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Stalingrad 2072 Redux; Reds vs. Fascists in Radioactive Snow
Topic Started: Jan 28 2012, 08:35 PM (873 Views)
Golan2072
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Cannie!
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Reading this thread on TMP got me thinking; after all, the Eastern Front is, IMHO, the most interesting part of WWII, and both the Soviets and the Nazis work well in sci-fi/PA versions. So I brought up the idea of a literal "Stalingrad 2072" campaign (i.e. Reds vs. Fascists clashing in 2072 in the ruins of Volgograd) in a conversation with my spouse - and wargaming partner/rival - Hannah, and she was intrigued!

So this will be my main PA project from now on. There would be three factions: Reds (low-tech, but with gas masks), Partisans (very low tech, no gas masks for most of them, some disfigured by bioweapons) and Fascists (heavy armour and good guns for each trooper. Tech would be a bit more advanced than today, with powered armour, light mechas, lasers and VTOLs, but no gravitics or sentient robots.

The setting is Stalingrad AKA Volgograd AKA Stalingrad again in 2072, 35 years after a major nuclear war and in the midst of a severe nuclear winter. The Red Army of the Stalingrad Kommune, emerging from the Volgograd University's cellars, fights the invading White Legion over the access to the Volga and to the nearby Baku's oil reserves. In order to bolster the defences against the fascist White Legion, the Kommune organizes various surviving groups outside of its main territory into Partisan detachments to harass the fascists' rear.

The ruleset I'm thinking about is GRUNTZ.

The minis I'm thinking about:

Reds:
15mm.co.uk Post-Apocalyptic Survivors as ordinary Gruntz
Rebel Minis Sahadeen Heavy Weapons packs as Attachments
Kremlin Miniatures MANITOUs as powered armour
Kremlin Miniatures command pack as Company Commanders
Khurasan Red Lightning tanks as armour
15mm.co.uk "Light Tanks" as armoured cars
(hopefully if I'll get the money) a Peter Pig Armoured Train

Partisans:
Mainly 15mm.co.uk Rim Mercs as Gruntz
Khurasan Heroes and Villans of the End Times (with green stuff coats) for colour
Khurasan Mutants of the End Times (Forsaken) for colour
15mm.co.uk "Light Tanks" as banged-up armoured cars

Fascists:
Eureka Miniatures Sci-Fi Germans for all infantry
Rebel Minis gunships for air support
Critical Mass Games ARC Fleet Walkers as armour

Thoughts and Imput will be welcome!
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mattblackgod
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Big boss warlord dude!
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Sounds interesting and I like the background.

To me this is more WWW3/future wars/sci fi than post Apoc. For any of these forces to work in a PA setting there needs be supplies, command and support. Something that just wont be there in the PA setting. In a PA world even if the cities are strong enough they will probably go it alone and be in competition with each other. The Nazi invaders (unless they are locals like in Metro 2033) would want to go to their destroyed homeland where they are needed.

I don't mean to rain on your parade, just my view.
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Golan2072
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Cannie!
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The "invaders" are from another bunker in the outskirts of Volgograd (near the international airport). The Reds are from a bunker under the University.

Both factions had some time to grow, and now they are about the scale of the conflict between the NCR and the Legion in Fallout: New Vegas (or, more accurately, like a comparison of the NCR and the Enclave in Fallout II).
Edited by Golan2072, Jan 29 2012, 10:10 AM.
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mattblackgod
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Big boss warlord dude!
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Ah I get it now. I thought it was going to be remnant forces still fighting. :D

I have also moved this to the Fluff board. :D
Edited by mattblackgod, Jan 29 2012, 10:26 AM.
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Golan2072
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Cannie!
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Hmmm... I've thought a little bit more about the Reds and I'm considering making them into a more rag-tag force ALA most forces in Metro 2033. Their main infantry weapon would be an improvised SMG (similar to the WWII-era PPS-43 or to the Bastard from Metro 2033); their "powered armour" would be clunky modified industrial lifter exoskeletons (represented by Kremlin Miniatures Rising Sun MANITOUs); and I'm even considering either giving them armoured cars (15mm.co.uk HOF Light Tanks) or Tachankas (i.e. technicals - using the Khurasan Rockjumper pickup) instead of usual tanks.

The fascists, on the other hand, would be like the Reich from Metro 2033 or the Enclave from Fallout 2 and 3 - using remnant military gear stolen from various bunkers around the city.

What do you think?
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mattblackgod
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Big boss warlord dude!
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Yeah that would work. You could leave the Power Armour from the Commies and just have armoured cars. Like Metro2033 their area and population could be far greater than the Nazis. You could balance the game by using lots more commies on the table.
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Golan2072
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Cannie!
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Well, currently I have 30 Red soldiers (AKA PA Survivors) en route from 15mm.co.uk - enough for 5 GRUNTZ squads - opposed by 18 already-painted Fascists (AKA Eureka Miniatures Sci-Fi Germans) - which are 2 GRUNTZ squads plus an attachment each (one flamethrower and one machinegun), a rocket team, an observer and a commander. Oh, and I also have a Commander and a Commissar for the Reds en route from Kremlin Miniatures. So, in terms of infantry, the Reds outnumber the Fascists almost 2-to-1, but will have simpler gear and light armour.

Regarding the walkers, I've already ordered 12 Rising Sun MANITOUs from Kremlin Miniatures so I'll use them for my Reds; they're clunky enough as they are. I also have one primed armoured car and 3 more en route from 15mm.co.uk.
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Dog That Flies
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Ghoul
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This sounds like it's gonna be really cool! Great story and everything. I have something similar but sadly, no story to back it.
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Golan2072
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Cannie!
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Thanks!
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Golan2072
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Cannie!
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I'm still (slowly, though) working on this; regarding rulesets, my choice varies between USE ME PA (which I have written!), Fast and Dirty 5, and GRUNTZ. What do you think?
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Rad Blight
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Wasteland Warrior
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I'd go for the Use Me PA- at least you can't argue with the author over the rules.
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Golan2072
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Cannie!
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ROTFL but true! Thanks for the vote of confidence!
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Golan2072
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Cannie!
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A bit more about the faction fluff. The pre-war Neo-Fascist groups in southern Russia which gave birth t the White Legion, had backers with deep pockets and a fascination with European and, especially, German technology; these two facts combined into the purchase of a good amount of European military gear on the black market, ranging from body armour and high-tech assault rifles to state-of-the-art military vehicles, smuggled in parts and then put back together in the enclave's bunker (near the Volgograd International Airport) once the bombs fell. As they are racial purists and hard-line fascists, their numbers are limited to their bunker's survivors; however, these survivalists were and are highly trained, mostly with a military background. And they have the best of pre-war technology to rely on.

The Commune was not so lucky. They did not exist as a single, cohesive group before the war, but rather as a collection of left-leaning groups and organizations in and around the Volgograd State University. When the bombs fell, some of them hid inside the university's sub-basements, and were forced by circumstances to weld into a single, tight group. After the radiation levels lowered enough to allow surface travel, they made contact with several other enclaves of survivors around the ruined city of Volgograd, and, due to the technical expertise of many of the Commune workforce, a few other enclaves joined them to form the Stalingrad Commune. Most of their technology is homebrew, such as their "Bastard" submachineguns; they also recovered a few older walkers and tanks from the wreckage of real-echelon troops garrisoning Violgograd immediately before the bombs fell. So they have a large number of troops, though not always highly trained, and rear-echelon gear from the War.
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mattblackgod
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Big boss warlord dude!
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Good stuff!
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Golan2072
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Cannie!
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Thanks!
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