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| Battle Frontier Shop | |
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| Tweet Topic Started: August 6, 2009, 12:49 am (607 Views) | |
| Bass | August 6, 2009, 12:49 am Post #1 |
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For those trainers who have valiantly fought through the perils of the Battle Frontier, they will need their Battle Points to spend something on. Well, look no further - the Battle Points you accumulate in the Frontier can be spent on valuable prizes here! If you wish to buy something, state what you want to buy and deduct the appropriate amount of Battle Points from your stock, and you will obtain the item. Current status: IN PROGRESS Held items: BrightPowder: 48 BP. (Lowers the opponent's accuracy.) Choice Band: 48 BP. (Raises the holder's Attack by 50%, but only allows the use of one move.) Choice Scarf: 48 BP. (Raises the holder's Speed by 50%, but only allows the use of one move.) Choice Specs: 48 BP. (Raises the holder's Special Attack by 50%, but only allows the use of one move.) Expert Belt: 48 BP. (If the holder inflicts a super-effective attack, its damage is further increased by 20%.) Flame Orb: 16 BP. (After one turn, the holder is inflicted with the Burn status.) Focus Band: 48 BP. (If the holder would be KO'd from an attack, there is a 10% chance that the holder will hang on with 1 HP.) Focus Sash: 48 BP. (If the holder would be OHKO'd from an attack, from 100% HP to nothing, the holder will hang on with 1 HP remaining.) Life Orb: 48 BP. (Increases the power of offensive attacks by 30%, but after that attack lands, the user loses HP equal to 10% of its maximum HP.) Mental Herb: 32 BP. (Only once, this herb removes the infatuation status from the holder.) Muscle Band: 48 BP. (Increases the power of physical attacks by 10%.) Power Herb: 32 BP. (Only once, this herb allows the immediate use of a move that charges for one turn, e.g. Solarbeam or Sky Attack.) Scope Lens: 48 BP. (Increases the chance that the user's attacks will become critical hits.) Toxic Orb: 16 BP. (After one turn, the holder is inflicted with the Toxic Poison status.) White Herb: 32 BP. (Only once, if the Pokemon's stats are lowered, either from an opponent's attack like Fake Tears, or if self-inflicted from attacks like Superpower, the stat(s) affected are restored.) Wide Lens: 32 BP. (The accuracy of the holder's moves are increased by 1.1 times.) Wise Glasses: 48 BP. (Increases the power of special attacks by 10%.) Zoom Lens: 32 BP. (Greatly boosts accuracy if holder moves after the opponent.) Damp Rock: 20 BP. (If the holder uses the Rain Dance move, its duration is extended to 8 turns instead of 5.) Heat Rock: 20 BP. (If the holder uses the Sunny Day move, its duration is extended to 8 turns instead of 5.) Icy Rock: 20 BP. (If the holder uses the Hail move, its duration is extended to 8 turns instead of 5.) Light Clay: 20 BP. (If the holder uses the Reflect or Light Screen moves, their duration is extended to 8 turns instead of 5.) Smooth Rock: 20 BP. (If the holder uses the Sandstorm move, its duration is extended to 8 turns instead of 5.) Black Sludge: 32 BP. (After each round, if the holder is a Poison-type Pokemon, it recovers HP equal to 1/16 of its maximum HP. If it's not a Poison-type, it instead takes that amount in damage.) Leftovers: 32 BP. (After each round, the holder recovers HP equal to 1/16 of its maximum HP.) Shell Bell: 32 BP. (If the holder uses a damage-dealing attack against the opponent, the holder then recovers HP equal to 1/8 of the HP damage done to the opponent.) Big Root: 32 BP. (The holder recovers double the HP absorbed when it uses a move that steals the opponent's HP. This includes moves such as Absorb, Leech Seed, or Dream Eater.) Destiny Knot: 32 BP. (If the holder becomes infatuated, so too does the Pokemon who inflicted the status upon the holder.) Grip Claw: 16 BP. (Moves that trap the opponent, such as Bind, Whirlpool, or Magma Storm, will always trap the opponent for the full 5 turns.) Iron Ball: 16 BP. (Halves the holder's Speed. Also, Flying-types and Pokemon with Levitate holding this become vulnerable to Ground-type attacks and Spikes/Toxic Spikes.) Lagging Tail: 16 BP. (Forces the holder to move last within its priority bracket, ignoring other effects.) Metronome: 32 BP. (Activates when holder uses the same move in succession. For each continued use of that move, it increases by 10%, and continues to increase with each use. The increase caps at 200%. If holder uses another move, the bonus is reset.) Quick Claw: 32 BP. (If held by a Pokemon, it has a 10% chance of activating. When it activates, the holder moves first within its priority bracket, ignoring other effects.) Shed Shell: 16 BP. (Allows Pokemon to switch out even when affected by trapping moves such as Bind or Whirlpool, or out of abilities such as Arena Trap or Shadow Tag.) Sticky Barb: 16 BP. (After each turn, the holder takes 1/8 of its maximum HP in damage. If a foe uses a move that makes contact against the holder, it also takes 1/8 HP damage, and this item may transfer to the attacker if it's not holding anything.) Light Ball: 32 BP. (If held by a Pikachu, its Attack and Sp. Attack are doubled. If a Pikachu or Raichu is given this and left in the Daycare, and it breeds so that the baby is a Pichu, the Pichu will have Volt Tackle as an egg move.) Lucky Punch: 16 BP. (If held by a Chansey, its critical-hit ratio is greatly increased.) Metal Powder: 16 BP. (If held by a Ditto, its Defense and Sp. Defense are each raised by 50%.) Quick Powder: 16 BP. (If held by a Ditto, its Speed is doubled.) Soul Dew: 1000 BP. (If held by either Latios or Latias, its Sp. Attack and Sp. Defense are each raised by 50%. This item can't be brought into the Frontier, but can be used outside of it.) Stick: 16 BP. (If held by a Farfetch'd, its critical hit-ratio is greatly increased.) Thick Club: 32 BP. (If held by a Cubone or Marowak, its Attack is doubled.) Berries: Cheri Berry: 2 BP (Removes paralysis status. If held by a Pokemon, it will be eaten to remove the ailment.) Chesto Berry: 2 BP (Removes sleep status. If held by a Pokemon, it will be eaten to remove the ailment. This includes sleep brought about by Rest.) Pecha Berry: 2 BP (Removes poison or badly poisoned status. If held by a Pokemon, it will be eaten to remove the ailment.) Rawst Berry: 2 BP (Removes burnt status. If held by a Pokemon, it will be eaten to remove the ailment.) Aspear Berry: 2 BP (Removes frozen status. If held by a Pokemon, it will be eaten to remove the ailment.) Oran Berry: 2 BP (Restores 10 HP. If held by a Pokemon, it will be eaten when its HP falls below 25%.) Persim Berry: 2 BP (Removes confusion status. If held by a Pokemon, it will be eaten to remove the ailment.) Lum Berry: 5 BP (Removes any negative statuses. If held by a Pokemon, it will be eaten to remove the ailment(s).) Sitrus Berry: 5 BP (Restores HP equal to 25% of the Pokemon's maximum HP. If held by a Pokemon, it will be eaten when its HP falls below 25%.) Figy Berry: 3 BP (If held by a Pokemon, and its HP falls below 25%, the Pokemon will eat the berry and heal HP equal to 12.5% (one-eighth) of its maximum HP.) Wiki Berry: 3 BP (If held by a Pokemon, and its HP falls below 25%, the Pokemon will eat the berry and heal HP equal to 12.5% (one-eighth) of its maximum HP.) Mago Berry: 3 BP (If held by a Pokemon, and its HP falls below 25%, the Pokemon will eat the berry and heal HP equal to 12.5% (one-eighth) of its maximum HP.) Aguav Berry: 3 BP (If held by a Pokemon, and its HP falls below 25%, the Pokemon will eat the berry and heal HP equal to 12.5% (one-eighth) of its maximum HP.) Iapapa Berry: 3 BP (If held by a Pokemon, and its HP falls below 25%, the Pokemon will eat the berry and heal HP equal to 12.5% (one-eighth) of its maximum HP.) Occa Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Fire-type attack, its damage is halved.) Passho Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Water-type attack, its damage is halved.) Wacan Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Electric-type attack, its damage is halved.) Rindo Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Grass-type attack, its damage is halved.) Yache Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Ice-type attack, its damage is halved.) Chople Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Fighting-type attack, its damage is halved.) Kebia Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Poison-type attack, its damage is halved.) Shuca Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Ground-type attack, its damage is halved.) Coba Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Flying-type attack, its damage is halved.) Payapa Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Psychic-type attack, its damage is halved.) Tanga Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Bug-type attack, its damage is halved.) Charti Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Rock-type attack, its damage is halved.) Kasib Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Ghost-type attack, its damage is halved.) Haban Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Dragon-type attack, its damage is halved.) Colbur Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Dark-type attack, its damage is halved.) Babiri Berry: 5 BP. (If held by a Pokemon, and it is hit by a super-effective Steel-type attack, its damage is halved.) Chilan Berry: 5 BP. (If held by a Pokemon, and it is hit by a Normal-type attack, its damage is halved.) Liechi Berry: 10 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its Attack stat is raised by 1 stage.) Ganlon Berry: 10 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its Defense stat is raised by 1 stage.) Petaya Berry: 10 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its Sp. Attack stat is raised by 1 stage.) Apicot Berry: 10 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its Sp. Defense stat is raised by 1 stage.) Salac Berry: 10 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its Speed stat is raised by 1 stage.) Lansat Berry: 15 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its critical-hit ratio is increased.) Starf Berry: 15 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, it sharply boosts a random stat by 2 stages.) Enigma Berry: 20 BP. (If held by a Pokemon, and it is hit by a super-effective attack, it will then recover HP equal to 25% of its maximum HP, after damage is calculated.) Micle Berry: 20 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, its Accuracy is increased by 20%.) Custap Berry: 20 BP. (If held by a Pokemon, and its HP falls below 1/3 of its maximum HP, only once, it gets to move first on its next attack.) Jaboca Berry: 20 BP. (If held by a Pokemon, and it is hit by a physical attack, the attacker suffers 25% recoil damage from the attack.) Rowap Berry: 20 BP. (If held by a Pokemon, and it is hit by a special attack, the attacker suffers 25% recoil damage from the attack.) Evolution items: Fire Stone: 16 BP. Water Stone: 16 BP. Thunderstone: 16 BP. Leaf Stone: 16 BP. Moon Stone: 16 BP. Sun Stone: 16 BP. Shiny Stone: 16 BP. Dusk Stone: 16 BP. Dawn Stone: 16 BP. (Many of these items have effects beyond evolving Pokemon. Those effects are listed.) Deep Sea Scale: 16 BP. (When held by a Clamperl, its Sp. Defense is doubled.) Deep Sea Tooth: 16 BP. (When held by a Clamperl, its Sp. Attack is doubled.) Dragon Scale: 8 BP. (Has no effect other than to evolve certain Pokemon.) Dubious Disc: 8 BP. (Has no effect other than to evolve certain Pokemon.) Electirizer: 8 BP. (Has no effect other than to evolve certain Pokemon.) King's Rock: 48 BP. (Increases the chance that the user's attacks can also inflict flinch status.) Magmarizer: 8 BP. (Has no effect other than to evolve certain Pokemon.) Metal Coat: 16 BP. (When held, this item increases the power of Steel-type moves.) Oval Stone: 8 BP. (Has no effect other than to evolve certain Pokemon.) Protector: 8 BP. (Has no effect other than to evolve certain Pokemon.) Razor Claw: 48 BP. (Increases the chance that the user's attacks will become critical hits.) Razor Fang: 48 BP. (Increases the chance that the user's attacks can also inflict flinch status.) Reaper Cloth: 8 BP. (Has no effect other than to evolve certain Pokemon.) Up-Grade: 8 BP. (Has no effect other than to evolve certain Pokemon.) TMs: TM12 Taunt: 24 BP. (Forces the target to use only offensive moves.) TM13 Ice Beam: 32 BP. (10% chance of freezing the target.) TM24 Thunderbolt: 32 BP. (10% chance of paralyzing the target.) TM27 Return: 24 BP. (No special effects, but has good base power.) TM29 Psychic: 32 BP. (10% chance of lowering target's Sp. Def by 1 stage.) TM30 Shadow Ball: 32 BP. (10% chance of lowering target's Sp. Def by 1 stage.) TM31 Brick Break: 24 BP. (Destroys Reflect and Light Screen on contact.) TM35 Flamethrower: 32 BP. (10% chance of burning the target.) TM39 Earth Power: 32 BP. (10% chance of lowering target's Sp. Def by 1 stage.) TM41 Torment: 16 BP. (Forces the target to be unable to use the same move twice in a row.) TM51 Roost: 24 BP. (User restores 50% HP and loses its Flying-type for one turn.) TM59 Dragon Pulse: 24 BP. (No special effects, but has good base power.) TM69 Rock Polish: 24 BP. (Raises the user's Speed by 2 stages.) TM75 Swords Dance: 24 BP. (Raises the user's Attack by 2 stages.) TM76 Stealth Rock: 16 BP. (Forces foes that switch in to lose HP, based on how they fare against Rock-type moves.) TM78 Bulldoze: 24 BP. (Hits anything on the battlefield and lowers hit target(s)' Speed stat by 1 stage each.) TM79 Dark Pulse: 32 BP. (20% chance of causing the target to flinch.) TM80 Rock Slide: 32 BP. (Hits both enemies and has a 30% chance of causing each one to flinch.) TM91 Flash Cannon: 24 BP. (10% chance of lowering target's Sp. Def by 1 stage.) Other items: EXP Share: 25 BP. (If held by a Pokemon, when experience is distributed, the holder will receive half, and the other half will be distributed among the other Pokemon. If multiples are used, divide evenly so that each Pokemon with EXP Share gets one part, and the remaining part is divided among the battlers.) Golden Candy: 300 BP. (Using this on a Pokemon increases its level by 5.) Lucky Egg: 50 BP. (If held by a Pokemon, any experience this Pokemon receives is increased by 50%.) Master Ball: 5000 BP. (The ultimate Poke Ball; it will capture any Pokemon without fail!) Rare Candy: 48 BP. (Using this on a Pokemon increases its level by 1.) Smoke Ball: 16 BP. (If held by a Pokemon, if you encounter a wild Pokemon, the holder will always be able to run away, regardless of other effects.) Soothe Bell: 32 BP. (When held by a Pokemon, it will grow to love its trainer more. Any attempts made by the trainer to increase the Pokemon's happiness will have twice the normal effect.) Edited by Bass, July 1, 2011, 1:30 am.
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9:20 AM Jul 11