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Important Information; TW Info only please.
Topic Started: May 2 2009, 02:08 AM (392 Views)
xchaosuser
Leader
In here I wish for any information that holds any value to Territory Wars posted here. Pretty basic and simple =) Thanks to those who contribute!
Edited by xchaosuser, May 2 2009, 02:08 AM.
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Deleted User
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TW is simple, for unclaimed areas its as simple as routing the enemies, theres usually multiple roads and a base. but when it comes to 1 faction fighting for another factions territory, its a wide scale pvp. each kill gives u a point, highest point total at the time limit wins, defenders keep there territory. attackers take it. pretty simple. mostly what u wanna do is target squishy members. priest, mage, veno are the ones to go after first in there respective orders.
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Blazin
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Benefits of ruling a state

1. Protection Money
Every week, the conquered state gives fixed protection money to the ruling clan. The higher the level of the state, the bigger the ruling clan will get. Protection money is given to the head of the ruling clan every Friday noon.

2. Free Teleport
Members of the ruling clan shall pay no fee to teleport to and from the state.

3. Map ownership
Ruling clan shall have their name placed on the map details. Every time a player hovers the mouse through the state location, the name and logo of the clan shall appear

4. Double Experience
Members of the winning clan get an extra hour of double experience per week for every state they occupy.

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Monfang
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You forget Honor, Glory, and the chance to rise to the top of the factions to do what has never been done. Conquring the entire world!
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xchaosuser
Leader
Tachi_Gekko
May 3 2009, 10:59 PM
TW is simple, for unclaimed areas its as simple as routing the enemies, theres usually multiple roads and a base. but when it comes to 1 faction fighting for another factions territory, its a wide scale pvp. each kill gives u a point, highest point total at the time limit wins, defenders keep there territory. attackers take it. pretty simple. mostly what u wanna do is target squishy members. priest, mage, veno are the ones to go after first in there respective orders.
So I'll be a main target >_<
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xchaosuser
Leader
Monfang
May 4 2009, 05:19 AM
You forget Honor, Glory, and the chance to rise to the top of the factions to do what has never been done. Conquring the entire world!
You're so silly =P
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Monfang
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xchaosuser
May 4 2009, 06:47 AM
Monfang
May 4 2009, 05:19 AM
You forget Honor, Glory, and the chance to rise to the top of the factions to do what has never been done. Conquring the entire world!
You're so silly =P
Sorry, I get into games like this. Lets me live out my fantasies :$

and about you being a target. That's ify with some veno's having the ability to fight very effectivelly in melle combat. I would put you in the same line as Archers, Not nessisaraly Support but lacking the power to be a front runner.
Edited by Monfang, May 4 2009, 07:24 AM.
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xchaosuser
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Oh ic. Well I die to physical attacks, so yeah. I use arcane armors and my build is for arcane so my physical atk and def are lacking drastically. Give me a mage, and ill dispose of the simpleton xD
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Monfang
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xchaosuser
May 4 2009, 11:03 AM
Oh ic. Well I die to physical attacks, so yeah. I use arcane armors and my build is for arcane so my physical atk and def are lacking drastically. Give me a mage, and ill dispose of the simpleton xD
DING! Boss your a genious! Venos are Mage killers! I see it now!
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Clarity
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Monfang
May 4 2009, 11:14 AM
xchaosuser
May 4 2009, 11:03 AM
Oh ic. Well I die to physical attacks, so yeah. I use arcane armors and my build is for arcane so my physical atk and def are lacking drastically. Give me a mage, and ill dispose of the simpleton xD
DING! Boss your a genious! Venos are Mage killers! I see it now!
We gotta make tactics that no other factions use!!!

It'll be so epic if it worked!! B-)
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Blazin
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It will take some discussion but the orginal tactic would be best. Unexpected can ruin their plans.
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xchaosuser
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Blazin
May 5 2009, 07:50 AM
It will take some discussion but the orginal tactic would be best. Unexpected can ruin their plans.
You do realize "unexpected" is not possible right? If a faction owns land, and it's being raided, they are well informed by the way the game is designed. I mean we even have to pay ahead of time to challenge them...lol. So our tactics must not involve the element of surprise, because PW itself has ruined that possibility.
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Blazin
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not the suprise part duh. but our ways inside the TW.
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xchaosuser
Leader
Oh, then not expecting us to know our shit? xD See, we will have to run some simulations once the faction is big enough and have two teams; red and blue. Then we run a fake TW using our own spare members. Granted it is nothing like facing Nefarious, but it will definitely warm people up like myself, who have never done a pvp before.
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Blazin
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there u go. now u get what i mean. lol
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xchaosuser
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Yeah, well I am going in game now xD Talk to you there.
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Blazin
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whatever strategy we use is up 2 u.
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Monfang
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it is possible to hide people inside the territory once the battle has started. Several of my strategies rely on this.
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xchaosuser
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Oh I see. But don't you always have X amount of members? Are you saying before it starts have a small squad go around the territory the long way and ambush at the back when we start from the front or something? In theory it sounds great, but I'd imagine there is a set amount of members per faction fighting, and that Nefarious or any faction would notice a few missing. I did find one thing out- Nefarious uses litteral snipers. Their highest and badassest (yeah, i just said that) archers hide and snipe from what I've been told. they use kiting in pvp -_-
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Monfang
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that's good to know. also I believe from what you told me that they will know the total amount of players in each faction as soon as the battle starts. If this is true than this could be difficult.

I need to do some more research.
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xchaosuser
Leader
I'm not certain about that, but I would assume it would be apparent. Plus, that was the case in other games I have done territory warring in.
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Deleted User
Deleted User

ambush are great, so are pincer tactics. but u also gotta think defensively. never wonder off alone! and concentrated fire on a single target a big strategies. since BladeMaster can stun there a problem and power. stun locking cycles between 2 blademasters perfectly executed (usually through TS or verbal acknowledgements) can effectively make a charachter sit still till it dies. altho it wont be so simple. other players will be after u and ull have to protect allies. it gets fun since theres so much mayhem in the fray.
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xchaosuser
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Well I am trying to think up an unthought of strategy xD
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Deleted User
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any thing that hasnt been thought of is prolly gonna be risky, and any strategy that requires 1-2 people to split up is prolly bad...
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Monfang
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who says that we're spiting up just 2 people. In our first battle, I want atleast 20-30 people. 10 Barb, 5 Cleric, 5 BM, and plenty of Veno's, Wizards and Archers
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Blazin
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Sounds like a good start
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