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| Desmond Danes; resubmitting an inactive character [Flagged] | |||||||
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| Tweet Topic Started: Jun 25 2016, 10:31 AM (196 Views) | |||||||
| ConciseNoose | Jun 25 2016, 10:31 AM Post #1 | ||||||
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Newbie
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Character Template [-----] Account Name: ConciseNoose Basic Character Information Name: Desmond Danes Nickname: The Breaker Age: 22 Gender: Male Race: Human Affiliation: Marine Rank (0): Chief Warrant Officer Achievements: None so far. Profession: ~Martial Artist A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body. Characters with this profession have access to certain additional traits and may create "Stance" techniques. ~Carpenter (Secondary) A Carpenter is someone who makes a living crafting things such as ships, submarines, buildings and other physical structures with expertise and materials not privy to non-carpenters. Carpenters are the only ones capable of creating ships with techniques. Position: ... Physical Appearance Height: 6"1 Weight: 171 lbs Hair: Desmond's hair is a creamy shade of dark brown. He keeps it cropped fairly close to his head. Near the front it waves into a small lick that juts wildly into the air. Eyes: Also dark brown! But with a tinge of auburn near the edges. Clothing/Accessories: He's almost always seen in the same red leather jacket, which he rarely washes. Underneath Desmond wears a "neat" black wifebeater, with the ensemble being completed by a pair of pastel blue, floral print trunks. Always. He usually runs around barefoot, and doesn't take it well when asked to put on shoes. General Appearance: Danes appears almost slovenly. Though he doesn't wear any visible stains or the ilk, it's certainly there in the way that he carries himself. Like he's giving off a misshapen, trampy aura. At a glance, his posture is loose and unguarded, but stare long enough, and a tense undercurrent becomes apparent. His posture reflects his usual mood. Mind blowingly bored, on edge, ready to go, and expecting a fight. Really, everything about Desmond seems to be antsy for a brawl. He doesn't seem to put much thought into how he dresses past "leather jackets are cool", and parts of his "wardrobe" (if you could call it that) seem hilariously mismatched. Really the trunks are the worst offender, and in the end his fashion sense seems to blur the lines between "surfer" and "date rapist." To complement his seemingly rough and vulgar sensibilities, his jaw line is hard and angular, constantly overrun with a "neat" patch of stubble. His expression usually seems to either be one of stoic determination, or boredom, and really doesn't seem to vary much depending on his mood. Desmond is fairly well built, with a thick, rolling, muscular torso, and a packed midsection. All of this however, is built around what looks like a rather lean frame, and though he doesn't quite look light and spry, Danes isn't exactly a hulking monstrosity either. Spoiler: click to toggle The Character Personality: He hits, hard. It sounds a little shallow at first, but in the end that's his "shtick." Desmond is driven, focused, and consequently stubborn and single minded. For him, everything revolves around that one goal, his urge to seek out conflict and grow his might. It probably doesn't make him the most charming person. It seems a lot of the time that his sense of justice is rather arbitrary, a mood that comes and goes. Well, maybe it isn't just arbitrary, it seems that most of his decisions fall around the line of self interest and personal gain. However, what "personal gain" means to Desmond is something a little different than most. It's not just greed, and bloodlust doesn't come close enough. Desmond Danes aspires to be nothing but stronger than the next guy, and really all he stands and desires to gain is the self fulfillment he feels at the end of a fight. It's his focus, his goal, and nothing seems to waver his resolve or turn him away from it. Deep down Desmond feels a little hollow, like something is always missing. Fighting is a good enough distraction from this ennui that over time he's grown addicted to chasing the rush that comes with it. The introspective skills that Danes lacks have led him to the conclusion that strength is his true purpose. To most, his drive for battle masks the nagging uncertainty he feels deep down inside. To sum it up, dudes a fighter, with a prickly temperament. An ill-tempered misfit who fills the void of lacking any real personal attachments with a quest for strength. He tries to do right every few blue moons or so, but mostly it's about becoming stronger than the day before. He isn't the most talkative, or the most friendly guy, but that's fine. It's not his priority. Hometown: Shell Island - East Blue History: Ever since he was a kid, Desmond was breaking stuff. He really made himself quite the nuisance, seemingly always going out of his way to cause trouble around town. Early on as a tyke, he found a particular affinity for breaking things, trinkets, small appliances, his own bed. It was always the rumor back then that the Danes boy had quite the temper, stomping around the island, "dismantling" things in the nooks and backways of the place. Most people tended to push it off as simple boyhood aggression, and not the growing obsession it was fated to become. Not only was it something that Desmond didn't grow out of, breaking was something that consumed him. Something was so fulfilling, thrilling, about taking thing apart. it was a feeling he couldn't find or get from anything else. Without it the boy was lost, he had no particular talent or hobby to occupy himself outside of it, and his moody reputation had already isolated Danes from his peers. At some point he figured out what he liked about it was the challenge, the need for patience and creativity.To take something apart gave him something for a short period of time, a goal, a purpose. Of course, inanimate objects couldn't really hit back, and there was little progress he could make against further echelons of etcetera as he quickly reached the limits of his growing boyhood strength. It was only natural for him to start picking fights with somethings besides furniture. He became quick tempered, and any excuse he'd find he would exploit to take on his peers in the schoolyard. Desmond made himself a magnet for trouble, and relished in it. This was what he was born to do, and as he grew into adolescence he quickly grew a deepening understanding that the thing that gave him purpose was the need to test his personal mettle. Of course, this lifestyle didn't come without consequences. His violent behavior cemented him in the public eye as a nuisance to his hometown. His mother (a secretive woman presumed by the townspeople to be a widow), was an equally obsessive cartographer, who lacked both the ability and ironically the understanding to deal with his strange behavior. Desmond found that as his rampages grew more troublesome for her, she shut herself more into her practice, seemingly resigning to not deal with him. He didn't really make any friends either, partially because he never developed the necessary social skills, but mostly because of the reputation he developed as an ill-tempered and fearsome bully. His fighting habit earned him both respect and infamy in equal measure, and neither in a way that was particularly endearing. So his formative years things went on like that. Desmond got in fights, and didn't really make any friends because of it. Even still, he wasn't really fulfilled. He started to feel trapped, and as he began to reach the cusp of manhood even the more extreme measures he took to occupy his time became increasingly futile, and at some points just frustrating. Once he ran out of teenage punks to take on he started hanging around the local pub. Sailors, pirates would come in, come out, and he'd take them on. This would surely be more rewarding! These people were professionals! This was his challenge, his arena! Yes, sure, it was certainly more difficult. A good deal of the time he'd lose, get punched into the dirt, stand back up and get knocked right back down again. That could go on for awhile, Desmond has no qualms with straining his ability in the face of futility. He even began steadily winning fights, getting stronger! Growing increasingly confident in his skills to deal with the various vagrants and vagabonds that flitted in and out of port. He was surely satisfied! He wasn't. Something was missing, and each time he dragged some tipsy punk across the bar, or reconstructed some sauced assholes jawline in the dirt, something in the back of his heart felt hollow. What was he doing? Where was he going next? Is this really it!? When he ran out of fights to pick, or to be more precise, the will to pick them, Danes figured the next logical step was to join the Marines. Step out of a little pond, into a big one. Sure he could have been a pirate hunter, or a bounty hunter, or whatever really. He still could be! Desmond enlisted because it was the simplest solution to his existential qualms. They likely knew who the biggest assholes were, and they hopefully would know where they were too. Maybe at some point he'd get to slug a few of them. Simple. Desmond Danes decided to use this new license on his life to commit to a formal goal, a corny one, but the one that he knew would make him happy. Desmond Danes decided that he would be contented for the rest of his days to strive to be the most formidable force in all the Blues. Not out of a lust for fortune, or power, but because he saw it as a lifetime well spent. One that would make him happy. That's essentially the entire story there, he's out there touring with the Marines now, picking his own fights, and hopefully still climbing his way up to the top, now there isn't much to say or do but sit, wait, and watch. I'm confident that the best is yet to come. Abilities and Possessions Combat: Desmond is a bruiser, he hits hard, and tries his best to hit fast. His fighting style for the most part revolves around beating down and exhausting his opponent with superior force. He isn't just some complete brute, as a large portion of his technique revolves around surprise attacks (sucker punches to be blunt), and moves specifically directed to bypass and or remove his opponent's defenses. Weaponry: N/A Items: ... Beli: 500,000 SD Earned: 0 Stat Points: 32 Advancement Points: 0 SD Remaining: 0 Stats:
Critical Hit (1 Trait) – Through training in pressure points and learning how to hit vital points in the body, the character can use up to a quarter of their Technique Points in techniques which hit vital points in the body. Striking vital points allows characters to do damage and cause a stat debuff related to the area struck. Fate of the Strong [3 Traits] - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. In the meantime, you get a temporary boost of [# of traits in fated, multiplied by 3] to your strength stat. Techniques Regular Technique Points: 16 Used Regular Technique Points: 8 Special Technique Points: 0 Used Special Technique Points: 0
Development History Gains/Losses: Edit Log: Spoiler: click to toggle I made this character almost four years ago, and shamefully I didn't do very much with him. I cleaned up the way the app was written and added some clarifying details. It looks like most of the character creation rules are still the same, so the way I set up his stats should still be valid. Of course let me know if I did anything wrong here. I'm excited to get back out to sea! Edited by ConciseNoose, Jun 26 2016, 09:09 PM.
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| Desmond Danes • Chief Warrant Officer • Commendations: 0 • SD Earned: 0 • Beli: 500,000 • Location: South Blue - Swift Breeze | |||||||
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| ♦ Gigasheep | Jun 26 2016, 04:12 AM Post #2 | ||||||
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Sheepsu
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Heya, I haven't seen you around before but you seem to know what you're doing. There's only a few small things to change here and then we can get you RP'ing. Firstly, your descriptions of your professions are rather out of date. Mind using the ones found here. Because of the change to martial artist, you no longer get a free stance technique. Similarly, if you want that stance, you'll need to have another stat decreased by the same amount. The rest looks good. It's interesting to see how the rules have changed over time. |
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| ConciseNoose | Jun 26 2016, 05:48 PM Post #3 | ||||||
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Newbie
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Thanks! I changed the profession descriptions, took out four more technique points to cover the other skill, and Breaker's Stance now decreases my stamina. Hopefully we're good to go. | ||||||
| Desmond Danes • Chief Warrant Officer • Commendations: 0 • SD Earned: 0 • Beli: 500,000 • Location: South Blue - Swift Breeze | |||||||
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| ♥ treize | Jun 26 2016, 07:38 PM Post #4 | ||||||
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ZAFT Council Member
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You can't start off as an Ensign sorry. You need 5 commendations now. Rank can be Chief Warrant Officer or lower. Take off the Carpentor bonus of "A carpenter is proficient in the use of the tools of their trade as weapons, and have no maximum rank limit for martial techniques involving these tools. Furthermore, carpenters are able to use techniques that enable the rapid construction of basic, temporary structures such as walls, bridges and ladders. Carpenters have access to certain additional traits." As only primary Carpentors get this. Does he wear any footwear in Clothing? |
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Amyral Vansen [color=#006400] • Crew Position • Ninja/Martial Artist/Chaplain/Navi • ? • Bounty: 30,000,000 • SD Earned: 274 • Beli: 78,885,000 • Location: Romulin Island ♦ Str: 33 ♦ Spd: 125 ♦ Sta: 50 ♦ Acc: 88 Wizardbeard and other characters Scooped Characters: Kove Chat Aliases Munchvengers - Oprp's Haxest Heroes; House Cup Tournament - Who will Win | |||||||
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| ConciseNoose | Jun 26 2016, 08:09 PM Post #5 | ||||||
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Newbie
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Done! And no, Desmond runs around barefoot. I'll add that. | ||||||
| Desmond Danes • Chief Warrant Officer • Commendations: 0 • SD Earned: 0 • Beli: 500,000 • Location: South Blue - Swift Breeze | |||||||
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| ♥ treize | Jun 26 2016, 08:12 PM Post #6 | ||||||
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ZAFT Council Member
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Topic is flagged for approval. | ||||||
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Amyral Vansen [color=#006400] • Crew Position • Ninja/Martial Artist/Chaplain/Navi • ? • Bounty: 30,000,000 • SD Earned: 274 • Beli: 78,885,000 • Location: Romulin Island ♦ Str: 33 ♦ Spd: 125 ♦ Sta: 50 ♦ Acc: 88 Wizardbeard and other characters Scooped Characters: Kove Chat Aliases Munchvengers - Oprp's Haxest Heroes; House Cup Tournament - Who will Win | |||||||
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| ShadowBlade | Jun 26 2016, 08:57 PM Post #7 | ||||||
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#ReturnOfTheKing
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Small tid bit and you're good to go. 1. Could you just put the duration of 3 post on / 3 post off for your critical hit technique 2. Could you also put -2 stamina in the 'stats' section of your breaker stance. That should be all and i'll approve you. |
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Rain SK. D. Waters JaggerJohnson | "The Celestial King" | Wanted Dead or Alive!! 310,000,000RAIN - 雨 IZUMI - 泉 VAIN 脈
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| ConciseNoose | Jun 26 2016, 09:09 PM Post #8 | ||||||
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Newbie
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Woops! Done.
Edited by ConciseNoose, Jun 26 2016, 09:09 PM.
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| Desmond Danes • Chief Warrant Officer • Commendations: 0 • SD Earned: 0 • Beli: 500,000 • Location: South Blue - Swift Breeze | |||||||
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| ShadowBlade | Jun 26 2016, 09:20 PM Post #9 | ||||||
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#ReturnOfTheKing
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Your character has been approved. From here on, you can go find some people to RP with, and start getting into some Storylines. Make sure you enter the appropriate information into your signature, the details of which can be found here. Approved Application
Edited by ShadowBlade, Jun 26 2016, 09:21 PM.
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Rain SK. D. Waters JaggerJohnson | "The Celestial King" | Wanted Dead or Alive!! 310,000,000RAIN - 雨 IZUMI - 泉 VAIN 脈
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