| wollibeebee showcase; a case of show.. erm? | |
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| Tweet Topic Started: Sep 8 2010, 10:45 PM (1,346 Views) | |
| wollibeebee | Sep 8 2010, 10:45 PM Post #1 |
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Apprentice
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so i decided to come and see if i could help out here... i'm not very good with threads, so i'll just post some images and some notes etc etc. right, i've made a lot of mods, but mainly exteriors the rest where crap. i'm part of a few projects such as skyrim etc. my most recent mod is: http://s740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/ now most of those pictures are out of date. (things such as mountains unvertex coloured places and the imperial buildings are gone, etc.) so i'll point out the good ones from the think pine forest cells: http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot57.jpg?t=1284003255 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot55.jpg?t=1284003255 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot63.jpg?t=1284003591 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot60.jpg?t=1284003591 the forest: http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot44.jpg?t=1284003255 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot43-1.jpg?t=1284003255 (unvertex coloured) http://s740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/?action=view&http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/MGEScreenshot75.jpg?t=1284003676 (again unvertexed) http://s740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/?action=view¤t=MGEScreenshot44.jpg&#!oZZ14QQcurrentZZhttp%3A%2F%2Fs740.photobucket.com%2Falbums%2Fxx49%2Fwollibeebee%2FBrynhildr%2520island%2F%3Faction%3Dview%26current%3Dwaterfall4.jpg%26 (cs shot) http://s740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/?action=view¤t=MGEScreenshot44.jpg&#!oZZ13QQcurrentZZhttp%3A%2F%2Fs740.photobucket.com%2Falbums%2Fxx49%2Fwollibeebee%2FBrynhildr%2520island%2F%3Faction%3Dview%26current%3Dwaterfall3.jpg%26 (cs aswell) http://s740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/?action=view¤t=MGEScreenshot44.jpg&#!oZZ11QQcurrentZZhttp%3A%2F%2Fs740.photobucket.com%2Falbums%2Fxx49%2Fwollibeebee%2FBrynhildr%2520island%2F%3Faction%3Dview%26current%3Dstream.jpg%26 (and again) http://s740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/?action=view¤t=MGEScreenshot44.jpg&#!oZZ6QQcurrentZZhttp%3A%2F%2Fs740.photobucket.com%2Falbums%2Fxx49%2Fwollibeebee%2FBrynhildr%2520island%2F%3Faction%3Dview%26current%3Doldkeep.jpg%26 (you get the picture) there's more places, atm i have a skaal style town on there, but no screens of that yet. thats all i got there's more in my photo bucket album though: http://s740.photobucket.com/albums/xx49/wollibeebee/?start=80 <-that got me into skyrim. ah the thread writing is over... EDIT: a more modern look of the forest: http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/forestisshaded.jpg?t=1284004242 (cause the other screens sucked) Edited by wollibeebee, Sep 8 2010, 10:51 PM.
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| zackg | Sep 8 2010, 11:09 PM Post #2 |
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Project Coordinator.
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These are looking good. From the screens here's some things of note- MGEScreenshot 63-More undergrowth would be nice. Some bushes and the sort. MGEScreenshot 43-1-A tad too randomly bumpy. a quick coupld clicks with the smoothering tool for more natural gradients I went by screen by screen and those are the only things that really stuck out to me. Cyrodiil is going to be very dense in some areas and undergrowth will be a key part of our exteriors. If you could add more bushes and plants then you'd be a very, very welcome addition. Edit:Changed bumby to bumpy. Edited by zackg, Sep 8 2010, 11:22 PM.
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| wollibeebee | Sep 8 2010, 11:23 PM Post #3 |
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Apprentice
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sure i can add more bushes, most of the "pine" forest is bushy, but i found a lack of real vanilla bushes that fit with that type of forest plus i wasn't keen for more statics at the time due to my fps going down by half if that cell :O. edit: yeah that image is out of date i smoothed it all away days ago.
Edited by wollibeebee, Sep 8 2010, 11:25 PM.
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| zackg | Sep 8 2010, 11:27 PM Post #4 |
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Project Coordinator.
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Alright I look forward to updated screenshots. Im off for the rest of the night but Ill be on before I go run in some 6 odd hours. If you can get them updated tomorrow we can update you to modder status and youll have access to the rest of the forums and become a team member. If not, its not a big deal if you want to take your time. Til tomorrow, peace. |
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| wollibeebee | Sep 8 2010, 11:34 PM Post #5 |
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Apprentice
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i'll do it asap... now where's that mod test chargen... |
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| wollibeebee | Sep 10 2010, 01:24 AM Post #6 |
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Apprentice
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ok, sorry i had an unexpected busy 2 days, and i was thinking about finishing a few more cells before i take screenshots atm i have about 3 cells completed, 5 that just need detailing, vertexing, final touches etc, and the outside mountains need finishing if i want decent screens, so i'll get onto it, and come back here in a day or 2 with some new screens |
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| zackg | Sep 22 2010, 12:09 PM Post #7 |
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Project Coordinator.
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Hey Wolli, any sort of update or anything? |
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| SamirA | Sep 22 2010, 12:11 PM Post #8 |
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Interior Team Leader
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I have seen his work and it is looking good, I don't know why he hasn't come back by here I'll see if I can't get a hold of him. |
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| wollibeebee | Sep 22 2010, 09:04 PM Post #9 |
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Apprentice
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right, sorry, i got a bit to carried away with the mod XD. ok: (some ingame some CS) http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/herechook.jpg?t=1285207177 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/wolli_grassisland-1.jpg?t=1285207164 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/grassiseverywhere.jpg?t=1285207159 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/farmanimals-1.jpg?t=1285207157 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/grassisland-2.jpg?t=1285207156 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/thanksvurtandmespulia.jpg?t=1285207154 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/Morrowind2010-09-1922-31-46-74.jpg?t=1285207234 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/Morrowind2010-09-1922-29-41-07.jpg?t=1285207232 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/Morrowind2010-09-1922-29-36-85.jpg?t=1285207291 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/Morrowind2010-09-1922-31-04-31.jpg?t=1285207231 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/wolli_grassisland.jpg?t=1285207230 http://i740.photobucket.com/albums/xx49/wollibeebee/Brynhildr%20island/vanillaahead.jpg?t=1285207242 done.. not sure if i posted a few twice in a row.... |
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| SamirA | Sep 22 2010, 09:33 PM Post #10 |
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Interior Team Leader
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I still see some areas that could use some shading, and exteriors does not include placing creatures, but overall this is some promising work. Nicely done. I think you have a pretty good eye for creating exteriors, just make sure you shade around basically every large static and even in some areas where there is a single texture in a large space. I give this my recommendation, but we shall see what zackg and DJ think about it. |
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i smoothed it all away days ago.
8:01 PM Jul 10