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Post Apocalyptic Deities, Cults, and Religious Groups; That ol' time religion, now with more U92!
Topic Started: Dec 8 2014, 07:01 AM (1,060 Views)
HVNSNTSOLDIER
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Coldheart
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Religion and some form of worship was very important in most peoples lives before the end, and it could easily be said it is just as important (if not more so) after the great cataclysm that ended life as we use to know it. This is a subject, however, that I've rarely seen implemented in the genre, and is near non-existent in PA gaming in all its forms. Are there any others you all can think of? Putting together a list of them could be great for inspiration for more PA warband ideas, terrain, battle reports and backstories. If you wish to post inspiration here, follow this list of criteria as best you can. This will give a good starting point for reference and research for anyone who wishes to look them up in the future.
-Name of the Religion/Cult/Individual/Deity
-Where they were first seen (TV Show, Game, Book, etc.)
-A small but detailed description of their activities, how it was founded, and their impact on those around them.
-Any other interesting facts about them that set them apart from other groups.
-Links to sources of the material used in creating your entry
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Alhazred (Fallout 3, Video Game): The Lovecraftian inspired evil force/old god behind the Dunwich Building "obelisk incident." Known to be a possible source of ghoulification in the wasteland, the only known worshipers of Alhazred are the Blackhall family and the backwoods inbred hillbillies in Point Lookout, Maryland. The Krivbeknih is a dark and evil tome from the Pre-War era, and is the only source of Alhazred's power currently known.
Antlerism (Fallout New Vegas, Video Game): Founded by Davison, a former nightkin supermutant captain in The Master's supermutant army. This religion is centered around a Brahmin skull found by Davison in his travels, which he believes to give him and his followers guidance and order. This is, in reality, just a form of delusion caused by his severe case of schizophrenia due to his nightkin origins and overuse of StealthBoy technology. The group is nomadic in nature, but has only recently been seen in the REPCONN Rocket Testing Site in the Mohave Wasteland, harassing another cult of Ghouls for their rumored supply of StealthBoy tech.
http://fallout.wikia.com/wiki/Antlerism_(religion)
Apostles of the Holy Light (Fallout 3, Video Game): A group who separated from the Children of Atom, they believe Ghouls to be the next evolutionary level of humanity, and actively irradiate their members to turn themselves into Ghouls and Glowing Ones. They actively oppose the Children of Atom's doctrines, and wish to detonate the dormant nuke in Megaton settlement. Founded in 2277 by the former Children of Atom member Mother Curie III, their place of worship (The Holy Light Monestary) can be found in the ruins of Springvale.
http://fallout.wikia.com/wiki/Apostles_of_the_Holy_Light
Children of the Cathedral (Fallout, Video Game): The beliefs of this cult are that the nuclear holocaust, also referred to as the Holy Flame or the Sacred Fire, was solely invoked by human greed, corruption and selfishness. They view this atrocity as a chance to begin anew, viewing the proverbial light of the nuclear fire that scoured Earth and nearly destroyed humanity as a sign. The Master is the antithesis of their movement, the dark "god," waiting in the darkness below (quite literally right under their headquarters in fact), leading his children into a new era of peace and unity. They have an unshakable, zealous faith that the Master will bring about the Unity, through which the "Nexus of Rebirth" will be reached, during which all the worthy ones will be baptized in the holy FEV (Forced Evolutionary Virus) and become the next generation of humans (or in this case Supermutants). When everyone reaches this next stage of evolution, the Age of Peace will come, and there will be no more war and no more suffering. The Children believed in expanding their influence through all possible means. Nightkin assault cities assisted by Cathedral cultists, loyal servants head into the wastes and establish hospitals and offer healing to the body and the spirit, all for the sake of The Master's dark plan of creating a unified race of evolved super humans.
http://fallout.wikia.com/wiki/Children_of_the_Cathedral
Church of the Lost (Fallout: Brotherhood of Steel, Video Game): The majority of the city's population are members of this cult, dedicated to guarding the secret vault from the outside world and to eradicate all humans and super mutants that happen across their holy ground. Their leader and spiritual guide is Blake. Not much else is known about the faction, but based on their symbolism and their attitude towards all who approach them, it may be safe to say they are some form of Satanists cult.
http://fallout.wikia.com/wiki/Church_of_the_Lost
Death (Six String Samurai, Movie):A Slash-lookalike heavy metal guitarist that sells himself as the embodiment of death in the world. Duals Buddy, the "Six String Samurai," in the final battle for kingship of Lost Vegas, but is ultimately defeated.
Harold and The Treeminders (Fallout 3, Video Game): A group of peaceful but xenophobic cultists who worship what they perceive as a nature god, but is really Harold, a ghoul who has been effected by the FEV virus and has a tree grown from his body.
http://fallout.wikia.com/wiki/Harold
http://fallout.wikia.com/wiki/Treeminders
Hubology (Fallout 2, Video Game): A religious sect headquartered in the former city of San Francisco. They originated as a cult founded before the Great War by a man known as Dick Hubbell (or "The Hub" by Hubologists). Hubology as a religion promotes the idea that humans are plagued by the spirits, or 'neurodynes', of the dead. Through a 'cleansing' process offered at Hubology centers called 'alignment', members can remove these negative influences and gain greater powers. The degree to which a member has devoted his or her time and efforts to Hubology accords him or her a numerical rank; the Hubologist leader, AHS-9, holds the highest rank of any living Hubologist, with his second in command being AHS-7. Guards are typically AHS-4s. Hubology uses a metaphor of a "wheel in the sky" to explain their existence, with Dick Hubbell representing the center hub of the wheel, the Hubologists the extending spokes, and non-members the outer rim, "crushed" by the truth of their teachings. The existence of extraterrestrial life plays a role in Hubology, and as a part of this, the Hubologists in San Francisco are trying to repair a pre-War space shuttle to leave the planet.
http://fallout.wikia.com/wiki/Hubologists
ICBM Worshiping Mutants (Beneath the Planet of the Apes, Movie): A group of telepathic human remnants that worship a 19th century Intercontinental Ballistic Missile (ICBM) beneath the ruins of Earth, now controlled by the Apes. Gilded with gold, trinkets, and converted to an altar, the still active nuke has the Greek Alpha and Omega symbols emblazoned on it. The telepaths see this as a divine message, and take it upon themselves to cleanse the world with atomic fire if need be.
Khan (Metro 2033, Literature): Khan believes himself to be the last in the line of Genghis Khan, the great Mongolian warlord. A very superstitious man with a sixth sense for paranormal activity found in the Metro. Whether this is truly some kind of special gift, or well trained intuition, nobody can say except for him.
Monolith (STALKER, Video Game): A faction of Stalkers who are rabid protectors of the mysterious Monolith Stone (also called the Wish Granter) at the center of the Zone. The cult build effigies of the monolith from junk which they chant to in hopes of gaining favor with it and gaining it's powers to protect the Zone from meddling outsiders who wish to exploit it for their own agendas.
Mormonism (Fallout New Vegas, Video Game): Run currently by Joshua Graham, aka "The Burned Man," the Mormon Church is located in the New Canaan region of the Zion National Park Wasteland. Beliefs and practices the same as the Pre-War era version.
http://fallout.wikia.com/wiki/Mormon_Church
Paradise Believers (Darwin's World, Role-Playing Game): A classic cargo cult who base their worship around an astronaut comic book character, who believe that they too can travel to paradise in the stars. They build 'rockets' out of scrap fuel them up and drop a match in the tank. The resulting explosion invariably kills (and destroys) them all, but of course this is seen as proof that they have travelled to the new world.
Reaver Movement (Fallout Tactics, Video Game): A group of techno-savages with a knack for the restoration and building of both pre and post-war weapons and tech. Have similar doctrines to that of the more reserved and militant Brotherhood of Steel, but behave more like raiders when recovering technology for their own needs. Created a religion dedicated to the worship of technology, its use and everything around it.
http://fallout.wikia.com/wiki/Reaver_Movement
Renewal (Fallout 2, Video Game): Originally founded by a sentient mole rat who became sentient after an FEV dose. This rat settled in the town of Gecko, named itself as The Brain and began seeking to take over the world through building an alliance between Gecko and Vault City. Based on the trading of power from Gecko to Vault City in exchange for medical research on how to "restore" the ghouls to humanity, Brain was able to recruit followers from ghouls and glowing ones living in Gecko, but could not talk to somebody in Vault City because of xenophobia. The Chosen One, a descendant of the Vault Dweller (Fallout 1), met the intelligent mole-rat and work towards helping complete it's plans for mutual benefit between the two towns. This included fixing and optimizing the faulty reactors of Vault City, and convincing leader McClure to accept an alliance between the two locations.
http://fallout.wikia.com/wiki/Renewal
Saint Monica Church (Fallout 3, Video Game): A catholic church found in the living quarters decks of Rivet City, a settlement living in the ruined hulk of a naval carrier ship in the Potomac river located in the Capitol Wasteland. Their patron is Saint Monica, the saint of lost children. Run by Father Clifford and his acolyte Diego.
http://fallout.wikia.com/wiki/Saint_Monica%27s_Church
Satanists (Metro 2033, Literature and Video Game): A molevolent group of individuals who believe the metro to be a gateway to Hell itself. Nobody really knows who they are or what they want as their business is their own and they actively keep it a mystery. A single survivor, claiming to be a slave for them, was kidnapped at the Belorusskaya Outpost and taken to their station (rumored to be located on the Lyublinsko-Dmitrovskaya Line based on his and other descriptions). All of the station is vandalized, with name-boards torn away, and the walls and floor stained thick with blood. The floor in the center of the station has been excavated away very viciously, revealing a huge pit where kidnapped slaves from other stations are forced to dig further down. The pit is described as currently being 30 meters deep, possibly deeper.
http://metrovideogame.wikia.com/wiki/Satanists
Stalkers (STALKER, Video Game): A mixture of survivalist, treasure hunter, and organized bandit, Stalkers are hired for travelling into the dangerously mutated and supernatural Zone (previously the site of the Chernobyl incident) to hunt for surviving tech, treasures, and anomalies. They have a deep, almost shamanic, belief in the zone and regard it as a living entity to which they treat with respect and tribute.
The Book People (Fahrenheit 451, Movie): The Book People a group who wander the countryside and have learned to recite books and poetry, sharing their knowledge with people that escape society.
http://en.wikipedia.org/wiki/Fahrenheit_451_%28film%29
The Brahmins of Polis (Metro 2033, Literature): One of the ruling factions of Polis station (along with the military forces there). They worship books and knowledge to an unhealthy degree, seeing the Lenin Library in the ruins above as spiritual home which few of them have ever seen. Only Stalkers have ever reported going there, and only under very strict circumstances. They never leave Polis and have many superstitions regarding the Library, one of their strictest beliefs is never mentioning the Librarians out loud. The Librarians are horrific mutants that live within the Library.
The Bright Brotherhood (Fallout New Vegas, Video Game): Located in the ruins of the REPCONN Rocket Test Site in the Mohave Wasteland, the Bright Brotherhood wishes to restore the rockets found in the test site's labs to begin their "Great Journey," so that they may return to The Creator. The cult is led by Jason Bright, a self titled Ghoul with a rare mutation that allows him to be a Glowing One without becoming like his feral counterparts. He believes all Ghouls were never meant to be here on Earth, and with the bigotry and hatred towards them growing ever more present, he wishes to take his flock of followers into the stars and begin a new life in the "New World" found somewhere out in the deepest depths of space. Thanks to the help of a certain Courier, they managed to fix the rockets and lauch (with comically destructive results). The status of those that sucessfully left Earth is currently unknown.
http://fallout.wikia.com/wiki/Bright_Brotherhood
The Brotherhood of Radiation (Darwin's World, Role-Playing Game): A powerful radiation worshiping cult based out of Las Vegas who have (unknown to the lay people) trapped their (now immortal) goddess in a nuclear reactor.
The Church of the Children of Atom (Fallout 3, Video Game): A religious faction who believe that atomic particles (atoms) are actually miniature universes, and the spliting of atoms creates more universes, in essence creating new life and order. The Great War of 2077 was seen as a holy gift from their god Atom, and seek to become one with his "glow" (radiation). Ghouls are seen as Atom's children who have not yet finished their business on Earth and are gifted with Atom's Glow to spread his word to the wasteland. Those ghouls who do not accept Atom's Glow are the Ferals, or so they say.
http://fallout.wikia.com/wiki/Church_of_the_Children_of_Atom
The Ghost Clan (RAGE, Video Game): A group of cannibalistic bandits who live out of the Rutherford Hotel in the Western Wasteland area. Known for their sadistic nature, sickle like blades called Bonesticks, and their aggressive lightening raid attacks. Ghost clan dens and members can be recognized by their use of occult symbols in tattoos and wall art, massive scrap metal effigies, and the remains of their victims mounted up around their home as trophies.
http://rage.wikia.com/wiki/Ghosts
The Great Worm Cult (Metro 2033, Literature and Video Game): A group of savage cannibals who live in the bowels of Park Pobedy and both entrances of the D6 metro stations. They are extremely hostile to outsiders, especially those who have access to or fluently use any form of technology, calling them "People of Machines" and viewing them as useless for anything other than cannibalization. They frequently kidnap children and wandering metro survivors to hypnotize and assimilate into their cult. The Great Worm is their deity and is the creator of the metro through it's burrowing, creating humanity in it's belly. After the metro was formed, it descended to the deepest depths of the Earth to return in a millennium. The cult was ultimately "destroyed" through the systematic capture and execution of it's leaders after they confessed to falsifying the story to further their own ends. But despite their confessions, there have been sightings of a massive... something in the D6 metro tunnels which nobody can explain. Rumored to be the still running Metro 2 Automatic Train, but the main protagonist Artyom and a few other eye witnesses are skeptical.
http://metrovideogame.wikia.com/wiki/Savage_Cannibals_of_the_Great_Worm_Cult
The Holy Bible (Book of Eli, Movie): The book that the main protagonist Eli carries is a braille version of the Holy Bible (King James Version? Citation Needed). The main antagonist, Carnegie, wishes to take the book by any means necessary and use its message to further his own ends, controlling the town. His meaning for the book in particular is through his own twisted vision of the Bible's interpretations and his childhood in an abusive family. In the end, Carnegie finds out the hard way before he dies that the book is only readable to those who know braille script or the blinded, which are Eli and Carnegie's wife (both who are blind). Eli manages to memorize the book and have it reprinted through a refugee group found on Alcatraz Island before he dies of the wounds from the fight with Carnegie. The ultimate fate of the original book and the printed copies are unknown, but it is assumed the printed versions were mass produced and spread across the wasteland.
http://en.wikipedia.org/wiki/The_Book_of_Eli
The Movement (Darwin's World, Role-Playing Game): A pacifistic humanistic movement, which as an archetype includes the best bits of Buddhism and Christianity - without having any canonical basis in either. Two armies of humans and mutants were about to crash when a man fell to the earth and taught them about kindness and etc. etc. He left after teaching them his ways and is prophesied to return and heal the world. In reality he was a spaceman undergoing a suspended animation experiment in orbit. Upon returning he was hailed as a god by the simple wastelanders and after trying to teach them of the old world eventually in frustration, gave up on them and wandered into the wastes trying to find other frozen ancients.
The Nu Church (Darwin's World, Role-Playing Game): The 'Corrupt Church' archetype on steroids, made up of barely controllable factions of beastmen, mutants, pureblood humans and androids. Expansive and violent.
The Righteous Horde (The Toxic World, Literature): A pseudo-Christian cult under the leadership of a single man, remanescent of the Templar Crusaders. He has old world technological enhancements that boost his physical and mental prowess. Under his leadership are the cardinals (recognisable as the only others in the horde other than the leader who wield firearms)who lead hordes of half starved machete men (so called because of the weapons they carry) and large groups of slaves from tribes and towns they raid. They show no quarter, and assimilation is not optional. Women, elderly, the ill and the infirmed are all put to death for weakness, the rest corralled into the groups of machete men and slaves to further the horde's goals and be used as cannon fodder (the life of these poor souls is short and worthless to them).
The Scorchers (RAGE, Video Game): A cult of pyromantic raiders and bandits that worship the remains of 99942 Apophis, the massive asteroid that destroyed Earth. They believe a demigod rode the burning rock straight into the soul of the planet, and that by tapping into the meteorite's energy (the mineral Feltrite), they will become the most powerful warriors in the Wasteland.
The Windmill People (Six-String Samurai, Movie): They haunted an old wind farm and dressed like astronauts, abducting wastelanders as sacrifices to the Windmill god- an effeminate robot that manipulates people into thinking it is a god.
The Fraternal Order of The Raven (Bioshock Infinite, Video Game): The cult is a group of men who worship John Wilkes Booth as the hand of God for killing the great emancipator, Abraham Lincoln.
http://bioshock.wikia.com/wiki/Fraternal_Order_of_the_Raven
Edited by HVNSNTSOLDIER, Dec 12 2014, 02:18 AM.
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heavyfishcannon
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Wastelander
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I remember the one thing I really liked in the movie "Six-String Samurai" where the windmill people. They haunted an old wind farm, and dressed like astronauts. They collect people to sacrifice to the windmill god- an effeminate robot that manipulates people into thinking it's a god. There's also a slash-lookalike that sells himself as the embodiment of death in the world.

If Bioshock is what you class as post apocalyptic, there's an interesting bit where you meet a bunch of KKK guys who worship John Wilkes Booth as the hand of god for killing the great emancipator.

Not quite religion, but at the end of Fahrenheit 451, they meet a group of people who learn to recite books, and share their knowledge with people that escape society.

Lastly, in Metro 2033 (the book), there's the character of Khan. It's the third chapter, and it's hard to explain, but that man drops religious theories pretty constantly.

Here's a bunch if you don't mind TV tropes

Edited by heavyfishcannon, Dec 8 2014, 03:01 PM.
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Crazy Joe
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That link led to the book "A Canticle for Leibowitz". I read it and remember that the church was trying to slowly bring science back, but I can't remember all the religious overtones.

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HVNSNTSOLDIER
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Coldheart
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@HeavyFishCannon: Yeah, Religious groups, cults, wackos who think themselves the avatar of some good or evil force that may or may not actually exist, as long as it has some kind of literary or media based origins to back it up it's good to go. TV shows, movies, video games, books, anything goes. I'll update the first post with a list of criteria to include in submissions if anyone is interested in contributing so there will be more info to learn, and more research options for ideas later on.

Ah yes, the John Wilkes Booth cultist nutters, forgot about them. Lived in the JWB dedicated memorial building, dressed in black robes, had crows EVERYWHERE, and every dining table was covered in very well decorated dinnerware but all the food was rotting. Very disturbing stuff.
Edited by HVNSNTSOLDIER, Dec 8 2014, 08:52 PM.
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mattblackgod
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Big boss warlord dude!
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There are loads. My own setting has several.

The children of the atom in FO3. There is also that cult that worship the mutant with tree growing out of his head.

The Satanists in the Jon Shannon novels by David Gemmel who believe that they where the good side.

Metro 2033 (the novel) has Satanists who are trying to tunnel to hell and Jahovia Wittnesses. The best is the Children of the worm who worship the worm that made the tunnels. They are technology hating tribal cannibals.

The movie "The new barbarians" has the templars. They are a death cult who roam the wastes killing everything.
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mattblackgod
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Big boss warlord dude!
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The Toxic World novels has the righteous horde (an excellent series of books). A pseudo Christian cult following a single man. He has old tech that makes him powerful. Under him are his cardinals, then the chosen who carry firearms. Under them are the hordes of machete men, so called because of the weapons they carry. Then there is the slaves.

The horde arrives and you get the option of join or die (after they have looted everything). You then become a slave or machete man. The horde are not a equal opportunities employer. Women are slaves and anyone too ill is killed. The chosen have proven themselves and are trusted. That's why they get firearms. They also get food and slaves. The machete men get less food (half starved) and slaves scraps (near starvation). Slaves and machete men are left to die where they fall.

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HVNSNTSOLDIER
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Coldheart
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@MattBlackGod: Awesome stuff, thank you for your contributions!

Remember: Include everything you are able to, but most importantly make it detailed and supply links to your information so it can be accurately represented in the list. Thanks to everyone so far, great entries!
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heavyfishcannon
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Wastelander
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Here's one I'd come up with before (My own idea)

The yellow Jackets- A band of raider/ tribal types that live in a vault. Descended many generations from the vault dwellers, they have long lost hold of old world science and civilization in favor of shamanistic superstitions which are half-remembered debasements of life in the vault. For example, the warriors of the tribe must cover themselves in black, yellow, and orange clothes or paint before heading to the surface.
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HVNSNTSOLDIER
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Coldheart
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@HeavyFishCannon: I was hoping to stick to media and literary based sources for this particular list. Perhaps we could start up another one in the Gangs and Factions section of the PA Miniatures forums? Awesome fluff by the way, it's fun to come up with scenarios when you give a low-tech civilization access to high-tech things just to see what they would do with them.
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Wiggles
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Book of Eli obviously. The religion is never named but the book that Eli carries apparently gives its owner the power of mind control, or at least, that's what the main antagonist believes...
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heavyfishcannon
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HVNSNTSOLDIER
Dec 8 2014, 11:32 PM
@HeavyFishCannon: I was hoping to stick to media and literary based sources for this particular list. Perhaps we could start up another one in the Gangs and Factions section of the PA Miniatures forums? Awesome fluff by the way, it's fun to come up with scenarios when you give a low-tech civilization access to high-tech things just to see what they would do with them.
Fair enough. Get off my lazy ass, paint some blokes yellow and add that to the factions and gangs sticky, that'll do.

On topic, And back to fallout, in tactics you have to save a Brahmin Cult from a pack of raiders, and in New Vegas you encounter a bunch of nightkin who use a Brahmin skull named antler as a Spiritual guide

Tangentially relevant

Edited by heavyfishcannon, Dec 9 2014, 01:05 AM.
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HVNSNTSOLDIER
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Coldheart
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@HeavyFishCannon: That's a weird coincidence. Is this kidnapped Charon from FO:T the same ghoulified Charon in FO:3? If so, that would make for a really good backstory, as Charon was kidnapped and mind-wiped for servitude by the raiders, then sold off to the highest bidders. He later could have become ghoulified, which led to degrading in his inforced programming and killing off his former masters after a new contract was created for him and his new owner. Very interesting.
Gone with the Blastwave is hilarious! Haven't seen any new stuff from them as I thought they became a dead site. Gonna have to check out their new stuff. "It's just art, it doesn't mean anything. Got ya talkin' though didn't it? Hi i'm Steve!" :lol:
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mattblackgod
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Big boss warlord dude!
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There will be a cults discussion someplace. When we set this place up we discussed everything. A free rat on a stick to the man who finds it!

Another from the Metro 2033 novel.

The Brahmins of Polis are one of the ruling factions of Polis (along with the military). These guys worship books and knowledge. They see the Lenin Library in the ruins above as kind of spiritual home which few of them have ever seen as only Stalkers dare go there. They never leave Polis and have many superstitions regarding the Library. One is to never mention the Librarians out loud. The librarians are horrific mutants that live in the library.

Not technically Post Apoc but close enough.

The Stalkers of the Stalker computer game and the guy in the Stalker movie have a deep almost shamanic belief in the zone and regard it as a living entity which they treat with respect.

One faction in the PC games is Monolith who are rabid protectors of the mysterious monolith stone (the wish granter) at the centre of the zone. The cult build effigies of the monolith from junk which they chant to.
Edited by mattblackgod, Dec 9 2014, 10:10 PM.
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HVNSNTSOLDIER
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Coldheart
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@Wiggles: SPOILER ALERT!!! (just in case if anyone here hasn't seen the movie yet. I doubt it, but i'll be safe just in case). The religion in Book of Eli in accordance with the book is Christianity, as far as I could discern it was a King James version of the Holy Bible done in braille script for the blind. The book itself is not a source of any kind of supernatural or magical power, but the word of God. The main antagonist Carnegie wanted the book for himself so he could use its message as a form of propaganda, to mislead others and twist its message so he could gain favor with the townspeople and become their leader. So in a way it can be used for "mind control," but its more along the lines of miss-communication and "political" favor on his part. He got his comupits in the end though, what with him dying of chest wounds as his blind wife reads the book and refuses to give him the contents in order to save the town from more of his corruption, and Eli manages to memorize the entire book and get it reprinted and (it's hinted at) mass produced through the scribe like refugees on Alcatraz island before he dies of his wounds, in order to spread the word across the wasteland.
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Wiggles
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HVNSNTSOLDIER
Dec 9 2014, 10:51 PM
@Wiggles: SPOILER ALERT!!! (just in case if anyone here hasn't seen the movie yet. I doubt it, but i'll be safe just in case). The religion in Book of Eli in accordance with the book is Christianity, as far as I could discern it was a King James version of the Holy Bible done in braille script for the blind. The book itself is not a source of any kind of supernatural or magical power, but the word of God. The main antagonist Carnegie wanted the book for himself so he could use its message as a form of propaganda, to mislead others and twist its message so he could gain favor with the townspeople and become their leader. So in a way it can be used for "mind control," but its more along the lines of miss-communication and "political" favor on his part. He got his comupits in the end though, what with him dying of chest wounds as his blind wife reads the book and refuses to give him the contents in order to save the town from more of his corruption, and Eli manages to memorize the entire book and get it reprinted and (it's hinted at) mass produced through the scribe like refugees on Alcatraz island before he dies of his wounds, in order to spread the word across the wasteland.
Psst! know. It was a joke!

Wait. There's a STALKER movie?
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tinker
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Yup... there is a STALKER movie. I can't recall the title...
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mattblackgod
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Um.....Stalker.

It's very arty and inspired the computer games. However if you expect AKs then you will be disappointed.
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tinker
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The new Mad Max trailer appears to show a cult of the Wheel, which explains why if fuel is so precious these madmen still drive!!
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mattblackgod
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I did like that in the trailer.

Edited by mattblackgod, Dec 11 2014, 06:50 PM.
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Wiggles
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Quickly scanning through my Darwin's World stuff there's notably:

The Brotherhood of Radiation
A powerful radiation worshipping cult based out of Las Vegas who have (unknown to the lay people) trapped their (now immortal) goddess in a nuclear reactor.

The Nu Church
The 'Corrupt Church' archetype on steroids, made up of barely controllable factions of beastmen, mutants, pureblood humans and androids. Expansive and violent.

Paradise Believers
A classic cargo cult who base their worship around an astronaut comic book character, who believe that they too can travel to paradise in the stars. They build 'rockets' out of scrap fuel them up and drop a match in the tank. The resulting explosion invariably kills (and destroys) them all, but of course this is seen as proof that they have travelled to the new world.

The Movement
A pacifistic humanistic movement, which as an archetype includes the best bits of Buddhism and Christianity - without having any canonical basis in either. Two armies of humans and mutants were about to crash when a man fell to the earth and taught them about kindness and etc. etc. He left after teaching them his ways and is prophesied to return and heal the world. In reality he was a spaceman undergoing a suspended animation experiment in orbit. Upon returning he was hailed as a god by the simple wastelanders and after trying to teach them of the old world eventually in frustration, gave up on them and wandered into the wastes trying to find other frozen ancients.

TBH Darwin's world is pretty well fleshed out and there's 111pgs of background in the Brotherhood of Radiation and other wasteland cults sourcebook
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