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Eve Senba Neo; [Flagged]
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Topic Started: Jan 7 2017, 04:47 PM (1,221 Views)
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♥ Bright
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Jan 7 2017, 04:47 PM
Post #1
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Account Name: ♥ Bright
Basic Character Information Name: Evelyn Senba
Nickname: Eve
Age: 22
Gender: Female
Race: Human
Affiliation: Marine, ID Code: 11548
Rank (Commendations): Rear Admiral (220)
- Helped defend the city of Goa from a mass pirate invasion led by one Captain Whisper.
- Saved Brick Blues from a infestation of monstrous rats.
- Took part in a diplomatic mission to Birka, and helped fight off a Revolutionary terrorist.
- Recovered the Goro Goro no Mi from said terrorist, and then consumed it.
- Joined forces with fellow Marines, CP9 agents, and several bounty hunters to take down the Shichibukai, Arcadia. As well, Eve helped in the capture of dangerous pirate Illya Suhov and stopped Arcadia's orbital weapon from terrorizing Las Arcadas and the world.
- "WHY THE FUCK WAS SHE ABLE TO CAUSE HIM THIS MUCH GRIEF?!?!" - Izuru Kazehara. Helped fight two ex-Warlords alongside several Vice Admirals.
- Helped defeat rogue ORDER cyborgs together with Sam Wright on Plantenal.
- Formed the Shock Troopers, alongside Lexington Adams Jr, Florence Kynaston, and Zommari Granzi.
Professions:- Marksman - Primary: The profession of Marksman provides sound experience and insight in calculating range, distance and wind elements and their impact on the path of a projectile. It is a general trait that applies to guns, slingshots, cannons, rifles and the like. People without this profession will have little to no luck in firing cannonballs where they are supposed to go under normal battle conditions. Characters with this profession have access to certain additional traits and their range techniques will have the effect costs of the tier below with short range being free.
- Martial Artist - Secondary: A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body.
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Physical Appearance
Height: 179cm
Height: 137lbs
Hair: Black, with turquoise tips. Kept relatively short, with a longer fringe and a small braid at the base of her neck.
Eyes: Green
Clothing/Accessories:- Though a Rear Admiral, Eve still usually wears the standard sleeveless uniform of most Marines, under the trademark longcoat with appropriate epaulets.
- Since being gifted the Tesla String from Vice Admirals Comet and Vincent, Eve has woven it into a brown, full-length leather armguard that she wears on her left side. The rest is built into her rifle.
- As a markswoman, Eve requires plenty of bullets. She wears a pair of brown leather bandoleers across her chest housing countless rounds.
- A Woman’s League badge is pinned to her belt.
- In place of the standard Marine neckerchief, she wears her own patterned, turquoise bandanna.
- A small number of piercings decorate her ears: two simple studs in her right and a small ring in her left lobe.
General Appearance: A skinny, lean, flat-chested young woman with a rebellious, confident glint in her eye. Eve stands at a fairly average height and is not particularly bulky either but she does have some defined muscle in her arms and chest. She has also recently put on a little extra height and weight as her strength improves. Her torso is a little short in proportion to her legs. Her hair is predominantly black, except for some electric-blue tips that hang in a fringe just above the eyes. Though normally kept relatively short, Eve has recently begun growing a tightly woven braid that reaches to the base of her neck. Her face is a bit rough with sharp cheekbones, a fairly pronounced jaw for her gender and a collection of very minor scars. Green eyes are set in slender, thin sockets under thick brows. She does not wear makeup.
Gallery by Masa by Drawbrah by DehOtherGuy by Kaifuu by Metaa |
The Character
Personality:
A long time ago, when Eve was still a fresh-faced Marine who had barely set foot in the world's oceans, she could perhaps be viewed as someone with a somewhat dull future. She was laidback and ambitionless, caring only for the little comforts so many other laymen worked for. The life of an enlisted soldier of the World Government was largely just an excuse to travel around at someone else's expense and on someone else's boat, while getting booze money for her efforts. There had always been an element of danger throughout Eve's upbringing and she continued to embrace it as freely and as carelessly upon becoming an adult. She was neither malicious nor resentful; the people, and sometimes animals, she faced were simply those who had walked a different path and though she would follow her orders and fight, rarely would she ever hold a grudge or actively dislike someone that entered the sights of her rifle. Fun, adventure and alcohol were the names of the game back then and the only thing to hold her back was fleeting moments of self-doubt in her own capabilities.
Time and experience have a habit of changing people, however. Starting perhaps in Goa, during a pirate invasion, a small seed of patriotism was planted in Eve's being, a seed that has started to grow ever so slowly while drinking the waters of the Grandline. Increasingly Eve looks up to Marine HQ, the World Government and the Gorosei not just as employers and the means to her next paycheck, but as the rightful rulers of the world, both physically and ideologically. Pirates - once largely nothing more than men and women simply seeking freedom and adventure - now come in two flavors: the mistaken, and the monsters. The former she is willing to go somewhat easy on and in some cases even let go free; the sort of people who have simply made bad life choices, but who don't truly wish ill will on others. The latter, those would see thousands die for a beli a piece, or worse, on a whim, ignite in her a deep fury and passionate resolve to see them punished accordingly, or otherwise ground to nothing.
Indeed, Eve is famous for her temper in some circles. She is easily frustrated and set alight and has gone on more than one rampage before. Even allies might be in for a good wallop if they deliberately get on her heckles too much, though her wrath isn't so unrestrained that she would ever properly harm a friend or someone she did not feel was especially guilty. The word 'Justice' resonates with Eve and with every new challenge she overcomes and with every new rank she scrabbles to attain, she wears that coat with a little more pride. To protect the innocent, to guard the weak; these are the tenants Eve lives and fights by.
With this blooming sense of duty however, has come the crushing weight of responsibility. Eve biggest fault outside her vices is her own self-doubt and insecurity. She was never unique in having to occasionally wrestle with demons whispering torments in her ears, but since being promoted and, more noticeably, since finding and consuming the Goro Goro no Mi, she now constantly feels a need to prove her own physical strength and prowess. She hates the idea of being seen as nothing more than her fruit, as being weak without its powers. Though she is slowly starting to accept them, she still generally prefers to rely on them more as a source of support in combat rather than as her main offensive weapon.
In a more concise nutshell, Eve is a driven and dutiful soldier, one dedicated to being a shield against humanity's own dark depths. She still enjoys the games of her younger self, that of drinking, partying and lazy afternoons after a good day's work, but such days hide a will of tempered steel. Every armor has its chinks, however, and Eve holds something of an inferiority complex that drives her to constantly push herself harder and define herself as an individual that holds and controls the power of a Devil, rather than being a paper-thin mask to it.
History:
Born and raised on the simple island of Ketsuraku, Eve and her parents did not live in Tellwin, or any of the other villages. Rather, her folks owned a cabin on the outskirts of the major rice fields from which they hunted the local wildlife, providing a bit of meat to go with the excessive amount of rice on offer. From a young age, little Eve showed a disposition to her father’s work, and she was often taken out with him during his hunts. There, she learned how to handle a firearm, navigate the wild, track, hide from unsuspecting prey, as well as how to find her way around ropes. It was a happy lifestyle, one Eve was perfectly content to follow through into adulthood.
Her humble, static aspirations were not to last however. During one of their monthly trips to the Tellwin market, a cry of “Thief!” stilled the crowd. While everyone else stood in shock, a masked man tore through the streets, a small bag of jewelry under his arm. Rather than stand idly by in confusion, Eve quickly understood the situation and took off in pursuit, just as she had countless times before while chasing fleeing animals. Rather than follow him step-for-step, Eve calculated, checked distances, monitored buildings in the distance. She dived between houses and through gardens, her assumptions of openings and passageways correct every time, before finally bursting out into the street once more, right on top of the fleeing criminal. The force of the impact sent them both to the floor, but with the advantage of surprise on her side, Eve was successfully able to wrap her legs around the crook’s neck and force him into a triangle chokehold. He may have had the advantage in weight, size and strength, but with a pair of flexible legs choking the air out of him, his struggles went largely in vain, and Eve was able to hold him down until help finally arrived. As spoils, she took the criminal’s bandanna, which she wears to this day so as to remind her of the incredible thrill she had felt while chasing her first human capture.
Things were to change again with the accident that scars Ketsuraku to this day. Eve’s father, like most of the island’s male population, was lost in an obscure accident that she and the rest of the women refuse to talk about. After this tragic incident, Eve took on hunting duties full time and eventually joined the Woman’s League to help protect the island from the odd pirate or bandit attack. Her life might have continued as it had, but Eve’s active role in defending her home from those beyond the shores and the stories she heard from her fellow volunteers in the League caused her mind to wander. She began to crave adventure, to explore the world and seek out new prey. She considered becoming a bounty hunter, but her mother and fellows in the Woman’s League suggested the Marines instead; indeed, Eve realized she enjoyed having a little structure and discipline and wasn’t particularly interested in monetary rewards anyway. Both choices had advantages and disadvantages, so Eve decided to begin her journey instead without making it.
She traveled around North Blue, seeing what life on the high seas was like and observing Marines and bounty hunters in action. During her voyages, she first heard of the famous “White Hunter.” Curious, she investigated further and read up on this figure which soon lead to him being placed in the position of her idol and inspiration. Her adventures finally brought her to Osula City, where, after a great deal of meditation and thought, opted to join the Marines. She joined the local academy and after several years of training graduated in the top half of her class. She returned home to Ketsuraku for a few months to say her proper goodbyes before being shipped out into active duty. |
Route Freedom
Abilities and Possessions
Combat: In battle, Eve primarily uses firearms and could be defined as something akin to a short to medium ranged brawler. She very rarely takes up the role of a long range, concealed sniper and tends to engage her targets head on, but while keeping a healthy and safe distance where she can make full use of her potent marksmanship and Devil Fruit abilities. In the event that an opponent does close the distance - and is actually capable of ignoring her Logia defense - Eve has numerous tricks she can employ to recreate that gap; from her own lightning speed and mobility to forceful attacks that can send foes flying. As a last resort, Eve is still a fairly decent hand-to-hand fighter. Despite not being a dedicated martial artist and lacking the refined techniques of one, her raw strength combined with the speed of her Devil Fruit means she is not to be underestimated, even when unarmed. |
Equipment | Weaponry |
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| Weapon | Description |
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| Quicksilver | Quicksilver is a legendary-strength semi-automatic rifle, patterned with an intricate silver and black design. It has a tube-fed magazine capable of holding 20 rounds at full capacity and its inner workings are so finely crafted the weapon can fire as fast as the user can pull the trigger. Quicksilver was built specifically to work better with Eve's Goro Goro no Mi powers, and can utilize her infinite stores of electricity to function as a railgun: propelling her projectiles to speeds that match her lightning.
History For much of her early career, Eve made use of the bog standard weapons available to virtually any Marine trusted enough to go rooting through their local armories. Perfectly functional gear, but largely non-descript and thoroughly unremarkable. Like many things, this changed when Eve obtained the powers of her Devil Fruit. Eve quickly became the bane of quartermasters ocean wide as nearly every day at the practice range, every sparring match, and every mission would see her return with a charred, warped or half-melted weapon that would almost certainly need to be written off. Standard gear simply could not withstand extended exposure to so many volts and current. Not to mention the incidents of ammunition detonating prematurely.
To remedy this, Eve needed something stronger. Something that would not just withstand, but work in tandem with her new found abilities. She needed something that would one day become a legend and an individual in and of itself; a bonafide relic of workmanship that would easily stand up to the meito of old. To this end, she contacted the Science Division and commissioned a weapon that would meet all of these criteria.
The result was Quicksilver; possibly the most skillfully crafted and powerful rifle in existence. Aside from being a masterful piece of work, Quicksilver is made from a highly-conductive material that is both incredibly strong and works to supplement Eve's powers. Although she does not know exactly who to thank for it, Quicksilver was delivered with a small, wind-up monkey doll that has puzzled her to this day. |
| Armor |
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| Armor | Description |
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| Tesla Guard | The Tesla Guard is a full length leather armguard worn on Eve's left side. Though fairly flimsy looking, the Guard is a potent item on account of the Tesla String woven through it. The legendary-tier strength of the String allows it to function as a powerful and potent armor for Eve.
Armor Tech | Technique |
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| Name/Type/Range/Power/Stats/TP | Description/Notes
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Tesla Guard (36) Type: Defensive Range: Self Power: 0 Stats: N/A TP Spent: 0
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Description: Thanks to the Legendary-strength Tesla String woven throughout the Tesla Guard, it can be used as a passive armor to help protect Eve against those that can ignore her Logia defense. It reduces damage of Rank 43 and below techniques.
Effects: High Tier Defense [-36] |
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IC Items | Items |
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| Item | Description |
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| Tesla String | Gifted to her by Vice Admirals Comet and Vincent, the Tesla String looks like a spool of string, with enough of it to wrap around a single limb or weapon. Its legendary tier strength lets it function as armor.
Eve currently has the string sewn into an armguard that fits over her left arm.
| | Magnetic Pole | From the wreckage of Las Arcadas, Eve managed to salvage a piece of metal from the pole that generates the magnetic field of the island. Once per SL, by channeling electricity into it, she may use it to generate a strong magnetic field that reflects mook gunfire and even cannonballs for one post. Though, stronger projectiles are only slowed down, dealing reduced damage.
| | Baby Den Den Mushi | A small Den Den Mushi that fits snugly in the palm of one's hand or a pocket. Its shell is painted in Marine colors, with a blue lightning bolt cutting through the middle.
| | Comet Lifetime Pass | A ticket allowing free entry to any and all of Vice Admiral Comet's concerts. Guarantees good seats, too!
| | Homecoming Bells | Given to her by her mother after a homecoming visit. They can be used once. When rung, a fresh image of her loved ones seem to flash through their mind, granting them a +5 strength buff for 3 rounds.
| | Pumpkin Punch | This delicious Halloween beverage is stored in a single use flask which will refill itself up to three times (between SLs). When drank, the user gets a +3 bonus to all stats which stacks with other buffs. However, in their next SL, they will experience the Spooks and suffer a -1 deficit to all stats which stacks with other debuffs.
4/4 uses remaining.
| | Plusle and Minun | A pair of earrings that are small orbs, one is red with a + symbol and the other being blue with a - symbol. When worn together by one person, they are seemingly just a normal pair of earrings. But if one is worn by Eve and the other is worn by another person, something special happens.
Once per storyline, Evelyn can give one of her earrings to another person. While they are each wearing one of the earrings in opposite ears, Evelyn can fuse herself her pure energy form with that person and they become immune to electricity. She must remain in her electric form while fused. This can last up to five posts before the earrings will force the two apart. This item is lost upon scooping into a new character. |
Ships Name: The Wisteria Tiger
Size: Tuna
Weaponry: N/A
Hulling: Common Metal, Wood, Pure Seastone Hulling
Engine: Medium Engine, fueled by electricity
Equipment:- Den-Den Communication System
- Ship Maintenance Crew
- Standard naval equipment
- Food, water, other basic necessities
Description: The Wisteria Tiger is a larger, prouder Marine vessel that sports the standard battleship color scheme. On its masts are the symbol for Justice and the gull of the Marines. Its upper decks are primarily from metal, with a few small sections such as the mast and floorboards being composed of wood. The overall hull, meanwhile, is covered in pure seastone plating, causing Seakings to ignore the vessel and allowing it to travel safely through the Calm Belt
Rooms - Officer's Quarters: Eve's effective home away from home. Located in the stern of the ship, it contains a fluffy double bed, a large writing table/desk, a wardrobe and drawers, chest, a set of weights, and a link to the ship's Den Den system. The walls are decorated with trophies, pictures and newspaper clippings of Eve's exploits around the world, with one section being devoted to bounty posters of the pirates Eve most desires to see brought to justice.
- Armory/Workshop: A fairly small but decently well-equipped workshop and armory, used to service and maintain all the gear aboard the ship, especially Eve's personal equipment which tends to see the most use. Often Eve spends several hours in here after each mission, stripping, cleaning and taking care of her beloved rifle while also machining new rounds if necessary.
- Mook's Quarters: A fairly typical arrangement of hammocks and trunks for storage; where the ship's crew and any other Marines travelling with Eve stay and sleep.
- Kitchen/Pantry: A crude but serviceable mess center. Something of a mystery to those aboard the Tiger; without a professional chef with them, the place tends to get a bit rundown and the crew survives on all but the simplest meals.
- Brig: A tiny jail cell stuffed in the most unpleasant corner of the vessel. Not suitable for extended periods of time, but perfectly serviceable to transport criminals short distances to a proper jail.
- Storage: A cramped, messy and organised place. Used to store all the ship's sailing equipment and general supplies.
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OOC Items | Items |
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| Item | Description |
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| Purple Paperclip | Useful enough, this paperclip is not physically out of the ordinary. It does seem to be part of a set though so it might be worth holding on to. This item is lost on scooping into a new character.
| | Parallel Uni-View Master | A red pair of toyish stereoscopic glasses with corresponding reels that can be inserted through the side. The object earns its name because of what the stereoscope reveals; the wearer perceives his events, surroundings, and fellow people as if they existed in another existing canonical universe (for example, when viewed through the Bleach reel, a swordsman might be viewed as wearing a dark kimono, and their sword might appear to resonate an aura of power.* A Slam Dunk reel might cause characters to be perceived as though wearing basketball jerseys, glistening with sweat. A Kill la Kill reel might... uh... UH.)
*Of course, this is limited solely to perception.
| | Delay Remote | One of your Characters receives a small remote that can cause mooks in non-staff narrated Storylines to take an extra-long time reloading. This stops working after one use and is no rechargeable.
| | Paper Knuckledusters | A pair of paper knuckledusters. They look real enough, but if you try to use them you'll just get papercut.
| | 8th Anniversary Swag Bag | This golden thread bag contains eight special treasures
- An exclusive limited edition 8,000,000 beli note which glows in the dark. Can be spent as normal currency or kept as a memento. - A pair of extra sparkly sunglasses fashioned in the shape of the number 8. This attention demanding eye-wear can be used once to boost the fame reward earned in a future SL by 8%! Afterwards they lose their appeal. - A Get Out of Impel Free card. This black and white piece is not official and every Impel Down jailer has seen one and knows they are not real. However, any other jailer or law enforcer may pause for a moment to consider the validity of the item, giving an opportunity to get away with a small crime. - A rolled up poster requesting help to find a missing Admin. The 'Where is the Unspeakable?' poster is unable to state last known whereabouts but does apologise for an inability to hand out Eye rewards until he is found. - An ancient dusty silver bracelet with the words Raftel inscribed on it several times. Characters in possession of this item have an 8% better chance of uncovering clues in the New World to find the lost island. - A coupon from Bubbly Bill's Ship Coating offering a free ship coating on Sabaody. Bubbly Bill is able to offer a bubble coating in any color of the rainbow.
- Pink candy wrapped in a foil with the number 8 on it. When eaten, the candy brings out the inner potential of a character based on the following; If over 200 SD Earned, the character gains 8 SD! If between 151 & 200 SD Earned, the character gains 16 SD! If between 101 & 150 SD Earned, the character gains 24 SD! If between 51 & 100 SD Earned, the character gains 32 SD! If 50 SD earned and below, the character gains 40SD!
- A stylish orange sweatshirt with the number 8 on front and back from Doskoi Panda. This item makes the wearer just a little more charismatic and more convincing when talking with mooks. However it is only fashionable on Autumn islands and has no effect when worn out of season.
| | Anniversary Can | An old dusty can of dog food with a glowing silver 9 on its half opened lid. The can has several dents on it which suggest the previous owner did not care much for it. The text wrapped around the can asks the bearer to hold on to it until next time for an even bigger reward.
Strangely there is still some dog food left over in the can but it smells awful. Any character brave enough to publicly eat all of the old pooch chow at once will be inspired and gain a 9 stamina buff for their next 9 SLs. However, they will also suffer from indigestion and have their taste buds ruined for the same duration. Eating only a small portion or consuming in a non-public place will only inflict the negative portion, not the buff. Eating the dog food does not remove the Anniversary Can.
The Anniversary Can cannot be scooped onto a new character.
| | Tyrannical Leader Badge | This round gold badge has the letters OPRP etched into it. It signifies your position as Tyrannical Leader of the Oppressive Patriarchal Regime of Periwinkle following a recent popular vote. This makes you the strongest vote when discussing island affairs. However, you must go to the island in order to assume your position of rule and have a say.
This item must go to your highest reputation character. It cannot be scooped onto a new character. If your character is scooped, the Tyrannical Leader role goes to the Second-in-Command.
| | Folded Note | Whenever the troop search their pockets next, they will find a folded note. On it, a written apology about lateness. The holder of the item has no clue where it came from or who sent it, but feel compelled to hold onto it, feeling indebted somehow.
| | Happy Quack New Year Rocket | With the New World famous yellow duck of Happy Quack proudly worn on its side, this large red rocket firework is the result of a failed expansion into the entertainment markets by the world's largest weapons manufacturers. Unlike nearly every other Happy Quack product, this rocket is completely harmless due to the latest health & safety developments in R&D. However, when ignited and launched into the sky, the rocket will detonate in the next posting round with an explosion so large and inspiring that it raises the user & their allies' stats by 20% for 2 rounds!
The Happy Quack New Year Rocket is single use and does not stack with other buffs.
| | Hideo's Retirement Cake | This live-wire sponge is flavoured chocolate, cream and C-4. The character receives a wedge the size of their hand of the delicious but explosive treat which will maintain its delightful taste no matter how long it sits unused. However, after just one bite, the slice of cake will detonate in the mouth of the user!
Instead of blowing up the eater's head, the huge explosion possesses mystic traits which make it harmless, but will launch them a huge distance into the air at rocket speed. It was mentioned by the chef that the eater can almost control how far they will fly by concentrating on the spot they want to land, though the limit range is believed to be within the boundaries of whatever island are on. No one could confirm this as the chef promptly exploded into the sky.
Hideo's Retirement Cake is single use, the recipe of the sponge vanishing with the chef. The user always has a miraculously soft landing. |
Beli: 110,250,000 / 262,000,000
Advancement Points: 0
SD Earned: 548
SD Remaining: 0
Stat Points: 364 [32 + 150 + 66 (100/1.5) + 50 (100/2) + 66 (198/3)]
- Used for Stats: 364
- Used for Fortune: 0
- Strength: 105 [90 + 15]
- Speed: 88
- Stamina: 86
- Accuracy: 115 [100 + 15]
- Fortune: 91 [364 / 4]
Traits General Traits: 11/11- Specific Devil Fruit (7 General Traits) - The player may choose a specific Devil Fruit, either canon or custom, for their character. These fruits are limited based on moderator discretion but can be of any of the three types.
- Keen Accuracy (1 General Trait) - This character's accuracy is boosted by 20%.
- Mighty Strength (1 General Trait) - This character's strength is boosted by 20%.
- Tactical Mastery (2 General Trait) - By studying and training outside of their usual comfort zone this character has increased their tactical flexibility, making them more versatile in combat. Their total technique points have been increased by 100% of their fortune score.
Professional Traits: 6/6- Top Gun (1 Professional Trait) - These marksmen are top of the line when it comes to being able to draw their weapon and fire. These characters are also always reloading their gun reflexively faster than those around them notice thus they never have to actually deal with taking the time to reload at a critical moment in battle.
- Critical Hit (1 Professional Trait) - Through expert skills in aiming and sniping as well as learning how to hit vital points in the body, the character can use up to a quarter of their Technique Points in techniques which hit vital points in the body. Striking vital points allows characters to do damage and cause a stat debuff related to the area struck.
- Rifle Grandmastery (4 Professional Traits) - This character has attained legendary skill in the use of Rifles. They are a master of their art beyond question, and are able to perform supernatural feats using their skill alone. All techniques using this weapon are always treated as being four ranks higher for purposes of calculating their technique rank benchmark (though their actual rank is not changed) and they are able to access techniques that allow them to cut/hit fluid and insubstantial substances, such as air, fire, water, or even light.
- Devil Fruit
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Devil Fruit Name: Goro Goro no Mi
Devil Fruit Type: Logia
Devil Fruit Ability: Turns the eater into a Lightning person. They are capable of transforming themselves into lightning, producing lightning, and manipulating lightning as they see fit. They are also capable of moving around at the speed of lightning.
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Edited by Bright, Apr 1 2018, 01:15 PM.
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Characters! Eve Senba 
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- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
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Langsam Spinne 
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- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
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- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
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♥ Bright
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Jan 7 2017, 04:47 PM
Post #2
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- Posts:
- 2,219
- Group:
- Chronicler
- Member
- #3,547
- Joined:
- Nov 26, 2013
- I'm browsing with
- --
- Favourite Anime Title
- Code Geass
- Favourite Manga/Manhwa Title
- FMA
- Favourite One Piece Character
- Smoker
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Techniques Regular Technique Points: 455 [91 * 4 + 91] Used Regular Technique Points: 322 Special Technique Points: 0 Used Special Technique Points: 0
* denotes +4 Rank Mastery
| Rifle Techniques |
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| Details | Description/Notes
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Mass Driver (14*) Type: Offensive Range: Medium Power: 6 Stats: N/A AE: 1 TP Spent: 14R
| - Advanced [Rifle] Mastery Technique*
Description: Eve thrusts her gun forward while firing, giving the projectile a boost in velocity and destructive ability. It can pierce through non-tiered materials, including foes, in a straight line.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Medium [-4], Piercing [-8]
| Hyper-Gun Mass Driver (28*) Type: Offensive Range: Long Power: 16 Stats: N/A AE: 2 TP Spent: 14R
| - Branched from R14 Mass Driver - Advanced [Rifle] Mastery Technique*
Description: Eve thrusts her gun forward with a huge deal of strength while firing, giving the projectile a much larger boost in velocity and destructive ability. It can pierce through non-tiered materials, including foes, in a straight line or even ricochet off substances Eve can hit.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Long [-8], Piercing [-8], Ricochet [8]
| Point Blank (14*) Type: Offensive Range: Melee Power: 18 Stats: N/A AE: 1 TP Spent: 14R
| - Advanced [Rifle] Mastery Technique*
Description: With relentless fury, Eve transforms her arms into lightning and slams the barrel of her rifle into an opponent and then fires at point blank range, delivering a shocking blow. The force of this attack can knock opponents back.
Effects: Displacement [8]
| Point Blank: Mortal Strike (28*) Type: Offensive Range: Melee Power: 32 Stats: N/A AE: 2 TP Spent: 14R
| - Branched from R14 Point Blank - Advanced [Rifle] Mastery Technique*
Description: With intense rage, Eve transforms her arms into lightning and slams the barrel of her rifle into an opponent and then fires off a devastating and shocking round at point blank range. The force of this attack can greatly knock opponents back.
Effects: Displacement [8]
| Storm Cannon (14*) Type: Offensive Range: Short AoE Power: 10 Stats: N/A AE: 1 TP Spent: 14R
| - Advanced [Rifle] Mastery Technique*
Description: Usually fired from the hip, this special shot uses incredible trigger discipline and allows Eve to empty the contents of her rifle's magazine in one go, causing a spray of bullets similar to that of a shotgun blast over a short area. These bullets can bounce off substances Eve can hit, for extra chaos.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short AoE [-8], Ricochet [8]
| Cascade Cannon (28*) Type: Offensive Range: Medium AoE Power: 16 Stats: N/A AE: 2 TP Spent: 14R
| - Branched from R14 Storm Cannon - Advanced [Rifle] Mastery Technique*
Description: A special shot that uses incredible trigger discipline and allows Eve to empty the contents of her rifle's magazine in one go. By swinging her rifle in an arc while firing, Eve can cover a much larger area than before with greater power. Her bullets can even bounce off substances she can hit, creating a medium sized field of carnage.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Medium AoE [-16], Ricochet [8]
| Full Iron Jacket (14*) Type: Offensive Range: Short Power: 4 Stats: N/A AE: 1 TP Spent: 14R
| - Advanced [Rifle] Mastery Technique*
Description: A heavy-duty shot performed with a twist of the gun, giving the bullet extra spin and far more destructive power. So much so that it can shatter starter-tier level materials with ease.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Starter Tier Breaking [-14]
| Full Steel Jacket (28*) Type: Offensive Range: Short Power: 4 Stats: N/A AE: 2 TP Spent: 14R
| - Branched from R14 Full Iron Jacket - Advanced [Rifle] Mastery Technique*
Description: An extra heavy-duty shot performed with a rapid twist of the gun, giving the bullet extra spin and far more destructive potential. So much so that it can shatter mid-tier level materials with ease.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Mid Tier Breaking [-28]
| Meroka Shield (14*) Type: Defensive Range: Short Power: 14 Stats: N/A AE: 1 TP Spent: 14R
| - Advanced [Rifle] Mastery Technique*
Description: A defensive, reactionary technique. Eve quickly fires at an incoming attack/projectile with the aim to deflect it off course and away from her before it hits.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Deflecting [8]
| Myriad Shield (28*) Type: Defensive Range: Short Power: 28 Stats: N/A AE: 2 TP Spent: 14R
| - Branched from R14 Meroka Shot - Advanced [Rifle] Mastery Technique*
Description: A more advanced defensive, reactionary technique. Eve quickly fires at an incoming attack/projectile with even greater precision to try and deflect it off course and away from her before it hits. With just the right force in just the right place, even great waves can be manipulated.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Deflecting [8] |
| Flash Boxing Techniques |
|---|
| Details | Description/Notes
|
|---|
Thunder Slam (16) Type: Offensive Range: Melee Power: 16 Stats: N/A TP Spent: 16R
|
Description: The first and most basic of Eve's personalized hand-to-hand style, Flash Boxing. A cross punch thrown with the whole weight of the body and enough strength to send many foes flying, while also messing up their balance. Naturally, it wouldn't belong to Eve without a little electric charm to boot.
Often, Eve will transform her arms into lightning to deliver her punches with massively increased speed and electrical power.
Effects: Disorient [8], Displacement [8]
| Thunder Foster (16) Type: Offensive Range: Melee Power: 2 Stats: N/A AE: 1 TP Spent: 16R
|
Description: A more precise application of Eve's Flash Boxing that takes the form of a rounded hook aimed at an opponent's joints, usually the shoulder, hips or knees. By smacking these targets with enough force, she is able to dislocate them for one turn.
Often, Eve will transform her arms into lightning to deliver her punches with massively increased speed and electrical power.
Effects: Disable [14]
| Thunder Frazier (32) Type: Offensive Range: Melee Power: 6 Stats: N/A AE: 3 TP Spent: 16R
| - Branched from R16 Thunder Foster
Description: A hook taken to the next level. Extra savage and vicious, it is aimed at an opponent's joints, usually the shoulder, hips or knees. By smacking these targets with enough force, Eve is able to dislocate them for two turns.
Effects: Disable [28]
| Thunder Liston (16) Type: Offensive Range: Melee Power: 16 Stats: N/A AE: 1 TP Spent: 16R
|
Description: A quick and potent jab aimed at an opponent's face. Although the punch itself is a nasty gift, it is the accompanying flash of lightning on impact that makes it truly dizzying. With this technique, Eve is able to blind foes for one turn.
Effects:
| Thunder Holmes (32) Type: Offensive Range: Melee Power: 32 Stats: N/A AE: 3 TP Spent: 16R
| - Branched from R16 Thunder Liston
Description: An extra quick and potent jab aimed at an opponent's face, accompanied by an even more intense flash of lightning that can seriously hamper the eyesight of anyone unlucky enough to be caught by it. With this technique, Eve is able to blind foes for two turns.
Effects:
| Thunder Berto (32) Type: Offensive Range: Melee Power: 4 Stats: N/A AE: 3 TP Spent: 30R
|
Description: For when the competition is hiding too much behind armor, supernatural shields, or spiritual mumbo-jumbo. By ducking down low and then flinging all her force skyward in a frightful uppercut, Eve is able to ignore defenses entirely.
Effects: Defense Bypassing [28] |
| Goro Goro no Mi Techniques |
|---|
| Details | Description/Notes
|
|---|
Goro Goro no Mi Type: Base
| - Devil Fruit Technique
Description:Turns the eater into a Lightning person. They are capable of transforming themselves into lightning, producing lightning, and manipulating lightning as they see fit. They are also capable of moving around at the speed of lightning.
| Arc Blast (16) Type: Offensive Range: Short/AoE Power: 12 Stats: N/A AE: 1 TP Spent: 16R
| - Devil Fruit Technique
Description: A vicious lash of lightning, usually cast from a limb or weapon, that detonates in an electrical explosion at its point of impact. The bolt travels at the speed of light and thus tends to be difficult to dodge, even for fast opponents.
Effects: Medium [-4], Short AoE [-0]
| Arc Destroyer (30) Type: Offensive Range: Long Power: 22 Stats: N/A AE: 2 TP Spent: 14R
| - Branched from R16 Arc Blast - Devil Fruit Technique
Description: An extra vicious lash of powerful lightning, usually cast from a limb or weapon, that detonates in an electrical explosion at its point of impact. The bolt travels at the speed of light and thus tends to be difficult to dodge, even for fast opponents.
Effects: Long [-8], Short AoE [-0]
| Bolt Step (16) Type: Support Range: Long Power: 8 Stats: N/A AE: 1 TP Spent: 16R
| - Devil Fruit Technique
Description: By transforming fully into lightning, Eve is able to zap herself a long distance near-instantaneously. The flash and loud crack of thunder released by this technique throws most off, making it harder for others to track or hit her, and potentially opening them up for attack.
Effects: Long [-8]
| Static Field (16) Type: Support Range: Short AoE Power: 0 Stats: N/A AE: 1 TP Spent: 16R
| - Devil Fruit Technique
Description: It's taken numerous close calls to teach her it, but Eve has learned that as a general rule of thumb, you don't want your enemies close. By constantly channeling her Goro Goro no Mi powers, she is able to create a charged field of electricity in front of her that violently shocks anything that enters it.
Costs full AE to activate, half to maintain, and lasts a maximum of 4 rounds.
Effects: Construct [-10], Short AoE [-0]
| Ion Field (30) Type: Support Range: Short AoE Power: 0 Stats: N/A AE: 2 TP Spent: 30R
| - Branched from R16 Static Field - Devil Fruit Technique
Description: It's taken numerous close calls to teach her it, but Eve has learned that as a general rule of thumb, you don't want your enemies close. By constantly channeling her Goro Goro no Mi powers, she is able to create a crackling field of dangerously charged electricity. With practice, Eve has learned to bend this field so that it surrounds her entirely vicinity, meaning even attacks from behind are met with a lash of lightning.
Costs full AE to activate, half to maintain, and lasts a maximum of 5 rounds.
Effects: Omni-Directional [10], Construct [-10], Short AoE [-0] |
Edited by Bright, Apr 1 2018, 01:15 PM.
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Characters! Eve Senba 
|
- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
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Langsam Spinne 
|
- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
|
Kazan Tetsukana
|
- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
|
|
| |
|
♥ Bright
|
Jan 7 2017, 04:47 PM
Post #3
|
- Posts:
- 2,219
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- I'm browsing with
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- Favourite Anime Title
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- FMA
- Favourite One Piece Character
- Smoker
|
Development History
Gains/Losses/Edits
Previous Version Gains Version I Scoop Gains Topic Link
| SD Gains
| Beli Gains
| Weapons & Items
| Fame
| Eve Senba v.1
| 118
| 4.0 Beli Standards
Starting: 500,000 Blues: 250,000 * 109 SD = 27,250,000 6th Anniversary: 6,600,000
Gross: 34,350,000
Steel rifle: -5,000,000
Net: 29,350,000
| Weapons
Steel rifle + bayonet
Items
Purple Paperclip
| Fame
5 Commendations (Ensign) |
Version 2 Scoops Gains Eve version 4.2Date
| Gain/Loss
| Sources
| Changes
| 17/11/2014
| - Upgraded weapons to titanium quality, and doubled round capacity for rifle.
- Bought new ship
- -24,000,000 beli
| Tier 3 Rifle Marine Vessel
| Upgraded weapon and added ship
| 18/11/2014
| | Me too
| Gaining access to Sky Islands
| 28/11/2014
| - +63SD
- +31,500,000 beli
- +10 Commendations
| Cure Brick Blues with Love
| Added gains, edited clothing.
| 29/11/2014
| - +Keen Accuracy Trait
- +Extra trait in fated
| Traits
| Added 150SD mark traits
| 18/12/2014
| - +3 SD
- +1,000,000 beli
- Parallel Uni-View Master
| November Contest Rewards
| Added rewards, edited clothing.
| 17/01/2015
| - +20SD
- +10,000,000 beli
- +5 commendations
- +Goro Goro no Mi
| So Who's up for a Little Authority?
Biri Biri
| Added gains and Goro Goro no Mi
| 24/01/2015
| New techs
| New Techs
| Added new techs, and removed "post cooldown" from old crit hit techs, since that isn't a thing apparently.
| 02/03/2015
|
| Deep Sea Shipping
| Added gains
| 04/03/2015
| - -38,000,000 beli
- +New weapon: Quicksilver
| T4 Goodness
| Added new weapon, subtracted losses.
| 04/04/2015
|
| February Contest App changes
| Added all the many, many gains and updated appearance, personality and combat.
| 08/04/2015
| | Top Gunning
| Added new tech, little general cleanup
| 10/06/2015
| Edited Goro base technique
| Loldoging
| Edited Goro base technique
| 01/07/2015
| - +6SD
- +3,000,000 beli
- +Delay Remote
| May Goldenweek Results
| Added gains
| 21/08/2015
| - +42 SD
- +21,000,000 beli
- +80 Commendations
- +Magnetic Pole
- +Rifle Mastery Trait
| High Stakes, Problematic Gambling
Rifle Mastery
| Added gains, a little tidy up
| 22/08/2015
| - +Baby Den Den Mushi
- -1,500,000 beli
| Baby Den Den Mushi
| Added items, paid price.
| 24/08/2015
| - +New Techs
- +Ship upgrade, The Wisteria Tiger
- -22,000,000 beli
| More techs The Wisteria Tiger
| Added techs and ship upgrade
| 29/09/2015
|
| Happy Number 7, OPRP!
| Added gains
| 01/10/2015
|
| Raffles 3 & 4
| Added gains
| 06/10/2015
|
| Lucky 7's
| Added 8th gen. trait
| 07/11/2015
| N/A
| N/A
| Added picture to gallery
| 22/11/2015
| | October Contest
| Added gains, changed focus to November Update standards
| 20/12/2015
|
| New World Island Contest
| Added gains
| 14/01/2016
| Updated techs for Santamas Hotfix, added achievement
| Santamas Hotfix
| N/A
| 19/04/2016
| N/A
| DF Update
| Updated Goro techs in accordance with March Clarifications
| 29/05/2016
| - +35 SD
- +17,500,000 beli
- +100 Commendations
- +Tesla String/Storm Hand item
- +Comet Lifetime Pass
- +Paper Knuckledusters
| Resistance 2.0 and February/April Contest Results
| Added gains, general app cleanup and extra clarity.
| 15/06/2016
| N/A
| N/A
| Added new commission to gallery
| 04/08/2016
|
| Summer Lovin' June Results
| Added gains, added new commission to gallery
| 29/09/2016
| - Anniversary Swag Bag!
- +8 SD from Swag Bag Pink Candy
- +8,000,000 beli from Swag Bag limited edition beli note
| Eight Freakin' Years!
| Added gains
| 15/10/2016
| N/A
| N/A
| Added new sketch by Masa to gallery
| 16/11/2016
|
| October Event
| Added gains
| 27/12/2016
| - +5SD
- +2,500,000 beli
- +Homecoming Bells
| November Homecoming Event
| |
Edited by Bright, Apr 1 2018, 01:20 PM.
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|
Characters! Eve Senba 
|
- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
|
Langsam Spinne 
|
- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
|
- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
|
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♥ Bright
|
Jan 14 2017, 04:15 PM
Post #4
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So I do believe (and hope) that I'm good for a revision scoop on this character. Here's a list of stuff to help mods!
- Swapping Weapon Specialist for Martial Artist. Doesn't really effect anything at the moment, except the Point Blank techniques. Previously I was told was back that I'd need both marksman and weapon specialist for them, because it utilized a bayonet. I don't know if bayonet use would still come under that, but for now I've removed it from the weapon to simply things.
- Personality and history have been reworded slightly. Same content and story, just phrased better.
- Beli is hard. Specifically, I'm not 100% how contest beli fits in to it. I think I've got it roughly right, but double checking will be needed for sure.
- Pricing. Virtually everything is going to need repriced;
- Quicksilver has been changed ever so slightly. Bumped up the ammo capacity to 20 and removed bayonet.
- Tesla Guard requires its technique pricing, but the material should be covered by the Tesla String
- Ship has had some changes and will need pricing under the new ship rules
- Baby Den Den is unchanged but I figure I'll leave it for pricing anyway, just in case.
- The Tesla String, easily the most controversial item Eve has, I'm sure. This was an ME reward, so aside from the armour tech as part of the Guard, it shouldn't have any pricing associated with it. I'm hoping I can keep it, but given new item rules it might require changing?
- Techniques. I want to apply free DF effect to rifle techniques. From a conversation in WC, apparently this sort of stacking is okay so long as it makes sense in character and context. I believe in this case, it does. Happy to discuss, however.
Edited by Bright, Jan 16 2017, 07:00 AM.
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Characters! Eve Senba 
|
- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
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Langsam Spinne 
|
- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
|
- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
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♣ Red
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Jan 23 2017, 03:34 PM
Post #5
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|
Starting off with Beli, 68 SD won't be counted in the Standardization. (I can break down my contest SD math if you'd like.) That leaves 283 SD to be standardized. (500,000 + [50*250,000] + [233*500,000]) = 500,000 + 12,500,000 + 116,500,000. This leaves you with a Standardized beli count of 129,500,000. Adding in contest beli after that (2.5M+ 1M+ 8M + 4.5M +1M +3M + 7M + 3M + 1M+ 6.6M for 6th anniversary) Note: I deserve a cookie for that.
[129,500,000 + 37,600,000] = 167,100,000
I wanted to post this down because I'd been working on it. I will stop back in shortly to troubleshoot/review the rest of Eve, but at the moment i have errands. Toodles. Also, I didnt want to get it swiped after going through the standardization work...
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Seth | Ten K | | Real Name: Seth Dryden | | Affiliation: Marine | | SD Earned: 135 | | Beli: 55,500,000 | | Commendations: 25 | | Ship: -- | | Traits: Haki, Rokushiki | |
| Rank: | Lieutenant Commander | | Crew/Group: | Division K-7 | | Professions: | MA/WS | | Location: | Cactus Island, Grand Line, Route 3 |
| Strength: 55 | Speed: 40 | | Stamina: 51 | Accuracy: 38 | | Fortune: 35 | Focus: 4 |
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♥ Tengu
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Jan 23 2017, 05:11 PM
Post #6
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- Donkey Kick
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Going to hop in right quick and skip queue.
Beli is a straight conversion based entirely on SD, with different values for contests being phased out. 1 step, wow, such ease, much uniformity.
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 ᕙ༼ຈل͜ຈ༽ᕗ #AtLeastItAin'tAids ᕙ༼ຈل͜ຈ༽ᕗ
My Crowning Achievement as G-Mod
Blugu of Good Vibes
Characters Grit T. Write • Unlicensed Lawyer • Martial Artist • The Gang• Official Bounty: 110,000,000 • Private Bounty: 49,500,000 • SD Earned: 561 • Beli: 90,500,000 • Location: Raijin Island • #551A8B #8B2500 Ebby • Officer Chore Girl • Doctor • With a Horse • Commendations: 5 • SD Earned: 134 • Beli: 21,000,000 • Location: Loguetown #CC00CCHomerun Nikki • Baseball Superstar • Slugger • TBD • Threat: 21 • SD Earned: 131 • Beli: 8,650,000 • Location: Gilligan's Island #8B4500Ace McGunthrob Magnum • Cop • Detective • TBD • Commendations: 0 • SD Earned: 0 • Beli: 500,000 • Location: TBH #33F8FFYounger • Glass Cannon • Berserker • The Plucky Squabs • Threat: 0 • SD Earned: 118 • Beli: 17,500,000 • Location:??? #A52A2APavlo R. Ing • Beggar • Thief • TBD • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location:???
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♥ Bright
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Jan 23 2017, 05:36 PM
Post #7
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|
Which should give 163,500,000. Edited, ty ty!
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Characters! Eve Senba 
|
- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
|
Langsam Spinne 
|
- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
|
- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
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♦ SoIo
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Jan 29 2017, 12:45 AM
Post #8
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I was the poor soul asked to look at this :') Sorry it took awhile.
- Stat Points: Nothing major, it should be 0 (1/3)
- Goro Goro no Mi: Probably not necessary, just put down fully "Super-Speed on DF Techniques for free" for Free Effects.
- Unless I totally missed it, I need a copy and paste of Eve V1 sources copied and pasted under your Previous Gains. Then I can run a total SD check.
- And now we get to your favorite part: Techniques. Did a sanity check and your numbers appear to check out (wow outdated tool, you're so useful. Unfortunately, the only time I have to update it fully is during Spring Break). General Effect being used is a free Lightning Elemental Damage along with Super-Speed. Okay, seems valid (and broken).
- Point Blank: When we talk about "Point Blank", it's typically a melee range I-don't-give-a-shit-about-range attack. This seems valid with just Marksman.
- Static Field: We're walking into iffy territory with the addition of Tesla String to what already seems to be a Short AoE effect. Unless I'm mistaken and without Tesla String, it's a Melee AoE? It sounds like it needs clarification: Either clarify Melee AoE -OR- if you want it a natural Short AoE, remove the Tesla String.
- Now then pricing. This is gonna suck.
- Quicksilver: 20M (Tier) + 3M (20 rounds) + 14M (R14 Electric capabilities) = 37M - Tesla Guard: 72M (R36) - Tesla String: M,E Reward. I guess it's valid, though pretty effing OP. - Magnetic Pole: SL Reward - Baby Den Den Mushi: 1.5M - The rest are SL Rewards - Ship: I'll hear back from Giga first. TEMP TOTAL: 110.5M I think that's all I see...pretty clean app so far.
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I'm going to be less active as of 9/25/17. Kinda hitting a point where I'm contemplating why I'm here while having a full-time job.
OPRP Character Builder Tool (Last Updated: June 2017)
Eileen Falkner 
| Eileen Falkner Commendation: 65 (Captain) Assassin/MW/MA/Doctor No Assigned Marine Division SD Earned: 177 Beli: 69,900,000 Location: Romulin Island, Route 1 [color=lightseagreen]
| Strength | 45 | | Speed | 80 | | Stamina | 45 | | Accuracy | 45 | | Fortune | 41 |
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Jessabelle Adams
Ray Solo
PSA
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♥ Bright
|
Jan 29 2017, 03:56 AM
Post #9
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<3
1) You mean when listing conversions? Changed, I think
2) Done
3) There is another spoiler at the top of the Previous Gains spoiler detailing all of that in a very condensed form, with a link to the app itself. Have copy/pasted the full log in, however!
4) You may have noticed I'm slightly betraying my own principles with this character and going for maximum bork.
5) Cool, cool!
6) My bad, accidentally listed it as natural Short AoE. Edited
7) Paid for!
Should have pointed this out earlier, but I have also bumped up her age by one and also upped her height and weight a little, just to sort of represent her getting a bit buffer. Will change back if its an issue, however.
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Characters! Eve Senba 
|
- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
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Langsam Spinne 
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- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
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- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
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♥ Tengu
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Jan 29 2017, 05:23 PM
Post #10
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- Posts:
- 3,697
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- Favourite Anime Title
- Welcome to the NHK
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Brutal.
Construct Techs need to have their base duration noted, following standard buff tables.
Sorry, but Tesla String is due for nerfarino, Darko went a bit crazy with those rewards anyways. Main issue is quantity, so let's say it keeps all the properties, but you only get to put it on one item at a time.
Rest seems fine.
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 ᕙ༼ຈل͜ຈ༽ᕗ #AtLeastItAin'tAids ᕙ༼ຈل͜ຈ༽ᕗ
My Crowning Achievement as G-Mod
Blugu of Good Vibes
Characters Grit T. Write • Unlicensed Lawyer • Martial Artist • The Gang• Official Bounty: 110,000,000 • Private Bounty: 49,500,000 • SD Earned: 561 • Beli: 90,500,000 • Location: Raijin Island • #551A8B #8B2500 Ebby • Officer Chore Girl • Doctor • With a Horse • Commendations: 5 • SD Earned: 134 • Beli: 21,000,000 • Location: Loguetown #CC00CCHomerun Nikki • Baseball Superstar • Slugger • TBD • Threat: 21 • SD Earned: 131 • Beli: 8,650,000 • Location: Gilligan's Island #8B4500Ace McGunthrob Magnum • Cop • Detective • TBD • Commendations: 0 • SD Earned: 0 • Beli: 500,000 • Location: TBH #33F8FFYounger • Glass Cannon • Berserker • The Plucky Squabs • Threat: 0 • SD Earned: 118 • Beli: 17,500,000 • Location:??? #A52A2APavlo R. Ing • Beggar • Thief • TBD • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location:???
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♥ Bright
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Jan 29 2017, 05:46 PM
Post #11
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- Chronicler
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- #3,547
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- Nov 26, 2013
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k, added duration
That's fair. I sort of foresaw this day the moment I received it. Now only applies to the armguard, and changed the description to make it clear it can only effect one item/limb
Just need ship pricing!
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Characters! Eve Senba 
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- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
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Langsam Spinne 
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- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
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- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
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♥ mockday
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Jan 30 2017, 07:00 AM
Post #12
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- Mar 30, 2015
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- Gatchaman Crowds, Trapeze
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- Nausicaä, Fuan no Tane
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- Vander Decken IX, Pappug
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- Stand Proud, Blugu!
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Ship pricings goes up at 44,5mil.
Topic is flagged for approval.
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Characters Mariead 'Forehead' Mockday, the Frontosa Fishman 'I guess victory slipped from your grasp, eh?' Mariead Mockday • Affiliation: Pirate • Crew: Brofist (former) Raijin (former) • Position: Shipwright, 'Curiousity' • Profession: Sleek Woman / Ship-Designer / Freaky-Fishperson • Bounty:  50,000,000 • SD Earned: 290 • Location: Red Line, Fishman Island • Hanada Hakamori, the Legendary Taunt 'Underestimating me is a surefire way to get hurt!' Hanada Hakamori • Affiliation: Other • Crew: wandering with cherry blossom • • Profession: Chef / Weapon Specialist • Threat: 5.0 • SD Earned: 51 • Location: Somewhere • Wiltrude Famino, the Criminal Upper 'Well now, let's see if we can't do something about my boredom.' Wiltrude Famino • Affiliation: Criminal • Crew: n/a • Position: n/a • Profession: Jao Kun Dōdo / Long-Leg Tribesman • • Bounty:  10,000,000 • SD Earned: 52 • Location: East Blue •
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♥ Bright
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Jan 30 2017, 07:18 AM
Post #13
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- Nov 26, 2013
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- Code Geass
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Paid!
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Characters! Eve Senba 
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- Name: Eve Senba
- Rank: Rear Admiral
- Profession: Markswoman
- Marine Division: N/A
- Commendations: 220
- SD Earned: 495
- Beli: 80,500,000 / 235,500,000
- Location: Water 7, Grandline
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Langsam Spinne 
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- Name: Langsam Spinne
- Profession: Private Detective, Merchant, Entertainer, Martial Artist
- Crew: The Jacks of all Trades
- Threat: 145
- SD Earned: 280
- Beli: 63,400,000
- Location: Neptunia, Grandline
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Kazan Tetsukana
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- Name: Kazan Tetsukana
- Profession: Doctor, Inventor
- Crew: N/A
- Bounty: N/A
- SD Earned: 171
- Beli: 58,500,000
- Location: Rust Pit, Grandline
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Shizuochan
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Jan 30 2017, 09:16 PM
Post #14
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- Bright
- Jan 7 2017, 04:47 PM
Spoiler: click to toggle TechniquesRegular Technique Points: 259 [74 * 3.5] Used Regular Technique Points: 248 Special Technique Points: 0 Used Special Technique Points: 0 * denotes +4 Rank Mastery DF Free Effect: Super-Speed | Rifle Techniques |
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| Name/Type/Range/Power/Stats/TP | Description/Notes
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Mass Driver (14*) Type: Offensive Range: Medium Power: 6 Stats: N/A TP Spent: 14R
| - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: Eve thrusts her gun forward while firing, giving the projectile a boost in velocity and destructive ability. It can pierce through non-tiered materials, including foes, in a straight line.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Medium [-4], Piercing [-8], Elemental Damage: Lightning [0], Super-Speed [-0]
| Hyper-Gun Mass Driver (28*) Type: Offensive Range: Long Power: 16 Stats: N/A TP Spent: 14R
| - Branched from R14 Mass Driver - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: Eve thrusts her gun forward with a huge deal of strength while firing, giving the projectile a much larger boost in velocity and destructive ability. It can pierce through non-tiered materials, including foes, in a straight line or even ricochet off substances Eve can hit.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Long [-8], Piercing [-8], Ricochet [8], Elemental Damage: Lightning [0], Super-Speed [-0]
| Point Blank (14*) Type: Offensive Range: Melee Power: 18 Stats: N/A TP Spent: 14R
| - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: With relentless fury, Eve transforms her arms into lightning and slams the barrel of her rifle into an opponent and then fires at point blank range. The force of this attack can knock opponents back.
Effects: Displacement [8], Elemental Damage: Lightning [0], Super-Speed [-0]
| Point Blank: Mortal Strike (28*) Type: Offensive Range: Melee Power: 32 Stats: N/A TP Spent: 14R
| - Branched from R14 Point Blank - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: With intense rage, Eve transforms her arms into lightning and slams the barrel of her rifle into an opponent and then fires off a devastating round at point blank range. The force of this attack can greatly knock opponents back.
Effects: Displacement [8], Elemental Damage: Lightning [0], Super-Speed [-0]
| Storm Cannon (14*) Type: Offensive Range: Short AoE Power: 10 Stats: N/A TP Spent: 14R
| - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: Usually fired from the hip, this special shot uses incredible trigger discipline and allows Eve to empty the contents of her rifle's magazine in one go, causing a spray of bullets similar to that of a shotgun blast over a short area. These bullets can bounce off substances Eve can hit, for extra chaos.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short AoE [-8], Ricochet [8], Elemental Damage: Lightning [0], Super-Speed [-0]
| Cascade Cannon (28*) Type: Offensive Range: Medium AoE Power: 16 Stats: N/A TP Spent: 14R
| - Branched from R14 Storm Cannon - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: A special shot that uses incredible trigger discipline and allows Eve to empty the contents of her rifle's magazine in one go. By swinging her rifle in an arc while firing, Eve can cover a much larger area than before with greater power. Her bullets can even bounce off substances she can hit, creating a medium sized field of carnage.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects:Medium AoE [-16], Ricochet [8], Elemental Damage: Lightning [0], Super-Speed [-0]
| Full Iron Jacket (14*) Type: Offensive Range: Short Power: 4 Stats: N/A TP Spent: 14R
| - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: A heavy-duty shot performed with a twist of the gun, giving the bullet extra spin and far more destructive power. So much so that it can shatter starter-tier level materials with ease.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Starter Tier Breaking [-14], Elemental Damage: Lightning [0], Super-Speed [-0]
| Full Steel Jacket (28*) Type: Offensive Range: Short Power: 4 Stats: N/A TP Spent: 14R
| - Branched from R14 Full Iron Jacket - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: An extra heavy-duty shot performed with a rapid twist of the gun, giving the bullet extra spin and far more destructive potential. So much so that it can shatter mid-tier level materials with ease.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Mid Tier Breaking [-28], Elemental Damage: Lightning [0], Super-Speed [-0]
| Meroka Shield (14*) Type: Defensive Range: Short Power: 14 Stats: N/A TP Spent: 14R
| - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: A defensive, reactionary technique. Eve quickly fires at an incoming attack/projectile with the aim to deflect it off course and away from her before it hits. With just the right force in just the right place, even great waves can be manipulated.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Deflecting [8], Super-Speed [-0]
| Myriad Shield (28*) Type: Defensive Range: Short Power: 28 Stats: N/A TP Spent: 14R
| - Branched from R14 Meroka Shot - Advanced [Rifle] Mastery Technique* - Free DF Effect applied
Description: A more advanced defensive, reactionary technique. Eve quickly fires at an incoming attack/projectile with even greater precision to try and deflect it off course and away from her before it hits. With just the right force in just the right place, even great waves can be manipulated.
By using her Goro powers, Eve is able to not only electrify her shots, but use her rifle as a railgun to fling bullets at speeds that rival her lightning.
Effects: Short [-0], Deflecting [8], Super-Speed [-0] |
| Goro Goro no Mi Techniques |
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| Name/Type/Range/Power/Stats/TP | Description/Notes
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Goro Goro no Mi (28) Type: Support Range: Self Power: N/A Stats: N/A TP Spent: 24R
| - Devil Fruit Technique - Free R4 Tech
Description: The basic ability of the Goro Goro no Mi. It allows Eve to transform into lightning, produce lightning, manipulate it however she sees fit, and renders her immune to any electrical-based attack. Currently she is able to:
Rank 14 - Alter the color of her lightning at will, morph her element body into a variety of different shapes, and infuse her powers into her weapons.
Rank 28 - Reflexively turn into her element when attacked, freely phase into and travel through any conductive material and, in addition, she now has greater control at shifting her body into different shapes and forms.
| Arc Blast (14) Type: Offensive Range: Short Power: 10 Stats: N/A TP Spent: 14R
| - Devil Fruit Technique - Free DF Effect applied
Description: A vicious lash of lightning, usually cast from a limb or weapon. The bolt travels at the speed of light and thus tends to be difficult to dodge, even for fast opponents.
If used in conjuncture with her Tesla String, the bolt becomes charged and explodes in a Short AoE electrical explosion at the point of impact.
Effects: Short [-4], Elemental Damage: Lightning [0], Super-Speed [-0], Short AoE [-0]
| Arc Destroyer (28) Type: Offensive Range: Medium Power: 20 Stats: N/A TP Spent: 14R
| - Branched from R14 Arc Blast - Devil Fruit Technique - Free DF Effect applied
Description: An extra vicious lash of powerful lightning, cast from a limb or weapon. The bolt travels at the speed of light and thus tends to be difficult to dodge, even for fast opponents.
If used in conjuncture with her Tesla String, the bolt becomes charged and explodes in a Short AoE electrical explosion at the point of impact.
Effects: Medium [-8], Elemental Damage: Lightning [0], Super-Speed [-0], Short AoE [-0]
| Bolt Step (14) Type: Support Range: Short Power: 10 Stats: N/A TP Spent: 14R
| - Devil Fruit Technique - Free DF Effect applied
Description: By transforming fully into lightning, Eve is able to zap herself a short distance near-instantaneously. The flash and loud crack of thunder released by this technique throws most off, making it harder for others to track or hit her, and potentially opening them up for attack.
Effects: Short [-4], Disorient [8], Super-Speed [-0]
| Bolt Leap (28) Type: Support Range: Medium Power: 12 Stats: N/A TP Spent: 14R
| - Branched from R14 Bolt Step - Devil Fruit Technique - Free DF Effect applied
Description: A more advanced mobility technique. By transforming fully into lightning, Eve is able to zap herself a medium distance near-instantaneously, and can even change direction while doing so. The flash and loud crack of thunder released by this technique throws most off, making it harder for others to track or hit her, and potentially opening them up for attack. In addition, Eve leaves behind a charged electrical after-image that detonates upon being struck, shocking whoever launched the assault.
Effects: Medium [-8], After-Image [-8], Disorient [8], Elemental Damage: Lightning
| Static Field (14) Type: Support Range: Melee AoE Power: 4 Stats: N/A TP Spent: 14R
| - Devil Fruit Technique - Free DF Effect applied
Description: It's taken numerous close calls to teach her it, but Eve has learned that as a general rule of thumb, you don't want your enemies close. By constantly channeling her Goro Goro no Mi powers, she is able to create a charged field of electricity in front of her that violently shocks anything that enters it.
Costs full AE to activate, half to maintain, and lasts a maximum of 4 rounds.
If used in conjuncture with the Tesla String, the field is expanded into a short AoE in front of her.
Effects: Construct [-10], Elemental Damage: Lightning [0], Super-Speed [-0], Short AoE [-0]
| Ion Field (28) Type: Support Range: Melee AoE Power: 18 Stats: N/A TP Spent: 14R
| - Branched from R14 Static Field - Devil Fruit Technique - Free DF Effect applied
Description: It's taken numerous close calls to teach her it, but Eve has learned that as a general rule of thumb, you don't want your enemies close. By constantly channeling her Goro Goro no Mi powers, she is able to create a crackling field of dangerously charged electricity. With practice, Eve has learned to bend this field so that it surrounds her entirely, meaning even attacks from behind are met with a lash of lightning.
Costs full AE to activate, half to maintain, and lasts a maximum of 5 rounds.
If used in conjuncture with the Tesla String, the field is expanded into a short AoE around her.
Effects: Construct [-10], Omni-Directional [10], Elemental Damage: Lightning [0], Super-Speed [-0], Short AoE [-0] |
Your character has been approved.
From here on, you can go find some people to RP with, and start getting into some Storylines.
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Okay, fine, I actually have characters.
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