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| Zombie Plague on the teahouse; zombie awesomeness | |
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| Tweet Topic Started: Jun 21 2009, 02:34 AM (775 Views) | |
| thewizardofoz | Jun 21 2009, 02:34 AM Post #1 |
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Tribal Savage
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have yu guys been on Matakishi's tea house lately? http://www.matakishi.com/zombieplague1.htm i'll let the link do the work, but that is seriously a friggin awesome zombie table... |
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| Ross | Jun 21 2009, 04:27 AM Post #2 |
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Wasteland Warlord
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It's going well but it needs a shitload of detailing. |
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| Benny | Jun 21 2009, 04:55 AM Post #3 |
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Professional Procrastinator
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I agree with Ross on this one... It does need a hell of a lot more detailing. But its a good start
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| dicehead | Jun 21 2009, 01:55 PM Post #4 |
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Mutant Hunter
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I like the idea of having no bases on the building so you can stack them all up for storage, very clever! |
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| thewizardofoz | Jun 21 2009, 04:53 PM Post #5 |
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Tribal Savage
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yeah, at second glance i guess it does need a few bits and bobs. i just flipped my shit when i saw it cuz i thought the layout and idea of it was awesome. and then i imagined it being multilevel and smokers hanging people and hunters jumping out of dark corners... shooting zombies is fun
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| v_lazy_dragon | Jun 21 2009, 07:31 PM Post #6 |
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Enforcer
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I've seen that before some where... it may have been LAF.... Its a nice idea, and I agree that it needs more detailing - but then again, he seems to be going for more of a 3D board game feel, rather than nessecarily making a wargames table, so perhaps less is more on that front?!?
Edited by v_lazy_dragon, Jun 21 2009, 07:34 PM.
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| tinker | Jun 22 2009, 12:08 PM Post #7 |
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CEO of "Rat-on-a-Stick" Industries
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VD, Yeah, it was the Lead Adventure Forum, I followed the build. I agree that the buildings are a little short on details, but I don't believe it was in the builder's plans, the focus was portability. tinker |
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| Benny | Jun 24 2009, 04:27 AM Post #8 |
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Professional Procrastinator
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Hmm... I'd rather have something that looks awesome and is hard to transport than sacrifice details. |
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5:38 PM Jul 13