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Myrtle Manuka-Marigold; MushMarineShroom
Topic Started: Jun 18 2018, 07:48 AM (95 Views)
StarBarks
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Soyboy
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Character Template

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Account Name: StarBarks

Basic Character Information
Name: Myrtle Manuka-Marigold
Nickname: Mari, Mushroom Myrtle, Shrub
Age: 18
Gender: Female
Race: Human?
Affiliation: Marine
Rank (Commendations): Lieutenant (15)
Position: Marine Lackey/ Human Abomination/ Mistake/ Waifu Material
  • Is part-plant
  • Abandoned at youth due to being a plant thing
  • Adopted by fosters to only be raised in a basement
  • spent 10 years living off of Corn flakes.
  • Finally earned her way into education
  • 2 years of boot-licking only to earn Lieutenant

Professions:
Physical Appearance
Height: 5'5''
Height: 145lbs
Hair: Myrtle's deep indigo mane is completely untamed and overgrown. Most of the hulking mass of hair held back behind her face and flowing down her back with the odd few strands of fringe seeping their way into her facial vision.
Eyes: With one green eye on her left and one yellow eye opposing, both of her iris' are oddly shaped like petals on a flower.

Clothing/Accessories: Her ensemble is worn with space in mind, considering her inhuman plant components. Myrtle adorns a simple grey tank top with a branded logo "Fibre" printed in neon green around the mid section. Alongside this, she sports skinny black velvet shorts that cut off before reaching knee-length.

General Appearance: N/A

Spoiler: click to toggle
The Character
Personality: N/A

Hometown: N/A, N/A

History: N/A

Abilities and Possessions
Combat: N/A

Weaponry
WeaponDescription

Items
ItemDescription

Beli: 43,000,000
Advancement Points: 0
SD Earned: 110
SD Remaining: 0
Stat Points: 142 [32 + 110]
  • Used for Stats: 127
  • Used for Fortune: 15
    • Strength: 15
    • Speed: 30
    • Stamina: 52
    • Accuracy: 30
    • Fortune: 40 [127 / 4 + (15 / 5 * 3)]

Traits:

Horticultural Warfare (3 General Traits) - The character has become accustomed to using pop green seeds and as such is now able to utilise these seeds to bloom various flowers nearly instantly. The character can use these plants to make anything varying from a plant net to a large man-eating flower.

Mad Scientist (1 General Trait, 2 Professional) - The epitome of madness. Cackling and gleeful hand-rubbing is a favourite pastime of this character, and every time they finish an experiment, there are obligatory flashes of lightning. The mad scientist has the ability to make one major biological modification to themselves or any NPCs they control.
Myrtle's unusual plant DNA transfered from her parents has lead to a mutation in her body. A rather large Mushroom cap protruding from her scalp, capable of producing clouds of spores that, when inhaled, can simulate the effect of addiction.

Myrtle's unusual plant DNA transfered from her parents has lead to a mutation in her body. Dotted around her body are blotches of soil-like skin, capable of cultivating plants as if they were planted.

Myrtle's unusual plant DNA transfered from her parents has lead to a mutation in her body. Her fingers have evolved into roots, being able to sink into living things and drain the nutrients to revitialize Myrtle, effectively nullifying her sense of pain.


Fate of the Whimsical (1 General Trait) - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. Unlike the other Fate traits, these place-holder traits may be cashed-in and replaced with other traits without having to reach the next trait mark.



Devil Fruit
 
Devil Fruit Name: N/A
Devil Fruit Type: N/A
Devil Fruit Ability: N/A<empty=55>
Devil Fruit Free Effect: <55></empty>


Techniques
Regular Technique Points: 80 [40 * 2]
Used Regular Technique Points: 0
Special Technique Points: 0
Used Special Technique Points: 0

* denotes +4 Rank Mastery
<empty=55>DF Free Effect: <55>
</empty>
Techniques
Name/Type/Range/Power/Stats/TP
Description/Notes




Development History

Sources
DateLinkSDBeliNotes/Item/Fame/Misc
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