RP of the Month: First Step to Adventure by Chibi Waffle
Someone's PC - Create a PC Box.
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|Rules and Starting Guide 2.22|
|Tweet Topic Started: Feb 21 2011, 07:17 PM (14,531 Views)|
|Owner||Feb 21 2011, 07:17 PM Post #1|
My word is law.
Table of Contents
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Table of Contents and Quick Find Codes
Pokémon Voyage General Rules
These are standard rules of etiquette and conduct on pretty much every roleplaying forum.
General Roleplaying Rules
Pokémon Training: The Basics
This world is widely inhabited by creatures called Pokémon, which are the equivalent of what wild animals are in the real world. These creatures are quite varied in shapes, sizes, and overall natures, and so far over six hundred different kinds have been discovered worldwide. They are also all quite powerful in their own rights, with few or no exceptions, which has caused human society to focus around capturing and forming bonds of friendship with them. Some people work alongside Pokémon, using their unique talents to make their jobs easier. Others prefer to fight, pitting Pokémon against one another in friendly scrapping matches. There are many facets to the world of Pokémon, and these rules will hopefully hammer out the basics to Pokémon Training:
Before doing anything, you should FIRST read EVERY single word of the rules here. You should know something in the Rules before you RP here, so read EVERY WORD. Once doing so, you should chat with us so that we get to know you more and make you feel welcome. Then, you can go make yourself a character by using the template in the Character Approval forum. Once you do that, link your profile to your signature for easy access. A staff member will look over your profile, tell you to make changes if needed, then move your profile to the Accepted Characters forum if you meet all the requirements.
Here are a few tips for making a character:
Every Trainer has to start somewhere, and that first step is taken alongside a Starter Pokémon! A Starter Pokémon, naturally, is the first partner ever taken by a fledgling Trainer. Whether it is given as a gift, given to you by a local Pokémon Laboratory, or even caught in the wild, that first Pokémon will often become the core of a Trainer's career.
Regardless of how it is obtained, a Starter Pokémon tends to be a local in the area it is given. In simpler terms, your Starter will likely be a native of the area around your hometown. While Pokémon Labs DO often have a selection of imported Pokémon to give to Trainers, most people will stick with home-grown friends. A list of non laboratory Starter Pokemon can be found in the topic named "Common Starter List " which is right here. Oh, and no Starter Pokémon is shiny, EVER.
Building Your Party
Once you have your Starter, you can set off into the world to catch even more Pokémon, and build an entire superstar team! But wait, there's a few rules you need to learn before you start!
First off, you need to get a nifty little device called a Pokémon Capture Capsule Ball, or Poké Ball for short! It's a fist-sized ball that contains a small pocket dimension modeled as the perfect environment for wild Pokémon... yeah, try not to think about it too hard, the technology is VERY complex. Poké Balls can ONLY be used to store Pokémon: any other object cannot interact with the unique energy conversion process used by- yeah, again, don't think about it too hard. Suffice to say, Pokémon ONLY. No objects, no items, no humans. Period.
Anyhoo, you got some Balls? Then it's time to catch a Pokémon! Head off into the wilderness! If you're lucky, you'll run into a Wild Pokémon! How you ready it for capture is up to you. You can challenge it to a fight and defeat it before capture, you can beat it in a game of wits, or you can even just TALK to it and see if it's friendly! Don't be RECKLESS, though. Attacking a Pokémon right off the bat can have dangerous results, and not EVERY Pokémon is a friendly forest critter. Their dispositions, motivations, and personalities are as varied as their forms and powers, so adapt to the situation if you intend to be the ultimate Trainer!
There are a few ways that you can capture a Pokémon here at PV. The first of which is if the Pokémon decides to come with you willingly after a bit of persuasion. If it does, then congratulations you have caught your very first Pokémon and are on your way! If not, then prepare for battle because the most effective way to capture a Pokémon is to weaken it first. Just like the games, the lower the HP, the greater chance there is for capture. Furthermore, if you faint the opposing Pokémon, there will be a 100% capture rate, but keep in mind that in choosing to capture it you forfeit any EXP rewards from that battle. That's right, even though you normally gain EXP when you catch a Pokémon, you will not gain any if it is knocked out. On top of that, the Pokémon will remain knocked out and will be completely useless until it is given proper medical attention.
Finally, you've caught a Pokémon! Add it to your team, and if you want, catch another one! You can have up to six Pokémon in your team; excess Pokémon are transported to your PC Box at the Pokémon Center and stored for your convenience. Be careful, though: neglect is not looked kindly upon! Not interacting with your Pokémon may lead to them not minding you in battle. So be sure to give all your Pokémon love and care. For more information on Happiness, refer to the Happiness thread.
Oh and before you all ask, you will never ever ever ever EVER catch a Legendary Pokemon. There is only one of each and they are, you know, legendary. You'll be lucky to even see one... if they exist. Do they exist? Ah, who cares. Silly legends, right?
Understanding Your Pokémon
Okay, so what skills and abilities does your Pokémon have? Well, every Pokémon is different, and to know exactly what YOURS can do, you should check out the PokéDex for more information! For now, however, a rudimentary explanation of terms.
The basis of all things about a Pokémon is its Level. A Pokémon's Level represents its prowess and Experience, and as it battles and grows, its Level climbs higher, producing a number of wondrous effects in the process, such as learning Moves and Evolving. A Pokémon's Level is determined by its Experience. Whenever a Pokémon defeats another in battle, it will gain Experience Points equal to the opponent's Level, whatever it may be. However, when battling a Wild Pokémon, if you successfully catch it without knocking it out, you will gain half of its level in Experiences rounded down. The amount of Experience required to level up varies depending on the Pokémon's current Level and Experience.
Additionally, in the case of Double Battles, when a Pokémon faints the two victors split the EXP between themselves, one-half each, regardless if one has fainted or not. If the results are skewed with (.5 EXP) then you must split the EXP unevenly based on a roll, an agreement, or a mod roll. Whichever works for you.
When you catch a wild Pokemon, you will receive half of the experience that you would have by defeating it normally!
Please note that if you knock the Pokemon out, you may still only choose to catch it or gain experience[/list]
Finally, Bonus EXP is awarded at the end of a battle from certain conditions:
Finally, there is Evolution. This is the wonderful transformation that occurs when a Pokémon reaches a certain Level, or under other certain conditions. Once these conditions are met, unless the Pokémon is holding an Everstone, it will evolve as dictated by its Pokédex Entry, transforming into an improved adult creature. For example, at Level sixteen, a Bulbasaur will grow into an Ivysaur. Evolution is a complex process, different for every Pokémon; please refer to the PokéDex to see the particulars of a given Pokémon's evolution.
Topic Review System
Once you are done with your topic, post here so that a mod can check over it. Once the mod checks over your topic, they will respond with another post, concluding the whole topic with rewards. How the mods give you the rewards is basically all up to them. But, the better and more creative your posts are in the topic, the more awarding it will be to you. Mods will reward you with more EXP Points that you can divide between your Pokémon, and more PokéDollars.
We have set the system so that everyone can efficiently gain EXP and money. Time and effort is essential when you post in your topics. Length and quality is better on the whole than numerous and frenzied short which are not of the same quality as the former posts. You must spend your time on these posts and make it clear. If you butcher your post, do not expect a lot of rewards. Your rewards will be penalized if the topic has five posts or less or if it’s an incomplete topic.
Concerning how mods grade your topic, each have their own special and unique way in doing so. Each person is graded based on four categories: Creativity, Writing Skill, Topic Quality, and RP Ability. Points are calculated from all four categories, and each person is ranked from a scale of zero to five stars. An example of an excellent rewarded topic can be this:
If you follow all the rules and keep yourself in a creative level, you will be pleasurably rewarded. Keep note that as your Pokémon become stronger, we become more strict when we review you. Another thing to note, any Judge or Staff member who mods a topic can also receive rewards. Though, their rewards will be significantly lower than what a player would usually earn.
Keeping up with topics is hard work and tracking everyone's posts to note changes such as items purchased and EXP gained can be tough work. These short guidelines are going to help anyone that reads your topic understand what is going on and will also log significant changes to player characters.
The world of Pokémon is a vast place, but some players may feel that exploring is not enough. With that in mind, here are the most common objectives of Trainers as they set out on their journey: Everyone starts off in the "Undecided" group and they will stay there until they notify a Staff Member through the Chat Box if they wish to be a standard Trainer or a Coordinator. Undecideds can not change their avatar or signature, send PMs, or view profiles.
It is important to note that a character's motivations are CERTAINLY not limited to what you are about to read. However, the vast majority of Trainers tend to follow these set paths, and many of them may actually overlap with your own goals, so keep an open mind.
NOTE: Trainers can compete in Contests and Coordinators can fight Gym Leaders.
However, there is an additional challenge for those that want to give it a shot. Both Kanji and Lire participate in the Public Trainer Rankings. Any Trainer or Coordinator can request to be ranked on this list and they can compete with other listed Trainer for the glorious title of Rank S!
The Pokémon League
The Pokémon League, also known as the Pokémon Gym Challenge, is a quest undertaken by many Trainers aiming to be the best. The test is simple: travel around the world and visit Pokémon Gyms. The goal is to defeat the Gym Leaders in each Gym, and collect eight Badges, each from a different Leader. Once you've collected all eight of your Badges, you qualify as a challenger to the Elite Four, and are thus eligible to be crowned as Champion should you pass their test.
Don't think it's easy, though! The Gym Leaders are among the most powerful Trainers on the planet, each specializing in a single Pokémon type. Strategy and determination are the key to beating them, though it often comes down to dumb luck as much as skill. The Elite Four are even stronger than the Gym Leaders; only those who have beaten at least eight Gyms would come even CLOSE to matching their power.
So, how do Gym Leader challenges work? Well, here's the lowdown on them.
The Elite Four work a bit differently. First of all, their Pokémon's Levels average out at Level eighty, and they do NOT hold back against challengers. Once a challenge to the Pokémon League has been made, the player must challenge the Elite Four in a set order, one by one. If the player loses at any point, his/her challenge is stricken from the record as if it never happened, and the player can opt to try again. Defeating the Elite Four leads to the final opponent... The Pokémon Champion! The player must challenge the Champion for the right to the title. The victor becomes the Champion, with all of the prestige that the title brings.
The road to the Championship is long and arduous. But we're certain somebody will climb it someday...
Some people don't like battles. Some people instead like to dress their Pokémon up and put on performances in front of large crowds for fame and money. This is the world of Pokémon Contests. Again, even if you are listed as a Trainer, you can still compete in Pokémon Contests. For the Contest Rules, please read this topic.
Well, that's the end of our humble little Rules topic. We hope you had fun reading, and will have even MORE fun playing! Now hop onto the Chat Box and meet some new friends to fully experience the world of Pokémon Voyage!
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