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Topic Started: May 25 2017, 06:16 PM (812 Views)
Spunky Misunderstood Genius
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Basic
Character
Information
Shine Dix-Neuf D'Mine.

"The name's Mine."

no epithet.

24.

male.

human.

no affiliation.

no fame.


(collection of truths, half truths, and false information spread about Mine)Rumors


ProfessionsAn Inventor is a man or woman with knowledge in how various mechanical devices work. They have good insight in how blueprints work, and can upgrade weapons, build gadgets and battle engines if they have enough materials. Inventors gain the ability to create explosives that they may use in battle and the AoE of their explosive techniques will have the effect costs of the tier below with short AoE being free. Inventors have access to certain additional traits.

Similar to how a ship's Doctor is responsible for the health of its crew, the Shipwright is responsible for the well being and seaworthiness of the ship itself. Shipwrights are able to design, construct, maintain, and repair ships, submarines and underwater vehicles, boats, recreational crafts, buildings and other physical structures. They can create ship techniques too.

A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body.

With their stealth capabilities, lockpicking skills, negotiation skills, pickpocketing skills, and 'underground info' gathering skills thieves are well equipped for acquiring what is not yet theirs.


helmsman, conductor (guard), shipwright, temp cook, watertender, firefighter, navigator, combatant, explorer, treasure finder, detectiveJobs


Physical Appearance6'

177lbs

hair is dark, as in vantablack dark. short, barely enough to grab, yet long, long enough to glide fingers through and experience the sensation of wavy soft and comfortable hairs.

the common brown eyes. fading dark circles around his eyes as he is a recovering late night/before dawn sleeper.

his everyday wear includes a criminal brand space cadet coveralls with its logo on the back surrounded by flames, with smokey topaz ankle high boots that had red colored wing patterns etched onto the sides of the boots, and buff or amber gloves highlighted with the colors of wheat (small stripes on the side), beaver (palms), and taupe (back of hand patch).

with him he has design t-shirts, fair isle sweaters, aran sweaters, two trousers, a hoodie that is both thick and heavy, a chullo hat, a monmouth cap, and an umbrella all for non fair weather.



His clothing lacks bright colors. Rather than made from highly desired materials like silk it is made of comfortable, cared for wool. Rather than having the appearence of wool it carries the appearance that it is canvas belonging on some poor stranded ship's mast. When scrapped of clean clothes the clothing worn tend to be branded with the high fashion Criminal brand logo, which those in the know know is going out with Fiore taking its place.

At times everyone can catch a glimpse of his musculature. As if chiseled out of red sandalwood with aesthitic percision and care to proportions, men and women vainly fan themselves dry as they envy the sweat that is closer than their hands have been, gliding down his open chest.

He is fond of his eyelashes, eyebrows, and hair that provides a stark contrast between it and his skin, highlighting each other. His eyebrows are messy as bed hair. They tend to thinnly grow above his eyebrows, an act that casts them as examples of what wolfly untamed eyebrows may look like. Meanwhile his eyelashes are what women use mascara to achieve. They are what makes his familiar common brown eyes seem uncommon; alone, in a sea of brown eyes, and even next to rare mesmerizing colored eyes his attentive eyes never lose their charm.

Many should care not to be caught off guard by his warm slow spreading welcoming smile if they do not know him. It is a smile expected to be seen between friends, not complete strangers! Once unbalanced his habit of closing one eye, or his radiating voice, or tendency to not let anything distract him while he is listening can leave a person elevated.
General Appearance



The Character PersonalityHe does not know medicine. He cannot craft his own weapons. His usage of weapons is poor, as is his shot. His cooking ability is far from professional. He can't juggle. Stage fright is a thing for him. He doesn't know a damn thing about the art of assassination. And although skills like charisma and negotiation are in his repertoire, knowledge of the dealing with merchandise outside his area of expertise is not. Nor is the ability to solve every problem and defeat every antagonist he faces. He decided to master and familarize himself in his chosen vocations. This makes it difficult for Mine to be on his own.

Mine treasures his friendships in turn. Often his friends are people who can do what he cannot do. They are people he depends on during tough times and are dependable. He hopes they stick around, but he's quick to coldly let them go if he's not feeling the friendship. Or ask for some space when he wishes to experience his independence.

The world around him as is, with all its traditional rules and values? He respects those rules and values and hopes it dies with the generation in power. There is fault in them, too much for their continued existance. Too much it would be immoral for him to follow those rules and value those values, he has to make his own path over unmarked lands, seas, and skies. He believes every generation brings with them a different perspective that takes into account the older generation's failures, successes, and what they failed to see. Ever the philosopher Mine sees, as so many others do, when progress and change is stifled a new generation must take over. He feels he is responsible for helping that happen.

His choices are driven by a desire for discovery.

It always has been. His wish to steer his sea train and ferry passengers is an extension of that. His fears too are an extension of that. He sees becoming a pirate as limiting of potential discovery experiences. He fears losing his Sea Train his vessel for discovery. He fears drowning, tarnishing his reputation in the sea train business, losing his fingers, losing his hands, as well as losing the ability to grab and smash.

The random surprising, sometimes funny, unwanted positive occurrences to follow the act of grabbing the nearest face and slamming or throwing the person away, when he is triggered, is a running gag.

Keeping tally of failed grab slams is a habit of his. The unintentional learning of useful and embarrassing information and managing to escape things thought impossible to escape occur often for him. Situations where there are things only he can do pop up often too.

He loves cleaning his ship, especially mopping the floors. He goes to sleep at a set time, and wakes up early to commence his morning sea train rituals. First thing off the boat he tries to complete his personal errands.

Safeguarding his sea train, paying passengers, employees, friends, potential paying passengers, as well as himself are important responsibilities he wishes to always uphold.



Twin Cheeks, South BlueThe
Character
Hometown



The Character HistoryPrologue. He had two friends he grew up with. they all joined the police academy. his two friends went on to become marines he did not. stuff happen he ended up on Ring of Fire Island an island where something gets burned down often. He became a firefighter there and help upgrade the bucket brigade to what it is today. He left to sky island to heal, and when he returned he helped put out their biggest fire yet. end prologue.

There he was speechless, breathless, and unable to take in the much needed breath of air to calm down. He looked as if he was keeping his cool, on the outside. The truth? He could not move. Not due to some form of fear, but due to who he was... a devil of the sea. He was drowning and the last thing he would see is that beaut, an old beat up sunken sea train.

He was saved after losing conscious, and with all the charm he could muster he had the village assist in his rescue of Ms. Train. Ms., Sea Train. He told them that as the last of his breath left him he would, NO he will, fix her up if he were saved. A lie. He happen on that decision, like the lie, days after he was saved.

With the help of Anthony James, Jackel Davidson, and Tooth Billy Bay, authors of the books he referred to, he managed to bring Ms. Sea Train roaring to life. It took some time after to get her seaworthy, but he invested it and it did not for a bit felt like work. When he finished he decided not to return to the point in his life that was before he met her. Forward always.

He was going to sail her.
Edited by Spunky Misunderstood Genius, Aug 17 2017, 09:13 AM.

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Edited by Spunky Misunderstood Genius, Jun 2 2017, 09:57 AM.

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How he fights when something is at stake can be summed up in short: strip them, grab them, slam them, bomb them. While fighting he will have an aggressive expression plastered on his face, which contradicts an inner sense of control certainty and calmness he feels. His aggressive expression combined with his four practice depicts him as a nasty, immoral, brute on the battlefield. He struggles against firearm users that like to play keep away, generally he will let someone else fight them instead. He tends to rely on his sight less but his hearing and textual sense more.Combat Abilities


Weapons and
Armors
Breath Dials Takes in and expels powerful gusts of wind used to propel skates, boards, ect. at user's own speed. Alternatively, expels air with rank 14 displacement effect. He owns four.

X Burst The X Burst is his boots. The X Burst expels air at any direction when equipped with breath dials. Steel.

X Burner The X Burner is a pair of gloves that extends no further than the wrist. The gloves appears to have two layers, the base silver and full-fingered with pronounced knuckles, the top black and finger-less. On the back of the gloves is a dome for a dial. When a breath dial is placed in the dome it allows the air to be expelled from the back of the hand or the palm. Red Sand.


X Bombers These babies have the same appearance, weight, and texture as the X Burner, but they are the wearable exploding glove munition used in Mine's explosive techniques.Bombs Use in Techniques


ItemsGas Generator A contraption that can refuel his dials with air, flammable gas, or explosive gas. Portable and can fit in his rucksack.

Ropes. Torch. Lighters. Earplugs. Rucksack short rectangle with straps for backpack wear and gymbag carry. Popcorn bags. Protective goggles w/ sun protection.

Broken Sound Dial "The Dead Will Follow You..."

Almost-Scouter Almost Scouter is a slim piece of technology that is worn like a Bluetooth on the ear and over one eye with a mirror lens. This 'scouter' is able to give a reading on anyone that it looks at for a general power level. It is either
  • "No Threat" (500+ SD Less than the user),
  • "Weak" (400+ SD Less than the user),
  • "Minor Threat" (100+ SD Less than the user),
  • "Threat" (50~ More or Less SD than the User),
  • "Greater Threat" (100+ SD More than the user),
  • "Run Away" (400+ SD More than the User).


The Thingymabob Gift Choosing this gift will yield your character an old-timey black-and-white striped prison uniform, complete with cap. Wearing it won't give you any special bonuses, but it will make it easier to pass for a prisoner. I know this actually makes it more useful than the other gifts, but if you abuse it you'll suffer the wrath. Somebody's, don't know who yet. Probably Yaksha's, because he'll be the only one not too lazy to do something about it.

Saint Drunk's Bourbon Hunting Bottle A magical bottle of bourbon with a very fancy shape that makes it look expensive. Tastes just like regular bourbon and aside from the label having some guy that looks a lot like Egoraptor on it, there is no real defining weird thing about it. However once per sl, any character drinking from this will get drunk off their ass no matter the quantity they drank. No exceptions, even Zoro and Nami would get drunk off this stuff. The drunken spree lasts at least for 4 posts. The bottle magically manages to refill itself between sl's.

Dr. Nozenstein's Plentiful Potato These potatoes are nearly the size of a man's head! They taste terrible, but grow very quickly, guaranteeing that even if this potato is destroyed, mashed, or misplaced you'll have a new one by the start of your next SL. Even more interesting is that it ferments very quickly, giving off roughly 1.5 liters of high-quality vodka in a thread.

Soviet Rushland Coat Mine gets one of his beloved coats! It's way too big for him, like all coats from Soviet Rushland. It's actually surprisingly comfy, and makes it nearly impossible for people to see him within it. While wearing this coat, anyone with less than 30 accuracy will be completely unable to identify him, making it very easy to blend into a crowd. The coat also seems to fill Mine's head with corny jokes about the land it came from. It's almost all gibberish, but you never know when a well-timed joke can diffuse a situation.

The Power of Friendship!!! The character finds in their possession a picture of their crew or all the people important to them in general together. Once per sl, when looking at this picture the character, no matter how badly beaten, gets a shonen boost that allows them to continue to fight at full strength for 3 posts before all the effects kick back in again from the beatings.

Welfare All existing Speak keychains explode. Everywhere, ever, at exactly the same time.

All characters who were in possession of a Speak keychain are afflicted with a hideous momentary glimpse of all possible futures. They are faced with impossible decisions that they have yet to make, or may never even make, or may have made without ever knowing. This horrific insight changes them forever, increasing the power of their very soul (while at the same time gouging scars that may never heal).

Any such afflicted character's base stats are increased by 4 (32 would become 36). This is not SD, and may not be spent on AP. It is a change to the starting pool of statistics for any character, and is not modified by SD earned or any other variables.

Anyone who did not have a Speak keychain in their possession, and as a result did not gain the above benefit, gains one (one character per account).


Speak Keychain Everyone here may give a "Speak Keychain" to one of their characters. This keychain looks like a clear glass marble of about 1" diameter on a chain of genuine authentic real 100% six karat gold. The marble has a thin, clear glass coating, within which is: Posted Image (Just the eye)

No matter what, the eye in the keychain stares at your character at all times. The keychain may be affixed to any object that can be carried on one's person. If the object is lost, stolen, or in any way parted from your character, it will mysteriously re-appear on their person at a later point in time; you cannot escape its watchful gaze...ever. Unfortunately, it's creepy, and nobody will ever buy an item from you that has this keychain attached (you little munchkins you)

Additionally, if the owner of the keychain stares into the eye deeply for five minutes, once per character (ever), they will have a glimpse of their future. Anyone who does so can use this to their profit, gaining an extra 10% Beli in the SL they're in at the time they do.


Wristband of Duality - 2015 Santamas Gift After his slightly creepy display, a simple but interesting reversible wristband appeared on Mine's wrist. While both sides look almost the same, the real difference is in the material that make them up- one side is extremely soft, while the other is rough to touch, akin to sandpaper. While wearing it with the soft side touching the skin is the most comfortable option, to the point that it is calming, the real secret of the band comes from wearing it with the rough side on the inside.

When he embraces the small amount of discomfort by doing so, his blasts of King's haki function a bit differently. Instead of mooks that get a stat reduced to zero being knocked out, they instead retain one point in the affected stat, and become friendly towards Mine, and even a bit helpful. This can only be used once per SL.


Special 8th Anniversary Swag Glow Note An exclusive limited edition 8,000,000 beli note which glows in the dark. Can be spent as normal currency or kept as a memento.

Special 8th Anniversary Swag Shades A pair of extra sparkly sunglasses fashioned in the shape of the number 8. This attention demanding eye-wear can be used once to boost the fame reward earned in a future SL by 8%! Afterwards they lose their appeal.

Special 8th Anniversary Swag Card A Get Out of Impel Free card. This black and white piece is not official and every Impel Down jailer has seen one and knows they are not real. However, any other jailer or law enforcer may pause for a moment to consider the validity of the item, giving an opportunity to get away with a small crime.

Special 8th Anniversary Swag Bracelet An ancient dusty silver bracelet with the words Raftel inscribed on it several times. Characters in possession of this item have an 8% better chance of uncovering clues in the New World to find the lost island.

Special 8th Anniversary Swag Coupon A coupon from Bubbly Bill's Ship Coating offering a free ship coating on Sabaody. Bubbly Bill is able to offer a bubble coating in any color of the rainbow.

Special 8th Anniversary Swag Candy Pink candy wrapped in a foil with the number 8 on it. Eaten, the candy brought out the inner potential of Mine.

Special 8th Anniversary Swag Sweatshirt A stylish orange sweatshirt with the number 8 on front and back from Doskoi Panda. This item makes the wearer just a little more charismatic and more convincing when talking with mooks. However it is only fashionable on Autumn islands and has no effect when worn out of season.


369 SD Earned.
  • 298 Stat Points.
    • 0 SP Used in Fortune.
    • 298 SP Used in Stats.
      • 75 Strength.
      • 74 Speed.
      • 75 Stamina.
      • 74 Accuracy.
      • 74 Fortune.
  • 0 Advancement Points.
  • 27 SD Remaining.
Statistical Number Breakdown


Beli ::beli:: 40,800,000


Awakened Haki
Four General Traits
the character has awakened their dormant ambition and is able to utilize this mysterious force in combat. for armaments, the character's Haki maximum rank is 1/2 fortune. for any other color, the maximum rank is 1/4 fortune. they are also capped at rank 44 for their specialist color techniques, and rank 28 for any other colors.


Specific Devil fruit
Four General Traits
the player may choose a specific Devil Fruit, either canon or custom, for their character. these fruits are limited based on moderator discretion but can be of any of the three types.


Mastery
One Professional Trait
the character has attained mastery in one specific weapon or form of attack that they have Martial Proficiency (can make techniques greater than rank 14) with. all techniques using this weapon or form of attack are always treated as being four ranks higher for purposes of calculating their technique rank benchmark, though their actual rank is not changed. this benefit ceases to apply for techniques higher than rank 28. grab, palm, kick.


Smash-and-Grab
One Professional Trait
as a thief, the character is skilled at obtaining beli by less-than-acceptable means. thus, they will always earn 20% more beli in their storylines.


Trades Are All Mine!
One Professional Trait
the character is able to master multiple skills, and has become adept at a number of things. this character gains two additional secondary professions.


Escape Artist
One Professional Trait
being a wily little bugger, the thief is a master of escaping from tight spots and difficult situations. any debuff to the thief's speed is halved in duration, and they can easily escape most forms of restraint, such as being grappled, shackled, tied, etc.
Character Traits


Specific Devil FruitNuke Nuke no Mi.
Paramecia.
Turns the eater into a Slip-Through Human and allows them to slip through solid, inorganic matter. This ability extends to others and inorganic objects, allowing the user to phase those they are touching, or to create "holes" in walls, floors and ceilings they remain in contact with. If contact is lost, the thing being phased will pop out the nearest side of an object unharmed.


  • 222 Regular Technique Points.
    • 178 Used.
    • 44 Remaining.
  • 0 Special Technique Points.
    • 0 Used.
All Things
Technique
Points


Offensive Defensive & Supportive TechniquesNuke Nuke no Mi.
Devil Fruit Technique
Turns the eater into a Slip-Through Human and allows them to slip through solid, inorganic matter. This ability extends to others and inorganic objects, allowing the user to phase those they are touching, or to create "holes" in walls, floors and ceilings they remain in contact with. If contact is lost, the thing being phased will pop out the nearest side of an object unharmed.


Nuke Nuke no Cheshire Kitten
Defensive Technique
A Rank 16 Defensive Technique with 16 Power effecting the user's evasion while active. The acts of phasing into a medium, moving through a medium, and or, rocketing, out of the medium increases Mine's evasion.


Nuke Nuke no Smashing Introductions
Offensive Melee Technique
A Mastery empowered Rank 16 Offensive Melee Technique with 16 Power effecting the user's damage dealt when used. Mine quickly grabs his target with remarkable precision and high speed and, phasing only himself, sinks into a solid with momentum while the target, dragged along, smashes into it. The damage done by being smashed is treated as both blunt and squeeze, generally using the more favorable of the two damage types when the other would not be as effective. Without phasing this is simply a grab smash.
Displacement 8, Quick 8, Damage Type Change 4


Nuke Nuke no Nuclear Palm
Offensive Melee Technique
A Mastery empowered Rank 2 Offensive Melee Range Technique with 6 power amplifying the user's damage dealt when used. Mine attacks with the palm side of his hand.


Nuke Nuke no Nuclear Palm
Offensive Melee Technique
A Mastery empowered Rank 12 Offensive Melee Range Technique with 16 power amplifying the user's damage dealt when used. Mine attacks with the palm side of his hand.
Branched from the Rank 2 Nuke Nuke no Nuclear Palm.


Nuke Nuke no Evil Spirit, Begone!
Offensive Melee Technique
A Mastery empowered Rank 16 Offensive Melee Range Technique with 20 power amplifying the user's damage dealt when used. Mine attacks with the palm side of his hand. A successful hit can displace and wobble the taker of this technique.
Branched from the Rank 12 Nuke Nuke no Nuclear Palm.


Anti Gravity
Offensive Short AoE Technique
A Mastery empowered Rank 28 Offensive Short AoE Technique with 24 Power effecting the user's damage dealt when used. A short area of effect shockwave pulsates through the water in the air sending targets on the surface, or some small distance above the surface, of which Mine's foot has come down on flying upwards.
Shockwave: 10, Displacement: 8, Short AoE: 8


Cold Gas Thruster
Flight Technique
A 0 Power Rank 28 Flight Technique allowing the user a single round of flight. Neon gas is released from breath dials with extreme velocity making flight possible. The produced wind can encircle him, appearing like scarves of flowing wind that hang off parts of his body. When the dial is externally heated the name Thermal Rocket Propulsion is used instead.


Diable Jambe, Diable Bras
Elemental Coating Technique
A Rank 28 Elemental Coating Technique empowering the user while active. Mine spontaneously ignites a pair of limbs or a weapon causing it to glow a gradient white to yellow hot. While active, all techniques and freeform involving this limb gain the passive benefits of fire.
Elemental Coating 28


Mind Rope
Color of Observation Haki Technique
A Rank 16 Color of Observation Haki Technique that raises the user's Speed up by 6 and Accuracy up by 7 versus choice while active. Using the color of observation haki allows Mine to predict the moves of an antagonist shortly before it is made; the stronger the emotion behind the moves (e.g. intent to do harm) the easier it is to predict what they intend to do.


Partial Hardening
Color of Arms Haki Technique
A Rank 20 Color of Arms Haki Technique protecting the user with 14 Power while active. Saturating two limbs, or the equivalent, deeply with a heavy concentration of color of arms haki, the selected areas becomes dense and hard while visually becoming black.
Haki 6


Full Body Hardening
Color of Arms Haki Technique
A Rank 30 Color of Arms Haki Technique protecting the user with 14 Power while active. Saturating two limbs, the equivalent or more, deeply with a heavy concentration of color of arms haki, the selected areas becomes dense and hard while visually becoming black.
Haki 6, Full Body 10, Devil Fruit Striking. Branched from the Rank 20 Partial Hardening.



21 SD
6 SD
Name & Thief Desc Change, New Tech
Refund of TP 2
Refund of TP 1
Sea Train Purchase
35 SD
Starting Purchases for 84M
- 1 SD
Whatever - 5 SD
Eight - 8 SD and some bag with swag so hot you have to touch yourself and say you're pretty
Hug Month - 2 SD & 1,000,000
2015 Welfare - 7 SD & 7,000,000
Scoop. - 284 SD & 130M Beli
Mine's
Development History


Date(s)
Source
SD
Fame
Item(s)
May 2015
May Goldenweek Contest
2
n/a
n/a
April 2015
April Death Match
4
n/a
Fighting Kicks
April 2015
Santamas, The Giving. Volume 2014.
n/a
n/a
Knuckle Dusters of Extreme Edge
April 2015
February Contest Results
1
n/a
n/a
Mar 2015
Happy 32nd Birthday Speak
n/a
n/a
Welfare+Speak Keychain
Sep 2014
September Contest Rewards
4
n/a
The Power of Friendship!!
Sep 2014
Happy 6th Birthday OPRP
6
n/a
n/a
Jun 2014
June Event Rewards
1
n/a
n/a
April 2014
Fight Month Rewards (Grand Finale)
1
n/a
Rockin' Socker Suit
Mar 28, 2014
Google Scares Speak
n/a
n/a
Topographical Map Sphere
Nov 2013
Novemeber Live RP Event!
n/a
n/a
Dr. Nozenstein's Plentiful Potato, Soviet Rushland Coat
Sep 2013
Five (5)(My Join Date: Aug 5, 2009)
50
n/a
n/a
Jun 2013
June Contest
2
n/a
n/a
May 2013
May Contest
1
n/a
n/a
Mar 2013
Saint Paddy's... Patty's Day Bash
2
n/a
Saint Drunk's Bourbon Hunting Bottle (Darkhunter’s Bottle of Bourbon)
Dec 2012
Dodgepresent Event, OPRP Holiday Celebrations
1
n/a
n/a
Sep 2012
Happy Birthday, OPRP!
4
n/a
The Thingymabob Gift
2015
Raze the Jungle
6
n/a
n/a
2015
Needle in a Haystack
15
n/a
Almost-Scouter
Apr 4, 2015
Waver and Zack! Hot Emotions and Bondage!
8
n/a
n/a
Mar 2, 2015
Kingstone Slaughter House: Tiger & Ox Specials
105
n/a
n/a
Jul 21, 2014
Oliver Twist
2
n/a
n/a
Jul 14, 2014
"Here and There"
33
n/a
Broken Sound Dial
Jun 4, 2014
The Colours of Desperation
16
n/a
n/a
Feb 14, 2014
Where Did It Go
11
n/a
n/a
Feb 1, 2014
It's Probably Not In You
9
n/a
n/a
Total
:
284
--
--


TriviaIn all the years I've been here there is one character I've always wanted to rp but never let myself. A character thats you can describe as a space cadet, just lost in their own world, who walks into the most tense serious and dangerous situation (say a fight between two mafia family) pulls out a bag of popcorn and watches. Like he treats the whole world as his movie theater. That and the technique that I've love seeing in every single manga and anime, the grabbing of someone's face, lifting them up, and slamming their head down -- I would like a technique tree for that.


[30-Aug] SD
[17-Aug-17] New Techniques
[11-Aug-17] App Design Changes
[05-Jun-17] Sea Train Purchased
Edit Logs
Edited by Spunky Misunderstood Genius, Aug 30 2017, 12:54 AM.

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Sorry for the delay, Strength.

  1. Despite your lack of care for some of the fields, at least indicate what Faction your character is and its fame (if no fame, just put down 0).

  2. Typo on your Professions. You have two "Shipwrights"

  3. Beli is standardized to 141.5M 169.8M Beli.
    • 4x Breath Dials - 80M
    • X Burst - 2M
    • X Burner - 2M
    • X Bombers - 2M
    • Beli Remaining - 83,800,000

  4. 307SD should be giving you [32 + 150 + 66 (100/1.5) + 28 (57/2)] = 276

  5. Nuke Nuke no Mi - I still don't understand what the Medium AoE is doing. Is that the size of objects you can phase through or the general range of how far you can phase through? Please clarify.

  6. Diable Jambe, Diable Bras - "and also an increase in damage." Remove that. There's no passive offensive since there's no Power.

  7. Nope! - There isn't a description of what adds "Omni-Directional" effect into the Technique (otherwise, Omni-Directional should also be in Oops!). In addition, you have 3 General Effects, so you need to add a Secondary Elite Effect cost.

    You're gonna have to rework this Technique (along with Oops!). The effect for Haki Enhancement in OPRP context is specifically the "User coats an invisible suit of armor" (per the Encyclopedia). It seems like you're trying to describe a Technique that can already be covered by the non-stat Buff of Armament Haki coating. The Haki Enhancement is simply a 1 time instant use and does not involve the coating of limbs/weapons. Does that make sense?

  8. Fixing Nope! unfortunately puts you 1 TP above.

Interesting character to say the least.
Edited by SoIo, May 30 2017, 11:39 AM.
I'm going to be less active as of 9/25/17. Kinda hitting a point where I'm contemplating why I'm here while having a full-time job.

OPRP Character Builder Tool (Last Updated: June 2017)

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Edits were made.

3. Moved X Bombers into it's own section due to the confusion. X Bombers is a description of the bombs used in my techniques, nothing more.

4. I start out with 36 SP instead of 32. That should account for the 4 SP that turns 276 into a 280 as I have it.

5. To phase a half football stadium size hole.

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My Last Character: Nox
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SoIo
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  1. Err what happened to your History? Make it at least 300 words, but I remembered a few spoilers?

  2. I'm inclined to say we wanted to remove every "Speak Welfare" 4SP cuz that item in general is shit. But I'll ask the opinion of another mod. Keep it for now.

  3. Regular TP Used should be 174
Edited by SoIo, Jun 2 2017, 05:45 PM.
I'm going to be less active as of 9/25/17. Kinda hitting a point where I'm contemplating why I'm here while having a full-time job.

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Eileen Falkner

Jessabelle Adams

Ray Solo


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Spunky Misunderstood Genius
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Beefed up history. You're the only person checking apps, thank you on behalf of everyone.
Edited by Spunky Misunderstood Genius, Jun 2 2017, 06:17 PM.

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SoIo
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Lol I missed the new R28 you put in. Looks good to me.

Topic is flagged for approval.
Edited by SoIo, Jun 3 2017, 09:12 AM.
I'm going to be less active as of 9/25/17. Kinda hitting a point where I'm contemplating why I'm here while having a full-time job.

OPRP Character Builder Tool (Last Updated: June 2017)

Eileen Falkner

Jessabelle Adams

Ray Solo


PSA
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Spunky Misunderstood Genius
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An SL was graded.

SD Earned, SP, Stats, Total Tech Points, Beli have been updated.

Support both Oda and the Official English Release of One Piece by Purchasing the Shonen Jump Magazine Here
My Last Character: Nox
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Gigasheep
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Alex forgot your beli, so have an extra 17.5Mil. You're scooping so that's what it would come to anyway.

102.3Mil I'm thinking


Edit: I'm dumb. 190,800,000 - 84Mil = 106,800 like you said

However, changes were made that edits everything, but a once over seems ok. Sorry, but I'd assume it breaks flag, so I'll reinstate it (phew)

Re-Flagged
Edited by Gigasheep, Jun 4 2017, 08:35 AM.
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Prizoner
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So everything seems in order except for the master trait. Martial artists can choose three types of attacks, but not 3 body parts so it either needs to be 3 types of attack such as punch grab and kick, or a single limb like hands. since hands would give you grabs punches and palm strikes. once this is clarified I see nothing else wrong so I will approve.
Edited by Prizoner, Jun 4 2017, 10:39 AM.
Haru M. Glorious • Crew Position • Marksman/Martial Artist • Crewless • Threat: 0 • SD Earned: 18 • Beli: 5,000,000 • L: Pharsalus island, West Blue.

Camilla M. Cutherfield • Entertainer • Entertainer/Thief • Gold Shark PiratesBounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: East Blue

Jeremiah X Cornelius • Surgeon/Firstmate • Doctor/Martial Artist • Chain Breaker PiratesBounty: 2,500,000 • SD Earned: 31 • Beli: 8,250,000 • Location: East Blue
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Prizoner
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See you have Changed the forms of attack would prefer if you had just posted though xD

6/4/17


Your character has been approved.

From here on, you can go find some people to RP with, and start getting into some Storylines.

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Haru M. Glorious • Crew Position • Marksman/Martial Artist • Crewless • Threat: 0 • SD Earned: 18 • Beli: 5,000,000 • L: Pharsalus island, West Blue.

Camilla M. Cutherfield • Entertainer • Entertainer/Thief • Gold Shark PiratesBounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: East Blue

Jeremiah X Cornelius • Surgeon/Firstmate • Doctor/Martial Artist • Chain Breaker PiratesBounty: 2,500,000 • SD Earned: 31 • Beli: 8,250,000 • Location: East Blue
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