cause this character any problems 14 - Character is in ridiculously good shape, and can handle constant strenuous activity for 12 hours. Physical attacks from normal humans are almost laughably ineffective. 15 - Character is in inhuman physical condition, and can handle constant strenuous activity for 16 hours. Character barely registers physical attacks from normal humans as contact. 16 - Bulletproof. Character can remain active at peak activity for a full day. 17 - Ironman. Can remain in constant strenuous physical activity for up to 3 days. 18 - Man of Steel. Invulnerable to all but the most powerful of meta-human attacks. Can remain in constant strenuous activity for up to a week. 19 - Energizer Bunny. Can handle non-stop strenuous activity for 2 and a half weeks. Nigh-invulnerable 20 - Tireless. Can engage in non-stop strenuous activity for 45 days. Shrugs of everything but a direct hit from a tactical nuke. |
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| Neo Legend | Sep 3 2009, 10:53 AM Post #3 |
Unbreakable Spirit
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Agility: Note that same as with strength/stamina , the reaction time of a character versus speed of their opponent is gauged in the same matter 7 - Character is incredibly clumsy, and struggles to walk without crashing into things. Just plain forget about using a projectile. Character only manages to avoid attacks by sheer luck. 8 - Character frequently drops things that they are carrying, and tends to stumble a great deal. Couldn't hit the broad-side of a barn. Character makes an easy target. 9 - Character fumbles more than the average person. Frequently misjudges when tossing objects to people. Character fails to dodge more than is average. 10 - Character has an average amount of agility. 11 - Character has slightly above average reflexes. 12 - Character is very nimble and dexterous. Generally avoids most attacks from the average person, and is capable marksman. 13 - Character is extremely dexterous. Is a military-caliber marksman. Pretty much always avoids attacks from the average person. 14 - Would win the gold medal in any gymnastics competition. Can plug a hole in a quarter with a pistol. Attacks from normal people only hit this character out of luck 15 - Contortionist. Untouchable to the average person. Inhumanly accurate with projectiles. 16 - The Waco Kid. Ridiculously accurate with projectiles, dodges nearly any attack that comes their way. Moves with inhuman grace. 17 - Gumby. Horrifically flexible. Could take the wings off of a fly 50 feet away with a thrown paper clip. If this character is hit by an attack, God is angry with them. 18 - The One. Reacts and dodges so fast that you'd swear they have the bullet time cheat enabled. 19 - The Flash. Able to react and dodge attacks nigh instantaneously. 20 - Untouchable. You are not hitting this character, you are just not. Doesn't miss. |
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| Neo Legend | Sep 3 2009, 11:02 AM Post #4 |
Unbreakable Spirit
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Speed: Note: It is advised that characters with superhuman speed also have at least some degree of Superhuman agility or the results could be…messy, and we’d rather you not have to roll up a new character after you go against a wall like Wil E. Coyote 7 – Character moves at a snail’s pace. Runs at 1 mph 8 – Character is slow as molasses. Can run 3 mph 9 – Character is quite a bit slower than average. Can run at 7mph 10 – Character is average. Can attain a top speed of 10 mph. 11 – Character is a little bit faster than average. Can attain a top speed of 15 mph. 12 – Character could be an Olympic sprinter. Can attain a top speed of 23 mph. 13 – Character breaks human speed records. Can attain a top speed of 30 mph. 14 – Character is inhumanly fast. Can attain a top speed of 45 mph. 15 – Character can outpace cars on the highway. Can attain a top speed of 75 mph. 16 – Character is amazingly fast. Can attain a top speed of 150 mph. 17 – Character is horrifically fast. Can attain a top speed of 400 mph. 18 – Character breaks the sound barrier with room to spare. Can achieve a top speed of 900 mph. Note that when moving this fast character does create a small sonic boom. 19 – Character moves as fast as the SR-71 Blackbird, attaining a top speed of 2310 mph (Mach 3) 20 – Character is a blur, and can attain top speeds exceeding Mach 5, topping off at around 4000 mph |
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| Neo Legend | Sep 3 2009, 11:06 AM Post #5 |
Unbreakable Spirit
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Intelligence Note: this intelligence level are NOT related to real world levels so please do not use reference from the real world to measure brain power here. 7 – Character is a dullard, with limited mental facilities. IQ of around 80 8 – Character is “slow”. Learning comes with difficulty, and there’s little creativity. IQ of around 90 9 – Character is less intelligent than average. Learning takes more effort and time than average. IQ of around 100. 10 – Character is of average intelligence. IQ of about 115. 11 – Character is bright, and learning comes relatively easy. Character tends to be more creative than average. IQ of 135 12 – Character is gifted. Learning comes very easily, and creativity is abundant. IQ of about 175 13 – Character is a genius. Learning is as easy as breathing. Character is capable of stunning displays of creativity. IQ of about 190 14 – MENSA- member. Learning is EASIER than breathing. IQ of about 210 15 – Super Genius. IQ of around 240 16 – Computer-brain. Incredible capacity for knowledge and understanding. World altering creative vision. IQ of around 275 17 – Mental –aptitude that borders on the inconceivable. IQ of around 320. 18 – Mental ability and creativity that is nigh-limitless. IQ of around 400. 19 – Monstrous intellect. There is little that this character cannot learn or think up. IQ off the charts. 20 – Near Infinite intellect. IQ un-measurable. |
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| Neo Legend | Sep 3 2009, 11:06 AM Post #6 |
Unbreakable Spirit
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Wisdom: 7 – Character has no common sense. Could conceivably fail to notice an explosion in front of their face. 8 – Character’s gut reaction is nearly always wrong. Often fails to notice huge details 9 – Character is a bit of a space-case, with less than average common sense and perception. Intuition fails them most of the time. 10 – An average amount of perception, intuition and common sense. 11 – More than average common sense. Their intuition is often right, and they notice small details that escape the average person. 12 – This character has an excellent head on their shoulders. They can pick up on details that completely elude the common man. 13 – This character’s gut reaction is nearly always the correct one. Would make an excellent detective. 14 – This character could rival Sherlock Holmes 15 – This character combines common sense, intuition and perception in sublime ways. Often forms complete mental pictures of what happened from small, seemingly unrelated clues. 16 – This character is more or less the stereotypical wise old monk 17 – An impossible level of intuition and perception. Could likely piece together a crime scene based on third hand accounts. 18 – No detail, however small, escapes this character’s notice. An outright creepy level of intuition and common sense 19 – Character could probably use their gut-instinct and perception to reason out the origin of the universe. 20 – May in fact have attained Nirvana. |
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| Neo Legend | Sep 3 2009, 11:09 AM Post #7 |
Unbreakable Spirit
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Willpower 7 – Character is spineless and gives up on anything at the slightest sign of difficulty. Character has almost no resistance to mental attacks. 8 – Character is a doormat, and gives up easily. Character has little resistance to mental attacks. 9 – Character is less determined than the average person, and more susceptible to mind control and telepathic attacks than average. 10 – Character has a completely average amount of willpower. 11 – Character has a bit more determination than the average person, and finds it easier to repel mental intrusion. 12 – Character is gifted with mental fortitude. Rarely gives up if there’s still a chance. Character is capable to resisting torture for quite some time. 13 - Character is seriously determined. Has phenomenal willpower, and will almost always push on regardless of difficulty. Very difficult to break under traditional torture methods, and quite resistant to telepathic tampering. 14 – If there’s a job to do, it gets done. Although this character can be weakened over time, it would take someone very skilled to get any information out of them. Very resistant to mental attacks. 15 – Superhuman strength of will 16 – Character is in near-complete control of his natural impulses. Nearly impossible to effect with telepathic attacks unless performed by an Olradan-level telepath 17 –True grit. Determination to rival the gods. All but immune to telepathic tampering. 18 – Won’t stop until they’re dead, and even then, it’s iffy. Their mind is a fortress, and you ain’t getting in, Mr. Telepath. 19 – Not even death will stop this character. Nigh-impervious to even god-level mental assault . 20 – Unbreakable |
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