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Tunnel Terrain - WIP; Fighting in the dark....
Topic Started: May 4 2010, 09:59 AM (5,775 Views)
Mal
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Road Warrior
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Well im taking a run into Bury later today so i'll have a word with the peoples in Staples and see what I can arrange...
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mattblackgod
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Big boss warlord dude!
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You must be very fit Mal if you are going to run into Bury! :D
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Mal
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Road Warrior
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Lol, I wish!!
Slouch along to the bus station more like it... I may even get a lift there, even though its just around the corner :P
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mattblackgod
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Big boss warlord dude!
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Nowt wrong with being one of life's slouchers....although I do now have a mental picture of you hanging about at a bus stop with a old dog end hanging out the corner of your mouth! :D

Time for some updates. Work has been slow this week due to the weather, an invasion of Rad Ants in my kitchen, work and me playing and producing the Doc Burner campaign reports.

Several tunnel pieces are in the textured paint phase. I have been adding electrical boxes to them. They are drying as I type. Some are getting the detail added. A handful are finished.

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The finished tunnel pieces.

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Cross section with some signage.

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The pipewall section with a warning sign.

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Random tunnel sign. Better mask up!

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The tunnel with the home made ladder.

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Right angle with a poster.

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Same right angle panel detail. Boys always check the red panel - that is were they stash ammo.

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Inside the Stalker Stash room. I have not done any furniture yet. The rooms will be largely left empty so I can get maximum use from them. This room could be a lab, break or security room.

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The lockers. Always worth checking. Sometimes there is a medi pack or some ammo. One time we found a pristine assault rifle and some body armour.

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Whoever was here last must have been fans of this, what ever it is.

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STALKER vodka advert. :D

I have been working on the long tunnel door/wall insert.

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Here is the door wall.

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Oh look the door open...easy now you dont know what is in there! The door needs assembly and fixing. I am thinking of a second vertical door for variety.

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Just to prove it still slides out.

New bits to the set have been added.....

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A large tunnel room. I have just noticed that I have missed a door way in one end. I will have to cut that in. This will have free moving terrain added. So far it has two uses. The first is the wide tunnel filled with machines in Stalker - where the Bloodsuckers live :scared: and the other is the bandit base in Metro2033. No doubt it will find other uses as time goes on.

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Going down....so many places in Stalker have little rooms with ladders that you have to climb down.....not knowing what nasties lurk below... :blink:

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Here is the detail of the room. I quite like how this room turned out.

I now have to get the other rooms made. I suspect I will need more foamboard for the walls. This is not helped by the fact that I want to make more rooms for odd purposes such as tanks of goo and multi level rooms.

I have been looking at corridor sections in underground places over on various urban exploration sites. I think I have grasped the feel of them. Other tunnels have brick walls and I was tempted to try some textured card for the bricks. I have also seen tunnels with corrugated steel linings - popular in WW2 air raid shelters and bunkers. Another thought is to make some small tunnels with propped up wall sections like there is a weak point. Then there is the mine style too. Lots of props and horizontal boards. :D

Edited by mattblackgod, May 23 2010, 08:55 PM.
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tinker
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CEO of "Rat-on-a-Stick" Industries
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WOW!! These look wonderful Danny! The weathering appears like you have left these pieces in a wet sewer for a few years.

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Mr. Clean
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Wasteland Legend/Cat Skinner/Bad Speller/Super Nice Guy B^)
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Nice! If my tunnels turn out half as good as yours are shapein' up I'll be lucky.

What is the first game you have planed if any?

Brian
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tinker
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Danny,

At the time of my last post my granddaughter Layla came in the office to say goodnight. She saw your work and told me I need to build some tunnels for us to use when we play...
thanks!!! :lol:

That's golden opportunity too because now I'll have my wife's approval to build :) I should of had grandkids years ago :)

tink
Edited by tinker, May 24 2010, 06:08 AM.
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mattblackgod
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Thanks for the comments. All the time mooching around underground forums has paid off! I am not too sure what game will be played first.

I am not sure if I should apologise or congratulate you Tinker! :D Still if you need any hints, advice or inspiration you know where I am.

As for my paint job, it can be slow.

1. Mix 50% PVA Glue and 50% brown poster paint. Add loads of sand. Paint onto foamboard to seal and texture it. I gave my pieces another coat after they had dried. Be careful not to texture bits that are supposed to be smooth such as metal.

2. Flock along the corners of the tunnels and walls were detritus is most likely to form. I use a mix of sand and very fine decorative gravel in a 57/25 mix. Let it dry.

3. Go out side and spray with Matt Black car primer paint (I just seem to have a few cans laying about.... :P ) to tone the whole thing a darker shade. Make sure you get all the nooks and crannies.

4. When Dry overspray with Matt Grey Car primer until it is all lightly coated. Do this again if you want.

5. When dry lightly dust with Red Oxide car primer. The aim is to make it look slightly dusty.

6. Paint the flock with bestial brown but keep the brush wet so it spreads and flows. This can also be added in places to the walls and central floors to give that damp feel.

7. Pick out the stones with your favourite grey - I go for codex.

8. Highlight flock with a light dry brush with a sand colour. It doesnt hurt to do the walls either but keep it very light.

9. Dry brush the walls with Codex grey. At this point you can give them black or brown washes but I found I didnt need them.

10. Bare metal is done Bestial Brown with a watery orange dabbed on to give a rust effect. Chainmail is used to highlight worn parts.

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Veloci
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Super Mutant
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This really turned out nicely. Great job.
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Schrodinger's Cat
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Kitty Kat
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Wow, you're really turning these out! Great work, and thanks for the guide!
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mattblackgod
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Big boss warlord dude!
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Thanks for the comments and its my pleasure.

Quote:
 
Still if you need any hints, advice or inspiration you know where I am.


That goes for anyone else making tunnel terrain now or in the future too. :D ;)
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consectari
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Rat king
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Looks utterly fantastic.
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mattblackgod
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Big boss warlord dude!
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I have been making up the door section for the long tunnel. With lots of overlapping card I hope to make it look ramshackle enough.

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The door still opens btw. I just realised that I should have got a picture of the other side as that has more detail. I am still playing with ideas for detailing it further.

My good lady inspired the next bit. As I was telling her of the doors she suggested some boarded up bits like barricades.....so here is one for the long tunnel.

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The other side.

Then I made one for the collapsed tunnel section (this section is still in detailing at the mo).
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View of it from the other side with another tunnel section in place.
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Thats it for now. I should get my finger out and start cutting up more foamboard. :D



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DAWGIE
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Mutant Slayer
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OR the universal alternative color schemes: dark grey lower section and lighter grey upper section (divided at waist level on a six foot tall man) or the cheery dirty white upper section and sea green lower section divided as above.


DAWGIE
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mgentile7
Vault Dweller
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All these tunnel pics have me starting a new corridor system. Ill be casting some stuff I got from ebay. This will take a bit so ill post as soon as I can. Good luck to all those inspired by the works posted so far.
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v_lazy_dragon
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Enforcer
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Great looking stuff Danny - this really has to be one of hte best looking gaming-tunnel systems that I've seen in a long while! (if ever!)
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mattblackgod
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Big boss warlord dude!
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My friends your kind words humble me....I am sure there are better tunnels out there.....you know no matter how many ways I say that it sounds wrong! :D
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Ninjamonkey73
Raider
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Dude, that stuff is amazing. I'd be jealous if I wasn't already planning on copying your ideas. ;)

Stupid question... the pieces are modular, right? So you can mix and match them to create hundreds of different tunnel layouts? Awesome, truly awesome.

I particluarly like your rubble and debris. You have a real knack for that stuff!

I bet you can get a lot of little gears and things by smashing up cheap wind-up toys. Or just yank out the wind-up pin from the mechanism and boom, you've got some sort of engine or random mechanical device lol.

Another thing I'm collecting for use as random debris is the metal spring from wooden clothes pins. The post-apoc world can never have enough huge metal coils! ;)
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mattblackgod
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Thanks for the comments. I hope to get a update later. I have been making rooms.

The tunnels are modular and was based on one tunnel network in the Stalker PC game. I figured that modular would give me loads of options for playability. The rooms will be made so that the terrain can be slotted in for different functions. I am debating about to try making the furnishings or to go for some resin goodies.

I have a collection of bits from the cheap cars I get to convert. Most are wind up types so I have lots of small cogs. :D I will keep an eye open for clothes pegs.

Making the rubble is easy. Plaster mixed with black paint. Pour into a foil tray. Let it dry then smash it up. Bag it and use for detailing.

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tinker
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mattblackgod
May 30 2010, 09:48 AM
I am debating about to try making the furnishings or to go for some resin goodies.
Do a little of both... I keep a small box of lit'l bit and bobs to be used if a want to have a littered room of broken furniture. Well, I used to have one, it may be lost in one of my wife's unauthorized unsupervised clean ups of my garage store area (should be read as- Junk box on the floor). The wife would have been a good worker for Stalin, she is so good at "purges".
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