| Vip Rescue; VPOTUS BBQ in dire straights | |
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| Topic Started: Oct 15 2009, 10:31 PM (21 Views) | |
| DAWGIE | Oct 15 2009, 10:31 PM Post #1 |
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Merc
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FOREWARD. this is another of the scenarios played during my nephew's visit. this one is set during the early days of the zombie plague, when no one really knew what was happening unless they were face to face with the walking dead, and at HQ reports of walking dead were dismissed out of hand as hysteria or physical changes experienced by plague victims before they died. the situation was particularly murky in less civilized countries of the world . ----------------------------------------------------------------- VIP RESCUE ----------------------------------------------------------------- SITUATION REPORT. DATE: 10 MARCH 2010 TIME: 1645 HOURS, LOCAL TIME PLACE: ROJOS FAMILY COMPOUND BILLY BOB QUENTIN (BBQ for short), the vice president of the US of A was on a good will trip to visit COLUMBIA when the kakky hit the fan. before he could return to the US of A, large scale rioting, looting, and complete break down of authority occurred as COLUMBIAN SECURITY FORCES were overwhelmed by narco-terrorists, revolutionaries, citizens taking advantage of the situation to deal out a bit of pay back, citizens doing a bit of five finger shopping, and by the walking dead. looking at the flaming ruins of the capital city's airport, the VP security detail decided to make a run for 'burbs, find a safer place, and wait for the cavalry to arrive via helos and whisk them all away to safety. . . at the present time, BBQ, one of his aides, what is left of his SECRET SERVICE and COLUMBIAN security detail, is trapped inside the BREEDLOVE family walled freight compound on the outskirts of BOGATA. inside the compound, panic is the order of the day. outside the compound is a burning city, roaming bands of armed thugs, unarmed thugs, looters, rioters, fleeing civvies, what is left of the local civilian/military forces, and the walking dead. both telephone service and electricity were lost city wide shortly after the VIP party arrived: the VP's lost all radio comms with the US EMBASSY, the USAF security detail guarding AIR FORCE TWO at the airport, the COLUMBIAN government, the rest of the world. the VP's party is apparently on their own for an indefinate period of time with very limited resources. . . TERRAIN SETUP. well this was relative straight forward. i placed the BREEDLOVE freight compound on the corner of two main streets in the center of a 5-ft by 5-ft pair of folding tables. then layed out a grid of other streets (4" wide), placed my buildings so that a chaotic series secondary streets (3" wide), alleys (2" wide) and footpaths (1" wide), with occasional trees covered the tabletop. BREEDLOVE freight compound is surrounded by a 2" tall cement wall, with one wide gateway (3" wide, double steel doors) accessing one of the main streets. there are three buildings inside this compound: a. warehouse building: the warehouse is part of the perimeter wall, with no windows at ground level in the wall. this is a single story building 12" long by 6" wide. there is a loading dock and a single 2" wide rollup door, no windows. inside the warehouse is assorted "stuff". b. the office building is attached to the warehouse, is a single story 4" by 4" building with a normal size doorway in the front of it and another in the side of it, along with several windows. c. garage/gas station. a small, single story building 5" long by 4" wide, with a pair of large sliding door and a pair of windows. adjoining this is gas pump/a large gas tank surrounded by a padlocked, gated, chain link fence. the gas pump is operated by a hand pump. d. there is a fully fuelled, battered, bobtail truck bearing the BREEDLOVE family logo parked in the garage building. e. two black SECRET SERVICE SUVs, somewhat battered, are parked inside the compound near the office building.one has a pucntured gas tank and is almost out of fuel, the other has 1/2 tank of fuel. THE VP'S PARTY/ESCORT DETAIL. BBQ (REP-3 and JODY (REP-2), his squeeze, er, aide, are just civvies with low REPS. BBQ, has never owned a firearm, handled or shot a firearm in his life (outside of photo ops, that is). the aide, er, squeeze, has no real abilities outside of the sexual arena. all they will do is blubber, babble and cower in fear. to make any controlled move they must have a minder at all times. BBQ has a 2" movement penalty due to his lifelong participation in LA DOLCE VITA. JODY can kick ofF her shoes, RUN LIKE THE WIND (due to her regular exercise routine and former gymnastic background). if BBQ and JODY DO NOT HAVE A MINDER, and need to REACT when endangered. test vs REP: PASS 2D6: run blindly in a random direction AWAY from the threat. PASS 1D6: run blindly in any random direction. PASS 0D6: hunker down in place, cry like a girl, offer no resistance, etc. SECRET SERVICE ESCORT DETAIL. these folks are the cream of the SECRET SERVICE. there are eight (8) of them, all randomly determined REP 4s or REP 5s, sex determined by the availability of your figures. two (2) agents (agent in charge, assistant agent in charge) are REP-5 STARS: the others are NPCs. all have lightweight body armor, personal comm units, a self loading pistol. in addition they have SMG. basic ammo loads for all firearms-they are supposed to protect the VP, not wage a war. SUVs contain medi-kits. there is a chance that the SUVs contain night vision gear. all are tired and stressed from the struggle required to make it this far, but no one is injured. COLONEL MORENO is a no non-sense REP-5 on loan to the SECRET SERVICE from the COLUMBIAN government security service.he is the only reason the VP's party was able to find sanctuary inside the BREEDLOVE freight compound (he ordered the BREEDLOVE security guard to open the gate, threatening to blow it down and kill the man if he did not comply RIGHT NOW). COLONEL MORENO has light body armor, personal comm unit linked to SS net, totes a BA self loading pistol, and a SMG. he has limited ammo for both weapon. he also carries a fighting knife in a leg sheath. JUAN, REP-3, the middle aged BREEDLOVE security guard on duty at the freight compound is a widower with no family and a drinking problem. he has no armor but does have a pump shotgun with an ample supply of ammo (in the office: this is where the shotgun lives when it is not being used by JUAN). the only reason he remained at his post was he figured it was safer in here than out there. he also knows the BREEDLOVE freight compound like the back of his hand and can give the VP's party pretty good idea as to what resources are available within the compound. THE ROJOS. folks should have expected that where there are BREEDLOVES, there are ROJOS! PACOLOCO (REP-5) is the leader of a small but growing gang of COLUMBIAN narco-terrorists in the countryside around BOGATA. he and some of his "boys" were in town to pickup "needed stuff" when things fell apart. unwilling/unable to leave BOGATA without his "stuff". as the situation very rapidly developed around them, PACOLOCO determined his "stuff" was being held for pickup (of all damned places!) the BREEDLOVE freight compound! since the "stuff" was marked as belonging to PALM TREE INC, a secret ROJOS business, the BREEDLOVES had not the slightest idea that they had a fortune in drugs and arms/ammo setting in their warehouse that belonged to the hated ROJOS! PACOLOCO planned on getting his property before fading into the sanctuary of the countryside. PACOLOCO is a STAR. light body armor, self-loading pistol, SMG, basic ammo, combat knife. no comms other than voice contact or pre-arranged signals. ROJOS' LIEUTENANT is a REP-5 STAR. light body armor, self loading pistol, SMG, basic ammo, combat knife. comms situation is the same as PACOLOCO. ROJOS MUCHACHOS. there are eight (8) of these thugs, all with REPS generated randomly from the GUERILLA list. all have light body armor and an edge weapon of some sort. ROJOS WHEELS. the ROJOS rode into town in a jeep and a 4 wheel drive "bobtail" truck. these are low on gas (randomly determine how much gas is available to each at game start). typical 3rd through 7th world motor transport, nothing special at all. the ROJOS have not a clue as to is inside the BREEDLOVE compound; they just want in to get their stuff! however, once they realize who BBQ is, they will realize what a "golden opportunity" they have been presented with. RIOTERS/LOOTERS. there are 2D6+3 bands of these idiots roaming about the area, doing there thing. some have guns, some have edge weaponry, some have improvised weaponry, wooden club/pipes and industrial tools. firebombs are to be found among them (randomly determine how many are available to each band using 1D6+1) each band of these folks consists of 2D6+3 bods with randomly generated reps from the CIVILIAN list, with the highest REP being the leader. YOU determine how many have guns/what type of guns, and the rest are armed as described above. the BREEDLOVE freight compound is a source of goodies just waiting to be "liberated" by rioters/looter. they will be drawn to it like flies to kakky! THE WALKING DEAD. use as many zombie toys as you can lay hand onto! use zombie stats, and all zombie rules! keep in mind that regardless of how yucky the figure looks, it actually represents a recently deceased corpse, so it will look more lifelike from a distance! THE RESCUE TEAM. sorry folks, but due to circumstances beyond all imagining, there is no rescue team speeding to save the VP's party! they are on their own! DEPLOYMENT. VP party, COLONEL MORENO, and JUAN are all inside the BREEDLOVE freight compound at game start. PACOLOCO/GANG enter the table from a randomly determined table edge mounted in their vehicles. the vehicles are moving at the same rate of speed as a walking man. RIOTERS/LOOTER. these can appear at the start of any activation, when doubles are rolled. they are randomly placed with 12" of the ROJOS, or the VP'S party. consider them to be frenzied! THE WALKING DEAD. follow the rules for encountering, numbers and placement of all zombies! WHO WINS. VP's party wins by surviving the oncoming kakky storm by remaining inside the compound and keeping BBQ alive/healthy, OR, by making a run for it and escaping off any table edge with BBQ alive and well. ROJOS win by getting PACOLOCO/their stuff (drugs,weapons/ammo) out of the freight compound and off any table edge, OR, by defending the compound from all attackers, OR eliminating the SECRET SERVICE escort/COL. MORENO, and escaping off any table edge with BBQ/JODY as hostages. RIOTERS/LOOTERS goal is to capture,loot, and burn the BREEDLOVE compound. ZOMBIES win by preventing all of the above (zombies are not very bright). TIME LIMIT. there is none. game until VP party or the ROJOS accomplish their mission. RULES USED. ALL THINGS ZOMBIE by THWG! enjoy! DAWGIE |
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| Tinker | Oct 15 2009, 10:41 PM Post #2 |
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Old School Member
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Another good scenario Dawgie! "zombies are not very bright", but they have one big appetite for BBQ and others |
| My hands are blistered from trying to get a grip on reality! | |
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| v_lazy_dragon | Oct 19 2009, 03:27 PM Post #3 |
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Enforcer
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Another sweet idea DAWGIE - a fun mix of Modern combat and zombies! |
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-Xander "I know not what weapons WWIII will be fought with, but WW IV will be fought with sticks and stones" Einstein. Check out my modern wargaming website: Black-Ops-Command | |
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10:31 PM Nov 29