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Lexington Adams Jr.; [Flagged]
Topic Started: Dec 23 2015, 03:53 AM (1,220 Views)
Emoisum
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Account Name: Emoisum


Basic Character Information
Name: Lexington Adams Jr.
Nickname: "Junior" - "Captain Colour" - "Kicksman"
Age: 25.
Gender: Male.
Race: Human.
Affiliation: Marines - "Pirates"
Rank/Bounty: Captain (76) - 1,000,000
Achievements:
  • Maintained his Undercover Status.
  • Landed a job working for 'Bright Father' Jackson Noland, 'Leader of the North' - former Sea Knight.
  • Helped the Nemea Kingdom from being overthrown by the 'Giant Prince' Geox and his followers, who was being manipulated by the 'Adviser' Adidas.
  • Returned to Marine status with a promotion to the rank of Captain; took part in the battle of Neptunia and warned the Fleet Admiral of said attack.
  • Started the Bright War and is the main character of OPRPTM
Position: Commissioned Officer.
Professions:
  • Martial Artist
    A Martial Artist is someone who specializes in hand-to-hand combat, completely or very close to unarmed. They usually have good insight in the aspects of weight, balance and movement of the body. Characters with this profession have access to certain additional traits and may create "Stance" techniques.

  • Tactician
    Following in the footsteps of all the great general and admirals alike, the character has extensively studied the nuances of combat from all angles. They have an advanced understanding, not only of tactics as it pertains to one on one combat, where they are masters of making the most of their strengths and maximizing on their enemy's weaknesses, but also of squad based combat in general, where they excel at creating advantageous situations based on the skills of the whole party.

Physical Appearance
Height: 6'0".
Weight: 185 lbs.
Hair: Blue.
Eyes: Green.

Clothing/Accessories
For clothing, Junior will wear anything that he himself deems comfortable. The first would be sleeveless shirts; Junior has always had a dislike for wearing sleeves, for as long as he can remember, anyway, which would be around the age of ten. They're not comfortable to him, and get on his nerves more often than not. Thus, you'll rarely ever see Junior wearing a piece of clothing that has sleeves. He also has a thing for wearing hoodies. Any hoodie. Don't question it.

Below the waist is much of the same: comfy clothing. Usually simple blue jeans, or just pants in general. Nothing fancy. His shoes, as well, are usually just a simple pair of Marine-issued boots that keep him comfortable. They' come in black and khaki, and he has a pair of each. Additionally, he often wears his standard issued Marine hat.

General Appearance
Standing at an above-average height of six feet, Junior has the typical build of a taller male. He's also muscular, with a more bulky, blatant definition. These two factors allow him to tower over the average person, and are usually the first two things anybody notices about him. His vividly colored hair is a product of natural genetics. Every member of the Adams family is naturally born with unusual-colored hair, and most of them have bright, emerald-green eyes. Junior carries both of these traits. His hair comes down to below his waist, and in his case, is a nice shade of sky-blue.

As for his physically appearance, overall. Junior's skin is fair, with a nice faint layer of tan. A few scars adorn him, though they're not usually visible unless he's topless. Most of which he gained from working with his father and grandfather in whatever times they needed him. The one that is visible to everyone would be the bullet-wound-scar on his left shoulder, which he received while on a mission with his family, and a dear friend.

Post Blood and Thunder...
Junior's lost use of his left-eye.

As "Colour" Post-Blood and Thunder...
For the top of Colour's outfit, the expert at Fiore has designed him a black t-shirt. The shirt has very short sleeves that make the shirt seem as if it almost sleeveless. Being custom-made ensures the shirt fits Colour nicely, not being too baggy or going any further than a little below his waist. In the middle of the shirt and going down vertically, are seven boxes. These boxes are about two inches in height each and in order from top to bottom are: red, orange, yellow, green, blue, indigo and violet. On the back of the shirt, in the same and position, are seven lines that run down vertically down side-by-side from the color to the end of the shirt. Each line is a different color, the same as the boxes on the front and in the same order but from left to right. There is also watch that matches with the shirt. A black band and case. The face of the watch has the aforementioned seven different colors split seven ways across the circular face with short, long, and very long and thin electric blue, lightning bolts that function as the hour, minute and second hands respectively.

The first part of the bottom for the outfit is a pair of dark blue jeans. The jeans are pretty much normal in every facet. They possess two front pockets and two back pockets. The fit of the jeans is fitting on the thighs and straight at the shin and below. The most remarkable part of the jeans are the two lightning bolt shapes that run down two-thirds the length of the jeans on both sides. The shapes are a deep electric blue in color and are made of a very smooth, pseudo-rubber material. Beneath the jeans are a pair of black boots. The boots are made of a very thick and durable material that will endure the harshest of kicks and the most electrifying of storms.

The focal point of the outfit is a hooded vest. The vest is a very dark midnight blue that borders on being black in darkness. It's a somewhat thick vest, being comparable to a flight jacket in constitution but just with the sleeves cut off at the shoulders. It's a zip up vest, should he choose to button it up for whatever reason. The vest has two front pockets right next to the zippers on both sides. The remarkable thing about the about the vest is the feathers that adorn the outer edgers of it. Around the openings at the shoulders, the bottom and especially thick around the hood. The feathers range in color from dark blues to dark shades of grey and black. When Colour is wearing the vest, the feathers will sporadically crackle with harmless electricity. Most notably though, is that when the he is angry, irritated or surprised, the feathers will cackle in accordance with his mood. If someone dared to touch the surging feathers, they will find that despite any level of emotion or lack thereof, the electricity will provide a harmless buzz.
Lexington Adams Jr.
"Colour"
Thunderbird: Full Form
Thunderbird: Hybrid Form
Trifecta
Current Outfit (Casual)


The Character

Personality
Light hearted, kind and charming. Those are just few of the words that can describe the personality of Junior. It's usually hard to find any reason to dislike him. He's friendly to anyone he comes to meet, and isn't one to push anyone to the sidelines. He'll make the time for anyone, friend or stranger. It's not rare that Junior will go out of his way to help anyone in need. It's a trait that he picked up from his grandfather, Lanchester.

While all of the above is true, he does have his "Marine"-styled personality. Growing up with his father, Lexington Adams Sr., was no easy task. At the age of five, every member of the Adams Family is to begin their training to join the Marines. With both his grandfather, Lanchester and his father, Lexington Sr., he had it tougher than his father before him. Both men were respectable, honorable Marines; however, they're training was vastly different.

Lanchester's training consisted of honor; courage and loyalty, where as Lexington Sr. was about strength; respect and authority. With the mixture of training from both of his elders, Junior has become accustomed to being a picture-perfect Marine. He can be serious when the time calls for it; he can be mature when the time calls for it.

Junior's intelligent, but rarely ever shows it. He hides it behind a facade of being like his grandfather; which is slightly immature and childish. Living life to enjoy what's out there; treating each day as if it were your last. It's rare to have a dull moment when he's around.

When it comes to being in a combat situation, Junior isn't one to stand back and let anyone fight for him; he'll fight alongside anyone, but never will he allow someone to fight for him. The only down fall to Junior in a combat situation, would be that he's usually overly confident; underestimates his opponent, and get's in way over his head.

Overall, you'll want Junior on your side; he's strong willed and determined, and doesn't afraid of anything. All of these traits carry over to his alternate ego, Colour. While he's pretending to be a different person for the sake of his Marine duties, Junior can't-not-be-Junior, in terms of being himself; if that makes any sense. The only thing that has seemed to change, to those who know him, would be his appearance. When the helmet is on, he's Colour; when it's off, he's Junior. Same person; different faces.

Hometown: St. Poplar, Grand Line.
History
As the first born of the fourth generation of the prestigious Adams Family, just as his father and grandfather before him, there were more than enough expectations for Junior to live-up to his family's name and go through with having an excellent and successful officer of the Marines. Similar expectations were shown with both of his sisters to follow, but as the first born and only male of the fourth generation, it was up to him to achieve all that he could and accomplish his goals within the Marine ranks. There was a lot to live-up to born into the Adams Family, as their name goes back far too many years.

Junior's childhood was of what one would expect being born into a family of Marines. The same as his father, the physical and mental training to becoming a Marine began at the age of five, where alongside their adopted son, Rounin. Being trained by both his father and grandfather, two men of entirely different personalities but respect for one-another, he learned the way of the 'Adams Art'- the way of using one's body as a weapon in their own right, as well as some gains in the line of swordsmanship. He took to his grandfather more-so in the form of training, as Junior himself excelled greatly in the field of martial arts.

With his almost life-time of training, along side Rounin, the two of them enlisted at the age of eighteen. The both of them worked under the guidance of both the former Vice Admiral and currently, in the present, Inspector Lanchester Adams and currently positioned Rear Admiral Lexington Adams. Carrying his family's name was something he did with pride, and didn't take any form of advantage with the influence that both his grandfather and father had- he made sure that he would be making a name for himself, instead of standing in the shadow of the two of them.

Over the years to follow, Junior assisted in many missions and investigations, primarily with his grandfather, and occasionally his father; considering how strict and cold-hearted his father was, the fact that he allowed him near anything that he was looking into was astonishing in itself. Never once did he protest or question an order from either his elders, nor any superior officer. It wasn't too long before he achieved the rank of a commissioned officer, which allowed him to undergo investigations and missions assigned to him on his own.

People noticed that as he grew over several of the years that he was stepping outside the shadows of those before him and was carrying out the Adams name with honor and respect. Because of this, it didn't take him long to achieve the rank of a Marine Lieutenant- a rank that, while didn't allow him complete freedom, did allow him to assign himself and form his own investigations. While he was born into a family that followed different forms of Justice, he seemed to lean more toward his grandfather's 'Moral Justice', rather than his father's Absolute.

Out on call, his grandfather Lanchester Adams was called to a meeting of several other high-ranking officers. It was an 'off the books' meeting among many veterans of the Marines and the subject of the meeting was speculation and other details that the each of them had noticed among the Marines. Piracy throughout the Grand Line, as well as the Blues, was greater than it had been in years, and there was suggestion of foul play among the ranks. Especially in the lawless zones where the World Government and the Marines had no jurisdiction.

A part of the discussion lead to the suggestion of sending one of their own into the world of piracy to see if they could discover any foul play. Some of the folk among the meeting were for the idea and some were against; the majority of these officers were aged and or known by name to the world for achievements in their past, their rank, ect. If the mission were to be botched, and the officer undergoing the mission compromised, it would easily come back to the World Government. However, after putting more opinions and such on the table, they finally came to an agreement of considering rather than completely wasting the idea.

When the question 'Who could be trusted?' came into play, Lanchester stood and voiced his suggestion, and that was to send his grandson, Junior, undercover for the mission. He was young, but he bore the name of Adams, a family who had shown nothing but their unending loyalty to the World Government and the Marines as a whole, ever since Lancaster Adams, Junior's great grandfather, first enlisted. Each of the meeting attendees were skeptical of the idea; he has had his entire life to train as a Marine and officially enlisted seven years ago, and has proven that he can do well on his own as he achieved the rank of Lieutenant.

After another long-winded discussion, it was decided and voted upon that Lexington Adams Jr. of the Adams Family would undergo this mission, if he were to accept it. His goal was to somewhat make a name for himself among the world of piracy, trying to figure out what was making them tick- details on Marine or any World Government corruption. Plenty of the officers attending the meeting have been in the Marines longer than any a lot of the currently, high-ranked officers. 'Old fashioned' was their way to go about a lot of their intentions.

Several days after the meeting, Junior was approached by his grandfather on the Adams Family estate on St. Poplar. Followed by a short discussion, he was informed of the opportunity and task that has risen and that he was chosen to take on this task. Continuing to brief him on the information of what he would actually be doing and how long it would possibly take- it could range from months to years, and while the mission wasn't critical- what could come of it would still be plenty useful. Being that who he is and how loyal he is to his Government, the Marines and his family, the undercover assignment was accepted with honor.

Over the next several days, the Marines were getting transportation ready- he would be sent to the North Blue to begin his journey. There wasn't much he needed to pack, but nothing of his affiliation with the Marines were to go; he was stuck packing civilian clothing and a few essentials. On the day that he was leaving, before he could even step aboard the unmarked ship, a dust cloud came barreling down the docks as his baby sister, Larissa approached him with one of her latest inventions. She had caught drift of Junior undergoing some top secret assignment she wasn't suppose to know about.

To no surprise, the invention she produced to him was a helmet; she went on about how it was vital he conceal his identity. She wouldn't stop going on and on about the subject until Junior would eventually give in and throw the helmet on. Producing a mirror from her secret compartment, Junior titled his head to the side as he seemed to be a bit uncomfortable. The tinted visor didn't allow for anyone to see in, and while looking in the mirror, the helmet seemed to show off a random assortment of smiley-faces, and each side of the helmet had every color of the rainbow. She went on explaining how it worked- it was mainly only created because it looked pretty. And without allowing him any opinion on the matter, from that moment on, he was dubbed 'Captain Colour'- it sounded completely stupid at first, but it kind of stuck.
Edited by Emoisum, Dec 26 2015, 06:59 PM.
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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Emoisum
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Abilities and Possessions
The Adams Family fighting-style, which has simply been dubbed 'The Adams Arts' - is the form of martial arts that Lanchester Adams learned from his own father, Lancaster Adams. This style would become one of the unique traits to the Adams Family, as well as any disciples Lanchester may have taken on.

The art and techniques of the "Adams Arts" are for the fighter to adapt, consistently shifting their body weight with their movements, leaving them to adapt and execute strikes with their hands, arms, legs - but never once balling a fist in combat. As a master swordsman would treat their sword as an extension of their own body, those who use the "Adams Arts" follow a similar guidance. Any combatant of the "Adams Art" know that their limbs have been trained to be an extension of themselves and are treated as weapons, allowing them to fight against an enemy who wields a weapon, fairly, if not superiority. In addition to this, those trained in the "Adams Arts" are trained to know know that their surroundings, their environment, are to, an extension of themselves. Forming tactics on the spot comes naturally. Any fighter of the art is highly versatile.

Along with the general idea of the "Adams Arts" combat, the Adams Family: blood, male relatives of the Adams Family can achieve 'The Spirit of the Phoenix' - the Adams Family a special connection with the mythological Phoenix, as it's the 'mascot' of the Adams Family, themselves. The 'Spirit of the Phoenix' shows itself in a burning, blue fire. This can be used to enhance one's own abilities.
Weaponry
Posted ImagePosted Image
Ammo for the Rocket is in the left-arm and the gun on the right, Rocket Launcher fires from the head of the cross and the machine gun fires from the leg. There is a hand-grip in the center of the cross and it's about six-feet tall. Often used by Rika.Mysterious lightning-bolt shaped blade made of steel, as well as having the ability to attract and conduct electricity very well, without harming it's wielder. Somewhere along the blade, written in gold, the name 'Storm Chaser' can be made-out. Often used by Travis.
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  • Masa's Kunai
    • Three-pronged, seven inch kunai made of seastone material; the handle of the blade is made of a non-tiered material so that it can be wielded by a Devil Fruit user. The hilt of the kunai has a Flash Dial installed that can be triggered, allowing it to blind the target.
Items:
  • Hydrogen Dial: A hydrogen breathe dial! This dial fell off Balloon Boy's latex suit when he popped it! This dial has been tweaked to only take in hydrogen, and thus, can only be used once per SL. However, hydrogen gas is both air buoyant (can cause lift/float) as well as flammable.

  • Chest found on Osula. (LOST)

  • Battle Helmet - Uno: Colour's sister, Larissa Adams, after discovering his first helmet was broken by a bunch'a no-good giants, she immediately crafted him a new one - this time around, it's more durable and useful than the late and great helmet. Having lost his left-eye, she installed a Vision Den Den over the left side of the visor so that he can record or broadcast information for strategic purposes. Over the left ear is a Baby Den Den for making same-island calls and the Black Den Den is used for tapping into and listening to other Den Dens. These can be removed for whatever purposes.
Visual Representation

Beli: 39,300,000.
SD Earned: 502.
Stat Points: 348.
SD Remaining: 4.
  • Stats
  • Used for Stats: 298.
  • Used for Fortune: 50

    • Strength: 74
    • Speed: 74
    • Stamina: 90. (75+15)
    • Accuracy: 90. (75+15)
    • Fortune: 104 (74+30)

General Traits


  • Bear Stamina - (1 Trait)
    This character's stamina is boosted by 20%.

  • Keen Accuracy - (1 Trait)
    This character's accuracy is boosted by 20%.

  • Specific Devil Fruit - (7 Traits)
    The player may choose a specific Devil Fruit, either canon or custom, for their character. These fruits are limited based on moderator discretion but can be of the Paramecia, Zoan or Logia type.

  • Technically Adept - (1 Trait)
    Increases total technique points by 40% of your fortune score.

  • Technical Mastery - (1 Trait)
    Increases total technique points by 100% of your fortune score, but does not stack with Technically Adept (this benefit overrides the previous benefit). Requires Technically Adept and 100 SD earned.
Profession Traits


  • Rokushiki Master - (1 Trait)
    The character has completely mastered Rokushiki. Through vigorous training of pushing their body to the utmost limit, they are now able to make their own custom variations on any Rokushiki Technique. Additionally they gain access to the most powerful Rokushiki technique of all, Rokuogan.

  • Rokushiki Savant - (1 Trait)
    The character has a natural talent for Rokushiki techniques and as such, gains Special Technique Points equal to half their fortune to spend on their Rokushiki techniques.

  • Advanced Kicksman Mastery - (2 Traits)
    The character has attained supreme mastery in one specific weapon or form of attack that they have Martial Proficiency (can make techniques greater than rank 14) with. All techniques using this weapon or form of attack are always treated as being four ranks higher for purposes of calculating their technique rank benchmark, though their actual rank is not changed. Additionally, all techniques which gain this benefit have their focus cost reduced by half.

  • Grandmaster Kicksman (2 Traits)
    This character has achieved a legendary skill with his weapon/weapon class/form of attack. They are masters of their art beyond question, and are able to perform supernatural feats using their skill alone. Grandmaster Kicksmen are able to access techniques that allow them to cut/hit fluid and insubstantial substances, such as air, fire, water, or even light.

Devil Fruit Name: Tori Tori no Mi, Model: Thunderbird (Bird-Bird Fruit, Thunderbird Model)
Devil Fruit Type: Mythical Zoan.
Devil Fruit Ability: This devil fruit turns the user into a massive bird that has cloudy-esque feathers which can be 'shot out' and will produce powerful gales. It has powerful, electrically charged talons as well as a razor-sharp break that is lined with a multitude of dagger-like teeth. The Thunderbird's most powerful weapon is it's ability to release lightning bolts from it's eyes, and it's most unique ability is it's ability to generate clouds, some of which can be storm clouds, producing thunder and lightning. Being the mythical Thunderbird, it's immune to electricity and has the ability of flight


Techniques
Regular Technique Points: 520. (416+104)
Used Regular Technique Points: 520.
Special Technique Points: 52.
Used Special Technique Points: 52.

The Phoenix Sage
Other InformationDescription
Name: Phoenix Enforcer
Rank: 30
Type: Offensive
Range: Self
Power: 20
Stats: 0
Giving focus, Colour vibrates either his right or left leg rapidly and due to the intensity of the focused vibration, the chosen leg will heat up greatly and erupt into blue flames, and shine blue from the knee down. Strikes and techniques that involved the ignited limb will add burn damage, as well as the chance of setting fire and ultimately strengthening melee-strikes with the affected limb. While the technique is active, Colour will often add words such as 'Flare', 'Burning' or any other similar names to his already existing techniques. [+14 Elemental Coating]
Name: Shining Phoenix Enforcer
Rank: 52 [Branched from "Phoenix Enforcer"]
Type: Offensive
Range: Self
Power: 32
Stats: 0
Giving focus, Colour vibrates his entire body at an incredible frequency, causing it to heat up greatly and erupt into blue flames, and shine blue coating him in incredible heat. Strikes and techniques that involved the ignited body will add burn damage, as well as the chance of setting fire and ultimately strengthening melee-strikes with the affected body part. While the technique is active, Colour will often add words such as 'Flare', 'Burning' or any other similar names to his already existing techniques. [+14 Elemental Coating, +10 Full-Body Effect]
Name: Wrath of the Phoenix
Rank: 52
Type: Offensive
Range: Self
Power: 0
Stats: +22 Strength, +22 Speed
Colour is bipolar, and sometimes that ends badly in many cases for opponents that beat him down to many times or aggravate him in different ways. The more he loses his cool, the stronger and faster he gets as his focus begins to manifest. At this point, a glowing blue aura has overtaken his body- his eyes glowing a dim blue light as all of his muscles flex to their pinnacle size. [+0 Personal Buff]
Name: Phoenix Force
Rank: 30
Type: Offensive
Range: Self
Power: 30
Stats: 0
Colour utilizes his mastery of the skill-set of the kicksman, having mastered it to the point of now being capable of kicking more than the physical forms. He is able to focus, lashing out and hitting liquids, gasses and other elements as if they held physical form- allowing him to kick away to block incoming attacks of such or hit Devil Fruit users "True Body" should they be made up of such things as well. [+0 DF Hitting]

Kickushiki
Other InformationDescription
Name: Soru v1
Rank: 30
Type: Offensive
Range: Self
Power: 0
Stats: 0
Once per post, an individual can use this technique to put on momentary bursts of speed that make them invisible to the untrained naked eye. The user may move to any location that they could normally move to in a single post, but they do so near-instantaneously. During this movement, they cannot be seen by anybody whose accuracy is less than double this technique's rank, appearing as a blurred streak to anybody whose accuracy is above that point. If attacked while moving by a foe whose speed is less than this technique's rank, the attack can be passively dodged without any expenditure of Focus. Attacks cannot be made while moving with Soru. [+28 Soru]
Name: Soru v2
Rank: 52 [Branched from "Soru"]
Type: Offensive
Range: Self
Power: 0
Stats: 0
Once per post, an individual can use this technique to put on momentary bursts of speed that make them invisible to the untrained naked eye. The user may move to any location that they could normally move to in a single post, but they do so near-instantaneously. During this movement, they cannot be seen by anybody whose accuracy is less than double this technique's rank, appearing as a blurred streak to anybody whose accuracy is above that point. If attacked while moving by a foe whose speed is less than this technique's rank, the attack can be passively dodged without any expenditure of Focus. Unlike less experienced versions of Soru, the user can now attack while moving with Soru. [+28 Soru, +8 Disadvantage Removal]
Name: Rankyaku
Rank: 30
Type: Offensive
Range: Melee-Long
Power: 16
Stats: 0
By kicking fast enough, the user literally "cuts" their air with their foot. The projectile is different from standard ranged melee, possessing a keen cutting edge and unusual longevity. A Rankyaku shockwave will continue moving until it reaches the edge of it's range or impacts with an obstacle harder than stone (by default). [+22 Rankyaku]
Name: Flash Kick
Rank: 30
Type: Offensive
Range: Melee
Power: 12
Stats: 0
This technique is an improved melee strike. The damage done by the user's leg or foot is treated as both blunt and piercing, generally using the more favorable of the two damage types when the other would not be as effective. Additionally, the attack is quick and nearly invisible to the naked eye, executed at bullet-like speeds. [+22 Shigan]
Name: Rokuogan
Rank: 52
Type: Offensive
Range: Melee
Power: 32
Stats: -26 Stamina, -26 Accuracy
Using principles of all six Rokushiki techniques, this technique executes a devastating close-range attack. Though it must be used on a target no more than a yard from the user, this technique creates a shockwave that bypasses almost any and all forms of physical defense, doing internal damage to its victim as if they were unarmoured and made of ordinary flesh and blood (though it does not bypass some devil fruit abilities on it's own). Additionally, the shock of this attack is particularly incapacitating, weakening the target's constitution significantly. [+44 Rokuogan]

Kicksman
Other InformationDescription
Name: Bleu
Rank: 2*
Type: Offensive
Range: Melee
Power: 6
Stats: 0
Leaping into the air or already being there, Colour will throw his upper-body weight forward and will ultimately execute a front-flip with either of his legs extended outward and will use the momentum to bring his heel down and execute an axe kick onto the intended target, with immense impact.
Name: Rasoir Bleu
Rank: 16* [Branched from "Bleu"]
Type: Offensive
Range: Melee
Power: 6
Stats: 0
Leaping into the air or already being there, Colour throws his upper-body weight forward with much more momentum than Bleu but instead of a single front flip, Colour will proceed to roll into a rapidly spinning ball and once ready, using the momentum he built up from the rotation, extend either of his legs outward to bring his heel crashing down toward the intended target and the built-up momentum will give Colour's leg a cutting edge that can slice through most common materials. [+4 Damage Alteration, +14 Starter Material Breaker]
Name: Bataille Bleu
Rank: 30* [Branched from "Rasoir Bleu"]
Type: Offensive
Range: Melee
Power: 6
Stats: 0
With the same premise as Rasoir Bleu, Colour will have leaped or was already high in the air and spin much faster than the previous version of this technique and when enough momentum is built up, Colour will extend either of his legs out and bring his leg down, this time with much more power and a much sharper edge and upon contact, Colour will inflict a slash wound that cuts across a most advanced materials. [+4 Damage Alteration, +28 Mid Material Breaker]
Name: Vert
Rank: 4*
Type: Offensive
Range: Melee
Power: 8
Stats: 0
Leaping into the air above, Colour will 'launch' or 'shoot' himself at the intended target in a missile drop-kick like manner with enough force behind his drop-kick to hold enough force to send a target flying. [+8 Displacement]
Name: Vertigo
Rank: 18* [Branched from "Vert"]
Type: Offensive
Range: Melee
Power: 22
Stats: 0
With the same set-up, leaping into the air, Colour will 'launch' or 'shoot' himself at a much faster pace and during this he will begin to spin rapidly during the launch as though he were a drilling missile. Because of this, he's able to barrel through multiple enemies at once and knock them backwards with the force. [+8 Displacement, +10 Omnidirectional]
Name: Orange
Rank: 4*
Type: Offensive
Range: Melee
Power: 8
Stats: 0
This technique is compiled of a series of powerful snap-kicks that result in a barrage, gatling effect of an attack. This technique ends when Colour comes to a halt or the intended target manages to stop it. [+8 Gatling]
Name: Éclater Orange
Rank: 16* [Branched from "Orange"]
Type: Offensive
Range: Melee
Power: 20
Stats: 0
This technique is a much more powerful version of Orange. This superior barrage of kicks are faster and more precise, and it appears as though the amount of legs Colour is attacking with has doubled. The strikes are rapid fire and incredibly unpredictable as Colour doesn't even focus on where they are going to hit, he just aims in the general area and kicks- alot. [+8 Gatling, +8 Unpredictable]
Name: Rouge
Rank: 16*
Type: Offensive
Range: Melee-Short
Power: 16
Stats: 0
Taking aim with either leg, Colour will execute a swift and powerful snap-kick with a slight twist of the ankle that will release a red, orb-shaped shockwave of compressed air that will inflict blunt damage upon contact- extending a short range from the impact of the foot to grant it more versatile range. [+0 Shockwave, +4 Short Range]
Name: Aigu Rogue
Rank: 30* [Branched from "Rouge"]
Type: Offensive
Range: Melee-Short
Power: 30
Stats: 0
Taking aim with either leg, Colour will execute a swift and much more powerful snap-kick with the tip of his boot pointed toward outward and release a red, arrow-shaped shockwave of compressed air that will inflict piercing damage upon contact- extending a short range from the impact of the foot to grant it more versatile range. [+0 Shockwave, +4 Short Range, +4 Damage Alteration]

Zoan Forms
Other InformationDescription
Name: Thunderbird: Complete Transformation
Rank: 30 (4 Free)
Type: Support
Range: Self
Power: 0
Stats: +30 Speed
The complete transformation of the Devil Fruit, this morphs Colour into a massive bird, standing at about 9'0" tall with a 18'0" wingspan. This transformation is primarily storm cloud coloured in appearance, made up of mostly blacks and grays, as well as hints of blue sparks of electricity spread throughout the entirety of his bird form and in addition to this, his feathers and body as a whole appear to be moving and looking though it were a well-defined cloud in the shape of an intimidating bird. While wearing his helmet during his transformation, there are a line-up of seven feathers from his forehead that flow back and standout much more and appear to be darkened colours of the rainbow. His eyes spark with electricity, and are yellow in colour and have a 'ripple' appearance to them, with faint hint of a blue glow. As with anytime Colour transforms, for aesthetic purposes only, his body surges and sparks of electricity come from him, as well as sometimes being engulfed in storm clouds as he transforms.
Name: Thunderbird: Hybrid Transformation
Rank: 52 (Free)
Type: Support
Range: Self
Power: 0
Stats: +26 Strength, +26 Speed
The complete transformation of the Devil Fruit, this morphs Colour into a massive bird, standing at about 9'0" tall with a 18'0" wingspan. This transformation is primarily storm cloud coloured in appearance, made up of mostly blacks and grays, as well as hints of blue sparks of electricity spread throughout the entirety of his bird form and in addition to this, his feathers and body as a whole appear to be moving and looking though it were a well-defined cloud in the shape of an intimidating bird. While wearing his helmet during his transformation, there are a line-up of seven feathers from his forehead that flow back and standout much more and appear to be darkened colours of the rainbow. His eyes spark with electricity, and are yellow in colour and have a 'ripple' appearance to them, with faint hint of a blue glow. As with anytime Colour transforms, for aesthetic purposes only, his body surges and sparks of electricity come from him, as well as sometimes being engulfed in storm clouds as he transforms.
Name: Thunderbird: Electrum
Rank: 48 [Branched from "Thunderbird: Hybrid Transformation"]
Type: Support
Range: Self
Power: 0
Stats: +32 Strength, +16 Speed
This transformation is a partial form of Colour's hybrid. In this form, Colour proceeds to only transform his legs from the knee down to utilize his electrically charged talons so that he can add shock damage to his kicks and kicking techniques, as well as taking advantage of the Thunderbird's immensely strong legs in this transformation.
Name: Thunderbird: Wild Wingman
Rank: 48 [Branched from "Thunderbird: Hybrid Transformation"]
Type: Support
Range: Self
Power: 0
Stats: +16 Strength, +32 Speed
This transformation is a partial form of Colour's hybrid. In this form, Colour, instead of his arms transforming into wings as they normally would, sprout wings from his back with a wingspan of ten-feet, as well his legs transforming from the knee down to utilize the use of his electrically charge talons to add shock-damage to his kicks and kicking techniques, however, this transformation focus on giving Colour a more versatile 'hybrid' transformation and taking advantage of his Thunderbird's wings, making him much faster.
Thunderbird: Renacido Tengu
Rank: 42
Type: Support
Stats: +42 Speed
This transformation is triggered when Junior has reached his limits. In this hybrid transformation, Junior takes on a much more wild form than usual; his muscle mass expands, though he remains the same height. Lining his shoulders, down to his elbows and mid-section of his back are grouped-together black feathers that crackle with electricity. And branching off from the grouped feathers are more akin to storm clouds, molded to appear as a cape, but function as his way of flight. From his elbows and knees down, his appendages take on bird-like appearance, giving him access to his electrically charged talons in both his legs and arms. Furthermore, the electricity that naturally flows through him is more erratic than usual, making his hair unkempt and wild and because of this erratic transformation, what would generally take form of a beak happens to be Junior's nose extending greatly. Lastly, in this form, his lightning has gone red in colour. Because this transformation is Junior giving more into the Thunderbird, rather than taming the beast, he's far more unpredictable and feral. Photo representation

Devil Fruit
Other InformationDescription
Name: Thunder Giant
Rank: 28
Type: Support
Range: Medium AoE
Power: 28
Stats: N/A
Using the unique abilities of the Thunderbird, Colour produces an immense amount of storm clouds, combining his own with already pre-existing clouds to cover a large area, akin to half a sports stadium diameter.
Name: Storm Neos
Rank: 44 [Branched from "Thunder Giant"]
Type: Support
Range: Long AoE
Power: 44
Stats: N/A
Using the unique abilities of the Thunderbird, Colour produces an immense amount of storm clouds, combining his own with already pre-existing clouds to completely encompass a sports stadium in diameter.
Name: Sparkman
Rank: 16
Type: Offensive
Range: Short AoE
Power: 8
Stats: N/A
Colour's eyes shine and spark brightly from the electricity within them and he discharges a small amount of electricity in the form of a lightning bolt that will overcharge his already produced storm clouds said storm clouds will be overwhelmed and will release a small but powerful lightning bolt over a short-ranged area for an AoE based attack. [+8 Short Range AoE]
Name: Lightning Golem
Rank: 30 [Branched from "Sparkman"]
Type: Offensive
Range: Medium AoE
Power: 14
Stats: N/A
Colour's eyes shine and spark brightly from the electricity within them and he discharges a grand amount of electricity in the form of a powerful lightning bolt that will overcharge his already produced storm clouds said storm clouds will be overwhelmed and will release a huge and powerful lightning bolt over a medium-ranged area for an AoE based attack. [+16 Medium Range AoE]
Name: Tempest
Rank: 52 [Branched from "Lightning Golem"]
Type: Offensive
Range: Long AoE
Power: 20
Stats: N/A
Colour's eyes shine brightly and spark more erratically than before from the built up electricity within them and he discharges an enormous amount of electricity in the form of one of his most powerfully discharged bolts of lightning that will super-charge his storm clouds and they will be greatly overwhelmed and will release a much larger and much more powerful lightning bolt that will spread over a large-ranged area for an AoE based attack. [+32 Long Range AoE]
Name: Darkbright
Rank: 52 [Branched from "Lightning Golem"]
Type: Offensive
Range: Long AoE
Power: 20
Stats: N/A
Most likely the strongest Thunderbird related attack in Colour's arsenal - as well as a trump card. Taking advantage of his immunity to electricity, Colour will fly up into the 'eye of the storm' in his storm clouds. Here, Colour will discharge an amazing amount of electricity from his eyes and and his electrically-charged talons to push his storm clouds to their limits. This will result in him causing an erratic and unpredictable electrical storm, with powerful bolts of lightning 'raining down' nonstop over the area covered in his storm clouds. With this being a trump card and last resort, as well as its immense destructive power, Colour will tire himself out greatly if used too frequently or for too long. [+32 Long Range AoE, +8 Gatling, +8 Unpredictable]
Edited by Emoisum, Jul 13 2016, 04:30 PM.
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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Emoisum
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What.
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Development History

Previous "Captain Colour"
Previous Gains
TopicSDBeliOther
"Blood & Thunder Part 2"6130,500,000N/A
Battle Helmet UnoN/A-29,500,000Purchase
Santamas 20143N/AReward
April Results (2015)1N/AN/A
"In the Early Morning Light"3618,000,000+45 Commendations
2015 Anniversary77,000,000N/A
Raffle Se7en11,000,0001 Commendation
"She is not Sweet"2412,000,000N/A
April Event 201542,000,000Red Origami Heart
Masa's KunaiN/A-88,000,000Purchase
------------
------------
Edit Log
Edited by Emoisum, May 18 2016, 02:17 PM.
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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Shizuochan
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a real naga
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Techniques;

Vertigo - when you have two 'General Effects', you have to pay an extra 4 points for the second, and that 4 also reduces power. So at minimum, I believe this is a Rank 18* with power 18.

Eclater Orange - because of the reduction in power due to having two General Effects, this would be power 16.

everything else seems correct.
Okay, fine, I actually have characters.


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Emoisum
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What.
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ok i fixed it
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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Drifter
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Hail Hydrift
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Actually, the way the new system works you can have two general effects and then you have to pay for anything over two I believe. Just a little confusion, so I'm sure you don't have to pay for the elite effect until you want to use 3 general effects.
ᕙ༼ຈل͜ຈ༽ᕗ #AtLeastItAin'tAids ᕙ༼ຈل͜ຈ༽ᕗ

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Emoisum
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What.
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ok i fixed
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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Shizuochan
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a real naga
[ *  *  *  * ]
ohshit i suck lol

Topic is flagged for approval.
Okay, fine, I actually have characters.


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Drifter
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Hail Hydrift
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Hi Emo. : )

I'd like to flag this, but I think there are some power issues that Shizu didn't address. Sorry about not noticing them last time!! I was tired and just wanted to fix Shizu's mistake.

First of all, in Phoenix Enforcer I believe you wanted Elemental Coating not Elemental Damage. Coating removes Power, Damage does not. And the Power should be 20 due to your mastery.

Same with Shining Phoenix Enforcer, wait why is it coating here and not the other wtf. Power should be 32 you silly goose.

I'm guessing those are the powers from WC? Not sure if they're approved yet officially but whatever, I'm cool with it.

In Darkbright, what's Lightning Totem that it's being branched from? Should it be lightning Golem?
ᕙ༼ຈل͜ຈ༽ᕗ #AtLeastItAin'tAids ᕙ༼ຈل͜ຈ༽ᕗ

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Emoisum
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What.
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i fix.

sparkman into lightning golem into tempest

lightning totem was suppose to be golem
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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Drifter
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Hail Hydrift
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Part of Approved App


Reflagged.
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mockday
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i do inportent shit
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Second Part of Approved App



Your character has been approved.

From here on, you can go find some people to RP with, and start getting into some Storylines.

Make sure you enter the appropriate information into your signature, the details of which can be found here.
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Tengu
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80% Smut
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Hi, this app is under review. Please refer to this thread for more information on what this means and what you have to do.

Mastery bonuses don't apply to non-stat buffs, so please adjust your fire leg techs to reflect that.

I believe Bataille Bleu should be mid tier breaking.

Aigu Rogue should have 30 power.

Thunderbird no longer pays for AoE on its storm clouds, so please adjust for that.

Stand proud, Colourgu

That should be everything, if you need to discuss any of these changes with me, please do so in PMs, and post in this app when it is ready for a double check before it is 'approved' again.
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My Crowning Achievement as G-Mod

Blugu of Good Vibes

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Emoisum
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What.
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Did I do you proud bluegu
LEXINGTON ADAMS JR. • CAPTAIN • TACTICIAN • SHOCK TROOPERSCommendations: 76 • SD Earned: 526 • ID: 37894-209 • Location: Grand Line
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