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Sin Elderson; November Update [Flagged]
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Topic Started: Nov 23 2015, 05:52 PM (668 Views)
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DarkEko13
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Nov 23 2015, 05:52 PM
Post #1
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Character Template
[-----]
Account Name: DarkEko13
Basic Character Information Name: Sin Elderson Nickname: Songbird Age: 19 Gender: Male Race: Human Affiliation: Bounty Hunter Threat: 9.1 Achievements: None Profession:
| Primary Profession |
|---|
| Entertainer | An entertainer makes his/her living through putting on shows. This profession is always specialized towards a specific type, and includes Dancer, Musician, Juggler and many more. Knowledge granted is job-specific. Entertainers can use their performance skills, be they song, dance or anything else, to influence others and use them as various buffs.
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| Secondary Profession |
|---|
| Thief | | The Thief is a job closely related to the assassin. They both provide stealth capabilities, though a Thief gains lockpicking skills instead of poison knowledge, can generally know their way around the ways of barter and trade, and pickpocketing. Thieves don't have it hard to find 'underground info' in most cities, either. |
Position: None
Physical Appearance Height: 5' 8'' Weight: 150 Hair: His hair is tied back and spikes out around the back of his head. The hair itself is crimson red. A streak of neon green is often seen along the left side of his head. When it's down, the hair reaches past his shoulders a little bit. His hair is overall a little curly. He has a single long, curly bang that hands in his face often. Eyes: His eyes are a paled milky green, he's blind. Clothing/Accessories: Sin always wears a black and red scarf. The scarf has a horizontal line on it, the top is black and the bottom is white. Pale white diamonds are on the black side. The end of the scarf looks like it is a clawed hand with 3 fingers. His jacket is a reversible one that is black on the outside and red on the inside. There is fluffy fake cur around the ends of each sleeves. His pants are black and his shoes are brown. His undershirt is red, if he wears one at all. General Appearance: Sin is known to change his clothes at random, but he always keeps his scarf. Sin usually keeps his eyes hidden, weather it be behind a long black band or from some sunglasses. He's blind, but doesn't like people to know because they treat him different. He he has a tattoo of music notes on his left shoulder. He has no scars at this time, and has nearly flawless rich paled peachy skin. Sin is tall and thin, but has a little bit of muscle in his arms from carrying his heavy guitar all the time. He always holds his head high. His fingers are thin but long, which help him with his music playing.
Spoiler: click to toggle
The Character Personality: Sin absolutely loves to be the life of the party. His philosophy is that when everyone is happy then so is he. He loves to make people laugh and have a great time. He is extremely sympathetic and is easily swayed by touching stories. However, he doesn't like others to pity him because he is blind. He never talks about his disability, and will skip right over the subject as if it no one eye brought it up. He rarely gets mad, but when he does, watch out! A few things set him off include attacking weaker people, hurting innocents, and unneeded violence around children. Sin just wants the world to be a peaceful place, but it simply isn't. Sin's firm belief is that music can sooth even the most wicked of souls. He does have a darker side, but he keeps that part of himself hidden from everyone.
Hometown: Grey Island: North Blue History: Spoiler: click to toggle Sin was born blind, to Vivian Elderson and Tomas Elderson. Tomas worked as a master stone sculptor and became known through all of the North Blue. It was Tomas's dream to pass on his stone carving skills to his son. Sin found working with the cold stones boring, and couldn't stand it. This occupation was also difficult because Sin was unable to see. Tomas never let up, claiming that such a thing as sight shouldn't start a great stone artist. Sin still refused to care about it.
Around his 7th birthday, a group of traveling artisans visited Grey Island. They where a mixture of circus performers, merchants, and musicians. The Eldersons went to visit the travelers. It was there, that Sin first heard music. The sounds of the instruments attracted Sin like nothing else ever had. And he fallowed the sound through the seemingly endless cloud until he could the source. He didn't eve care he had wondered away from his parents.
It was there that Sin met a musician named Naomi, to whom played the harp. After her performance, Sin told her that her music was the most beautiful thing he had ever heard. Sin begged Naomi to teach him how to play. It was then that in's parents caught up with his son. Tomas was extremely mad at Sin for running off. Sin tells his father about the beautiful music and that he wanted to learn how to play. Tomas absolutely refuses, but Sin's mother thinks it is a great idea.
They pay Naomi to give Sin lessons while she stays on the island. Sin and Naomi practiced every day, and Sin was a natural, able to nearly become one with his instrument. It was easy for him to play. When he was done learning the harp, he moved on to other instruments. Anything he could try to play, he was able to play. Finally, Sin had found something that helped him express himself.
Naomi told him that anything was possible with music, because it didn't discriminate. Music could reach anyone, be it the smallest of children or the most monstrous of men. Music wouldn't discriminate, or withhold itself for any reason. These ideas would travel with Sin to this day. Naomi left the island with her crew, but promised to get a front sea when Sin became a famous musician.
The next several years where spent learning to play music. Sin would play on anything he could get his hands on, and quickly became known on Grey Island. Sin would play solo concerts in the middle of the town, playing his violin to who ever would listen. He would play to the little kids, to whom would dance around him, he would play to the stone carvers turning the day, and to the drunks at night. He never lost his timeless smile as he played his music.
On his 15th birthday, a group of pirates came to Grey Island. They demanded all of the good from the island, and ruthlessly attacked the village. The pirates wen through and raided the houses one by one. Tomas refused to let the pirates go upstairs and take anything from Sin's room. Tomas knew the pirates would either steal or destroy Sin's prized instruments. Sin returned home just as the pirate captain shot Tomas, killing him at point blank range. The pirates took anything they wanted and sailed away without a single consequence. After that, Sin was never the same again. He started to practice fighting, determined to very be helpless again.
After he left Grey Island, Sin became a bounty hunter. His claim was to purify the world with music, and to those who refused to be swayed by music, he would bring them down. Pirates and corrupt marines are no different in Sin's eyes. He doesn't care about the money he earns for bounties, he just wants to make the world a better place. He steals from the over indulgent, corrupt, and evil. A robin hood of sorts with a darker twist, but no one even knows what he's really thinking.
Abilities and Possessions Combat: Sin's main weapon is his ax guitar. He uses it mostly like a battle ax, so hand-to-hand combat is most effective. Since he has no sight, fighting in the darkness or sight altering conditions don't effect him. The louder an opponent is, the better Sin is able to locate and attack them. He also uses his music when able in non-hostile situations. Sin is light on his feet, and is very fast. His favorite way to fight is to attack and move, never stopping. Sin has a weak body and will try to avoid serious damage at all costs.
Weaponry: One metal guitar that has sharpened edges that can be used as a double sided ax. (Iron Quality)
Spoiler: click to toggle Items: x1: Guitar Case: It holds both his guitar and a few smaller items.
- X1: Money base: About the size of the palm of your hand, it tucks under the guitar in the case.
- x1: Bounty Posters: They are zipped into the top of the guitar case
- X1: Small water bottle that hooks onto the guitar case strap
Topographical Map Sphere This 15cm diameter orb appears to be made out of a soft but firm yellow foam. On it's surface, carved with exacting detail, is a topographical map of the entire world.
Aside from the Red Line, which forms an irregular-edged ring around the sphere, most of the landmasses are so small they can only be felt, not seen. This, as well as the overall small size of the object, make it a poor tool for navigation. However, it does serve another purpose.
The sphere seems to drain strength and knowledge from any who touch it, rapidly weakening them. Even simply standing in it's presence makes people begin to feel as if they're forgetting techniques they've known for ages, lose the very character traits that define them, and feel their physical attributes deteriorate. While these changes are only perceived, it can be quite distressing. Oddly enough, the stronger a character truly is, the more they'll be convinced that the orb is weakening them.
Once per SL, the map sphere may be brandished against an NPC foe stronger than the character holding it. They will feel a need to complain about it for as long as they can see it. If it is thrown at them, they will feel a powerful urge to avoid it at all costs. Once it has been thrown it will bounce away out of sight and cannot be found by any means, but will reappear somewhere in the character's possessions sometime before the next SL.
If the orb does connect with an enemy, they can have one of either two reactions: they will realize it was never a big deal and stop complaining, or they will stomp their foot and continue to insist that it's the worst thing ever until it finishes bouncing out of site. The nature of the reaction is largely determined by the significance of the NPC to the plot. Important NPCs will display the former reaction, while disposable or comedic NPCs will follow the latter.
Beli: 20,750,000 Upkeep: 0 SD Earned: 78 Stat Points: 95 [32+63] Advancement Points:0 SD Remaining:0 Stats:
- Used for Stats: 95
- Used for Fortune: 0
- Strength: 24
- Speed: 30 [22+6]
- Stamina: 27
- Accuracy: 22
- Fortune: 23
Traits:
| General Traits (4) |
|---|
Fate of the Swift (2 Traits) - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. In the meantime, you get a temporary boost of (# of traits in fated, multiplied by 3) to your speed stat. | | Pickpocket (1 Trait) – As a thief, the character is skilled at obtaining money by less-than-acceptable means. Thus, they will always earn 20% more Beli in their Storylines. | | Treasure Hunter (1 Trait) – With their knack for discovering hidden items that don’t necessarily belong to them, these thieves are very skilled in looking for treasures. Thus, in their SLs, they will always get an extra little item. It could be something quirky, or it could be something rare. | |
| Professional Traits (2) |
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| Crowd Control (1 Trait) - Due to the nature of their skills, their performances will affect basically anyone who can see and hear them. Buff techniques used by these entertainers will have the same maximum effect as if they were affecting a group of targets one crowd tier smaller than the size of the crowd the technique was intended to effect. | | Dazzling Performer [Musician](1 Trait) - These entertainers are so skilled in their chosen field that they can use their performance skills to actually bring about changes in others. These entertainers gain special Technique Points that can only be used on their performance support techniques, of the amount of half their Fortune. |
- Devil Fruit
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Devil Fruit Name: N/A Devil Fruit Type: N/A Devil Fruit Ability: N/A
Techniques Regular Technique Points: 46 Used Regular Technique Points: [21/46] Special Technique Points: 11 Used Special Technique Points: [11/11]
| Techniques |
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| Battle Axe Guitar Techniques |
|---|
Bass Clef Natrual (4) Type: Offensive Range: Melee Stats: N/A Power: 4
| Description: Sin lifts his Ax Guitar over his head and uses all his strength to slam it down at an opponent. This technique gets stronger is Sin is falling down at an opponent from above. |
Treble Clef Natural (4) Type: Offensive Range: Melee Stats: N/A Power: 4
| Description: While standing within range, Sin swings his guitar sideways toward his opponent. |
Bass Clef Flat [Branch of Bass Clef Natural(4)] (8) Type: Offensive Range: Melee Stats: N/A Power: 8
| Description:Sin lifts his Ax Guitar over his head and uses all his strength to slam it down at an opponent. This technique gets stronger is Sin is falling down at an opponent from above. The strike makes the guitar makes such a sharp sound it may Disorient an opponent.[Disorient] |
Treble Clef Flat[Branch of Treble Clef Natural (4) (8) Type: Offensive Range: Melee Stats: N/A Power: 8
| Description: While standing within range, Sin swings his guitar sideways toward his opponent. The strike is so strong that it may knock an opponent backwards. [Displacement] |
| Song Techniques |
|---|
Song of War: Part 1 (4) Type: Supportive Range: Short Stats: +1 Strength
| Description: Standing close to an ally, Sin unleashed a sound that strikes into the very soul of those close to him. With the harsh notes and deep hum created from his ax guitar, Sin unleashes the spirit of war!
The song fills an ally with determination needed to increase their strength. | Song of Rush: Part 1[/ b] (4) Type: Supportive Range: Short Stats: +1 Speed
| Description: Standing close to an ally, Sin unleashes a sound that strikes the very soul of those close to him. With fast paced notes and a rapid hum created by the ax guitar, Sin unleashes the spirit of the swift!
The song fills an ally with determination needed to increase their speed. | Song of Integrity: Part 1 (4) Type: Supportive Range: Short Stats: +1 Stamina
| Description: Standing close to an ally, Sin unleashes a sound that strikes the very soul of those close to him. With an even tone and gentle strum of the notes created by the ax guitar, Sin unleashes the spirit of integrity!
The song fills an ally with determination needed to increase their Stamina. | Song of Survival: Part 1 (4) Type: Supportive Range: Short Stats: +1 Accuracy
| Description: Standing close to an ally, Sin unleashes a sound that strikes the very soul of those close to him. With an assortment of an offset notes and a harsh hum of the notes created by the ax guitar, Sin unleashes the spirit of survival!
The song fills an ally with determination needed to increase their Accuracy. |
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Development History Gains/Losses:
- I. The Ugly Mirror; +1 Threat, +
5,000,000, +20 SD
- II. The Fun Begins....; +5 SD, +
1,250,000
- III.The Beginning of a Not-So-Bizzar Adventure;+6.1 Threat,+9,500,000 Beli,+38 SD
- War Never Changes; +2 Threat, + Rare finds+15 SD+4,500,000 Beli ]
Edit Log:
Spoiler: click to toggle
- July 7, 2014- Added Ugly Mirror Rewards
- September 8, 2014- Added The Fun Begins... Rewards
- July 28,2015- Added Adventure III's Rewards
- November 23, 2015- Applied all available SD to stats and updated TP amounts
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Characters | ღMy Armyღ |
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Name | Job | Bounty/Threat | SD | | Location | Crew | Stats | Color | Hirro "Blade" Blackthorn | M.A. Entertainer Doctor Thief | 40,500,000 | 181 | 37,000,000 | Reverse Mountain, Red Belt | Blue Fang Pirates | ST:57 ♠ SP: 47 ♥ STA: 46 ♣ AC: 45 ♦ Fortune: 48 | #345FED
| Gerwin Walker ~~~~~~~~~~~~~ NPC: Bazzle | Doctor
Survivalist ~~~~~~~~ Assassin | 0 ~~~~ 0 | 20 ~~~ 10 | 5,450,000 | Akasaka Island, North Blue | None | ST:11 ♠ SP: 15 ♥ STA: 13 ♣ AC: 13 ♦ Fortune: 13 ~~~~~~~~~~~~~ ST:5 ♠ SP: 10 ♥ STA: 9 ♣ AC: 10 ♦ Fortune: 8 | #04B404 ~~~~~~~~~ #FF0000
| Kage Mako | Carpenter Martial Artist Survivalist Smith | 0 | 31 | 7,560,000 | --- | None | ST:22 ♠ SP: 13 ♥ STA: 22♣ AC: 12 ♦ Fortune: 15 | #80a0ff
| Sinclair "Sin" Elderson | Entertainer Thief
| 7.1 | 68 | 16,250,000 | N/A | None | ST:15 ♠ SP: 21 ♥ STA: 10 ♣ AC: 15 ♦ Fortune: 14 | #DC143C |
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Oceonax
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Dec 1 2015, 01:37 PM
Post #2
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Used for stats should be 95.
Please list traits according to whether they were bought with a general trait or professional trait, rather than what kind of trait it is.
Please add Power to your techniques. More information on it can be found in the rules.
Bass clef flat is not a branch of itself.
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Cute Girls. (Minus One)  | Sam Wright ⚡ Tsundere ⚡ Ranged Projectiles Expert / Sort-of-Maid / Metallurgist / Scientist ⚡ Harlequin Pirates ⚡ Bounty: 105,000,000 ⚡ SD Earned: 660 ⚡ Beli: 100,920,000 ⚡ Location: Out at Sea, Grand Line
Strength: 136 / Speed: 58 / Stamina: 46 / Accuracy: 70 / Fortune: 137 / Focus: 6
|  | Saza Rinami ♥ Centre ♥ Idol / Dancer ♥ Fruity Devils ♥ Fans: 0 ♥ SD Earned: 75 ♥ Beli: 24,000,000 ♥ Location: Brick Blues Isle, Grand Line
Strength: 11 / Speed: 9 / Stamina: 9 / Accuracy: 9 / Fortune: 35 / Focus: 3
|  | Worm ☣ Cute Girl(?) ☣ Doctor / Marksman ☣ Plucky Squabs ☣ Threat: 0 ☣ SD Earned: 40 ☣ Beli: 10,500,000 ☣ Location: South Amerigo, South Blue
Strength: 14 / Speed: 19 / Stamina: 12 / Accuracy: 12 / Fortune: 23 / Focus: 2
|  | Silverbeard ☠ Captain ☠ Swashbuckler / Cannoneer ☠ Silverbeard Pirates ☠ Bounty: 0 ☠ SD Earned: 0 ☠ Beli: 200,000 ☠ Location: idk, Grand Line
Strength: 11 / Speed: 11 / Stamina: 11 / Accuracy: 5 / Fortune: 8 / Focus: 19
|  | Zekamashi ⍟ Destroyer ⍟ Engineer / Naval Gunner ⍟ United Seas of Ameriga ⍟ Threat: 50 ⍟ SD Earned: 244 ⍟ Beli: 41,100,000 ⍟ Location: Boin Archipelago, Grand Line
Strength: 40 / Speed: 148 / Stamina: 20 / Accuracy: 38 / Fortune: 56 / Focus: 4
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DarkEko13
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Dec 2 2015, 06:02 PM
Post #3
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Hope I fixed everything
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Characters | ღMy Armyღ |
|---|
Name | Job | Bounty/Threat | SD | | Location | Crew | Stats | Color | Hirro "Blade" Blackthorn | M.A. Entertainer Doctor Thief | 40,500,000 | 181 | 37,000,000 | Reverse Mountain, Red Belt | Blue Fang Pirates | ST:57 ♠ SP: 47 ♥ STA: 46 ♣ AC: 45 ♦ Fortune: 48 | #345FED
| Gerwin Walker ~~~~~~~~~~~~~ NPC: Bazzle | Doctor
Survivalist ~~~~~~~~ Assassin | 0 ~~~~ 0 | 20 ~~~ 10 | 5,450,000 | Akasaka Island, North Blue | None | ST:11 ♠ SP: 15 ♥ STA: 13 ♣ AC: 13 ♦ Fortune: 13 ~~~~~~~~~~~~~ ST:5 ♠ SP: 10 ♥ STA: 9 ♣ AC: 10 ♦ Fortune: 8 | #04B404 ~~~~~~~~~ #FF0000
| Kage Mako | Carpenter Martial Artist Survivalist Smith | 0 | 31 | 7,560,000 | --- | None | ST:22 ♠ SP: 13 ♥ STA: 22♣ AC: 12 ♦ Fortune: 15 | #80a0ff
| Sinclair "Sin" Elderson | Entertainer Thief
| 7.1 | 68 | 16,250,000 | N/A | None | ST:15 ♠ SP: 21 ♥ STA: 10 ♣ AC: 15 ♦ Fortune: 14 | #DC143C |
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♥ mockday
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Dec 9 2015, 10:16 AM
Post #4
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Outside of the buffs not needing the power tag, I see no issues here.
Topic is flagged for approval.
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Characters Mariead 'Forehead' Mockday, the Frontosa Fishman 'I guess victory slipped from your grasp, eh?' Mariead Mockday • Affiliation: Pirate • Crew: Brofist (former) Raijin (former) • Position: Shipwright, 'Curiousity' • Profession: Sleek Woman / Ship-Designer / Freaky-Fishperson • Bounty:  50,000,000 • SD Earned: 290 • Location: Red Line, Fishman Island • Hanada Hakamori, the Legendary Taunt 'Underestimating me is a surefire way to get hurt!' Hanada Hakamori • Affiliation: Other • Crew: wandering with cherry blossom • • Profession: Chef / Weapon Specialist • Threat: 5.0 • SD Earned: 51 • Location: Somewhere • Wiltrude Famino, the Criminal Upper 'Well now, let's see if we can't do something about my boredom.' Wiltrude Famino • Affiliation: Criminal • Crew: n/a • Position: n/a • Profession: Jao Kun Dōdo / Long-Leg Tribesman • • Bounty:  10,000,000 • SD Earned: 52 • Location: East Blue •
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DarkEko13
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Dec 14 2015, 11:27 AM
Post #5
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Note: Exchanged Fate of the swift for: Keen Accuracy (1 Trait) - This character's accuracy is boosted by 20%. Great Speed (1 Trait) - This character's speed is boosted by 20%.
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Characters | ღMy Armyღ |
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Name | Job | Bounty/Threat | SD | | Location | Crew | Stats | Color | Hirro "Blade" Blackthorn | M.A. Entertainer Doctor Thief | 40,500,000 | 181 | 37,000,000 | Reverse Mountain, Red Belt | Blue Fang Pirates | ST:57 ♠ SP: 47 ♥ STA: 46 ♣ AC: 45 ♦ Fortune: 48 | #345FED
| Gerwin Walker ~~~~~~~~~~~~~ NPC: Bazzle | Doctor
Survivalist ~~~~~~~~ Assassin | 0 ~~~~ 0 | 20 ~~~ 10 | 5,450,000 | Akasaka Island, North Blue | None | ST:11 ♠ SP: 15 ♥ STA: 13 ♣ AC: 13 ♦ Fortune: 13 ~~~~~~~~~~~~~ ST:5 ♠ SP: 10 ♥ STA: 9 ♣ AC: 10 ♦ Fortune: 8 | #04B404 ~~~~~~~~~ #FF0000
| Kage Mako | Carpenter Martial Artist Survivalist Smith | 0 | 31 | 7,560,000 | --- | None | ST:22 ♠ SP: 13 ♥ STA: 22♣ AC: 12 ♦ Fortune: 15 | #80a0ff
| Sinclair "Sin" Elderson | Entertainer Thief
| 7.1 | 68 | 16,250,000 | N/A | None | ST:15 ♠ SP: 21 ♥ STA: 10 ♣ AC: 15 ♦ Fortune: 14 | #DC143C |
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Oceonax
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Dec 20 2015, 07:53 AM
Post #6
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General effects do not take away from power. Therefore, Bass Clef Flat and Treble Clef Flat have powers of 8.
Attack is not a stat in Song of War.
Your buffing technique can only buff by 1 point at rank 4. A rank 4 buffs by 60% of the technique's rank (2.4) and short range means each person receives 80% of this (1.92). Rounding down, that's 1.
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Cute Girls. (Minus One)  | Sam Wright ⚡ Tsundere ⚡ Ranged Projectiles Expert / Sort-of-Maid / Metallurgist / Scientist ⚡ Harlequin Pirates ⚡ Bounty: 105,000,000 ⚡ SD Earned: 660 ⚡ Beli: 100,920,000 ⚡ Location: Out at Sea, Grand Line
Strength: 136 / Speed: 58 / Stamina: 46 / Accuracy: 70 / Fortune: 137 / Focus: 6
|  | Saza Rinami ♥ Centre ♥ Idol / Dancer ♥ Fruity Devils ♥ Fans: 0 ♥ SD Earned: 75 ♥ Beli: 24,000,000 ♥ Location: Brick Blues Isle, Grand Line
Strength: 11 / Speed: 9 / Stamina: 9 / Accuracy: 9 / Fortune: 35 / Focus: 3
|  | Worm ☣ Cute Girl(?) ☣ Doctor / Marksman ☣ Plucky Squabs ☣ Threat: 0 ☣ SD Earned: 40 ☣ Beli: 10,500,000 ☣ Location: South Amerigo, South Blue
Strength: 14 / Speed: 19 / Stamina: 12 / Accuracy: 12 / Fortune: 23 / Focus: 2
|  | Silverbeard ☠ Captain ☠ Swashbuckler / Cannoneer ☠ Silverbeard Pirates ☠ Bounty: 0 ☠ SD Earned: 0 ☠ Beli: 200,000 ☠ Location: idk, Grand Line
Strength: 11 / Speed: 11 / Stamina: 11 / Accuracy: 5 / Fortune: 8 / Focus: 19
|  | Zekamashi ⍟ Destroyer ⍟ Engineer / Naval Gunner ⍟ United Seas of Ameriga ⍟ Threat: 50 ⍟ SD Earned: 244 ⍟ Beli: 41,100,000 ⍟ Location: Boin Archipelago, Grand Line
Strength: 40 / Speed: 148 / Stamina: 20 / Accuracy: 38 / Fortune: 56 / Focus: 4
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DarkEko13
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Dec 21 2015, 04:03 PM
Post #7
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Done ^^
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Characters | ღMy Armyღ |
|---|
Name | Job | Bounty/Threat | SD | | Location | Crew | Stats | Color | Hirro "Blade" Blackthorn | M.A. Entertainer Doctor Thief | 40,500,000 | 181 | 37,000,000 | Reverse Mountain, Red Belt | Blue Fang Pirates | ST:57 ♠ SP: 47 ♥ STA: 46 ♣ AC: 45 ♦ Fortune: 48 | #345FED
| Gerwin Walker ~~~~~~~~~~~~~ NPC: Bazzle | Doctor
Survivalist ~~~~~~~~ Assassin | 0 ~~~~ 0 | 20 ~~~ 10 | 5,450,000 | Akasaka Island, North Blue | None | ST:11 ♠ SP: 15 ♥ STA: 13 ♣ AC: 13 ♦ Fortune: 13 ~~~~~~~~~~~~~ ST:5 ♠ SP: 10 ♥ STA: 9 ♣ AC: 10 ♦ Fortune: 8 | #04B404 ~~~~~~~~~ #FF0000
| Kage Mako | Carpenter Martial Artist Survivalist Smith | 0 | 31 | 7,560,000 | --- | None | ST:22 ♠ SP: 13 ♥ STA: 22♣ AC: 12 ♦ Fortune: 15 | #80a0ff
| Sinclair "Sin" Elderson | Entertainer Thief
| 7.1 | 68 | 16,250,000 | N/A | None | ST:15 ♠ SP: 21 ♥ STA: 10 ♣ AC: 15 ♦ Fortune: 14 | #DC143C |
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Drifter
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Dec 23 2015, 07:02 AM
Post #8
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Reflagged.
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ᕙ༼ຈل͜ຈ༽ᕗ #AtLeastItAin'tAids ᕙ༼ຈل͜ຈ༽ᕗ

Demolition King is Back Baby Jolon Ryker • Bomb Expert/Asshole • • • Bounty: 120,000,000 • SD Earned: 559 • Beli: 61.9M • L: Raijin Island, New World Strength: 105 Speed: 50 Stamina: 75 Accuracy: 72 Fortune: 114
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♥ Emoisum
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Dec 23 2015, 11:06 PM
Post #9
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Your character has been approved.
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Approved App Character Template
[-----]Account Name: DarkEko13 Basic Character InformationName: Sin Elderson Nickname: Songbird Age: 19 Gender: Male Race: Human Affiliation: Bounty Hunter Threat: 7.1 Achievements: None Profession:| Primary Profession |
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| Entertainer | An entertainer makes his/her living through putting on shows. This profession is always specialized towards a specific type, and includes Dancer, Musician, Juggler and many more. Knowledge granted is job-specific. Entertainers can use their performance skills, be they song, dance or anything else, to influence others and use them as various buffs.
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| Secondary Profession |
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| Thief | | The Thief is a job closely related to the assassin. They both provide stealth capabilities, though a Thief gains lockpicking skills instead of poison knowledge, can generally know their way around the ways of barter and trade, and pickpocketing. Thieves don't have it hard to find 'underground info' in most cities, either. | Position: None Physical AppearanceHeight: 5' 8'' Weight: 150 Hair: His hair is tied back and spikes out around the back of his head. The hair itself is crimson red. A streak of neon green is often seen along the left side of his head. When it's down, the hair reaches past his shoulders a little bit. His hair is overall a little curly. He has a single long, curly bang that hands in his face often. Eyes: His eyes are a paled milky green, he's blind. Clothing/Accessories: Sin always wears a black and red scarf. The scarf has a horizontal line on it, the top is black and the bottom is white. Pale white diamonds are on the black side. The end of the scarf looks like it is a clawed hand with 3 fingers. His jacket is a reversible one that is black on the outside and red on the inside. There is fluffy fake cur around the ends of each sleeves. His pants are black and his shoes are brown. His undershirt is red, if he wears one at all. General Appearance:Sin is known to change his clothes at random, but he always keeps his scarf. Sin usually keeps his eyes hidden, weather it be behind a long black band or from some sunglasses. He's blind, but doesn't like people to know because they treat him different. He he has a tattoo of music notes on his left shoulder. He has no scars at this time, and has nearly flawless rich paled peachy skin. Sin is tall and thin, but has a little bit of muscle in his arms from carrying his heavy guitar all the time. He always holds his head high. His fingers are thin but long, which help him with his music playing. Spoiler: click to toggle The CharacterPersonality:Sin absolutely loves to be the life of the party. His philosophy is that when everyone is happy then so is he. He loves to make people laugh and have a great time. He is extremely sympathetic and is easily swayed by touching stories. However, he doesn't like others to pity him because he is blind. He never talks about his disability, and will skip right over the subject as if it no one eye brought it up. He rarely gets mad, but when he does, watch out! A few things set him off include attacking weaker people, hurting innocents, and unneeded violence around children. Sin just wants the world to be a peaceful place, but it simply isn't. Sin's firm belief is that music can sooth even the most wicked of souls. He does have a darker side, but he keeps that part of himself hidden from everyone. Hometown: Grey Island: North Blue History: Spoiler: click to toggle Sin was born blind, to Vivian Elderson and Tomas Elderson. Tomas worked as a master stone sculptor and became known through all of the North Blue. It was Tomas's dream to pass on his stone carving skills to his son. Sin found working with the cold stones boring, and couldn't stand it. This occupation was also difficult because Sin was unable to see. Tomas never let up, claiming that such a thing as sight shouldn't start a great stone artist. Sin still refused to care about it.
Around his 7th birthday, a group of traveling artisans visited Grey Island. They where a mixture of circus performers, merchants, and musicians. The Eldersons went to visit the travelers. It was there, that Sin first heard music. The sounds of the instruments attracted Sin like nothing else ever had. And he fallowed the sound through the seemingly endless cloud until he could the source. He didn't eve care he had wondered away from his parents.
It was there that Sin met a musician named Naomi, to whom played the harp. After her performance, Sin told her that her music was the most beautiful thing he had ever heard. Sin begged Naomi to teach him how to play. It was then that in's parents caught up with his son. Tomas was extremely mad at Sin for running off. Sin tells his father about the beautiful music and that he wanted to learn how to play. Tomas absolutely refuses, but Sin's mother thinks it is a great idea.
They pay Naomi to give Sin lessons while she stays on the island. Sin and Naomi practiced every day, and Sin was a natural, able to nearly become one with his instrument. It was easy for him to play. When he was done learning the harp, he moved on to other instruments. Anything he could try to play, he was able to play. Finally, Sin had found something that helped him express himself.
Naomi told him that anything was possible with music, because it didn't discriminate. Music could reach anyone, be it the smallest of children or the most monstrous of men. Music wouldn't discriminate, or withhold itself for any reason. These ideas would travel with Sin to this day. Naomi left the island with her crew, but promised to get a front sea when Sin became a famous musician.
The next several years where spent learning to play music. Sin would play on anything he could get his hands on, and quickly became known on Grey Island. Sin would play solo concerts in the middle of the town, playing his violin to who ever would listen. He would play to the little kids, to whom would dance around him, he would play to the stone carvers turning the day, and to the drunks at night. He never lost his timeless smile as he played his music.
On his 15th birthday, a group of pirates came to Grey Island. They demanded all of the good from the island, and ruthlessly attacked the village. The pirates wen through and raided the houses one by one. Tomas refused to let the pirates go upstairs and take anything from Sin's room. Tomas knew the pirates would either steal or destroy Sin's prized instruments. Sin returned home just as the pirate captain shot Tomas, killing him at point blank range. The pirates took anything they wanted and sailed away without a single consequence. After that, Sin was never the same again. He started to practice fighting, determined to very be helpless again.
After he left Grey Island, Sin became a bounty hunter. His claim was to purify the world with music, and to those who refused to be swayed by music, he would bring them down. Pirates and corrupt marines are no different in Sin's eyes. He doesn't care about the money he earns for bounties, he just wants to make the world a better place. He steals from the over indulgent, corrupt, and evil. A robin hood of sorts with a darker twist, but no one even knows what he's really thinking. Abilities and PossessionsCombat: Sin's main weapon is his ax guitar. He uses it mostly like a battle ax, so hand-to-hand combat is most effective. Since he has no sight, fighting in the darkness or sight altering conditions don't effect him. The louder an opponent is, the better Sin is able to locate and attack them. He also uses his music when able in non-hostile situations. Sin is light on his feet, and is very fast. His favorite way to fight is to attack and move, never stopping. Sin has a weak body and will try to avoid serious damage at all costs. Weaponry: One metal guitar that has sharpened edges that can be used as a double sided ax. (Iron Quality) Spoiler: click to toggle Items:x1: Guitar Case: It holds both his guitar and a few smaller items. - X1: Money base: About the size of the palm of your hand, it tucks under the guitar in the case.
- x1: Bounty Posters: They are zipped into the top of the guitar case
- X1: Small water bottle that hooks onto the guitar case strap
Topographical Map Sphere This 15cm diameter orb appears to be made out of a soft but firm yellow foam. On it's surface, carved with exacting detail, is a topographical map of the entire world.
Aside from the Red Line, which forms an irregular-edged ring around the sphere, most of the landmasses are so small they can only be felt, not seen. This, as well as the overall small size of the object, make it a poor tool for navigation. However, it does serve another purpose.
The sphere seems to drain strength and knowledge from any who touch it, rapidly weakening them. Even simply standing in it's presence makes people begin to feel as if they're forgetting techniques they've known for ages, lose the very character traits that define them, and feel their physical attributes deteriorate. While these changes are only perceived, it can be quite distressing. Oddly enough, the stronger a character truly is, the more they'll be convinced that the orb is weakening them.
Once per SL, the map sphere may be brandished against an NPC foe stronger than the character holding it. They will feel a need to complain about it for as long as they can see it. If it is thrown at them, they will feel a powerful urge to avoid it at all costs. Once it has been thrown it will bounce away out of sight and cannot be found by any means, but will reappear somewhere in the character's possessions sometime before the next SL.
If the orb does connect with an enemy, they can have one of either two reactions: they will realize it was never a big deal and stop complaining, or they will stomp their foot and continue to insist that it's the worst thing ever until it finishes bouncing out of site. The nature of the reaction is largely determined by the significance of the NPC to the plot. Important NPCs will display the former reaction, while disposable or comedic NPCs will follow the latter. Beli: 16,250,000 Upkeep: 0 SD Earned: 63 Stat Points: 95 [32+63] Advancement Points:0 SD Remaining:0 Stats:- Used for Stats: 95
- Used for Fortune: 0
- Strength: 24
- Speed: 30 [22+6]
- Stamina: 27
- Accuracy: 22
- Fortune: 23
Traits:| General Traits (4) |
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Fate of the Swift (2 Traits) - By placing traits in Fated, you lock them until the next time you earn a trait. You may put as many traits as you have into fated. In the meantime, you get a temporary boost of (# of traits in fated, multiplied by 3) to your speed stat. | | Pickpocket (1 Trait) – As a thief, the character is skilled at obtaining money by less-than-acceptable means. Thus, they will always earn 20% more Beli in their Storylines. | | Treasure Hunter (1 Trait) – With their knack for discovering hidden items that don’t necessarily belong to them, these thieves are very skilled in looking for treasures. Thus, in their SLs, they will always get an extra little item. It could be something quirky, or it could be something rare. | |
| Professional Traits (2) |
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| Crowd Control (1 Trait) - Due to the nature of their skills, their performances will affect basically anyone who can see and hear them. Buff techniques used by these entertainers will have the same maximum effect as if they were affecting a group of targets one crowd tier smaller than the size of the crowd the technique was intended to effect. | | Dazzling Performer [Musician](1 Trait) - These entertainers are so skilled in their chosen field that they can use their performance skills to actually bring about changes in others. These entertainers gain special Technique Points that can only be used on their performance support techniques, of the amount of half their Fortune. |
- Devil Fruit
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Devil Fruit Name: N/A Devil Fruit Type: N/A Devil Fruit Ability: N/A
TechniquesRegular Technique Points: 46 Used Regular Technique Points: [21/46] Special Technique Points: 11 Used Special Technique Points: [11/11] | Techniques |
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| Battle Axe Guitar Techniques |
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Bass Clef Natrual (4) Type: Offensive Range: Melee Stats: N/A Power: 4
| Description: Sin lifts his Ax Guitar over his head and uses all his strength to slam it down at an opponent. This technique gets stronger is Sin is falling down at an opponent from above. |
Treble Clef Natural (4) Type: Offensive Range: Melee Stats: N/A Power: 4
| Description: While standing within range, Sin swings his guitar sideways toward his opponent. |
Bass Clef Flat [Branch of Bass Clef Natural(4)] (8) Type: Offensive Range: Melee Stats: N/A Power: 8
| Description:Sin lifts his Ax Guitar over his head and uses all his strength to slam it down at an opponent. This technique gets stronger is Sin is falling down at an opponent from above. The strike makes the guitar makes such a sharp sound it may Disorient an opponent.[Disorient] |
Treble Clef Flat[Branch of Treble Clef Natural (4) (8) Type: Offensive Range: Melee Stats: N/A Power: 8
| Description: While standing within range, Sin swings his guitar sideways toward his opponent. The strike is so strong that it may knock an opponent backwards. [Displacement] |
| Song Techniques |
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Song of War: Part 1 (4) Type: Supportive Range: Short Stats: +1 Strength
| Description: Standing close to an ally, Sin unleashed a sound that strikes into the very soul of those close to him. With the harsh notes and deep hum created from his ax guitar, Sin unleashes the spirit of war!
The song fills an ally with determination needed to increase their strength. | Song of Rush: Part 1[/ b] (4) Type: Supportive Range: Short Stats: +1 Speed
| Description: Standing close to an ally, Sin unleashes a sound that strikes the very soul of those close to him. With fast paced notes and a rapid hum created by the ax guitar, Sin unleashes the spirit of the swift!
The song fills an ally with determination needed to increase their speed. | Song of Integrity: Part 1 (4) Type: Supportive Range: Short Stats: +1 Stamina
| Description: Standing close to an ally, Sin unleashes a sound that strikes the very soul of those close to him. With an even tone and gentle strum of the notes created by the ax guitar, Sin unleashes the spirit of integrity!
The song fills an ally with determination needed to increase their Stamina. | Song of Survival: Part 1 (4) Type: Supportive Range: Short Stats: +1 Accuracy
| Description: Standing close to an ally, Sin unleashes a sound that strikes the very soul of those close to him. With an assortment of an offset notes and a harsh hum of the notes created by the ax guitar, Sin unleashes the spirit of survival!
The song fills an ally with determination needed to increase their Accuracy. |
| Development History Gains/Losses:
- I. The Ugly Mirror; +1 Threat, +
5,000,000, +20 SD
- II. The Fun Begins....; +5 SD, +
1,250,000
- III.The Beginning of a Not-So-Bizzar Adventure;+6.1 Threat,+9,500,000 Beli,+38 SD
Edit Log:
Spoiler: click to toggle
- July 7, 2014- Added Ugly Mirror Rewards
- September 8, 2014- Added The Fun Begins... Rewards
- July 28,2015- Added Adventure III's Rewards
- November 23, 2015- Applied all available SD to stats and updated TP amounts
Edited by Emoisum, Dec 24 2015, 07:44 AM.
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