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15mm town
Topic Started: Jun 16 2011, 04:14 PM (776 Views)
Earl of the North
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John, Earl of the North, Guardian of the sacred tinned goods
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Well its been a while. but I have returned.........again.

Anyway here is the 15mm town I've been working on.

Caravaneer compound

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Merchantile zone

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Residential zone

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Edited by Earl of the North, Jun 16 2011, 04:23 PM.
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tinker
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CEO of "Rat-on-a-Stick" Industries
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Holy Cannoli! Not only do you return after an absence but you bring with youan amazing 15mm Town!! Wow.

How did you do the lettering for the buildings? Could we get a picture of the wall bearing the town name??
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Earl of the North
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John, Earl of the North, Guardian of the sacred tinned goods
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The Junktown sign is from my sisters crafting supplies......not sure where she got them but since the letters were oversized (for her) I followed the Wasteland salvage code and snagged them.


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The rest of the lettering was done on her circut machine......she also did the dollar sign (for the bank) and the skull & cross bones symbol.

http://www.cricut.com/
Edited by Earl of the North, Jun 16 2011, 05:21 PM.
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mattblackgod
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Big boss warlord dude!
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Welcome back man, we have missed you!

This town rocks. I love all the signage.
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Earl of the North
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John, Earl of the North, Guardian of the sacred tinned goods
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Thanks Matt.

It just keeps growing.....initially it was just the crawler I was working on with the 15mm GZG buildings to make a fortified trading post.

But then I added a few buildings to fill up the base, then a second level of buildings and fortifications to the entrance.....then a second section with housing and then a Caravaneer compound.
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tinker
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CEO of "Rat-on-a-Stick" Industries
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How big? In terms of size and number of buildings?
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Earl of the North
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John, Earl of the North, Guardian of the sacred tinned goods
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I'd have to measure it, but the three sections combined just fit on a single bed.

Building numbers?

Caravaneer compound will be three large buildings plus fortified pens for the Brahmin.

Merchantile section......has the bank, bar, chemist, doctor, gunshop, multi story garage and Bergen king's bar & grill, store (built on the crawler, which is also the water purification plant), police station and powerstation.

Residential section should be 10-30 dwellings and of course the local bar.
Edited by Earl of the North, Jun 16 2011, 06:46 PM.
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Crazy Joe
Mutant Hunter
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Nice! This is why I love the smaller scales. So much stuff can be fit into the space available.
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BRUTPAUL
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Super Mutant
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Looks great!!!
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Ironblood
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Cannie!
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holy crap!

now get some paint on it :P
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HVNSNTSOLDIER
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Coldheart
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It's like a post apoc shanty version of Mos Eisley! It's so.... beautiful *sniff*
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Mr. Clean
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Wasteland Legend/Cat Skinner/Bad Speller/Super Nice Guy B^)
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Very nice!


Brian
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Earl of the North
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John, Earl of the North, Guardian of the sacred tinned goods
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Thanks guys.

I'm working on getting the merchantile section finished at the moment......when I get a free moment, damn you real world.
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Earl of the North
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John, Earl of the North, Guardian of the sacred tinned goods
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I've had a flash of inspiration.....or my pants are to tight.

The background for Junktown will be that it was built on the site of an uncomplete vault, Junktown itself is built over the entrance of Shaft one and uses a construction vehicle as its general store, water plant and powerstation.......the residental zone is built within the hollowed out area below Junktown, known as "The Shaft" by the local population and serves as a base for prospecting/scavenging into the other connected shafts and support tunnels.

Edit: I was going to build supports into the Shaft but......didn't really work so I'll stick with what I've got.
Edited by Earl of the North, Jun 18 2011, 05:52 PM.
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Batko
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Loopy as a Clock-Work Orange
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Wow, simply wow!
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Hollander
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Wasteland Warrior
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looking good, that shows the smaller scales give bigger games.. It looks like a town instead of a dwelling.
Good job, get some paint and do your magic..
Edited by Hollander, Jun 19 2011, 08:42 PM.
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