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"NOOOO not dat swich ya grot!!!" -last transmission from Ork Waaagh Zurgrek, which soon after was sucked into an alternate dimension. It was found 300 years later piloted by an army of muppets!
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Scree, scree! wait, it isn't telling me that is spelled wrong. Is that a real word?
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Daletan the Keeper. (Industria)
Topic Started: Apr 6 2009, 11:58 AM (225 Views)
Grant
I am your Almighty Leader. Fear Me.
Idk. we can scrap the whole thing. But it is kinda cool. I'll write the other parts later.

“They are coming for me. They know what I have found. So, like the many searchers before me, I shall place my data across the planets. I am Daletan. I have lived and researched on a steel planetoid with the simple purpose of taking broken metal soldiers and fixing them. On my century long travels searching for dead soldiers, I have worked for both of the Lords of the Galaxy. I have been to 27 planets. However, I have learned through works of other searchers that almost every planet has been inhabited since the 9 originals. But, I have found 14 names for these planets.
How can there be 9 planets but 14 at the same time. I believe I have discovered the answer. I have searched through ancient texts, and there have always been 9 seperate climates. A planet of flame and magma; a planet that is only a sea; a planet almost entirely a jungle; a desert planet; a planet of ice and snow; a planet that is a shining city of marble; a planet with ice, mountains, jungles, and water; a planet with dark spires rising from the land; and a planet of caves.
Now you may say that these are very general descriptions, and that almost any planet would fall under one of these descriptions. The 14 planets are
Acedia
Avaritia
Caritas
Castitas
Gula
Humanitas
Humilitas
Industria
Ira
Invidia
Lustitia
Luxaria
Patientia
Superbia
Temperare
Venaliter

Now let us classify each of them, and I shall give you the landmark that makes them recognizable. Something that cannot be changed in a major way.
Acedia: ice, mountains, jungles, water, deserts. Has a gray moon.
Avaritia: 2 main continents, mostly desert with a few oases. Has 2 suns
Caritas: Lots of sand, a few islands. Rotates around a binary star system
Castitas: Jungle with a few beaches, 4 continents. 17 planets in system.
Gula: Frozen wasteland, not a lot of food. Most water covered by ice.
Humanitas: Dark caves, surface unlivable. Sun makes direct contact with light deadly.
Humilitas: Many active volcanoes. Atmosphere full of ash. No plants.
Industria: water, forests, snow, mountains, plains. Has a yellow/gray moon.
Ira: All one ocean, not much land. No volcanoes.
Invidia: Underground cities. No talk of surface of planet.
Lustitia: Massive city made of marble. Planet is in same place, stuck between 3 suns, always bright.
Luxaria: Trees, tropical, a few oceans. Large amount of planets in system
Patientia: Lots of water. Core is very inactive.
Superbia: Always hot and dark. Many forges, magma. Planet makes oxygen in strange reaction in core.
Temperare: Few animals. Very cold. Unusually far away from sun.
Venaliter: Ground is black, massive cites separated by wastelands. Strange absence of light.
Now some of these planets seem similar. And I took the liberty to learn more about them. It turns out that I can only find them when under control of a specific group. Caritas, Castitas, Humanitas, Humilitas, Industria, Patientia, and Temperare are easy to find when under the control of the Admins and Mods, but they are unable to give me the coordinates when they are under the control of the Dark Ones. The same goes for Acedia, Avaritia, Gula, Invidia, Ira, Luxaria, and Superbia, they only show up when under the control of the Dark Ones. Lustitia and Venaliter are the home bases of the Admins and the Dark Ones respectively.
Also, it is easy to see a pattern when looking at the defining points.
Both Luxaria and Castitas have a large amount of planets in their system (17)
Both Gula and Temperare are icy and unusually far away from their sun.
Both Avaritia and Caritas rotate around 2 suns.
Both Acedia and Industria have a yellow/gray moon, which is uncommon.
Both Ira and Patientia have very little/no volcanic activity.
Both Invidia and Humanitas have a dangerous surface.
Both Superbia and Humilitas make oxygen without plants.
Strange pattern don’t you think? So I did some research on the names. And what I found was that they were all named as virtues and vices in an ancient text. Ira means wrath and Patientia means patience, and they are opposites in this text. And the inhabitants of Ira are strangely wrathful, while the inhabitants of Patientia are strangely patient. But, after many years, wrath leads to the destruction of all you enemies, and you are left with being patient with your friends. And patience eventually leads to a society in which nothing happens, until somebody begins to be wrathful again and the cycle starts over.”
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