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Mattblack's kit; Look out kids!
Topic Started: Aug 2 2009, 02:32 PM (73 Views)
mattblackgod
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Mattblacks world has some bits and peices that are missing from the Wastelands rules. So here are my homebrew rules to cover them (no doubt there is more). :D

You will also find some bits and bobs from the STALKER computer games too (heavy assault rifle, Heavy Sniper Rifle, Guass Sniper Rifle, Exoskeleton suits but to name a few).

Take a look....
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Attachments: Wastelands_Extras.doc (52.5 KB)
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dicehead
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Interesting stuff there, do you mind if I put that into the rulebook for the next edition? There's a formula for working out weapons costs (and everything else too!) so I might have to tweak a couple of them but it looks good. Maybe your stats for the heavy SMG should replace the current SMG, that would allow for a revolver and clip fed pistol.

Revolver - range 6, firepower D6
Clip pistol - range 6, firepower D4, automatic
SMG - range 6, firepower D6, automatic
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kfc v lot
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dicehead
Aug 3 2009, 06:12 PM
Interesting stuff there, do you mind if I put that into the rulebook for the next edition? There's a formula for working out weapons costs (and everything else too!) so I might have to tweak a couple of them but it looks good. Maybe your stats for the heavy SMG should replace the current SMG, that would allow for a revolver and clip fed pistol.

Revolver - range 6, firepower D6
Clip pistol - range 6, firepower D4, automatic
SMG - range 6, firepower D6, automatic
Hi Dicehead i hope you are still sticking by what you said about just replacing pages and not the whole thing, no offence of course :D.
Also thanks Danny will print this off take a look, may also add a faair few bits to the stalker add on i am (slowly doing) for Wasteland..... :P
That is not dead which can eternal lie, And with strange æons even death may die

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mattblackgod
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Hey, I do not mind. Stick them in as the actress said.... I guessed the points costs! :D

Nice ideas about the weapons. For the heavy SMG I was thinking about Thompsons rather than the majority of SMGs which use 9mm.

At least some Stalker games can be played now....all we need is stats for the various mutants you meet in the game.
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dicehead
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Coldheart
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No I totally understand KFC I designed this version to be easy to change by just printing off a couple of replacement pages. I'll post some info on the main thread, if you need a hand with anything on the stalker mod just PM me or post it up I'm happy to help.
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kfc v lot
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dicehead
Aug 3 2009, 06:28 PM
No I totally understand KFC I designed this version to be easy to change by just printing off a couple of replacement pages. I'll post some info on the main thread, if you need a hand with anything on the stalker mod just PM me or post it up I'm happy to help.
Wow, thanks i am not really sure what to say :D (same to you Danny) though don't expect anything soon as i am rather slow, and off to the French Alps for two weeks on friday :D
That is not dead which can eternal lie, And with strange æons even death may die

If you can keep your head when all about you
Are losing theirs and blaming it on you,
Then you don't understand the severity of the situation!
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johnl5555
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This is cool. I had been thinking about adding a nastier version of a pistol for the rules ala CZ and KZ to better fit some of the figs I have.

Thanks,

John
Edited by johnl5555, Aug 3 2009, 07:16 PM.
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mattblackgod
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The hand cannons are those monsters that use .50 HMG rounds...or they can be sawn off shotgun pistolettes loaded with solid ammo. Great for making a mess!
Mattblackgod - Warlord in Charge and Wargames Anarchist!

Bow Down to the Wasteland Warlords!!!!

Mattblackgods world - A Post Apoc minis site

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