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| The 2012 challenge; Make a fortification | |
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| Tweet Topic Started: Jan 8 2012, 10:07 PM (2,016 Views) | |
| mattblackgod | Jan 8 2012, 10:07 PM Post #1 |
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Big boss warlord dude!
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The 2012 Challenge!!!! The 2012 Challenge is here...you asked for it...and you got it..... As with all our challenges this is for fun only and to inspire each other on to make something cool for your collections. There are no prizes...it's a challenge not a competition. Hopefully you will have fun. The 2012 challenge is to make a fortified Position. We realize that this may seem a bit daunting as it could in some cases be a large project. But a simple camp site with a barricade of some sort will do. As its Post Apoc it must be slightly Ramshackle recycling what is available. The general idea is to keep something or someone out and to provide firing positions and cover for the defenders. You cant just go camping in the wastes and expect to live through the night!! Barricades, bunkers, foxholes, trenches, watch towers, piled up rubble/dirt, old ruins barricaded, fortified buildings, old Walls, overturned cars, Truck Container box walls, overturned truck trailers and fortified truck trailers right up to fortresses built of scrap, rubble or Truck Shipping containers are all examples of this. You could take a old historic/fantasy fort and convert it adding modern touches ala Doomsday. Fortified buildings are acceptable..so boarded and barricaded doors and windows are okay. Sandbagged walls or sand filled tyres are allowed. Walls or barricades between buildings or ruins are another idea. For those road users fortified checkpoints are another option. You could add a toll on it too so travelers have to pay loot to the local gang, warlord or baron. For nomads or travelers vehicles can be pulled into a circle. Amour on one facing and maybe some sort of cover for defenders standing on top of them is another idea. This can be done with a wagon train too. Great scope for using old cars as a wagon with an animal (or slaves) to pull it. If you are thinking of building barricades I would make them at least 2” high for 28mm or 1” for 15mm. The reasons for this is that a solider can vault a 6 foot wall. Police Dogs and Wolves also have little problem leaping over walls of this height. So I guess a hungry mutie animal wont have too much trouble. As anyone who has played Metro 2033 will tell you! Being Post Apoc you can go to town with watch towers, spikes and other defenses. Some rules: This is for fun...no prizes just the joy of a model and inspiration from the others taking part to help the project(s) along. If natural resources or a quarry is available then they may be used. However this is post apoc so some touches will be needed to give it the look. This is to stop folks passing off their fantasy/historical/modern/sci-fi fort as Post Apoc. There are no rules about using one as a base for the project. You can mix and match defensive fortifications. So over time you can build an array of different defensive stuff. The Barricades or walls must be long enough to cross a table or surround a settlement or building (or a corner of a table). The reason is that they are pretty simple and easy to make. They must feature a entry/exit point. Up to you what you decide to do..a gate or leave it open... Fortified Fox holes/craters are acceptable. But there must be more than one so to provide a line of defence. If using a crater some odds and ends around it to provide cover must be included. Checkpoints must have some sort of speed trap and protection for the personnel manning the checkpoint from attackers. Modular builds are allowed. Have fun! I look forward to seeing what you build. *Post edited to remove wall and barricade height restrictions. Edited by mattblackgod, Jan 9 2012, 04:31 PM.
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| TheCount | Jan 11 2012, 06:42 PM Post #21 |
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Wastelander
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Im the same with more things miniature wise, i have a rough idea and just go for it, its when i overthink it and set out to do something solid i get stuck like with my never ending black templars! I think its good to just jump in to it plus you mite see that some ideas that work on paper/in your head dont look right/work on the model so it always ends up being random anyway most of the time! |
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| tinker | Jan 11 2012, 08:43 PM Post #22 |
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CEO of "Rat-on-a-Stick" Industries
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Might be Warlord, your sketches are just too detailed. But I do my terrain without planning, just doing. The more complex pieces do require thought and a little sketch time. |
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| Inkwell | Jan 11 2012, 08:48 PM Post #23 |
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Toenail cutter / Tin can licker
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When I had a desk job, I'd sketch and twist up paperclips for trees......hmmm maybe thats why I am unemployed?!
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| Brummie | Jan 12 2012, 06:50 PM Post #24 |
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Boss Sec Man
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I'll join just a watchtower for me I think. |
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| mattblackgod | Jan 29 2012, 09:10 PM Post #25 |
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Big boss warlord dude!
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Gahhhh! Every time I finish a plan of something to make...something else comes along and pushes it out! I must be on my 20th design/idea by now. My poor fried brain hurts!
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| tinker | Jan 30 2012, 05:35 AM Post #26 |
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CEO of "Rat-on-a-Stick" Industries
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yummmm, fried brain! |
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| mattblackgod | Jan 30 2012, 11:27 AM Post #27 |
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Big boss warlord dude!
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What wine would go with that? Or is it ice cold beer?
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| tinker | Jan 30 2012, 11:36 AM Post #28 |
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CEO of "Rat-on-a-Stick" Industries
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I prefer beer, but as a wine maybe... "an a nice Chianti!" Name that film |
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| mattblackgod | Jan 30 2012, 11:48 AM Post #29 |
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Big boss warlord dude!
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Silence of the mutant brain eaters?
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| tinker | Jan 30 2012, 10:10 PM Post #30 |
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CEO of "Rat-on-a-Stick" Industries
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| v_lazy_dragon | Jan 31 2012, 10:26 AM Post #31 |
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Enforcer
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I nkow the feeling Danny - I keep swapping ideas around in my head... I'm tempted to do the barricades seperately from the Hill sections, so it gives more versatility (and also something I can start on sooner rather than later)... and I keep being distracted by ideas for a fortififed Manor.Farm house as well.... Argh! too many thoughts, not enough time or money! |
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| mattblackgod | Jan 31 2012, 11:30 AM Post #32 |
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Big boss warlord dude!
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Or space!
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| 1000 yard stare | Jan 31 2012, 05:42 PM Post #33 |
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Vault Dweller
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Now that one I can do. I have a year to complete it! My poor boat. Thrown to the back of the pile. Cant face it since I missed the deadline. Dont have a target cant "Epic fail" the target. |
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| tinker | Jan 31 2012, 07:37 PM Post #34 |
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CEO of "Rat-on-a-Stick" Industries
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Deadline? We don't need no stinkin' deadlines!! (Note what was the FIRST movie to feature said line... well with a slight variation!) |
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| mattblackgod | Jan 31 2012, 10:58 PM Post #35 |
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Big boss warlord dude!
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Blazin Saddles? |
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| Inkwell | Mar 1 2012, 06:32 PM Post #36 |
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Toenail cutter / Tin can licker
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Hey ! I love brains.....pork brains dipped in egg and dredged in crumbs browned in butter,MMMMMM. I gonna have my fortified tower done in a few days
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| tinker | Mar 1 2012, 08:26 PM Post #37 |
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CEO of "Rat-on-a-Stick" Industries
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No. Believe it or not, the classic 1948, "The Treasure of the Sierra Madre" with Humphrey Bogart, directed by John Huston |
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| HVNSNTSOLDIER | Mar 3 2012, 06:46 AM Post #38 |
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Coldheart
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So THATS where Bethesda got its Dead Money DLC idea lol. I, HVNSNTSOLDIER, do solemnly pledge to attempt my first ever challenge, this one! But what to build? My three basic guidelines: -It will be fortified -It will be ramshackled as all heck -It will be extremely unusual/wierd/wtf-ish! |
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| foe42 | Apr 28 2012, 06:31 AM Post #39 |
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Wasteland Pilgrim/ Master of Repopulation
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my plans are changing slightly but i still would like to make a forteress out of cargo containers. if i do it now it will be on a 1/144th scale which my wallet will love more. |
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| tinker | Apr 28 2012, 07:18 AM Post #40 |
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CEO of "Rat-on-a-Stick" Industries
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And our eye could not see... Grandpa Tinker |
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