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Vehicles bodged and some how working
Topic Started: Jul 17 2010, 08:57 PM (3,638 Views)
Mr. Clean
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Wasteland Legend/Cat Skinner/Bad Speller/Super Nice Guy B^)
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DF-I have 2 of those chopers, great idea to use magnets!
Brian
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Daemon-forge
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Coldheart
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I try and use magnets on anything that look like it will break on. And I can model it crashed then also.
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mattblackgod
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Big boss warlord dude!
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You can swap them out for a clear disc of plastic for the rotors turning/flying look too!
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Daemon-forge
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Coldheart
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mattblackgod
Oct 10 2010, 07:18 PM
You can swap them out for a clear disc of plastic for the rotors turning/flying look too!
i did think that, but did not like it once i sort of done a quick go out of clear PC.

right changed the crew. not going for a military look, more of a bodge group think A team lol. and geting these.
http://www.heresyminiatures.com/images/scifideal1_1.jpg

upload more pictures of the pip choper later
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Daemon-forge
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Coldheart
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the start of the work on the walker i picked up
Posted Image
Edited by Daemon-forge, Oct 17 2010, 10:52 PM.
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DAWGIE
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Mutant Slayer
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GOOD STUFF and an inspiration to me (i am always short in the vehicle department for my gaming).

DAWGIE
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tinker
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CEO of "Rat-on-a-Stick" Industries
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My "PA" tends not to have many vehicles at all, but with all the builds this forum has provided by fantastic craftsmanship I may have to rectify that situation soon. Actually the last scenario I was writing makes use of a modified VW Microbus (planning to use the "Cars" microbus if I can buy it from my granddaughter :) )
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Ninjamonkey73
Raider
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I really like what I'm seeing here! Maybe scratch-built is how I should approach vehicles for my game, since most of them are just going to be obstacles. Hmm. Hmm indeed. :)
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mattblackgod
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Big boss warlord dude!
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This looks good.

Even if you can pick up some 1/43 cars and trucks in cheap shops you can get a few working wrecks for you gangs. It may be worth taking a foil cast and making plaster casts of the vehicles to use a terrain.
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