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| Dead or Alive 4; Xbox 360 | |
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| Topic Started: May 27 2008, 07:27 AM (50 Views) | |
| Rain-kun | May 27 2008, 07:27 AM Post #1 |
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![]() The Dead or Alive series focuses on fast-paced gameplay in a three-dimensional playing field. In comparison to other fighters in its genre, such as Virtua Fighter, the series places emphasis on striking characters quickly and efficiently. Air juggling is a factor in the series, but is easier to execute and more favorable due to the countering system and characters' recovery times, which prevents slow, technical sets of moves in most instances. One of DOA's most innovative additions to the genre is its countering system. Beginning from the original Dead or Alive, players could input a backwards directional input in cooperation with the respective guard button to defend against a character's attack while dealing significant damage to the victim's life bar. Counter holds must be timed correctly with an attack, and also must be executed correspondingly with the area of attack. For example, a character that successfully counters a low kick attack from another player must time the input as well as place a downward directional push on the joystick. - Wikipedia ( It described it better than I could) This is the kinda of 3D fighting game I have been looking for, it's competitive , it's not too easy to do combos and special attacks (cough* cough* Super Smash Bros.) And it has some great interactive stages. the characters are fun, and the fighting system is grade A. The online is fun you can make your own avatar and go watch match's, do online tournaments, and it has a good ranking system. If you're looking for a good 3D fighting game that is a challenge (and not SSB) pick this up it is only 17-20 dollars at Gamestop. Gamer score: 110/1000 Edited by Rain-kun, May 27 2008, 07:27 AM.
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| Fluffy | May 29 2008, 08:06 AM Post #2 |
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Boobies![]() lolz ...Bear Edited by Fluffy, May 29 2008, 08:08 AM.
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| Rain-kun | May 30 2008, 07:07 AM Post #3 |
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Counter Attack: ![]() (No More Spam) |
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9:37 PM Nov 30

