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Ronma D. Williams; [Flagged]
Topic Started: Nov 10 2017, 05:20 AM (978 Views)
SvenFold
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"Ronma D. Williams"
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"TBA"
Player Name: SvenFold

"Some say they're the best. But I'm the best. I'm the best in the world!"
Name: Ronma D. Williams
Nickname: "N/A"
Age: Twenty Two
Gender: Male
Race: Homosapien
Faction: Pirate
Bounty: ::beli:: 210,000,000
Groups & Positions:
  • N/A
Professions:


  • Weapon Specialist (Primary) - A much more general fighter-type profession, a Weapon Specialist is someone who has to a large or small degree devoted his/her life to the mastery of a single weapon or weapon type, such as Swords, Axes or Whips. Characters with this profession have access to certain additional traits and may create "Stance" techniques.

  • Martial Artist (Secondary) - A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body.

"Fuck you mean? I always stay at the top of style."
Height: 5'9" (175 cm)
Weight: 185 lb's (83 kg)
Hair: Black, and while he is fully capable of changing the hairstyle on the fly, it is typically styled into long, thick dreadlocks styled into a sort of swathe that has it thrown to one side, and typically knotted towards the same side. He also bears a thinly cut full beard that connects with his sideburns, connected to a thick goatee.
Eyes: A tired, faded gold shadowed by dark circles.

Clothing/Accessories: Ronma's outfits are as adaptable as they are numerous, and he doesn't adhere to any specific choice of clothing. Paired with a black leather jacket bearing the Blade Bloods symbol at the back, Ronma's outfit adapts with the climate and his mood, typically borrowing styles from the island he lands upon, but always having a more urban twist to it and various pairs of expensive footwear, always matching the rest of his outfit.

General Appearance: Ronma is medium height male of darker skinned (African american) descent, having a fairly light skinned complexion. His build is fairly built for his size, sporting a strong body body that also reflects his hidden power. On his right arm, Ronma sports a large mixture of body art that travels all around it, connecting and interconnecting to make a wall of imagery, ranging from dragons, to blades, to swordsman and swordswoman, all the way to the symbol he had seen on the flag flown by the beast bloods when he joined, constantly evolving as his whim sees fit. He nearly always looks tired, yet despite that he stands with clear confidence and is often seen with a dark glint in his eyes, and an expression of nonchalant disinterest.
Artwork & Pictures
"I aint got shit to hide. Don't waste my time with stupid musings about the past."
Personality:

Personality Chart

OUTLOOK
General worldview
Optimistic
Idealistic, Confident, Hopeful, Upbeat
INTEGRITY
Basic values regarding work and social interactions
Conscientious
Honest, Hard-Working, Responsible, Dedicated
IMPULSIVENESS
Distractibility and steadiness
Calm
Relaxed, Cool-Headed, Serene, Thoughtful
BOLDNESS
Willingness to enter into battle or to face danger
Fighter
Willing, Battle Hungry, Fight Seeker
FLEXIBILITY
Handling new situations, tough choices, and disagreement
Flexible
Nonchalant, Tolerant, Forgiving, Open-Minded, Adaptable
AFFINITY
Emotional attitude towards other people
Warm
Supportive, Protective
COMPORTMENT
General style of social interaction
Agreeable Friendly, Charming, Humorous
INTERACTIVITY
Degree to which your character interacts with others
Engaging
Listener, Questioner, Direct
DISCLOSURE
Degree to which your character reveals personal information
Candid
Open book, Unreserved, Frank
CONFORMITY
Basic relationship with cultural norms
Moderate Orthodoxy
Opinionated, Accepting, Traveled
SENSE OF HUMOR
The tendency of particular cognitive experiences to provoke laughter and provide amusement.
Situational
Random, In the moment, Variable
SEXUALITY
Determines to which gender your character is sexually attracted.
Heterosexual
Opposite Sex, Healthy, Romantic


Throughout his travels, Ronma has seen the world for what it is, meeting many different people in many different cultures. He has grown and adapted to the many challenges thrown at him, growing stronger and smarter as a result. Most of his travels have led to him experiencing many life and death battles, on his part or others, giving him a much more muted reaction to killing, and watching others kill. He isn't a good person, he isn't a bad person, but he is the sort of person that believes that the constantly changing path he has set himself on is the only path to take, and every decision must be made without regret, even if others believe him to be a fool for 'wasting his talents'. Praised as a hero, and hated as a villain, his entire life revolves around his own whim. Still, despite his way of living, he joking, possessing somewhat cruel humor at times that borders on genuinely dark in others, even going as far as to make a joke out of the mental and physical issues that others, even those close, to him suffer. He has a habit of making his jokes far more cruel with those he actually likes, with his worse offenses directed at his loved ones.

Hometown: Remitenka Island, Calm Belt
History:
The Legend
 
The Life and Times of Ronma D. Williams
The Journey
 
Edit Log
Edited by SvenFold, Nov 12 2017, 05:31 PM.
PC
 
Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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SvenFold
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"My oath is very unbreakable, my style is never mistakable."
Combat Style
Weaponry
Important Items
Miscellaneous Items
Beli: 282,500,000
SD Earned: 901
SD into Ability Points: 0
SD into Stat Points: 473
SD Banked: 0
Stat Points: 473 (32 + 150 + (100/1.5) + (100/2) + (450/3) + (101/4)

  • Used for Stats: 473
  • Used for Fortune: 0

    • Strength: 151 (106+45)
    • Speed: 151 (136+15)
    • Stamina: 100
    • Accuracy: 131
    • Fortune: 118
    • Focus: 6
  • N/A (_ Advancement Point) - N/A
Traits: (11/11 General | 6/6 Professional)

  • Awakened Haki (4 General Traits) - Requires 100 SD and must be located in the Grand Line.
    The character has awakened their dormant ambition and is able to utilise this mysterious force in combat. They may specialise in one of the two basic colors (The Color of Armaments or The Color of Observation) or a Dormant Specialization. For their specialist color, the character's Haki maximum rank is 1/2 Fortune. For any other color, the maximum rank is 1/4 Fortune. They are also capped at rank 44 for their Specialist color techniques, and rank 28 for any other colors.

  • Disciplined Haki (2 General Traits) - Requires Awakened Haki and 150 SD earned.
    The character has trained and disciplined their ambition, allowing them to unlock their true potential. They are no longer limited by Rank caps, and their non-specialist maximum rank is 1/3 Fortune.

  • Conquering King Haki (1 General Trait) - Requires Disciplined Haki and Dormant Specialization.
    Those who chose to have a Dormant Specialization are able to take Conquerering King's Haki at 200 SD earned. This will allow them to overpower weaker enemies and combat their foes with sheer force of will. They will specialize in the Color of the Conqueror.



  • Specific Devil Fruit (3 General Traits) - The player may choose a specific Devil Fruit, either canon or custom, for their character. These fruits are limited based on moderator discretion but can be of any of the three types.



  • Overwhelming Strength (3 Professional Traits) - This character's strength is boosted by 60%.

  • Quick Speed (1 General Trait) - This character's speed is boosted by 20%.



  • Life Return (3 Professional Traits) - "In the streets a single hour, and in the slums for another hour, breathing the smoke and drinking pure alchohol, he passed the training of a OG. Enduring it all, he gained Life Return." - Character must be in the Grand Line to obtain this trait.
    The character has the ability to use the mystic ability known as Life Return. They gain control over their bodily functions through their thoughts. Growing and controlling their hair, changing their body fat, body muscles and at higher levels even their bloodflow, these characters are truly masters of their own body and have access to special buffs.
Name: Inu Inu no No Model: Dire Wolf
Type: Zoan
Tier: 5
Description: The user gains the ability to transform into the ancient predator known as the dire wolf.
Edited by SvenFold, Dec 20 2017, 06:21 AM.
PC
 
Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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SvenFold
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"I can see ya'll incapable"
Regular Technique Points: 508/590
Special Technique Points: 0/0
Freeform: 0.5
Rank 1-16: 1
Rank 17-30: 2
Rank 31-40: 3
Rank 41-52: 4
Rank 53-60: 5
Rank 61-66: 6


Techniques
Haoshoku Techniques
Pressure
Rank: (14)
Type: Supportive
Range: Short AoE
Duration: 4 Rounds
Stats: - 9 Speed
Description: The user unleashes a blast of their willpower upon a maximum of five individuals in short area around them. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.
Intense Pressure
Rank: (30) [Branched from Pressure]
Type: Supportive
Range: Short AoE
Duration: 5 Rounds
Stats: - 25 Speed
Description: The user unleashes a blast of their willpower upon an area a few meters in diameter. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.
Spiritual Pressure
Rank: (40) [Branched from Intense Pressure]
Type: Supportive
Range: Short AoE
Duration: 5 Rounds
Stats: - 34 Speed
Description: The user unleashes a much stronger blast of their willpower upon an area ra few meters in diameter. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.
Unrestrained Ambition
Rank: (52) [Branched from Spiritual Pressure]
Type: Supportive
Range: Short AoE
Duration: 5 Rounds
Stats: - 52 Speed
Description: The user unleashes a powerful blast of their willpower upon an area a few meters in diameter. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.
Unbridled Ambition
Rank: (58) [Branched from Unrestrained Ambition]
Type: Supportive
Range: Short AoE
Duration: 5 Rounds
Stats: - 58 Speed
Description: The user unleashes a powerful blast of their willpower upon an area a few meters in diameter. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.
Oppressive Ambition
Rank: (52) [Branched from Spiritual Pressure]
Type: Supportive
Range: Long AoE
Duration: 5 Rounds
Stats: - 31 Speed
Description: The user unleashes a powerful blast of their willpower upon a large area around them. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.
Devil's Ambition
Rank: (58) [Branched from Oppressive Ambition]
Type: Supportive
Range: Long AoE
Duration: 5 Rounds
Stats: - 34 Speed
Description: The user unleashes a powerful blast of their willpower upon a large area around them. The intimidating strength of their will weakens those targeted and is even capable of rendering weaker foes immediately unconscious.



Kenbunshoku Techniques
Foretell/Primal Sense
Rank: (30)
Type: Supportive
Effect Cost: 0
Stats: +15 Speed, +15 Accuracy
Description: Utilizing observational haki, the user is able to grasp a firm understanding of sentient others. Upon focusing on an individual, they can get an empathetic sense of their affect and intention. The more aroused their passions, the easier this impression can be interpreted. In combat, this ability is able to anticipate and predict the movement of targeted individuals as though they were telegraphed moments before.
Second Sight/Blood Scent
Rank: (16)
Type: Supportive
Range: User
Effect Cost: 8, Short AoE
Power: 8
Description: The user focuses their Observation Haki to detect life in a short range. They are able to detect the number of living beings in their vicinity. The user will also be able to gauge the general strength of the people in their range, with the strongest standing out the most.
Kenbunshoku: The Hunt/Sanguine Hunt
Rank: (30) [Branched from Second Sight/Blood Scent]
Type: Supportive
Range: User
Effect Cost: 16, Medium AoE
Power: 14
Description: The user focuses their Observation Haki to detect life in a medium range. They are able to detect the number of living beings in their vicinity and distinguish between species with clear differences. The user will also be able to gauge the general strength of the people in their range, with the strongest standing out the most.



Busoshoku Techniques
Busoshoku: Koka
Rank: (16)
Type: Defensive
Range: User
Effect Cost: 6, Armament Haki
Power: 10
Description: The user coats coats two limbs worth of their body/objects in a layer of Haki. The coating is obsidian black with a distinct sheen, holding a fair amount of durability to it, causing the affected area(s) to be protected.
Oversoul/Undersoul
Rank: (30) [Branched from Busoshoku: Koka]
Type: Defensive
Range: User
Effect Cost: 6, Armament Haki
Power: 24
Description: The user coats two limbs, their chest, their head and neck, or two objects worth of their body in a layer of haki. The coating is obsidian black with a distinct sheen, holding a much greater amount of durability to it, causing the affected area(s) to be protected. At this level, the user is capable of striking the 'True Bodies' of devil fruit users struck by the coated object/limb.



Devil Fruit Techniques
Dire Wolf
Rank: (4) [Free Rank Four]
Type: Supportive
Range: User
Stats: +2 Strength, +2 Speed
Description: This techniques allows Ronma to take on the full form of the ancient gnasher known as the Dire Wolf. This particular predator measures out to around 6 feet from head to tail and 2.8 feet at the shoulders. This ferocious canine form is colored a white and a light grey, similar to grey wolves, with his weight in this form clocking in at 175 pounds.
Lone Wolf - Calm
Rank: (16) [Free]
Type: Supportive
Range: User
Stats: +8 Strength, +8 Speed
Description: Ronma enhances his body with the feral nature of the dire wolf. Instead of growing a substantial level of size and muscle, like most zoan, his body becomes much more toned, giving him a physique that goes beyond 'rock hard', to statuesque. His hair, when initially transforming, becomes long, wild, and unkempt, turning grey and mixed with fur.

Unlike most zoans, in this form Ronma appears typical to how he did before he transformed. However, his nails become sharp claws, around a half an inch in length, paired with a short, bushy tail and longer and sharper canines with sharper teeth overall.
Lone Wolf - Cool
Rank: (30) [Branched from Lone Wolf - Calm] [Free]
Type: Supportive
Range: User
Stats: +15 Strength, +15 Speed
Description: Ronma enhances his body with the feral nature of the dire wolf. Instead of growing a substantial level of size and muscle, like most zoan, his body becomes much more toned, giving him a physique that goes beyond 'rock hard', to statuesque. His hair, when initially transforming, becomes long, wild, and unkempt, turning grey and mixed with fur.

Unlike most zoans, in this form Ronma appears typical to how he did before he transformed. However, his nails become sharp claws, around a half an inch in length, paired with a short, bushy tail and longer and sharper canines with sharper teeth overall.
Lone Wolf - Relaxed
Rank: (40) [Branched from Lone Wolf - Cool] [Free]
Type: Supportive
Range: User
Stats: +20 Strength, +20 Speed
Description: Ronma enhances his body with the feral nature of the dire wolf. Instead of growing a substantial level of size and muscle, like most zoan, his body becomes much more toned, giving him a physique that goes beyond 'rock hard', to statuesque. His hair, when initially transforming, becomes long, wild, and unkempt, turning grey and mixed with fur.

Unlike most zoans, in this form Ronma appears typical to how he did before he transformed. However, his nails become sharp claws, around a half an inch in length, paired with a long, bushy tail and longer and sharper canines with sharper teeth overall. His tail is much longer, capable of being wrapped around his body, with thick fur.
Lone Wolf - Tranquility
Rank: (52) [Branched from Lone Wolf - Relaxed] [Free]
Type: Supportive
Range: User
Stats: +26 Strength, +26 Speed
Description: Ronma enhances his body with the feral nature of the dire wolf. Instead of growing a substantial level of size and muscle, like most zoan, his body becomes much more toned, giving him a physique that goes beyond 'rock hard', to statuesque. His hair, when initially transforming, becomes long, wild, and unkempt, turning grey and mixed with fur.

Unlike most zoans, in this form Ronma appears typical to how he did before he transformed. However, his nails become sharp claws, around a half an inch in length, paired with a long, bushy tail and longer and sharper canines with sharper teeth overall. His tail is much longer, capable of being wrapped around his body, with thick fur.
Lone Wolf - Feng Shui Engine
Rank: (58) [Branched from Lone Wolf - Tranquility]
Type: Supportive
Range: User
Stats: +29 Strength, +29 Speed
Description: Ronma enhances his body with the feral nature of the dire wolf. Instead of growing a substantial level of size and muscle, like most zoan, his body becomes much more toned, giving him a physique that goes beyond 'rock hard', to statuesque. His hair, when initially transforming, becomes long, wild, and unkempt, turning grey and mixed with fur.

Unlike most zoans, in this form Ronma appears typical to how he did before he transformed. However, his nails become sharp claws, around a half an inch in length, paired with a long, bushy tail and longer and sharper canines while his normal human ears are replaced with more wolf-like ones. His tail is much longer, capable of being wrapped around his body, with thick fur.

Ṷͪ̂n̵̰̯̳̬ͨͫ̄͒͊͆d̿ͯ͏̖̙̰̩̤̮e͕̳̋̕ͅȓ̝̯͓̠mͦ̊̐̊҉a͒͊ͭ̅͢c̖̭͋̔̌̃͆h̜͉̞͝ḭ͈͓̜ͨͮ̌̇͂͑͂̀n̘͎̐̆͊̂͂̄́è̴̷̛̱̲̳̪̯̝̗̱͚̤̫̝̬͖̥͓̠̱

Rank: (59) [Branched from Lone Wolf - Tranquility] [Free]
Type: Supportive
Range: User
Stats: +30 Strength, +29 Speed
Description: Ronma enhances his body with the feral nature of the dire wolf. Channeling pure, primal rage and overflowing with testosterone, Ronma grows massive, becoming a fourteen foot tall juggernaut of large, rock hard muscle.. His hair, when initially transforming, becomes long, wild, and unkempt, turning grey and mixed with fur, and his eyes pupil and sclera become white, blending in with the whites of his eyes. His body, while large and incredibly muscular, only gains speed and strength despite itself.

His nails become sharp claws, around a half an inch in length, paired with a long, bushy tail and longer and sharper canines with sharper teeth overall. His tail is much longer, capable of being wrapped around his body, with thick fur. Strangely, utilizing life return, hair/fur grows from his face, before forming into a seamless mask that, while not obstructing breathing, seems to completely seal his face, save for when he opens his mouth, appearing as though it is splitting and tearing around it.



Life Return Techniques
Potential Woken
Rank: (30)
Type: Supportive
Range: User
Stats: +25 Strength, - 12 Accuracy
Description: A form that is a partially uninhibited version of Ronma's physical form, not only balancing his levels of testosterone, producing more, but further enhancing his body to reach its absolute limits. Rather than artificially gaining or losing mass, this particular form regulates his body functions in order to bring out his hidden potential, at the expense of putting great strain on his body, reducing his ability to focus, reducing vision and reaction time.
Potential Unleashed
Rank: (58) [Branched from Potential Unleashed]
Type: Supportive
Range: User
Stats: +29 Strength, +29 Speed, - 29 Accuracy
Description: A form that is a fully uninhibited version of Ronma's physical form, not only balancing his levels of testosterone, producing more, but further enhancing his body to reach its absolute limits. Rather than artificially gaining or losing mass, this particular form regulates his body functions in order to bring out his hidden potential, at the expense of putting great strain on his body, reducing his ability to focus, reducing vision and reaction time.

Imitating the method with which his captain, Fudo, managed to transform, like his zoan forms, Ronma gains a glow incredibly similar to a celestial being, as a result. Growing taller, at a height of six feet and having a less bulky and more lean toned body, his skin shimmers an opaque flame-like color that glows brightly.



Flair Techniques
Heart Render
Rank: (16)
Type: Offensive
Range: Melee
Effect Cost: 10, Shockwave
Power: 16
Description: A powerful sword technique, the user slashes with their sword, creating a crimson colored shockwave that covers their sword during the attack.
Life Render
Rank: (30) [Branched from Heart Render]
Type: Offensive
Range: Melee
Effect Cost: 10, Shockwave
Power: 30
Description: A powerful sword technique, the user slashes with their sword, creating a crimson colored shockwave that covers their sword during the attack. The shockwave created is wilder, completely obscuring the blade and having rippling edges.
Ripcircle
Rank: (40) [Branched from Life Render]
Type: Offensive
Range: Melee
Effect Cost: 10, Shockwave + 10, Omni-Directional
Power: 40
Description: A powerful sword technique, the user slashes with their sword, creating a crimson colored shockwave that covers their sword during the attack. The shockwave created is wilder, completely obscuring the blade and having rippling edges. In addition, the shockwave of the attack creates a barrier like wave that extends from the shockwave during the attack that slashes all around the user at melee range, essentially ripping up anything around them.
Furycircle
Rank: (52) [Branched from Ripcircle]
Type: Offensive
Range: Melee
Effect Cost: 10, Shockwave + 10, Omni-Directional + 8, Quick
Power: 44
Description: A powerful sword technique, the user slashes with their sword, creating a deep crimson colored shockwave that covers their sword during the attack. The shockwave created is wilder, completely obscuring the blade and having rippling edges. In addition, the shockwave of the attack creates a barrier like wave that extends from the shockwave during the attack that slashes all around the user at melee range, essentially ripping up anything around them.
Alpha Slash
Rank: (58) [Branched from Furycircle]
Type: Offensive
Range: Melee
Effect Cost: 10, Shockwave + 10, Omni-Directional + 8, Quick
Power: 50
Description: A swift, powerful sword technique, the user slashes with their sword, creating a deep crimson colored shockwave that covers their sword during the attack. The shockwave created is wilder, completely obscuring the blade and having rippling edges. In addition, the shockwave of the attack creates a barrier like wave that extends from the shockwave during the attack that slashes all around the user at melee range, essentially ripping up anything around them.
Wind Slash
Rank: (52) [Branched from Life Render]
Type: Offensive
Range: Medium
Effect Cost: 10, Shockwave + 8, Medium Range + 8, Short AoE
Power: 36
Description: A powerful sword technique, the user slashes with their sword, creating a crimson colored shockwave that covers their sword during the attack. The shockwave is released during the attack, creating a wave of slashing force that travels the length of half a sports stadium before dispersing, being a few meters in width.
Skyfury
Rank: (58) [Branched from Wind Slash]
Type: Offensive
Range: Medium
Effect Cost: 10, Shockwave + 8, Medium Range + 8, Short AoE
Power: 42
Description: A powerful sword technique, the user slashes with their sword, creating a crimson colored shockwave that covers their sword during the attack. The shockwave is released during the attack, creating a wave of slashing force that travels the length of half a sports stadium before dispersing, being a few meters in width.
Shimmering Blade
Rank: (52) [Branched from Heart Render]
Type: Offensive
Range: Medium
Effect Cost: 10, Shockwave + 28, Defense Bypass + 8, Medium Range
Power: 16
Description: A swift sword slash that creates a crimson colored shockwave that covers the blade. The shockwave created is strange, having a shimmering, almost etheral appearance and having the capability to slice through a person as though they were made of normal flesh and bone, and entirely unarmored/without blocking with a weapon or shield.
Reaping Blade
Rank: (58) [Branched from Shimmering Blade]
Type: Offensive
Range: Medium
Effect Cost: 10, Shockwave + 28, Defense Bypass + 8, Medium Range
Power: 22
Description: A swift sword slash that creates a crimson colored shockwave that covers the blade. The shockwave created is strange, having a ghostly and entirely etheral appearance, bearing a design of a crimson specter looking to overtake whoever may be in its path and bearing the capability to slice through a person as though they were made of normal flesh and bone, and entirely unarmored/without blocking with a weapon or shield.



Repelling Finger Techniques
Repelling Finger #1
Rank: (16)
Type: Defensive
Range: Melee
Effect Cost: 8, Deflecting
Power: 16
Description: An elite deflection technique, using extreme strength balancing and exact calculations in order to make contact with any attack using a single finger to alter its trajectory, sending weaker offensive techniques harmlessly away.
Repelling Finger #2
Rank: (30) [Branched from Repelling Finger #1]
Type: Defensive
Range: Melee
Effect Cost: 8, Deflecting
Power: 30
Description: An elite deflection technique, using extreme strength balancing and exact calculations in order to make contact with any attack using two fingers to alter its trajectory, sending weaker offensive techniques harmlessly away. In addition, the motion caused by this technique creates a shockwave around the fingers in question, enabling the user to harmlessly deflect even non-physical attacks.
Repelling Finger #3
Rank: (40) [Branched from Repelling Finger #2]
Type: Defensive
Range: Melee
Effect Cost: 8, Deflecting + 8, Gatling
Power: 40
Description: An advanced elite deflection technique, using extreme strength balancing and exact calculations in order to make contact with any attack using three fingers to alter its trajectory, sending weaker offensive techniques harmlessly away. This attack can be used in rapid succession in order to deflect multiple attacks, and with higher Power things like bullets and even elements can be deflected.
Repelling Finger #4
Rank: (52) [Branched from Repelling Finger #3]
Type: Defensive
Range: Melee
Effect Cost: 8, Deflecting + 8, Gatling
Power: 52
Description: An advanced elite deflection technique, using extreme strength balancing and exact calculations in order to make contact with any attack using four fingers to alter its trajectory, sending weaker offensive techniques harmlessly away. This attack can be used in rapid succession in order to deflect multiple attacks, and with higher Power things like bullets and even elements can be deflected.



Under no Hadō Techniques
Beast's Claw/Edge
Rank: (16)
Type: Offensive
Range: Melee
Effect Cost: 12, Haki Enhancement
Power: 16
Description: A strike from a hand making the posture of a claw, or an actual claw, bearing an incredible level for force behind it. By coating their hand in an invisible armor from the color of observation, the user is protected from hitting things that would usually hurt them, as well as adding more force to the attack.

While transformed into any of his zoan forms with claws/sharpened nails, this attack becomes cutting damage.
Displacing Claw/Slash
Rank: (30) [Branched from Beast's Claw/Edge]
Type: Offensive
Range: Melee
Effect Cost: 12, Haki Enhancement + 8, Displacement + 8, Quick
Power: 22
Description: A strong slash utilizing a hand making the posture of a claw, or an actual claw, sending an opponent back from the attack. A stronger opponent, relative to the user's strength, will be displaced less by this technique. By coating their hand in an invisible armor from the color of observation, the user is protected from hitting things that would usually hurt them, as well as adding more force to the attack. In addition, due the user's mastery over haki, they can now hit devil fruit user's as though they were striking their natural body, un-devil fruit altered body.

While transformed into any of his zoan forms with claws/sharpened nails, this attack becomes cutting damage.
Disorienting Claw/Slash
Rank: (30) [Branched from Beast's Claw/Edge]
Type: Offensive
Range: Melee
Effect Cost: 12, Haki Enhancement + 8, Disorient + 8, Quick
Power: 22
Description: A strong slash utilizing a hand making the posture of a claw, or an actual claw, causing those struck to be dizzied, unbalancing them for a short duration. By coating their hand in an invisible armor from the color of observation, the user is protected from hitting things that would usually hurt them, as well as adding more force to the attack. In addition, due the user's mastery over haki, they can now hit devil fruit user's as though they were striking their natural body, un-devil fruit altered body.

While transformed into any of his zoan forms with claws/sharpened nails, this attack becomes cutting damage.
Rapid-Fire Claw/Slash
Rank: (30) [Branched from Beast's Claw/Edge]
Type: Offensive
Range: Melee
Effect Cost: 12, Haki Enhancement + 8, Gatling + 8, Quick
Power: 22
Description: A series of rapid clawed hand strikes performed quickly, with each individual strike being weaker, but the greater amount of attacks causing them to be harder to avoid as a whole. By coating their hand in an invisible armor from the color of observation, the user is protected from hitting things that would usually hurt them, as well as adding more force to the attack. In addition, due the user's mastery over haki, they can now hit devil fruit user's as though they were striking their natural body, un-devil fruit altered body.

While transformed into any of his zoan forms with claws/sharpened nails, this attack becomes cutting damage.
Beast Crunch/Gnash
Rank: (54)
Type: Offensive
Range: Medium AoE
Effect Cost: 10, Shockwave + 28, Defense Bypass + 16, Medium AoE
Power: 10
Description: A mighty bite, so strong that it creates a shockwave in the shave of the a set of teeth of a fercious carnivore, which travels a few covers half a sports pitch diameter in front of them.

While transformed into any of his zoan forms with fangs/sharpened teeth, this attack becomes cutting damage.



"And I won't mention my ten thousand hours in training while juggling gang-banging, my balancing was tremendous."
Previous Gains & Losses
Contest Gains & Losses
LinkSDN/ABeliOther
Starter+32 (SP)+500,000N/A
Character Scoop+901N/A::beli:: 210,000,000 Bounty
Edit Log
Edited by SvenFold, Jan 7 2018, 01:42 PM.
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Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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Gigasheep
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Sheepsu
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La Monja Keiko - 156Mil ((40+80)+30%)

You've taken Specific Devil Fruit, but haven't listed a fruit unless I'm blind

Your maximum rank on non specialised Haki is 29, instead of 30, meaning Foretell/Primal Sense and Kenbunshoku: The Hunt/Sanguine Hunt for Observation, and Oversoul/Undersoul for Armament aren't possible.

Make sure to list which techniques are branching from which, mainly your df techs

Also, you only get one free DF tree so to speak, and one which gets a free rank 4. So you have two max ranks for free, you'll have to pay for one

Rest looks ok, though need a link to your post in the scoop thread as well as your old character
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SvenFold
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Thanks for looking this over. Really.

Paid.

Huh, guess I forgot to do that part during the planning stages. Fixed.

Ron has Conq. I mean, it means he has disciplined haki. 1/3 instead of 1/4.

Done. Even paid for the extra.

It's actually there. Been there for a bit, but probably easy to miss at this point.
Edited by SvenFold, Nov 18 2017, 11:49 PM.
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Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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Gigasheep
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Sheepsu
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My bad, forgot about that whole Haki thingy

Anyway, looks good now, but as for the Scoop Thread Link, I can't find it. You've got a link to the old Ronma, but as for the link to your post in the scoop thread I can't find it. It's just needed somewhere in here so we know which scoop yours is corresponding to. Still as long as it gets done, seeing as everything else looks good:

Topic is flagged for approval.
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SvenFold
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http://s1.zetaboards.com/One_Piece_RP/single/?p=4111185&t=8084113

Strange newfangled scoop rules.
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Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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Tengu
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It's really fucking hard to total up your TP since you opt to not show the ranks added or which part of your Zoan techs are free, but my total comes up to 505 TP used. That may be because of your formatting though, so who knows.

Rapid-Fire Claw/Slash should have a power of 30.


I think that's it.
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SvenFold
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All according to plan.

Cool, cool. Good, good....

Added quick effect to some techs. Changed power accordingly.

I'm not very good with math when it comes to things I don't absolutely have to try being good at math with, so correct me if i'm wrong...again.
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Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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Bright
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Lone Wolf - Relaxed has more stat points to play with, being rank 40 instead of 30

For the Repelling Finger line, Deflecting only costs 8, not 10. Doesn't make much difference but you might be able to get something else tacked on.

As they're currently written however, shockwaves can't be used defensively though this is probably subject to change and might have just been a typo on Solo's part. Even if it wasn't though, you defo can't branch a non-shockwave into a shockwave, and from the description it sounds like you're trying to Grandmaster without Grandmaster.
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SvenFold
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Alrighty then, edited.
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Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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SoIo
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I'm going to completely assume your History and Personality are fine for now. I'll do a full check before I flag/approve this character.
  1. Pressure - 14 * 70% = 9. Should be -9 Speed

  2. Foretell/Primal - No Power for buffs

  3. Dire Wolf - Make it clear this is your R4 Free DF Tech.

  4. Feng Shui & Undermachine - Two R59 Zoan techniques boosting the same stat. What's the difference between these two techniques?

  5. Shimmering Blade - Branching from Life Render means that this has to be >30 Power. Your subsequent branches are affected.

  6. Beasts's Claw/Edge - With those effects, it has to be at least R20. Calculation of your TP is different after this change.

  7. I have a different TP Used number. Though, we'll come up with a final number once the above changes are made.
I'm going to be less active as of 9/25/17. Kinda hitting a point where I'm contemplating why I'm here while having a full-time job.

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SvenFold
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1. Fixed.

2. Removed power.

3. Made clear.

4. One is 14 foot tall. And you cant. Teach. That.

5. Changed. I honestly meant to change it early (Having it branch from heart render), but most of my edits come when I'm incredibly tired--like now--so I forgot.

6. Removed Quick effect from that, so everything should work out correctly now.

7. 58+18+30+30+30+6+58+58+28+28+52+30+14+14+52=506 Going from top to bottom, calculating discounts from branches, that's what I get, and it's only two points higher from the original calculation because I increased Crunch/Gnash from 50 to 52. Not sure where we're getting anything different, but by all means double check me.
Edited by SvenFold, Dec 21 2017, 01:45 AM.
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Ronma - (Pirate | 901 SD Earned | 210,000,000 Bounty)


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Bright
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I was gonna say again that Repelling Finger should have GM for the elemental stuff but then its literally written in Deflecting's description that higher ranks can do that jazz so there go my credentials I suppose.

Anyway I believe we're okay, at the very least nothing glaring stands out, so Imma flag.

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Shamma
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Note the bounty increase from Sandy State of Mind 1/2 please.

Beast Crunch/Gnash 52 - 28 - 16 = 8

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Edited by SoIo, Jan 14 2018, 10:01 AM.
Piper • Pirate • Martial Artist/Weapon Specialist • Hot RocketsBounty: 343,000,000 • SD Earned: 881 • Beli: 259,500,000 • Location: Raijin Island

Jija Juju • Marine • Inventor/Marksman/Scholar/Doctor • FioreRank: Rear Admiral • SD Earned: 579 • Beli: 188,000,000 • Location: Couture Island, Grand Line

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