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Abandoned/Ruined Buildings WIP; Multi-Story Office Block update
Topic Started: Jul 27 2009, 02:42 PM (3,599 Views)
Chrome_Cat
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Merc
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After the first one i've increased my production time. I got this far in 2 days so i'm happy with that. My aim is to make a ruined CBD for my PA concept called Dead City 2150.

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I'll be making 4 seperate levels in the last building, maybe with some rooms for close quater firefights and balconies on the front and sides. Once that's done, the workshop/stores for the Challenge is next.
Edited by Chrome_Cat, Aug 12 2009, 11:28 AM.
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dicehead
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Mutant Hunter
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Crikey, that's looking really nice already.
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Ironblood
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Cannie!
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oooh, nice work so far man.
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RavenFeast
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Mutant Hunter
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Rock on! :jam:
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kfc v lot
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Sir S&Malot
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That is balls to the wall cool! I seem to be spewing forth random things, time has melted today....
May i ask of the items used?? Und the thickness of the foam core???
Also maybe take a look at pripyat- not as such ruined more abandoned but may give you some ideas.....

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Chrome_Cat
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Merc
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Thanks guys. It's 4mm foamcore. The archetroves on the 3 small buildings are old sprue. And the window and door frames are plain cardboard from a packet of butterscotch pudding and lamington cupcakes. Both were delicious.

Yeah KFC. I think that's what i'm going for; Pripyat
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Abandoned is more like it i suppose. I drew inspiration for what i want to do from some of JAR's pics of Grozny and others;
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tinker
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CEO of "Rat-on-a-Stick" Industries
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Looking really nice C-Cat!!
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Just Another Raider
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Raider King
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YES! I WAS A HELP TO OTHER PEOPLE!

EAT THAT, SOCIETY!
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Chrome_Cat
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Merc
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Yeah, thanks JAR. Oh, and Dicey. I found this one going through the inspirations thread again;

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It's mainly all the detritus around the base of the buildings that got my interest. I was thinking of using wind swept sand up the eastern sides of the buildings. But finding it hard to expalain the effect i'm after, i may have trouble in practice. So all that crap around sidewalks looks do-able.
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Ross
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Wasteland Warlord
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Great shapes already CC, this' gunna be aces!!

For your multiple story buildings, how are you planning on separating it?
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Chrome_Cat
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Merc
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Ross
Jul 28 2009, 09:04 AM
Great shapes already CC, this' gunna be aces!!

For your multiple story buildings, how are you planning on separating it?
With a sharp knife. Like the the smaller one. I'll put concealing archetroves around the cuts to disguise and hold the levels in place.
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mattblackgod
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Big boss warlord dude!
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Fantastic work. Now you are making me think about going to 15mm again...must resist.... :D
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Chrome_Cat
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Merc
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It's been a while since i did an update for my 15mm terrain. I've been getting used to painting the small scale mostly. This building is basically done. I may need to use some greenstuff to fill the gaps of the archetroves and some fine plaster to fill some gaps. I'm also sniffing around for something to base the buildings on, and i'm starting to think about street level stuff that will go around them. Next buildiing is the workshop/warehouse for one of the birthday challanges.

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Ironblood
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Cannie!
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looking damned cool. about how tall is each level at 1that scale?
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Chrome_Cat
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Merc
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The levels of these buildings are 40mm each. The previous 3 buildings were only 35mm a level. Can't wait to do the workshop/warehouse, it's going to be a bit of an irregular shape.
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dicehead
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Crikey Cat that's a slice of fried fantastic with extra lashings of butterscotch, I can't wait to see all this together in a game!
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v_lazy_dragon
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Enforcer
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They look great!
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Ross
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Wasteland Warlord
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Fantastic CC! You're making it look easy..... but I'm still not game to have a go at it yet!
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tinker
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CEO of "Rat-on-a-Stick" Industries
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Look's really good C-Cat!!
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mattblackgod
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Big boss warlord dude!
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That looks fantastic!
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