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Hainex 2.0; The real scoop [Flagged]
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Topic Started: Aug 30 2015, 10:15 PM (582 Views)
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Nxai
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Aug 30 2015, 10:15 PM
Post #1
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- Posts:
- 782
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- Member
- #2,780
- Joined:
- Jul 29, 2012
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Character Template
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Account Name: Nxai
Basic Character Information Name: Hainex Nickname: Age: 15 Gender: Male Race: Human Affiliation: Bounty hunter Threat: 82.2 Achievements:
Profession: ~Doctor A Doctor, on a ship or otherwise, gains large medical knowledge. Suturing and cleaning wounds, making bandages out of various materials and preparing drugs, is all part of a Doctor's job. Doctors are the only ones capable of healing serious injuries on the crew. Doctors have the ability to create drugs and toxins that can buff allies or debuff enemies.
~Carpenter A Carpenter is someone who makes a living off building things, from mainly but not limited to, wood. With the times being as they are, most carpenters build ships, but there are also those who instead possess the knowledge of making better buildings and such, as well as smaller items that they craft. ~Weapon Specialist A much more general fighter-type profession, a Weapon Specialist is someone who has to a large or small degree devoted his/her life to the mastery of a single weapon or weapon type, such as Swords, Axes or Whips. This profession applies generally to melee weapons.
~Marksman The profession of Marksman provides sound experience and insight in calculating range, distance and wind elements and their impact on the path of a projectile. It is a general trait that applies to guns, slingshots, cannons, rifles and the like. People without this profession will have little to no luck in firing cannonballs where they are supposed to go under normal battle conditions.
Position:
Physical Appearance Height: 5’11 Weight: 145 Hair: reddish brown, unkempt and just a few inches above his shoulders Eyes: bright purple iris. Clothing/Accessories: commonly seen wearing knee high black military styled boots with a pair of long shorts that are a very dull dark green and tucked into the boots, right above the left knee there is a purple tribal marking looking like a glorified X with simple wing lines running to the sides and two small crescents merged back to back at the top but it bears no meaning or significance. He wears a sleeveless dark blue tunic over bandage wrapping across his midsection and a ragged and torn red scarf around his neck. A single black leather belt is strung across from his right shoulder to his waist on the opposite side. General Appearance: His face is fairly average, close set eyes and small nose, mouth is usually hidden under his scarf for the most part, when it’s not it’s usually a bored and unamused expression. Until he gets excited about something then he displays a sly grin and his eyes showing a bright piercing gaze. Since he started adventuring he’s tanned from being in the sun all the time, and has built some lean muscle.
Spoiler: click to toggle
The Character
Personality: He’s a quiet person most of the time, although this can probably be attributed to the fact that nobody really trusted or wanted to talk to him, rather he was scary and foreign to others even in the place he lived. He has no knowledge about the coloration of his eyes leading him to be careless about staring straight at people and wondering why they get freaked out. Despite being quiet, he is quite intelligent and has a very keen sense of words. Most everything he says usually used to manipulate someone in some way, but he does this subtly often making it seem as if the thought is nothing more than a natural course of action and a perfectly sound idea to whoever he convinces. This doesn’t help the fact that his eye color and odd appearance lead to him being mistrusted and anti-social anyways
He doesn’t see good or evil, he sees motives and reasoning behind it and when someone appears that likes to do things completely illogically it interests him very greatly as he puts every thought into figuring out how and why they manage it. This will often lead to most of the things he says casually being attempts to figure out the people opposing him and get inside their heads. Once he figures you out it will please him greatly as he considers you a pawn in his game at that point. He sees the world very cynically, and will often talk to himself about what his next step is. Life being pointless in his reasoning, he uses his life toward the most illogical thing he can think of. Emotion, putting every odd whim and want he has at the helm of his ambition and always changing direction as to what he plans to accomplish. He thinks as well that if someone can figure him out and play him in their game then by all rights they deserve it for the accomplishment. Just beware, if you think you’re playing him the chance is that he could very well be playing you.
Hometown: Shimotsuki Village, East Blue. History: Most people don’t know the story behind him. He was born somewhere in east blue and managed to wind up in Shimotsuki village around the age of 6. He didn’t live with anyone in particular and usually stayed wherever he could find a sufficient shelter and got most of his meals from lunchtime at the dojo's. This eventually led to him taking an interest in the effects and abilities of the local flora and fauna. Initially to see what was edible and not, then eventually onto the longstanding effects he could weed out from them. He learned mixing a few of the liquids from certain plants that he battered with a makeshift pestle and mortar produced a substance that when he force-fed it to a local squirrel it died on the spot. Another time he was playing with a mixture near a campfire when he was 10 and a spark hit it causing it to react and burst into flames. He later hollowed out a coconut and filled it with this substance and lit a small string as a fuse and threw it. The whole thing exploded like a weak hand grenade. He responded with a disturbingly large smile and a chuckle as the trees fell down. He later used those trees and their bits to put together a small tent shelter.
The people were more often than not distrustful of him from his actions and eye colors and nobody could manage to get more than a few words out of him whenever they did make an effort to talk to him. Other kids often ran from him screaming about a devil or monster. This was on account of his eyes but he, never listened to them long enough to catch that. He trained somewhat at the dojo's apparently interested in the sword but he didn’t especially stand out until he was about 8. One day he picked up a shield that he found lying in the back in the unused rooms and a short training sword with it. Immediately he took a liking to the lighter feel and better balance on the weapon. Sparing with one of the instructors he managed to knock him down a full 3 times in a row before growing tired and getting beaten. He continued to train at the dojo more regularly after that.
When he turned 13, the other children had grown tired of him and having grown up despising him like children often do, in their inexperienced thoughts they decided to mob him. However, none of them knew what they were doing combat wise and the few who did weren’t near his level thus; they were soundly beaten to the ground on account of his constant training. He decided against chasing after them as killing them would only have caused more problems.
At 15 he decided to leave the town, trusting in his own power. He packed up the few things he called his belongings and after letting the dojo master know of his departure the old man gifted him with a simple iron shortsword and a throwing dagger and the wooden shield Hainex used all the time. Hainex thanked him with a sly smile and headed for the docks. Making one last stop before he left, he tossed his last coconut bomb into the yard the kids that harassed him two years ago were in and said one word. “payback”
He didn’t harm anyone beyond minor burns and a good scare but it sent the message he needed to. He grabbed a wanted poster off a billboard before he stepped onto a ferry and thought to himself. “Well now, I guess you’ll be my first target…”
Abilities and Possessions Combat: Hainex has grown immensely in his few months at sea. Real combat has taught him a lot. Not only has he grown accustomed to utilizing everything in his kit, he’s expanded his arsenal. He still primarily uses a sword and shield, but now that he has a shield with a gun built in his style has adapted to it. He fluidly switches between his sword and dagger in his right hand and alternates gunshots and defending with his left. His new tail appendage has also come to play it’s own role, were in he will sometimes use it with enough accuracy to swing or throw his weapons or as an extra limb to balance and maneuver and often exploits it’s vampiric qualities to lynch targets by the neck.
Weaponry: steel short sword( blade 24in, hilt 6in) iron throwing dagger (blade 6in, hilt 6in) small wooden shield. (1ft circumference, 2 inch width.)
daybreak A round shield of 1 and a half foot circumference, composed mostly of a steel grade lightweight polymer composing most of the disc that won't melt, burn, or conduct electricity very good, the inner ring is composed of steel and the handle is almost like a psuedo-gauntlet. Having a "hallway" that the forearm is placed between, the handle of the shield is a typical steel bar with a polymer formed grip. Infront of that grip is a curved plate of steel.
The key feature of the Daybreak is the way it's built has an integrated steel 12 round semi-automatic pistol mechanism. This is formed by two steel barrels that start at the edge of the inner ring on opposite sides of the center and raise up as they cross the disc forming two short barrels to the end of the disc. The very center of the shield is a raised steel cap that acts as the magazine, popping up to load the round balls fired from a simple spring mechanism. The cap is then pressed back down and loaded. The trigger is two attached rings just infront of the handle, the two middle fingers are placed into the rings and when pulled fires a round alternating between barrels with each shot. A small button on the underside near the handle pops the magazine up.
Items: Black leather belt, and several small pouches and cases that can be worn across the belt.
Used
Hainex finds, in the giant candy ball, a small vial of extracted snake venom. This vial is a one time use and can be used to melt an object up to steel quality in a future storyline. However, using this vial will remind Hainex how close he truly was to death and it will give him flashback nightmares. Snakes be scary, yo.
Saint drunk's bourbon hunting bottle A magical bottle of bourbon with a very fancy shape that makes it look expensive. Tastes just like regular bourbon and aside from the label having some guy that looks a lot like Egoraptor on it, there is no real defining weird thing about it. However once per sl, any character drinking from this will get drunk off their ass no matter the quantity they drank. No exceptions, even Zoro and Nami would get drunk off this stuff. The drunken spree lasts at least for 4 posts. The bottle magically manages to refill itself between sl's.
jumble of contest items fan girl glasses Fan Girl Glasses: Once per SL the user can throw on these cool shades. Because they look so cool, an NPC fan girl or fan guy (less than mook level and of the users choice of gender) will come up to them and rave about them, ask for their autograph, and interact like a crazed fan. The fan will however pass out after 3 posts and not wake up until the next sl, unable to bare the fact that they’re meeting their idol. slice of wedding cake Slice of Wedding Cake - This piece of red velvet cake with white frosting is quite honestly the most delicious thing in the entire world. People's mouths will water if they catch sight of it, the temptation almost to great to not eat it. The character can only eat it once ever, but the pure deliciousness of the cake will send them into bliss for who knows how long. wet t-shirt Wet T-Shirt - This white t-shirt is quite stylish, yet is always wet around the chest area no matter how many times it's dried. Once per a storyline, the character can put this on and become unbelievably attractive for three posts, making it easier to sway the opinions of weak minded NPCs. However, the user also becomes extremely angry, and after the effect wears off, they will just look awkward and embarrassed, with everyone laughing at them. soylent doughboy Soylent dough boy – The user has a large tin that once per SL, contains a life sized (aka 2 feet tall) baked version of the dough-boy, this large snack never spoils and tastes like a different flavoured delicious, fresh baked pastry with every bite, complete with a sweet marshmallow filling. If one can shake the suspicion that it might well have been the dough boy of the factory, it’s a delicious snack. Note that this gives no buffs of any kind and doesn’t negate food upkeep; dough boy's are just empty calories after all. pied piper's flute Pied Piper’s Flute – This flute possess a portion of the Pied Piper’s skill. Once per sl, the owner can play the flute to draw the attention of all mook level NPC’s and small, adorably harmless animals within hearing range, for good or for ill until the end of the post or they stop playing, whichever comes first. However, the user of this flute is not the Pied Piper; they can’t talk and play at the same time and it won’t make an enemy stop being an enemy.
Candy blood Candied Blood - Hainex is forced to spend a good deal of time pulling the sticky, candy like blood from his tail. Now he's stuck with a jar of candy blood. Due to the dubious candy science that resulted in it's creation, if Hainex eats some of it he temporarily gains the benefits of candy blood himself. After eating it, for three posts, wounds from slashing or piercing attacks will be instantly blocked by partially solidified candy blood. There is enough for two delicious servings.
Commemorative Mirrorball Island Mirrorball A hand crafted miniature version of the famous (in infamous) mirrorball. Despite appearing as fragile as glass, it never seems to actually break. Once per Sl, by gazing into it, it is possible to enter a semi-hypnotic state for the next two posts, including the post you use it in. In this state all you can feel are good vibes, man, and thus you become able to ignore pain (Not physical damage though). Beli: 85,000,000 SD Earned: 216 Stat Points: 225 SD Remaining: 0 Stats: 220
- Used for Stats: 220
- Used for Fortune: 5
- Strength: 58
- Speed: 53
- Stamina: 58
- Accuracy: 50
- Fortune: 55
Traits: Jack of All Trades (1 Trait) – The character is able to master multiple skills, and has become adept at a number of things. This character gains two additional secondary professions. A character may not have Weapons Specialist, Marksman and Martial Artist.
Weak Point Sighted (1 Trait) – With all their experience in building things and taking them apart, these characters are able to pinpoint the weaknesses in architecture and can easily figure out how to do the most damage to ships, buildings and other large constructions.
Medical Malpractice (1 Trait) – Part of knowing what is required to keep somebody healthy is knowing what will cause others to become unhealthy. Doctors who put this knowledge to practical use may make especially potent poisons. They gain special Technique Points which can only be used on toxins that harm or debuff, of the amount of half their fortune.
Mad Scientist (1 Trait) – The epitome of madness. Cackling and gleeful hand-rubbing is a favourite pastime of this character, and every time they finish an experiment, there are obligatory flashes of lightning. The mad scientist has the ability to make one major biological modification to themselves or any NPCs they control.
Cthulu's tail A tentacle from the fabled vampire squid invasion, re-purposed and altered as a prehensile barbed tail by the experiments of a mad scientist. Retaining it's vampiric quality, it quickly drains the blood of whoever or whatever it catches, the tail is 5 feet long and attached where the human tailbone would end. A series of barbs runs it's bottom length, steadily growing to a barbed tip of three inches.
Advanced Short Sword Mastery (2 Traits) - Requires 100 SD earned. This replaces ____ Mastery if the character already possesses the trait. The character has attained supreme mastery in one specific weapon or form of attack that they have Martial Proficiency (can make techniques greater than rank 14) with. All techniques using this weapon or form of attack are always treated as being four ranks higher for purposes of calculating their technique rank benchmark, though their actual rank is not changed. Additionally, all techniques which gain this benefit have their focus cost reduced by half.
Signature Technique (1 Trait) - This trait makes one particular technique special, a trademark move of the character. This signature technique is always of the natural maximum rank that the character is allowed, but does not cost any Technique Points. In addition, these techniques are allowed to have weaker variations, though these variations must follow the same path set by the main technique, and cannot be used to branch to techniques that do not branch into the main technique.
Advanced Short sword and Gun shield Class Mastery (1 Traits) - Requires ____ Mastery or Advanced ____ Mastery The character has expanded their mastery from a single weapon or form of attack to encompass a broader selection. They now receive the benefit of their ____ Mastery or Advanced ____ Mastery to a second type of Weapon or form of attack. Additionally, they gain special technique points which may be used to create attacks that use both weapons or forms of attack at once, in the amount of 25% of their fortune.
Technically Adept [1 Trait] - Increases total technique points by 40% of your fortune score. - Devil Fruit
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Devil Fruit Name: N/A Devil Fruit Type:N/A Devil Fruit Ability:N/A
Techniques Regular Technique Points: 168 Used Regular Technique Points: 162 Special Technique Points: 28+14 (42) Used Special Technique Points: 40
| Signature technique |
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The Great One’s decree: Feed (28) Free signature technique Type: Offensive Range: Melee Power: 4 Stats: 23 stamina/5 turns
| Description Hainex lashes his barbed vampiric tail at a target, simple skin contact is enough to allow his barbs and vampiric suction cups to drain his target of blood imparting a heavy drain to their stamina. This also grants him an instant and temporary boost to his vitality. Afterwards, Hainex's body can't handle draining another target for [Doping duration] turns with each successive feeding only serving to revitalize him less and less. [Debuff] [Doping/2 turns] |
Sword set | Sword Set |
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Violet Initial (4*) Type:offensive Range:melee power:8
| Description:Hainex draws his sword back aiming at a target and stabs forward forcefully.
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Violet Contact (4*) Type:offensive Range:melee Power:8
| Description:Hainex angles the pommel of his sword at a target and swings to bash a target with it.
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Violet Arc (4*) Type:Offensive Range:Melee Power:8
| Description: Hainex raises his sword and makes a swift slash at a target.
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Violet Beat Branched from Violet Initial "4+4" (8*) Type:offensive Range:melee Power:12
| Description:Hainex draws his sword back to aim it at a target and releases a repetitive volley of stabs. [Gatling, 8]
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Violet Scar Branched from Violet Arc "4+8" (12*) Type: offensive Range: melee Power:8
| Description: Hainex swings his sword viciously lacerating any target he hits. This wound will bleed for a short while. [duration damage, 8]
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Violet Comet branched from Violet Initial “4+4” (8*) Type:offensive Range:short Power:8
| Description: Hainex draws his sword back aiming it towards a target. This time when he thrusts he releases the blade, throwing it like a dart. [Short range, 4]
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Violet Impact branched from Violet Contact "4+8" (12*) Type: Offensive Range: Melee Power:16
| Description: Hainex angles the pommel of his sword toward a target and swings it slamming his target backwards on contact. [Displacement, 8]
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Violet Crater branched from Violet Impact "12+12" (24*) Type: Offensive Range: Melee AOE Power: 28
| Description:Hainex angles the pommel of his sword into this full spin swing, slamming any target unfortunate enough to be within arms reach. This usually sends targets flying in all directions. [Displacement, 8] [omni-directional, 10]
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Violet Streak Branched from Violet Scar "8+12" (20*) Type: offensive Range: melee Power:10
| Description:Hainex adds a measure of speed and sword play to this attack, waving and feinting his sword in a single fluid motion causing his strike to confuse the eyes before attempting to leave a deep laceration on a target [Duration damage, 8] [Quick, 8] [Disorient, 8]
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Violet Meteoroid branched from Violet Comet "8+8" (16*) Type: Offensive Range: Short Power: 8
| Description:Hainex readies his sword focusing on tracking his target. At the right moment he releases a piercing javelin like toss aiming to catch his target regardless of what's in his way. [Short, 4] [piercing, 8]
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Violet Fireball branched from Violet Meteoroid "16+12" (28*) Type: Offensive Range: medium Power: 16
| Description:Hainex further increases the lethality of his throws. This time after tracking his target and hurling his sword, it will ignite from friction with the air and travel further than before. [Medium range, 8] [Piercing, 8] [Elemental damage fire, 14]
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Gunshield set | Daybreak set |
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Russet Guard (4) Type: Defensive Range: Melee Power:4
| Description: Hainex raises his gunshield, centering it to block an attack.
| Russet Guard Impact Branched from Russet Guard "4+4"(8) Type: Defensive Range: Melee Power:8
| Description:Hainex swings his gunshield into an incoming attack deflecting it away from him along the twin barrels. [Deflecting, 8]
| Perfect Russet Guard Impact Branched from Russet Guard Impact “8+4” (12) Type: Defensive Range: Melee power:12
| Description: Hainex swings his gunshield to intercept an incoming attack, this time deflecting the attack with perfect timing and dexterity allowing him to guide the attack so that it flies past him with almost no resistance, against sufficiently weak attacks this will pull the attacker off balance. [Deflecting, 8] [Disorient, 8]
| Russet Screen branched from Russet Guard "4+8"(12) Type: Defensive Range: Melee Power:12
| Description: Hainex raises his gunshield and focuses his instincts on defending against multiple incoming threats, turning his standard block into a reflexive effort to block every single attack he can see. [Gatling, 8]
| Russet Stalwart Impact branched from Russet Guard Impact "8+8"(16) Type: Defensive Range:Melee Power:16
| Description: Hainex raises his gunshield, pushing ahead to meet an incoming attack with force. The intention being to deflect the attack with such force that he actually shoves the attacker aside. [Displacement, 8] [Deflecting, 8]
| Russet Guard Impact Prime branched from Perfect Russet Guard Impact “12+16” (28) Type: defensive Range: Melee power:20
| Description: Hainex swings his gunshield to intercept an incoming attack, refining his reflexes and movements to their peak and casts off blows nearly instantly, consequently leaving attackers stumbling and off balance if they aren't prepared. [Deflecting, 8] [Disorient, 8][Quick, 8]
| Auburn Snap (8*) Type:Offensive Range:Melee Power:12
| Description: Hainex puts himself point blank with a target, aims, and pulls the trigger on his gunshield firing a round.
| Auburn Spark branched from Auburn Snap "8+4" (12*) Type:Offensive Range:Short Power:12
| Description:Hainex aims and pulls the trigger on his Gunshield, this time however he's accounting for distance and aiming at a further target. [Short range, 4]
| Auburn Crack branched from Auburn Snap "8+4" (12*) Type:Offensive Range:Melee Power:16
| Description:Hainex puts himself point blank with a target, aims and pulls the trigger on his gunshield. More practice has made this more effective.
| Auburn Report Branched from Auburn Crack"12+14" (26*) Type:Offensive Range:Melee Power:16
| Description:Hainex puts himself point blank with a target, aims and pulls the trigger on his gunshield. This time his aim places the barrel of his weapon near his targets ears when he fires. Even if the bullet misses, the report threatens to deafen and imbalance a target for a short time [Sensory overload, 14] [Disorient, 8]
| Auburn Shriek branched from Auburn Crack "12+8" (20*) Type:Offensive Range:Melee Power:16
| Description:Hainex puts himself point blank with a target, aims and pulls the trigger on his gunshield. More practice has increased the speed at which he can perform this move without affecting his aim drastically. Due to the high speeds this move is performed at the air rushing over the barrels produces a high pitched squealing right before the gunshot. [Quick, 8] [Flavor]
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Class set | Class set |
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Burgundy Volte-face (12*) Type: Offensive Range: Short Power: 12
| Description:Hainex throws his sword into the air while at the same time he raises his gunshield and fires a shot that clashes the sword mid-air ricocheting the round off the blade at another target [Ricochet, 8] [Short range, 4] [special TP use]
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Chemical set | creation set |
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Two chemical nerve agent (4) Type: Supportive Range: Melee Stats: -2 speed/3 rounds
| Description: Following his hobby of playing with jungle plants, Hainex extracted two harmful chemicals to gaseous form and stored them in a sealed wooden capsule. When the button on it is pressed slots would be pushed open and the gaseous toxin would be pushed out in a puff capable of engulfing one human head before becoming too thin to be effective. Inhaling it would cause someone to become sluggish and feel like their knees are week and arms are heavy momentarily. [Special TP use]
| Four chemical nerve agentBranched from two chemical nerve agent "4+4" (8) Type: Supportive Range: Melee Stats: -4 speed/3 turns
| Description: Hainex refines his speed reducing strain to include two additional agents, this doubles the effectiveness and the length of its effect. The delivery device is the same, a small sealed wooden capsule that is activated by a push button and distributes the toxin in a gas puff capable of engulfing one human head. [Special TP use]
| six chemical nerve agent branched from four chemical nerve agent "8+4" (12) Type: Supportive Range: Melee Stats: -7 speed/3 turns
| Description: Further additions to the mix have allowed Hainex to make this highly effective poison, this would probably straight up paralyze a normal person if they were hit with it. The delivery device remains a sealed wooden capsule with a push button. The gas puff can still only engulf one human head. [Special TP use]
| eight chemical nerve agent branched from six chemical nerve agent “12+4” (16) Type: Supportive Range: Melee Stats: -11 speed/4 turns
| Description: This is a lethal poison by most normal standards. Inhaling it would probably spell death for any normal person, suffice to say concoctions like this are very seldomly seen in nature. If you didn’t die from this, the come down has a mad headache and lots of muscle soreness. The delivery device remains a sealed wooden capsule with a push button. The gas puff can still only engulf one human head. [Special TP use]
| Chemical chain nerve agent Branched from Eight chemical nerve agent "16+10" (26) Type: Supportive Range: Melee Stats: -18 speed/4 turns
| Description: This is a paralytic gas that was made specifically to be outright deadly, nothing like this is made naturally; consisting of a chain of compounds extracted from all types of muscle relaxing and nerve blocking compounds. Even an above average individual is in danger from inhaling this. The delivery device remains a sealed wooden capsule with a push button. The gas puff can still only engulf one human head.[Special TP use]
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Development History Gains/Losses: Hainex 1.0 [/b]Hainex 1.0's bag of tricks | Gains & Losses. |
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| SL Title | SD Earned | Beli Earned | Bonuses
| | Dagger | 0 | 70,000 Spent | N/A
| | July Contest Rewards | 5SD | 2,500,000 Beli | Tentacle of Cthulhu Everyone who witnessed the horrors of the vampire squid invasion each received a tentacle from the squids that are barbed and quickly drain the blood from whatever they touch. The tentacles seem to fear the owners who so ruthlessly cut them down so they will never harm the wielder. This tentacle may for free cost and without any profession requirement be merged with an item like an accessory which causes the item to display the same vampiric traits though the tentacle is at the core of the item. such as stabbing someone with a knife that held the tentacle would cause the knife to suck out the blood.
| | A Bandit in Shell Town | 11SD | 2,700,000 Beli | N/A
| | OPRP birthday event | 4SD | 4,000,000 Beli | N/A
| | Gourmet tour Vol 2 | 23SD | 5,200,000 Beli | +2
| | First bunch of techs for hainex | | | Approved techs | | The grand releves | 31SD | 7,900,000 | N/A
| | Trait approval | | | Approval of traits, and tail | | Saint drunk's | 2 | N/A | N/A | | April fight month results 2013 | 5 | 2,000,000 | N/A | | Shots and swords | N/A | 6,360,000 spent 200,000 upkeep | Daybreak shield, steel sword upgrade. | | may contest | 1SD | N/a | n/a | | august contest 2013 | +2 sd | n/a | n/a | | oprp birthday 2013 | +10 SD | 5,000,000 beli | n/a | | oprp anniversary live event rewards | N/a | n/a | fan girl shades Fan Girl Glasses: Once per SL the user can throw on these cool shades. Because they look so cool, an NPC fan girl or fan guy (less than mook level and of the users choice of gender) will come up to them and rave about them, ask for their autograph, and interact like a crazed fan. The fan will however pass out after 3 posts and not wake up until the next sl, unable to bare the fact that they’re meeting their idol. blade's carnival madness gifts Slice of Wedding Cake - This piece of red velvet cake with white frosting is quite honestly the most delicious thing in the entire world. People's mouths will water if they catch sight of it, the temptation almost to great to great to not eat it. The character can only eat it once ever, but the pure deliciousness of the cake will send them into bliss for who knows how long.
Wet T-Shirt - This white t-shirt is quite stylish, yet is always wet around the chest area no matter how many times it's dried. Once per a storyline, the character can put this on and become unbelievably attractive for three posts, making it easier to sway the opinions of weak minded NPCs. However, the user also becomes extremely angry, and after the effect wears off, they will just look awkward and embarrassed, with everyone laughing at them. food and a flute Soylent dough boy – The user has a large tin that once per SL, contains a life sized (aka 2 feet tall) baked version of the dough-boy, this large snack never spoils and tastes like a different flavoured delicious, fresh baked pastry with every bite, complete with a sweet marshmallow filling. If one can shake the suspicion that it might well have been the dough boy of the factory, it’s a delicious snack. Note that this gives no buffs of any kind and doesn’t negate food upkeep; dough boy's are just empty calories after all.
Pied Piper’s Flute – This flute possess a portion of the Pied Piper’s skill. Once per sl, the owner can play the flute to draw the attention of all mook level NPC’s and small, adorably harmless animals within hearing range, for good or for ill until the end of the post or they stop playing, whichever comes first. However, the user of this flute is not the Pied Piper; they can’t talk and play at the same time and it won’t make an enemy stop being an enemy. | | Rocky mountain road | +6 SD | 1,450,000 beli | N/a | | 3.0verhaul | n/a | n/a | update | | Guns n' Dice | +59 SD | 14,350,000 beli | mirrorball Commemorative Mirrorball Island Mirrorball
A hand crafted miniature version of the famous (in infamous) mirrorball. Despite appearing as fragile as glass, it never seems to actually break. Once per Sl, by gazing into it, it is possible to enter a semi-hypnotic state for the next two posts, including the post you use it in. In this state all you can feel are good vibes, man, and thus you become able to ignore pain (Not physical damage though). +70 threat | | surf and turf rumble | +18 SD | 9,000,000 beli | N/A | | november event 2013 | N/A | N/A | Candy blood item
| | Mulsum and Moonshine | +7 SD | 3,500,000 beli | incomplete :( Hainex recieves a peeling, grey sticker that has a small sad face printed on it. It's lost all of its stickiness, so he can't put it on his fridge even if he wanted to.
| | skipping the islands | N/A | - 2,000,000 beli | Skipped cactus island, onwards to little garden!
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| Gains & Losses. |
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| SL Title | SD Earned | Beli Earned | Bonuses
| | 7th anniversary | 7sd | 7mil | 7th Anniversary Raincoat - A marvelously well-made, water-tight raincoat (available in yellow, pink, or black) with a trio of Blue 7's across the back. It is not only incredibly stylish and incredibly lucky, but also can be used for a variety of purely aesthetic pseudo-utility purposes. | | Raze the jungle | 25sd | 12,500,000 beli | none | | The house I built | N/a | [n/a | Lots of techs
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Edit Log: 10/4/2015 Adding up that anniversary and SL rewards. Gotta love that 200sd benchmark
5/2/18 - tech update 5/24/18 - Unspoilering gains and losses
Edited by Nxai, May 24 2018, 08:21 AM.
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Hainex(Currently Updating) Hainex • doctor/carpenter/weapon/marksman • Threat: 82.2 • SD Earned: 216 • L: Little Garden, route three.
Nxai(Needs update) Nxai • N/A • Inventor/weapon specialist • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L south blue, other islands.
Millo(Needs update) Millo Xion• Chef/merchant/M.A/W.S • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • L:
Giliga M. Asher
Caon Regici Caon Regici • Marine tech support • Shady Co-worker/ tech support • • Commendations: 0 • SD Earned: 44 • Beli: 1,600,000 • location: Stearr islandl
Viggo Viggo• Hired Help • MA/Gladiator • Wandering • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L: Karate Island[/center]
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♥ Dusk
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Sep 1 2015, 01:05 PM
Post #2
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- Posts:
- 2,698
- Group:
- Chronicler
- Member
- #3,377
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- I'm browsing with
- --
- Board Theme
- Zeta Beach
- Favourite OPRP Character
- Bright-Eyes
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SwordSet: Violet Fireball, elemental additions begin at rank 28, this being 30 would mean that it loses its iron piercing qualities.
Daybreak: Like cbox said, you can take mastery trait for Gun Shield, but you have to state if you're taking the bonus on the gun or the shield bit. Awks, I know, but it's to stop people form taking full body mastery. Please fell free to ask a high up about this.
Dagger Set: Concussive Reach, 14 for the shockwave, +4 for an addition to range. Cough up the extra 1 TP, chump.
dumping Beli on the next mod ; )
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Follow the Clown Agenda!
The Catastrophic Clarabell Grace "Ladies and Gentleman, I am here to introduce myself as the marvelous, Harlequeen~!" | •Performer Pamphlet•
| •Name: Clarabell Grace
| •Epithet: Harlequeen
| •Bounty: 160,050,000
| •SD Earned: 553
| •Position: Harlequin Pirates Captain
| •Professions: Inventor•Marksman•Entertainer•Prop Designer
| | •Route Progression: 6/7 |
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Characters Blair Flanagan • Deck Swabber • Merchant - Weapon Specialist • Blue Fang Pirates • Bounty: 51,500,000 • SD Earned: 179 • Beli: 14,302,500 • Location: Out at Sea #913EEEOphelia Pahntom • Ghost • Monk - Hitman • Fame: 0 • SD Earned: 119 • Beli: 47,500,000 • Location: N/A (GL Island Count: 0) [color].[/color] Mulaney M. Midas • Wandering • Smith - Weapon Specialist • N/A • Threat: 4 • SD Earned: 19 • Beli: 5,250,000 • Location: Other Island, Grand Line #FFCC00Vish Tavack • Deed-Sea Diver • Carpenter • N/A • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • Location: OrangeTonō, Enkō • Other • Chef/Fisherman • N/A • Threat: 0 • SD Earned: 0 • Beli: 500,000 • Location: #cc5490#00a86b
Raikou Signature made by .kayos, granted by AML First DF!
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Nxai
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Sep 1 2015, 01:34 PM
Post #3
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Can I even branch it and not keep the iron piercing in that case? I was told it needed to retain that.
I will find another opinion, because, who likes being told maybe. Dark is a giraffe
I negotiated for that cost two years ago you swindler, but fine, I see, TP costs have inflated.
Edited by Nxai, Sep 2 2015, 04:58 PM.
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Hainex(Currently Updating) Hainex • doctor/carpenter/weapon/marksman • Threat: 82.2 • SD Earned: 216 • L: Little Garden, route three.
Nxai(Needs update) Nxai • N/A • Inventor/weapon specialist • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L south blue, other islands.
Millo(Needs update) Millo Xion• Chef/merchant/M.A/W.S • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • L:
Giliga M. Asher
Caon Regici Caon Regici • Marine tech support • Shady Co-worker/ tech support • • Commendations: 0 • SD Earned: 44 • Beli: 1,600,000 • location: Stearr islandl
Viggo Viggo• Hired Help • MA/Gladiator • Wandering • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L: Karate Island[/center]
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Shizuochan
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Sep 5 2015, 10:17 AM
Post #4
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- Favourite Anime Title
- Shizu
- Favourite Manga/Manhwa Title
- Why?
- Favourite One Piece Character
- Pls.
- Favourite OPRP Character
- Pls.
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Mastery: full-body mastery was always more of a concern for Martial Artists. A gun-shield is still significantly more limited than that; feasibly, a gun could be used here as a parrying implement.
Technique: your signature technique is a bit awkward, in that you have 20 something ranks in both a debuff and a sort of grapple technique, when in reality that should probably be separate. Having the draining be it's own technique just based on draining also makes the technique itself less situational.
Violet Fireball Branch: nah you wouldn't be able to.
Other Techs:
- Concussive Reach: I'm interpreting the shockwave as being very very small here; essentially serving as the entire reason the dagger can both daze and make its way back to the wielder. A burst of momentum on impact, basically. RADIAL SHOCKWAVE IS SCARY OPRP TERMINOLOGY SIR.
- Haywire and Hysteria flight paths are pretty insane; rank 8's and 14's can probably ricochet and do pretty overt boomerang and curving shenanigans. But these are probably a bit much.
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Okay, fine, I actually have characters.
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Nxai
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Sep 5 2015, 01:40 PM
Post #5
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Aight so, I'll re word some stuff to keep it, simple I guess you know. Also I'mma change the branch to something that it could work with, and shizu please, you approved those dagger techs yourself. ;~;
basically, took radial out, reworded the curving, cause, scurry, and changed the branch of fireball and rechecked my used tp.
Also
GUNSHIELD A GOGO BABY~
Edited by Nxai, Sep 5 2015, 01:43 PM.
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Hainex(Currently Updating) Hainex • doctor/carpenter/weapon/marksman • Threat: 82.2 • SD Earned: 216 • L: Little Garden, route three.
Nxai(Needs update) Nxai • N/A • Inventor/weapon specialist • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L south blue, other islands.
Millo(Needs update) Millo Xion• Chef/merchant/M.A/W.S • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • L:
Giliga M. Asher
Caon Regici Caon Regici • Marine tech support • Shady Co-worker/ tech support • • Commendations: 0 • SD Earned: 44 • Beli: 1,600,000 • location: Stearr islandl
Viggo Viggo• Hired Help • MA/Gladiator • Wandering • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L: Karate Island[/center]
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Shizuochan
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Sep 6 2015, 09:03 PM
Post #6
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- Favourite Anime Title
- Shizu
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- Pls.
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- Pls.
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- Copy pasta the Gains and Losses from Hainex 1.0 onto here.
- Beli Standardization:
155 earned in sls, rest in events.
+ 500,000 + 50*250,000 + 105*500,000 + 2,500,000 + 4,000,000 + 2,000,000 + 5,000,000 (events) - 2,000,000 (island skip) = 77,000,000
Daybreak: as a disclaimer, there's non-Smith price bump for the special steel. It was also probably underpriced. 9.5m.
Short Sword: 2m.
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Okay, fine, I actually have characters.
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Nxai
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Sep 7 2015, 05:45 PM
Post #7
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- Posts:
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Paid and pasta'd
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Hainex(Currently Updating) Hainex • doctor/carpenter/weapon/marksman • Threat: 82.2 • SD Earned: 216 • L: Little Garden, route three.
Nxai(Needs update) Nxai • N/A • Inventor/weapon specialist • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L south blue, other islands.
Millo(Needs update) Millo Xion• Chef/merchant/M.A/W.S • Bounty: 0 • SD Earned: 0 • Beli: 500,000 • L:
Giliga M. Asher
Caon Regici Caon Regici • Marine tech support • Shady Co-worker/ tech support • • Commendations: 0 • SD Earned: 44 • Beli: 1,600,000 • location: Stearr islandl
Viggo Viggo• Hired Help • MA/Gladiator • Wandering • Threat: 0 • SD Earned: 0 • Beli: 500,000 • L: Karate Island[/center]
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HeartOfLight
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Sep 11 2015, 06:18 AM
Post #8
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- Posts:
- 2,608
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- Oct 26, 2011
- I'm browsing with
- Google Chrome
- Board Theme
- Anti-Headache
- Favourite Anime Title
- FMA: Brotherhood, Youjo Senki, Samurai Champloo
- Favourite Manga/Manhwa Title
- Tokyo Ghou:re, Noblesse, Nanatsu no Taizai
- Favourite One Piece Character
- Doflamingo, Crocodile, Akainu
- Favourite OPRP Character
- Junior, Eve, Ryan
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So much things.
Topic is flagged for approval.
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"I have the nerve to try and smile, ain't been happy for a while."
Character List
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Shizuochan
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Sep 12 2015, 11:44 AM
Post #9
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- Posts:
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- Shizu
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- Why?
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- Pls.
- Favourite OPRP Character
- Pls.
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Approved App Character Template
[-----] Account Name: Nxai Basic Character Information Name: Hainex Nickname: Age: 15 Gender: Male Race: Human Affiliation: Bounty hunter Threat: 82.2 Achievements: Profession: ~Doctor A Doctor, on a ship or otherwise, gains large medical knowledge. Suturing and cleaning wounds, making bandages out of various materials and preparing drugs, is all part of a Doctor's job. Doctors are the only ones capable of healing serious injuries on the crew. Doctors have the ability to create drugs and toxins that can buff allies or debuff enemies.~Carpenter A Carpenter is someone who makes a living off building things, from mainly but not limited to, wood. With the times being as they are, most carpenters build ships, but there are also those who instead possess the knowledge of making better buildings and such, as well as smaller items that they craft. ~Weapon Specialist A much more general fighter-type profession, a Weapon Specialist is someone who has to a large or small degree devoted his/her life to the mastery of a single weapon or weapon type, such as Swords, Axes or Whips. This profession applies generally to melee weapons. ~Marksman The profession of Marksman provides sound experience and insight in calculating range, distance and wind elements and their impact on the path of a projectile. It is a general trait that applies to guns, slingshots, cannons, rifles and the like. People without this profession will have little to no luck in firing cannonballs where they are supposed to go under normal battle conditions. Position: Physical Appearance Height: 5’11 Weight: 145 Hair: reddish brown, unkempt and just a few inches above his shoulders Eyes: bright purple iris. Clothing/Accessories: commonly seen wearing knee high black military styled boots with a pair of long shorts that are a very dull dark green and tucked into the boots, right above the left knee there is a purple tribal marking looking like a glorified X with simple wing lines running to the sides and two small crescents merged back to back at the top but it bears no meaning or significance. He wears a sleeveless dark blue tunic over bandage wrapping across his midsection and a ragged and torn red scarf around his neck. A single black leather belt is strung across from his right shoulder to his waist on the opposite side. General Appearance: His face is fairly average, close set eyes and small nose, mouth is usually hidden under his scarf for the most part, when it’s not it’s usually a bored and unamused expression. Until he gets excited about something then he displays a sly grin and his eyes showing a bright piercing gaze. Since he started adventuring he’s tanned from being in the sun all the time, and has built some lean muscle. Spoiler: click to toggle The Character Personality: He’s a quiet person most of the time, although this can probably be attributed to the fact that nobody really trusted or wanted to talk to him, rather he was scary and foreign to others even in the place he lived. He has no knowledge about the coloration of his eyes leading him to be careless about staring straight at people and wondering why they get freaked out. Despite being quiet, he is quite intelligent and has a very keen sense of words. Most everything he says usually used to manipulate someone in some way, but he does this subtly often making it seem as if the thought is nothing more than a natural course of action and a perfectly sound idea to whoever he convinces. This doesn’t help the fact that his eye color and odd appearance lead to him being mistrusted and anti-social anyways He doesn’t see good or evil, he sees motives and reasoning behind it and when someone appears that likes to do things completely illogically it interests him very greatly as he puts every thought into figuring out how and why they manage it. This will often lead to most of the things he says casually being attempts to figure out the people opposing him and get inside their heads. Once he figures you out it will please him greatly as he considers you a pawn in his game at that point. He sees the world very cynically, and will often talk to himself about what his next step is. Life being pointless in his reasoning, he uses his life toward the most illogical thing he can think of. Emotion, putting every odd whim and want he has at the helm of his ambition and always changing direction as to what he plans to accomplish. He thinks as well that if someone can figure him out and play him in their game then by all rights they deserve it for the accomplishment. Just beware, if you think you’re playing him the chance is that he could very well be playing you. Hometown: Shimotsuki Village, East Blue. History: Most people don’t know the story behind him. He was born somewhere in east blue and managed to wind up in Shimotsuki village around the age of 6. He didn’t live with anyone in particular and usually stayed wherever he could find a sufficient shelter and got most of his meals from lunchtime at the dojo's. This eventually led to him taking an interest in the effects and abilities of the local flora and fauna. Initially to see what was edible and not, then eventually onto the longstanding effects he could weed out from them. He learned mixing a few of the liquids from certain plants that he battered with a makeshift pestle and mortar produced a substance that when he force-fed it to a local squirrel it died on the spot. Another time he was playing with a mixture near a campfire when he was 10 and a spark hit it causing it to react and burst into flames. He later hollowed out a coconut and filled it with this substance and lit a small string as a fuse and threw it. The whole thing exploded like a weak hand grenade. He responded with a disturbingly large smile and a chuckle as the trees fell down. He later used those trees and their bits to put together a small tent shelter. The people were more often than not distrustful of him from his actions and eye colors and nobody could manage to get more than a few words out of him whenever they did make an effort to talk to him. Other kids often ran from him screaming about a devil or monster. This was on account of his eyes but he, never listened to them long enough to catch that. He trained somewhat at the dojo's apparently interested in the sword but he didn’t especially stand out until he was about 8. One day he picked up a shield that he found lying in the back in the unused rooms and a short training sword with it. Immediately he took a liking to the lighter feel and better balance on the weapon. Sparing with one of the instructors he managed to knock him down a full 3 times in a row before growing tired and getting beaten. He continued to train at the dojo more regularly after that. When he turned 13, the other children had grown tired of him and having grown up despising him like children often do, in their inexperienced thoughts they decided to mob him. However, none of them knew what they were doing combat wise and the few who did weren’t near his level thus; they were soundly beaten to the ground on account of his constant training. He decided against chasing after them as killing them would only have caused more problems. At 15 he decided to leave the town, trusting in his own power. He packed up the few things he called his belongings and after letting the dojo master know of his departure the old man gifted him with a simple iron shortsword and a throwing dagger and the wooden shield Hainex used all the time. Hainex thanked him with a sly smile and headed for the docks. Making one last stop before he left, he tossed his last coconut bomb into the yard the kids that harassed him two years ago were in and said one word. “payback” He didn’t harm anyone beyond minor burns and a good scare but it sent the message he needed to. He grabbed a wanted poster off a billboard before he stepped onto a ferry and thought to himself. “Well now, I guess you’ll be my first target…” Abilities and Possessions Combat: Hainex has grown immensely in his few months at sea. Real combat has taught him a lot. Not only has he grown accustomed to utilizing everything in his kit, he’s expanded his arsenal. He still primarily uses a sword and shield, but now that he has a shield with a gun built in his style has adapted to it. He fluidly switches between his sword and dagger in his right hand and alternates gunshots and defending with his left. His new tail appendage has also come to play it’s own role, were in he will sometimes use it with enough accuracy to swing or throw his weapons or as an extra limb to balance and maneuver and often exploits it’s vampiric qualities to lynch targets by the neck. Weaponry: steel short sword( blade 24in, hilt 6in) iron throwing dagger (blade 6in, hilt 6in) small wooden shield. (1ft circumference, 2 inch width.) daybreak A round shield of 1 and a half foot circumference, composed mostly of a steel grade lightweight polymer composing most of the disc that won't melt, burn, or conduct electricity very good, the inner ring is composed of steel and the handle is almost like a psuedo-gauntlet. Having a "hallway" that the forearm is placed between, the handle of the shield is a typical steel bar with a polymer formed grip. Infront of that grip is a curved plate of steel.
The key feature of the Daybreak is the way it's built has an integrated steel 12 round semi-automatic pistol mechanism. This is formed by two steel barrels that start at the edge of the inner ring on opposite sides of the center and raise up as they cross the disc forming two short barrels to the end of the disc. The very center of the shield is a raised steel cap that acts as the magazine, popping up to load the round balls fired from a simple spring mechanism. The cap is then pressed back down and loaded. The trigger is two attached rings just infront of the handle, the two middle fingers are placed into the rings and when pulled fires a round alternating between barrels with each shot. A small button on the underside near the handle pops the magazine up. Items: Black leather belt, and several small pouches and cases that can be worn across the belt. Used
Hainex finds, in the giant candy ball, a small vial of extracted snake venom. This vial is a one time use and can be used to melt an object up to steel quality in a future storyline. However, using this vial will remind Hainex how close he truly was to death and it will give him flashback nightmares. Snakes be scary, yo. Saint drunk's bourbon hunting bottle A magical bottle of bourbon with a very fancy shape that makes it look expensive. Tastes just like regular bourbon and aside from the label having some guy that looks a lot like Egoraptor on it, there is no real defining weird thing about it. However once per sl, any character drinking from this will get drunk off their ass no matter the quantity they drank. No exceptions, even Zoro and Nami would get drunk off this stuff. The drunken spree lasts at least for 4 posts. The bottle magically manages to refill itself between sl's.
jumble of contest items fan girl glasses Fan Girl Glasses: Once per SL the user can throw on these cool shades. Because they look so cool, an NPC fan girl or fan guy (less than mook level and of the users choice of gender) will come up to them and rave about them, ask for their autograph, and interact like a crazed fan. The fan will however pass out after 3 posts and not wake up until the next sl, unable to bare the fact that they’re meeting their idol. slice of wedding cake Slice of Wedding Cake - This piece of red velvet cake with white frosting is quite honestly the most delicious thing in the entire world. People's mouths will water if they catch sight of it, the temptation almost to great to not eat it. The character can only eat it once ever, but the pure deliciousness of the cake will send them into bliss for who knows how long. wet t-shirt Wet T-Shirt - This white t-shirt is quite stylish, yet is always wet around the chest area no matter how many times it's dried. Once per a storyline, the character can put this on and become unbelievably attractive for three posts, making it easier to sway the opinions of weak minded NPCs. However, the user also becomes extremely angry, and after the effect wears off, they will just look awkward and embarrassed, with everyone laughing at them. soylent doughboy Soylent dough boy – The user has a large tin that once per SL, contains a life sized (aka 2 feet tall) baked version of the dough-boy, this large snack never spoils and tastes like a different flavoured delicious, fresh baked pastry with every bite, complete with a sweet marshmallow filling. If one can shake the suspicion that it might well have been the dough boy of the factory, it’s a delicious snack. Note that this gives no buffs of any kind and doesn’t negate food upkeep; dough boy's are just empty calories after all. pied piper's flute Pied Piper’s Flute – This flute possess a portion of the Pied Piper’s skill. Once per sl, the owner can play the flute to draw the attention of all mook level NPC’s and small, adorably harmless animals within hearing range, for good or for ill until the end of the post or they stop playing, whichever comes first. However, the user of this flute is not the Pied Piper; they can’t talk and play at the same time and it won’t make an enemy stop being an enemy. Candy blood Candied Blood - Hainex is forced to spend a good deal of time pulling the sticky, candy like blood from his tail. Now he's stuck with a jar of candy blood. Due to the dubious candy science that resulted in it's creation, if Hainex eats some of it he temporarily gains the benefits of candy blood himself. After eating it, for three posts, wounds from slashing or piercing attacks will be instantly blocked by partially solidified candy blood. There is enough for two delicious servings. Commemorative Mirrorball Island Mirrorball A hand crafted miniature version of the famous (in infamous) mirrorball. Despite appearing as fragile as glass, it never seems to actually break. Once per Sl, by gazing into it, it is possible to enter a semi-hypnotic state for the next two posts, including the post you use it in. In this state all you can feel are good vibes, man, and thus you become able to ignore pain (Not physical damage though). Beli: 65,500,000 SD Earned: 184 Stat Points: 204 SD Remaining: 0 Stats: 198 - Used for Stats: 198
- Used for Fortune: 5
- Strength: 56
- Speed: 43
- Stamina: 53
- Accuracy: 47
- Fortune: 52
Traits: Jack of All Trades (1 Trait) – The character is able to master multiple skills, and has become adept at a number of things. This character gains two additional secondary professions. A character may not have Weapons Specialist, Marksman and Martial Artist. Weak Point Sighted (1 Trait) – With all their experience in building things and taking them apart, these characters are able to pinpoint the weaknesses in architecture and can easily figure out how to do the most damage to ships, buildings and other large constructions. Medical Malpractice (1 Trait) – Part of knowing what is required to keep somebody healthy is knowing what will cause others to become unhealthy. Doctors who put this knowledge to practical use may make especially potent poisons. They gain special Technique Points which can only be used on toxins that harm or debuff, of the amount of half their fortune. Mad Scientist (1 Trait) – The epitome of madness. Cackling and gleeful hand-rubbing is a favourite pastime of this character, and every time they finish an experiment, there are obligatory flashes of lightning. The mad scientist has the ability to make one major biological modification to themselves or any NPCs they control. Cthulu's tail A tentacle from the fabled vampire squid invasion, re-purposed and altered as a prehensile barbed tail by the experiments of a mad scientist. Retaining it's vampiric quality, it quickly drains the blood of whoever or whatever it catches, the tail is 5 feet long and attached where the human tailbone would end. A series of barbs runs it's bottom length, steadily growing to a barbed tip of three inches. Advanced Short Sword Mastery (2 Traits) - Requires 100 SD earned. This replaces ____ Mastery if the character already possesses the trait. The character has attained supreme mastery in one specific weapon or form of attack that they have Martial Proficiency (can make techniques greater than rank 14) with. All techniques using this weapon or form of attack are always treated as being four ranks higher for purposes of calculating their technique rank benchmark, though their actual rank is not changed. Additionally, all techniques which gain this benefit have their focus cost reduced by half. Signature Technique (1 Trait) - This trait makes one particular technique special, a trademark move of the character. This signature technique is always of the natural maximum rank that the character is allowed, but does not cost any Technique Points. In addition, these techniques are allowed to have weaker variations, though these variations must follow the same path set by the main technique, and cannot be used to branch to techniques that do not branch into the main technique. Advanced Short sword and Gun shield Class Mastery (1 Traits) - Requires ____ Mastery or Advanced ____ Mastery The character has expanded their mastery from a single weapon or form of attack to encompass a broader selection. They now receive the benefit of their ____ Mastery or Advanced ____ Mastery to a second type of Weapon or form of attack. Additionally, they gain special technique points which may be used to create attacks that use both weapons or forms of attack at once, in the amount of 25% of their fortune. Technically Adept [1 Trait] - Increases total technique points by 40% of your fortune score. - Devil Fruit
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Devil Fruit Name: N/A Devil Fruit Type:N/A Devil Fruit Ability:N/A
Techniques Regular Technique Points: 150 Used Regular Technique Points: 146 Special Technique Points: 26+13 (29) Used Special Technique Points: 29 | Signature technique |
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The Great One’s decree: Feed (26) Free signature technique Type: Offensive Range: Melee Stats: [/u] -17 stamina/6 turns
| Description Driven by alien instincts, Hainex lashes his tail forward, on contact the barbed limb would without pause begin to drain not only the blood but the stamina from a victim. This has quite the potency to it, taking a solid shot out of a victim and even persisting for quite some time. |
sword set | Sword Set |
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Violet Initial (4*) Type:offensive Range:Melee Stats:N/a
| Description:Hainex aim's his sword towards his target's heart and sends a strong precise thrust at it.
| Violet beat (4*) Type:offensive Range:Melee Stats:N/a
| Description: Hainex aim's his sword at a target's center mass and then follows through with a Gatling of powerful thrusts.
| Violet arc (4*) Type: Offensive Range: Melee Stats: N/a
| Description: Hainex raises his sword and makes a swift slash aimed across a target. This is made with such swiftness and force that it would send a target sliding back.
| Violet rhythm Branched from violet beat "4+4" (8*) Type: offensive Range: melee Stats: N/a
| Description: Hainex aims his sword at a target’s center mass and lets loose a hammering rhythm of swiftly repeated accurate stabs to the same target. This has the potential effect of breaking through a blocking technique
| Violet scar Branched from violet Violet arc "4+4" (8*) Type: offensive Range: melee Stats: N/a
| Description: Hainex raises his sword and lets loose with a slash that’s even stronger and faster than his last version. This time instead of just sliding a target back, this one is likely to lift a target straight off it’s feet and send it tumbling
| Violet comet (branched from violet initial) “4+4” (8*) Type:offensive Range:Short Stats:N/a
| Description: Hainex aims his sword at a target's center mass and then thrusts the blade forward letting go of it and pushing it forward with enough force and accuracy that it flys at his target like a spear and could pierce through a defense. | Violet impact (branched from violet initial)"4+8" (12*) Type: Offensive Range: Melee Stats: N/a
| Description:An upgrade to his practiced central thrust, now coming out hard and fast enough to pierce through iron or pin a target to a surface behind them.
| Violet crater (branched from violet impact)"12+12" (24*) Type: Offensive Range: Melee Stats: N/a
| Description:An even stronger version of his already upgraded standard attack. Hainex throws everything he’s got into this thrust letting him pierce thicker iron, and even steel.
| Violet streak Branched from Violet scar "8+10" (18*) Type: offensive Range: melee Stats: N/a
| Description: Hainex starts swinging his sword with such speed that he’s blurring out now. This strike is incredibly fast and power ful. This could probably slash through an iron defense even.
| Violet meteoroid (branched from violet comet)"8+8" (16*) Type: Offensive Range: Short Stats: N/a
| Description: Hainex aims his sword at a target’s center mass and thrusts the blade forward with enough force that it flys like a javelin and could easily pierce through a person and pin them to a surface, or even pierce through an iron hard defense
| Violet fireball (branched from Violet comet)"8+18" (26*) Type: Offensive Range: medium Stats: N/a
| Description: Hainex aims his sword at a target’s center mass and thrusts the blade forward with enough force that it flys forward like a missile, even going so far as to ignite itself from atmospheric friction and would deal both piercing and fire damage.
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Daybreak set | Daybreak set |
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Guard Impact (4*) Type: Defensive Range: Melee Stats: N/a
| Description:Hainex swings his gunshield into an incoming attack to knock it in a different direction.
| Guard Reject (4*) Type: Defensive Range: Melee Stats: N/a
| Description: Hainex intercepts an incoming attack with his gunshield angling it so it slips past him and opens up his opponent.
| Just guard impact Branched from guard impact “4+4” (8*) Type: defensive/offensive Range: Melee Stats: N/a
| Description: Hainex swings his gunshield into an incoming attack at just the right moment to completely return the attack back at his opponent. This would return ranged projectiles provided he can hit them and knock back melee users leaving them open
| Siege wall (10*) Type: Defensive Range: Melee Stats: N/a
| Description: Hainex raises his gunshield into the path of an attack with such strength that it reverberates a shockwave radially increasing the area he can block by a few feet for a moment.
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Heavy load (4*) Type: offensive Range: Short Stats:N/a
| Description: Hainex fires a shot from his gunshield aimed and centered properly so that it leaves a much greater effect than just normally shooting. This has the potential to knock a target down.
| heavy tactics ( branched from heavy load)"4+8" (12*) Type:movement Range:short Stats:N/a
| Description:Hainex fires his gun-shield keeping in mind trajectory and the force of the blast and uses it to forcefully propel himself in the opposite direction of where he shot at a higher speed then normal movement.
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dagger set | Dagger set |
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Concussive reach 18 Type:offensive Range: medium Stats: N/a
| Description:Hainex flings his dagger with force sufficient that when it impacts it releases a small shockwave directly into the target momentarily dazing what it hits and sending the blade spinning back towards him. | Haywire (8) Type:Offensive Range:Short Stats:N/a
| Description:Hainex flings his dagger, throwing it in a manner that let's it hit a target and come flying back towards him
| Hysteria (branched from haywire)"8+6" (14) Type: offensive Range: medium Stats:N/a
| Description: Refining his aim and trajectory even more Hainex gained the ability to throw his dagger in such a manner that it can curve around his target closely and head back towards him with the potential to slash them up to three times
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Twilight set | Twilight set |
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Violet Starfall (4*) Type: offensive Range: Melee-short Stats: N/a
| Description:Hainex raises his sword and gunshield together and dashes forward thrusting both weapons point first at a target’s center mass aiming to quickly stab and shoot the target at the same time point blank. This has the potential to send a target straight to the floor from both impacts.
| Violet Skyburst Branched from Violet Starfall ”4+4” (8*) Type: Offensive Range: Melee-short Stats: N/a
| Description: Hainex raises his sword and gunshield together and dashes forward thrusting both weapons forward much faster than the previous version aiming to do a short gatling, emptying the clip and stabbing multiple times. This move would likely knock prone a target that takes it head on.
| Violent Aurora Branched from Violet Skyburst “8+5” (11*) Type: Offensive Range: Melee-Medium Stats: N/a
| Description: Hainex raises his sword and gunshield together and dashes forward thrusting both weapons forward aiming to stab and shoot at a single target in a blurred multi strike flurry hitting twice with each weapon’s method of attack. This move is likely to throw a target to the ground.
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creation set | creation set |
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Two chemical nerve agent (4) Type: Supportive Range: Short Stats: -2 speed/1 turn
| Description: Following his hobby of playing with jungle plants, Hainex extracted two harmful chemicals to gaseous form and stored them in a sealed wooden capsule. When the button on it is pressed slots would be pushed open and the gaseous toxin would be pushed out in a puff capable of engulfing one human head before becoming too thin to be effective. Inhaling it would cause someone to become sluggish and feel like their knees are week and arms are heavy momentarily. | Four chemical nerve agentBranched from two chemical nerve agent "4+4" (8) Type: Supportive Range: Short Stats: -5 speed/2 turns
| Description: Hainex refines his speed reducing strain to include two additional agents, this doubles the effectiveness and the length of its effect. The delivery device is the same, a small sealed wooden capsule that is activated by a push button and distributes the toxin in a gas puff capable of engulfing one human head.
| six chemical nerve agent branched from four chemical nerve agent "8+4" (12) Type: Supportive Range: Short Stats: -7 speed/3 turns
| Description: Further additions to the mix have allowed Hainex to make this highly effective poison, this would probably straight up paralyze a normal person if they were hit with it. The delivery device remains a sealed wooden capsule with a push button. The gas puff can still only engulf one human head.
| eight chemical nerve agent branched from six chemical nerve agent “12+4” (16) Type: Supportive Range: Short Stats: -10 speed/4 turns
| Description: This is a lethal poison by most normal standards. Inhaling it would probably spell death for any normal person, suffice to say concoctions like this are very seldomly seen in nature. If you didn’t die from this, the come down has a mad headache and lots of muscle soreness. The delivery device remains a sealed wooden capsule with a push button. The gas puff can still only engulf one human head.
| Chemical chain nerve agent Branched from Eight chemical nerve agent "16+10" (26) Type: Supportive Range: Short Stats: -17 speed/6 turns
| Description: This is a paralytic gas that was made specifically to be outright deadly, nothing like this is made naturally; consisting of a chain of compounds extracted from all types of muscle relaxing and nerve blocking compounds. Even an above average individual is in danger from inhaling this. The delivery device remains a sealed wooden capsule with a push button. The gas puff can still only engulf one human head. |
Development History Gains/Losses: Hainex 1.0
Hainex 1.0's bag of tricks | Gains & Losses. |
|---|
| SL Title | SD Earned | Beli Earned | Bonuses
| | Dagger | 0 | 70,000 Spent | N/A
| | July Contest Rewards | 5SD | 2,500,000 Beli | Tentacle of Cthulhu Everyone who witnessed the horrors of the vampire squid invasion each received a tentacle from the squids that are barbed and quickly drain the blood from whatever they touch. The tentacles seem to fear the owners who so ruthlessly cut them down so they will never harm the wielder. This tentacle may for free cost and without any profession requirement be merged with an item like an accessory which causes the item to display the same vampiric traits though the tentacle is at the core of the item. such as stabbing someone with a knife that held the tentacle would cause the knife to suck out the blood.
| | A Bandit in Shell Town | 11SD | 2,700,000 Beli | N/A
| | OPRP birthday event | 4SD | 4,000,000 Beli | N/A
| | Gourmet tour Vol 2 | 23SD | 5,200,000 Beli | +2
| | First bunch of techs for hainex | | | Approved techs | | The grand releves | 31SD | 7,900,000 | N/A
| | Trait approval | | | Approval of traits, and tail | | Saint drunk's | 2 | N/A | N/A | | April fight month results 2013 | 5 | 2,000,000 | N/A | | Shots and swords | N/A | 6,360,000 spent 200,000 upkeep | Daybreak shield, steel sword upgrade. | | may contest | 1SD | N/a | n/a | | august contest 2013 | +2 sd | n/a | n/a | | oprp birthday 2013 | +10 SD | 5,000,000 beli | n/a | | oprp anniversary live event rewards | N/a | n/a | fan girl shades Fan Girl Glasses: Once per SL the user can throw on these cool shades. Because they look so cool, an NPC fan girl or fan guy (less than mook level and of the users choice of gender) will come up to them and rave about them, ask for their autograph, and interact like a crazed fan. The fan will however pass out after 3 posts and not wake up until the next sl, unable to bare the fact that they’re meeting their idol. blade's carnival madness gifts Slice of Wedding Cake - This piece of red velvet cake with white frosting is quite honestly the most delicious thing in the entire world. People's mouths will water if they catch sight of it, the temptation almost to great to great to not eat it. The character can only eat it once ever, but the pure deliciousness of the cake will send them into bliss for who knows how long.
Wet T-Shirt - This white t-shirt is quite stylish, yet is always wet around the chest area no matter how many times it's dried. Once per a storyline, the character can put this on and become unbelievably attractive for three posts, making it easier to sway the opinions of weak minded NPCs. However, the user also becomes extremely angry, and after the effect wears off, they will just look awkward and embarrassed, with everyone laughing at them. food and a flute Soylent dough boy – The user has a large tin that once per SL, contains a life sized (aka 2 feet tall) baked version of the dough-boy, this large snack never spoils and tastes like a different flavoured delicious, fresh baked pastry with every bite, complete with a sweet marshmallow filling. If one can shake the suspicion that it might well have been the dough boy of the factory, it’s a delicious snack. Note that this gives no buffs of any kind and doesn’t negate food upkeep; dough boy's are just empty calories after all.
Pied Piper’s Flute – This flute possess a portion of the Pied Piper’s skill. Once per sl, the owner can play the flute to draw the attention of all mook level NPC’s and small, adorably harmless animals within hearing range, for good or for ill until the end of the post or they stop playing, whichever comes first. However, the user of this flute is not the Pied Piper; they can’t talk and play at the same time and it won’t make an enemy stop being an enemy. | | Rocky mountain road | +6 SD | 1,450,000 beli | N/a | | 3.0verhaul | n/a | n/a | update | | Guns n' Dice | +59 SD | 14,350,000 beli | mirrorball Commemorative Mirrorball Island Mirrorball
A hand crafted miniature version of the famous (in infamous) mirrorball. Despite appearing as fragile as glass, it never seems to actually break. Once per Sl, by gazing into it, it is possible to enter a semi-hypnotic state for the next two posts, including the post you use it in. In this state all you can feel are good vibes, man, and thus you become able to ignore pain (Not physical damage though). +70 threat | | surf and turf rumble | +18 SD | 9,000,000 beli | N/A | | november event 2013 | N/A | N/A | Candy blood item
| | Mulsum and Moonshine | +7 SD | 3,500,000 beli | incomplete :( Hainex recieves a peeling, grey sticker that has a small sad face printed on it. It's lost all of its stickiness, so he can't put it on his fridge even if he wanted to.
| | skipping the islands | N/A | - 2,000,000 beli | Skipped cactus island, onwards to little garden!
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Edit Log: [/b]
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Okay, fine, I actually have characters.
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