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starwarsguy9875
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Head of the IoC
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Mythemetition
Jun 16 2009, 04:55 PM
Im glad to be back SWG, but for one thing, i just got done modelling the best weapon, well least imo it is. But what all do we have to do in the moddeling department, also if you possibly walk me through all the things to do with the models wen exporting them as nifs, lke wat all sections to pick, or wat to do, cause im still a bit dark on that subject
Soul Trapper

But anyways wat all do we need to make, a list could work so i could pick n match between things i can do. But willing ready and (hopefully) able to make models.
I could lead you through the exporting processes on the chatbox sometime, but you've gotta texture, UVmap, then apply the texture to a model before it can be properly exported.

What needs to be done? Well I'm already working on the fort ruins, Rhymer from the Beth forums has volenteered to make the Aylied set, and the cave set's done.. so... There's still architectural stuff for the cites and things though, you could try making the Imperial city stuff, some of it's complex, but the towers shouldn't be too hard, and I can send you some of the original OB meshes if you'd like, so you can use them as a guide, like I do. Great method to get stuff looking exactly like it did/should.
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