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| mattblackgod | Jul 4 2009, 03:54 PM |
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Cheers Dawgie. Some of these gangs started back in the Babylons Burning days. Remember the Kop shop and Cultists fighting over the park campaign I had posted on the landing? The rest has sort of grown from what minis I had and what mood I was in. Not to mention the inspiration from books and movies. Only just starting to get the maps out of head and on to paper. In addition there is Brittannia city - (bunker city that got its inspiration from the history of a certain Earth empire) Aryanriche (bunker city that is inspired by the teachings of a certain Earth dictator) -note the bunkers were seeded and experimented with to see what would happen. Thats why they only managed to occupy 6 to 10 of them. Neo Soviet Republic (another bunker city state. Guess what nation and history it was seeded with?). The Guardians (A pseudo cult obbessed with gathering knowledge and tech, think BOS from fallout). Captiol City (a enclave that claims it is decended from what is left of the Matt Blacks world authorites) New Sodom City (a mutant hating pit of filth based on the southern side of the Numanhatten ruins) Liberty City (based on the other side of the Numanhatten ruins and in dispute with NSC over it) 2 Dogs (a little dump that was called three dogs until one of them died) Ahnk city (a mysterious deep wastes city that abours all technology. Some say the place is a myth) Zero City (not place for that yet - but its a dump) Ashenburg (this town suffers from Smoggers) 5 Barons (6 small villages ruled by 5 warlords who hate each other) The Summerlands (a area of little pollution settled by Ratling/halfing mutants. Brittannia city rules it as a colony). The forest of Noooo (a strange twisted forest to the north that is haunted by a strange warrior cult). The Zone - (a area to the south of the NSR that they want to control. Its the place of the Stalkers, monolith and Razorheads) Doom Valley - you have all heard of. The ORCS - ( a genetically engineered warrior/bio weapon) Shazzangazza - (a set of mysterious ruins) The Dragons (a wasteland gang opposed to the Red Sun Corporation) The Golden Petals (another all girl gang who hate the Red Sun Corporation) Red Sun Corporation (still in its bunker but its raiding parties go out to grab wastelanders for experimentation) The Outcasts (Nomadic gang) Rogues (Raiders gang of the Liberty Wastes) Ghenis Kants Raiders (the most useless warband in the wastelands) MAD - a squat road warrior/hero. More of a title than a name. Insanity Bob - Human Road warrior/Hero. Trader Claus - a trader Trader Tommy - another trader The Wastelands Engineering and Construction Company (everyone hirs these guys to build/fix stuff). Hammers - Nomadic Squat Engineers that wander the wastes repairing stuff at each place they come to for a price. Lancre - small set of villages high in the hills that survive as they are difficult to get too. I also have a "the Family" - these are vampiric mutants that have banded together for safety like the ones in Fallout 3. Edited by mattblackgod, Jul 4 2009, 03:56 PM.
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4:38 AM Nov 28