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| +CEMP+ | Jan 12 2008, 07:41 PM |
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SUPER SHELL BATTLE MODE 3!
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Name: Timothy Screen Name: CEMP Age: 19 Height: between 5 or 6 ft Weight: 190 lbs Eyes: Blue Hair: Blond Skin Color: White Powers: Electrical Psionance (That word being a mix between Psionics and resonance) Power Description: Electricity shouldn't be fooled as a simple, mundane energy. There's much more to it than just which way the current flows or how much voltage there is. They can come in different wave patterns, DC and AC currents being very common examples. Think of the electrical flow like water, and that water can appear to slightly different depending on the force applied, and the chute it's coming out of. AC and DC is merely where one voltage oscillates (Meaning 'shifts") between negatively and positively charged states, where another stays the same. Electricity is used in all sorts of different ways, and can thus give of different patterns. Whatever the case, CEMP's mind has become extremely sensitive to whatever minute patterns he picks up from electronic devices. Perhaps it's some kind of resonance the electricity gives off, or another method his mind uses, but through this he can, recognize, understand and manipulate these patterns with his mind. To give a bigger picture for those who haven't already seen him in action, CEMP can actually 'read' the information stored within most electrical objects, such as computers; and he doesn't have to look at the screen to do it. In other words, it's like he's psychic towards computers, although he can sense more mundane electronic devices such as transformers. Oddly enough, he can't sense the electrical impulses inside human. Perhaps it has something to do with amount of electricity in them, or something else about the human anomaly. It may also have to do with how CEMP's mind has refined and attuned itself to some how 'automatically' translate the patterns, so much that it might have forgotten how to recognize human impulses. Beginning abilities: CEMP is mostly capable reading electrical patterns and computerize, with some minor manipulation abilities. The difficulty of reading the information and how quick he can find it depends the organization and amount of it that is stored. The Internet, for example, contains several roads that lead to countless bits of information. Of course, given the appropriate key, he can automatically find subjects or links related to that key word. It should also be noted that he may not completely realize his own 'strength' or 'reach' and can therefore subsequently affect electronic devices without wanting to do so. Emotions can play a key role in this, although daydream can also have a similar affects. He may be listening to song and lulling to the tune, so much that his mind will actually follow the rhythm and automatically override the music coming out of other active speakers and play his. Obviously, as time goes by, CEMP's abilities will become more refined. He can manipulate devices more easily without tiring himself too much, and will become more aware of the extent of his 'reach'. He can apply more complex manipulations, such as actually reprogramming a computer. Later on, he can even 'assist' the computer in it's operating and processing. This would include keeping even very crappy computers from lagging horribly, and, in fact, speed them up to equal that of every day computers. He can improve and refine the graphics of the display, and as well as a couple of other things. Of course, the worse the quality, the more strength it will take for CEMP to bring that device up to speed. Alongside that, more mundane electronics can eventually be affected, as well as the small components. Components such as capacitors, with the right thought and manipulation, can be overloaded, fry, and explode, as thought it they or the wiring weren’t properly placed. Using enough will power and technique, he can even ruin the electronics inside a computer, essentially ‘killing’ it. One of the final, and perhaps most interesting aspect about this ability, is to create anomalous wave patterns and resonance. The phrase, “Tommy Knockers, knocking on the door,” comes to [my] mind, and it was actually the story of The Tommy Knockers by Stephen King that inspired this trait. The story was about how the people of a simple town become affected by a sinister, alien force discovered by one of the townsfolk, and how they become hostile to anyone who comes to their place. As a part of the effect, these people, these people were able to combine simple, every day appliances to make some really freaky stuff, like flying, killer vending machines, water squirt guns turned into phazers, and even a machine that sucks people into a pocket dimension. Of all these weird gizmos, many of them had tons of batteries and wires, and that was where the crux of the inspiration, as it probably had to with some kind electrical phenomenon. I won’t be directly pulling all the ideas that was in The Tommy Knockers, however, what this trait will exactly look like what it will do has to yet to be decided. An ideal concept is there, but I’m planning on developing on the current traits of my abilities, so I can pace myself and not come out with something that seems too unrealistic. This trait, however, may shows it’s face once or twice during the development, and with ++CEMP++ not really be aware of it, or of any ability to create it. Weaknesses: Slight ADD and small daydreamer, slightly erratic mind, and is still vulnerable like any other normal human being. Strengths and Skills: Decent runner. Can really do stuff when he points his mind to it. Problem solver. Patient and calm guy, and not easily frustrated or angered. Great diplomat, swimmer, and is a lifeguard (Thus meaning I know quite a bit about first-aid). Does some voice accent impersonation, some which are quirky. |
"To look for a shipwreck is at best a crapshoot, and to launch and fund a search, it helps to be the headmaster of the village idiot school or else the kind of stubborn lunatic who tries walk through walls simply because they're in the way. I probably fall in the latter group." - Clive Cussler, The Sea Hunters II![]() ![]() | |
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1:51 AM Nov 29