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New Foreword for MBW; Fluff too!
Topic Started: Jul 18 2011, 08:42 PM (602 Views)
mattblackgod
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Big boss warlord dude!
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I have decided to add some new fluff to my webpages some time in the future. It will outline how the world will shape. Take a look and let me know what your thoughts are...

The world is a dangerous place of ruins and contaminated wastelands filled with rubble and dust. Dangerous mutated creatures live in these places. Nature has begun healing the damage allowing small parts of the world to become habitual again. In some places forests have returned to the world but they are dark mutant haunted places. Even the trees are twisted mutations of what they used to be.

Humanity lives in small fortified settlements to keep the creatures and raiders out. The type of barricades used range from the giant concrete walls of the bunker cities to massive rubble ramparts of major settlements to the ramshackle barricades of scrap that form the defenses of the temporary campsites.

There are many settlements out there. There are Towns and cities some with a uniformed security force, small villages guarded by gangs, descendants of the personnel of military bunkers, Cultist temples, Farmers, Psikers, mutants and more. Each settlement, town and city has its own unique character engraved upon it by its denizens. It is unlikely you find two remotely similar.

Few people head out into the Wastelands. Those that do ensure they have a decent set of wheels to stay out of harms way. Many settlements set up fortified outposts to act as rest stops in between settlements placed so that a crippled vehicle or poor foot slogger can reach them by nightfall. You don't want to be caught out in the wastes after dark.

Stalkers operate from the settlements bringing back old tech and items to help the settlement’s survival. These brave souls creep around the old ruins and wreckage taking on terrible monsters, cannibals, risking radiation and other toxins to find these ancient treasures. Some whisper that the Stalkers actually hunt the worst of these mutants and cannibal gangs.

Traders wander from place to place in well armed convoys trading their wares to make a profit. They bring news and supplies under the watchful eyes of their mercenary guards. Often Couriers will travel with Merchants to deliver messages in person to people.

Bandits live in hidden bases in the wastes. They prey on Stalkers, Traders and the Settlements. Bandits take what they want by force. Bandits rely on fear and will seldom kill or severely injure. They fully understand they Predator - Prey relationship. If they kill those weaker than themselves then pretty soon they will have no one to prey upon. Due to this understanding Bandits will often help their “prey” settlements when dealing with problems caused by mutant monsters, cannibal gangs and Anarchists.

Warbands wander from their settlements to raid others for vital supplies or to take out bandits. Warbands raiding each others settlements is considered a sport in some places and hostages are treated like VIP guests.

In the Wastes many Anarchistic bands exist. They believe that Anarchy and chaos is the true state, the end was a sign of mankind's errors and try to stop it happening again. Be it destroying old world tech, old world land marks or newly built structures. Many will fight any rising organized force or faction preventing the world from reorganizing.

Out in the Wastes there are other factions still to emerge from their bunkers and hidey holes. Who knows what they will bring to the Wastelands?
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mattblackgod
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Big boss warlord dude!
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The plan is to remove the shiney looking Bunker forces and other similar factions. The world was drawn up to use my Sci-Figures, but as I now have plenty of minis to use they can return to space and help populate my Space Opera. I am making a move to use some of my Stalker figures with my wastelands. :D Some of the Stalker factions will be going into space too.


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tinker
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CEO of "Rat-on-a-Stick" Industries
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So many worlds, so little time :lol:
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mattblackgod
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Big boss warlord dude!
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I am trying to get my wastelands more Nuclear Renaissance rather than Fallout. The organised factions trying to take control are great but they are too organised. Obviously Metro 2033 and Stalker are also big influences.

Liberty City will stay. I like that force, it isnt too uniform. New Sodom City will get some new minis for its security forces but I may keep a few cops on to mix the force up. Brittannia is going off world. The Black Daggers will stay, they have a nice PA feel to them. Aryanrieche will go into space. The SS will get a repaint to fit Swabia. I will probally sell off the Tod Kopf. I will keep the commies as I will be using minis from West Wind as they have a nice PA feel. However the AT43 Red Blok figures will go into space as my space commies. The Enclave troops will go too as they where intended to be Federation Troops (Purple Bellies).

Clear Sky Stalkers will see action as Hansa Troops in the colonies. I have not decided what to use the Stalker Reaction force as yet.

Stalker Mercs will form the dreaded wastelands mercs of Claw Co. Stalker Monolith will be an unopened bunker on MBW. Duty will see use as NSC. The Bandits will serve as um...bandits. Freedom Stalkers will become Wasteland Anarchists - also called Freedom (convenient that)

My Raiders will become the forces of various Anarchist factions as will my Autoskum gang (they all have anarchy symbols so they fit).

The rest of the wastes stay as is...so far.
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Dr.Falkenhayn
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Kleister Meister
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i like the new Stuff but i also like hi tech Bunker Factions :)
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DAWGIE
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Mutant Slayer
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I REALLY LIKE BOTH THE OLD AND THE NEW BACKGROUNDS FOR MBW.


DAWGIE
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v_lazy_dragon
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Enforcer
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Great background Danny - a lot colder and darker. I like it!
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mattblackgod
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Big boss warlord dude!
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The old background still stands just without the high-tech bunker cities. The SOS bunkers are still out there but who knows who or what is in them? Will you be lucky and find humans or will a stalker like creep about in the dark trying to avoid nasties follow?

The is one area where Stalker and Metro 2033 come out on top of fallout 3. The underground bits are dark, atmospheric and at times terrifying!
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Inkwell
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Toenail cutter / Tin can licker
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I'm feeling the new stuff better....I dont favor the mega tech ,tank ,robot stuff too much.Thats just me though :lol: The great thing about PA is there is room for everyones ideal.It has to be the most forgivng,flexible genre.Rocks to lasers it has room for them all.God bless the post apocalypse.That stalker stuff sounds just my speed
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mattblackgod
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Big boss warlord dude!
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Wastelands, ever wonder what the surface of Matt Black's world looks like? Well here it is...


Posted Image

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tinker
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CEO of "Rat-on-a-Stick" Industries
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Why is there blue lines bordering the North Eastern portions? Were they made to made indicate something inportant or were you trying to just draw a shore line and then gave that idea up??
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mattblackgod
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Big boss warlord dude!
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In true post Apoc style, I was inking shore lines and the pen ran out of ink! :lol:
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tinker
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I guess you'll need to go outside, gather up various berries and make your own ink... Post Apocalyptic style, or scavenge a new pen! :lol:
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