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http://s1.zetaboards.com/RF_Underground/topic/1633818/1/ GO HERE OR YOU WILL DIIEEEE
| PC version of RF:G; Hopes for what it has. | |
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| Tweet Topic Started: May 4 2009, 02:31 AM (253 Views) | |
| Echonian | May 4 2009, 02:31 AM Post #1 |
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The Ninja Wolf
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I've got a lot of hopes for RF:U, the PC version I mean. Tell me what you think about whether these things will be in or not be in, and why. 1. Graphics on par or able to be even better than the console graphics on superior machines. 2. Developer tools for modding the game. 3. Fully customize-able control scheme, as you're using a mouse and keyboard most of the time. These three things could make the PC version amazing. Anybody have evidence against or for any of those three things? |
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| Stealthflame | May 5 2009, 02:05 AM Post #2 |
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Administrator
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yeah it would definitely be cool if it had those would make me jealous since im getting the ps3 version
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| Echonian | May 5 2009, 02:06 AM Post #3 |
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The Ninja Wolf
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I'm just wondering if they are actually going to release any official information regarding the PC version. If it turns out to be a POS, I'll be joining the PS3 section. Which is unlikely, but if they won't tell us the details...then how can we know? |
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| Evolution RKO | May 8 2009, 07:18 AM Post #4 |
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Xbox 360 Co-Leader
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I am sure that it will have better graphics than the console versions. All new games on the PC do. |
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| fAyo | May 9 2009, 09:23 AM Post #5 |
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Civilian
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I'm not a fan of the console online gaming scene. I like my keyboard and mouse so I'm 100% sure I'm going to play the PC version. When there is no developer's kit, or map editor/w/e you want to call it I'm sure there will be one released by the community itself, it just takes more time then.
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| Evolution RKO | May 9 2009, 09:57 AM Post #6 |
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Xbox 360 Co-Leader
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I am getting the game for Xbox 360, but if there is a modding kit released for the PC version, then I will just buy it because I love modding games. Especially games where after you've built an area, you can level it piece by piece. That would be so awesome, but if you made too many big buildings it would be hard on the CPU. |
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12:38 AM Jul 11
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When there is no developer's kit, or map editor/w/e you want to call it I'm sure there will be one released by the community itself, it just takes more time then.
12:38 AM Jul 11