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Hainex 2.0; The real scoop [Flagged]
Topic Started: Aug 30 2015, 10:15 PM (582 Views)
Nxai
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Nobody of Note~
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Character Template

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Account Name: Nxai


Basic Character Information
Name: Hainex
Nickname:
Age: 15
Gender: Male
Race: Human
Affiliation: Bounty hunter
Threat: 82.2
Achievements:

Profession:
~Doctor
A Doctor, on a ship or otherwise, gains large medical knowledge. Suturing and cleaning wounds, making bandages out of various materials and preparing drugs, is all part of a Doctor's job. Doctors are the only ones capable of healing serious injuries on the crew. Doctors have the ability to create drugs and toxins that can buff allies or debuff enemies.

~Carpenter
A Carpenter is someone who makes a living off building things, from mainly but not limited to, wood. With the times being as they are, most carpenters build ships, but there are also those who instead possess the knowledge of making better buildings and such, as well as smaller items that they craft.

~Weapon Specialist
A much more general fighter-type profession, a Weapon Specialist is someone who has to a large or small degree devoted his/her life to the mastery of a single weapon or weapon type, such as Swords, Axes or Whips. This profession applies generally to melee weapons.

~Marksman
The profession of Marksman provides sound experience and insight in calculating range, distance and wind elements and their impact on the path of a projectile. It is a general trait that applies to guns, slingshots, cannons, rifles and the like. People without this profession will have little to no luck in firing cannonballs where they are supposed to go under normal battle conditions.

Position:


Physical Appearance
Height: 5’11
Weight: 145
Hair: reddish brown, unkempt and just a few inches above his shoulders
Eyes: bright purple iris.
Clothing/Accessories: commonly seen wearing knee high black military styled boots with a pair of long shorts that are a very dull dark green and tucked into the boots, right above the left knee there is a purple tribal marking looking like a glorified X with simple wing lines running to the sides and two small crescents merged back to back at the top but it bears no meaning or significance. He wears a sleeveless dark blue tunic over bandage wrapping across his midsection and a ragged and torn red scarf around his neck. A single black leather belt is strung across from his right shoulder to his waist on the opposite side.
General Appearance:
His face is fairly average, close set eyes and small nose, mouth is usually hidden under his scarf for the most part, when it’s not it’s usually a bored and unamused expression. Until he gets excited about something then he displays a sly grin and his eyes showing a bright piercing gaze. Since he started adventuring he’s tanned from being in the sun all the time, and has built some lean muscle.
Spoiler: click to toggle


The Character

Personality: He’s a quiet person most of the time, although this can probably be attributed to the fact that nobody really trusted or wanted to talk to him, rather he was scary and foreign to others even in the place he lived. He has no knowledge about the coloration of his eyes leading him to be careless about staring straight at people and wondering why they get freaked out. Despite being quiet, he is quite intelligent and has a very keen sense of words. Most everything he says usually used to manipulate someone in some way, but he does this subtly often making it seem as if the thought is nothing more than a natural course of action and a perfectly sound idea to whoever he convinces. This doesn’t help the fact that his eye color and odd appearance lead to him being mistrusted and anti-social anyways

He doesn’t see good or evil, he sees motives and reasoning behind it and when someone appears that likes to do things completely illogically it interests him very greatly as he puts every thought into figuring out how and why they manage it. This will often lead to most of the things he says casually being attempts to figure out the people opposing him and get inside their heads. Once he figures you out it will please him greatly as he considers you a pawn in his game at that point. He sees the world very cynically, and will often talk to himself about what his next step is. Life being pointless in his reasoning, he uses his life toward the most illogical thing he can think of. Emotion, putting every odd whim and want he has at the helm of his ambition and always changing direction as to what he plans to accomplish. He thinks as well that if someone can figure him out and play him in their game then by all rights they deserve it for the accomplishment. Just beware, if you think you’re playing him the chance is that he could very well be playing you.

Hometown: Shimotsuki Village, East Blue.
History: Most people don’t know the story behind him. He was born somewhere in east blue and managed to wind up in Shimotsuki village around the age of 6. He didn’t live with anyone in particular and usually stayed wherever he could find a sufficient shelter and got most of his meals from lunchtime at the dojo's. This eventually led to him taking an interest in the effects and abilities of the local flora and fauna. Initially to see what was edible and not, then eventually onto the longstanding effects he could weed out from them. He learned mixing a few of the liquids from certain plants that he battered with a makeshift pestle and mortar produced a substance that when he force-fed it to a local squirrel it died on the spot. Another time he was playing with a mixture near a campfire when he was 10 and a spark hit it causing it to react and burst into flames. He later hollowed out a coconut and filled it with this substance and lit a small string as a fuse and threw it. The whole thing exploded like a weak hand grenade. He responded with a disturbingly large smile and a chuckle as the trees fell down. He later used those trees and their bits to put together a small tent shelter.

The people were more often than not distrustful of him from his actions and eye colors and nobody could manage to get more than a few words out of him whenever they did make an effort to talk to him. Other kids often ran from him screaming about a devil or monster. This was on account of his eyes but he, never listened to them long enough to catch that. He trained somewhat at the dojo's apparently interested in the sword but he didn’t especially stand out until he was about 8. One day he picked up a shield that he found lying in the back in the unused rooms and a short training sword with it. Immediately he took a liking to the lighter feel and better balance on the weapon. Sparing with one of the instructors he managed to knock him down a full 3 times in a row before growing tired and getting beaten. He continued to train at the dojo more regularly after that.

When he turned 13, the other children had grown tired of him and having grown up despising him like children often do, in their inexperienced thoughts they decided to mob him. However, none of them knew what they were doing combat wise and the few who did weren’t near his level thus; they were soundly beaten to the ground on account of his constant training. He decided against chasing after them as killing them would only have caused more problems.

At 15 he decided to leave the town, trusting in his own power. He packed up the few things he called his belongings and after letting the dojo master know of his departure the old man gifted him with a simple iron shortsword and a throwing dagger and the wooden shield Hainex used all the time. Hainex thanked him with a sly smile and headed for the docks. Making one last stop before he left, he tossed his last coconut bomb into the yard the kids that harassed him two years ago were in and said one word. “payback”

He didn’t harm anyone beyond minor burns and a good scare but it sent the message he needed to. He grabbed a wanted poster off a billboard before he stepped onto a ferry and thought to himself. “Well now, I guess you’ll be my first target…”




Abilities and Possessions
Combat: Hainex has grown immensely in his few months at sea. Real combat has taught him a lot. Not only has he grown accustomed to utilizing everything in his kit, he’s expanded his arsenal. He still primarily uses a sword and shield, but now that he has a shield with a gun built in his style has adapted to it. He fluidly switches between his sword and dagger in his right hand and alternates gunshots and defending with his left. His new tail appendage has also come to play it’s own role, were in he will sometimes use it with enough accuracy to swing or throw his weapons or as an extra limb to balance and maneuver and often exploits it’s vampiric qualities to lynch targets by the neck.

Weaponry: steel short sword( blade 24in, hilt 6in)
iron throwing dagger (blade 6in, hilt 6in)
small wooden shield. (1ft circumference, 2 inch width.)
daybreak


Items: Black leather belt, and several small pouches and cases that can be worn across the belt.


Used


Saint drunk's bourbon hunting bottle

jumble of contest items

Candy blood

Commemorative Mirrorball Island Mirrorball

Beli: 85,000,000
SD Earned: 216
Stat Points: 225
SD Remaining: 0
Stats: 220
  • Used for Stats: 220
  • Used for Fortune: 5

    • Strength: 58
    • Speed: 53
    • Stamina: 58
    • Accuracy: 50
    • Fortune: 55
Traits:
Jack of All Trades (1 Trait) – The character is able to master multiple skills, and has become adept at a number of things. This character gains two additional secondary professions. A character may not have Weapons Specialist, Marksman and Martial Artist.

Weak Point Sighted (1 Trait) – With all their experience in building things and taking them apart, these characters are able to pinpoint the weaknesses in architecture and can easily figure out how to do the most damage to ships, buildings and other large constructions.

Medical Malpractice (1 Trait) – Part of knowing what is required to keep somebody healthy is knowing what will cause others to become unhealthy. Doctors who put this knowledge to practical use may make especially potent poisons. They gain special Technique Points which can only be used on toxins that harm or debuff, of the amount of half their fortune.

Mad Scientist (1 Trait) – The epitome of madness. Cackling and gleeful hand-rubbing is a favourite pastime of this character, and every time they finish an experiment, there are obligatory flashes of lightning. The mad scientist has the ability to make one major biological modification to themselves or any NPCs they control.

Cthulu's tail


Advanced Short Sword Mastery (2 Traits) - Requires 100 SD earned. This replaces ____ Mastery if the character already possesses the trait.
The character has attained supreme mastery in one specific weapon or form of attack that they have Martial Proficiency (can make techniques greater than rank 14) with. All techniques using this weapon or form of attack are always treated as being four ranks higher for purposes of calculating their technique rank benchmark, though their actual rank is not changed. Additionally, all techniques which gain this benefit have their focus cost reduced by half.

Signature Technique (1 Trait) - This trait makes one particular technique special, a trademark move of the character. This signature technique is always of the natural maximum rank that the character is allowed, but does not cost any Technique Points. In addition, these techniques are allowed to have weaker variations, though these variations must follow the same path set by the main technique, and cannot be used to branch to techniques that do not branch into the main technique.

Advanced Short sword and Gun shield Class Mastery (1 Traits) - Requires ____ Mastery or Advanced ____ Mastery
The character has expanded their mastery from a single weapon or form of attack to encompass a broader selection. They now receive the benefit of their ____ Mastery or Advanced ____ Mastery to a second type of Weapon or form of attack. Additionally, they gain special technique points which may be used to create attacks that use both weapons or forms of attack at once, in the amount of 25% of their fortune.

Technically Adept [1 Trait] - Increases total technique points by 40% of your fortune score.
Devil Fruit
 
Devil Fruit Name: N/A
Devil Fruit Type:N/A
Devil Fruit Ability:N/A


Techniques
Regular Technique Points: 168
Used Regular Technique Points: 162
Special Technique Points: 28+14 (42)
Used Special Technique Points: 40

Signature technique
The Great One’s decree: Feed (28)
Free signature technique
Type: Offensive
Range: Melee
Power: 4
Stats: 23 stamina/5 turns
Description
Hainex lashes his barbed vampiric tail at a target, simple skin contact is enough to allow his barbs and vampiric suction cups to drain his target of blood imparting a heavy drain to their stamina. This also grants him an instant and temporary boost to his vitality. Afterwards, Hainex's body can't handle draining another target for [Doping duration] turns with each successive feeding only serving to revitalize him less and less. [Debuff] [Doping/2 turns]


Sword set


Gunshield set


Class set


Chemical set


Development History
Gains/Losses: Hainex 1.0
[/b]
Hainex 1.0's bag of tricks



Gains & Losses.
SL Title SD Earned Beli Earned Bonuses
7th anniversary 7sd 7mil 7th Anniversary Raincoat - A marvelously well-made, water-tight raincoat (available in yellow, pink, or black) with a trio of Blue 7's across the back. It is not only incredibly stylish and incredibly lucky, but also can be used for a variety of purely aesthetic pseudo-utility purposes.
Raze the jungle 25sd 12,500,000 beli none
The house I built N/a [n/a Lots of techs



Edit Log:
Edited by Nxai, May 24 2018, 08:21 AM.
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Dusk
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SwordSet: Violet Fireball, elemental additions begin at rank 28, this being 30 would mean that it loses its iron piercing qualities.

Daybreak: Like cbox said, you can take mastery trait for Gun Shield, but you have to state if you're taking the bonus on the gun or the shield bit. Awks, I know, but it's to stop people form taking full body mastery. Please fell free to ask a high up about this.

Dagger Set: Concussive Reach, 14 for the shockwave, +4 for an addition to range. Cough up the extra 1 TP, chump.

dumping Beli on the next mod ; )
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Nxai
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Nobody of Note~
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Can I even branch it and not keep the iron piercing in that case? I was told it needed to retain that.

I will find another opinion, because, who likes being told maybe.
Dark is a giraffe

I negotiated for that cost two years ago you swindler, but fine, I see, TP costs have inflated.
Edited by Nxai, Sep 2 2015, 04:58 PM.
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Shizuochan
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a real naga
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Mastery: full-body mastery was always more of a concern for Martial Artists. A gun-shield is still significantly more limited than that; feasibly, a gun could be used here as a parrying implement.

Technique: your signature technique is a bit awkward, in that you have 20 something ranks in both a debuff and a sort of grapple technique, when in reality that should probably be separate. Having the draining be it's own technique just based on draining also makes the technique itself less situational.

Violet Fireball Branch: nah you wouldn't be able to.

Other Techs:

- Concussive Reach: I'm interpreting the shockwave as being very very small here; essentially serving as the entire reason the dagger can both daze and make its way back to the wielder. A burst of momentum on impact, basically. RADIAL SHOCKWAVE IS SCARY OPRP TERMINOLOGY SIR.

- Haywire and Hysteria flight paths are pretty insane; rank 8's and 14's can probably ricochet and do pretty overt boomerang and curving shenanigans. But these are probably a bit much.
Okay, fine, I actually have characters.


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Nxai
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Aight so, I'll re word some stuff to keep it, simple I guess you know. Also I'mma change the branch to something that it could work with, and shizu please, you approved those dagger techs yourself. ;~;

basically, took radial out, reworded the curving, cause, scurry, and changed the branch of fireball and rechecked my used tp.

Also

GUNSHIELD A GOGO BABY~
Edited by Nxai, Sep 5 2015, 01:43 PM.
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Shizuochan
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a real naga
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- Copy pasta the Gains and Losses from Hainex 1.0 onto here.

- Beli Standardization:

155 earned in sls, rest in events.

+ 500,000
+ 50*250,000
+ 105*500,000
+ 2,500,000 + 4,000,000 + 2,000,000 + 5,000,000 (events)
- 2,000,000 (island skip)
= 77,000,000

Daybreak: as a disclaimer, there's non-Smith price bump for the special steel. It was also probably underpriced. 9.5m.

Short Sword: 2m.
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Nxai
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Paid and pasta'd
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HeartOfLight
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So much things.

Topic is flagged for approval.
"I have the nerve to try and smile, ain't been happy for a while."
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From here on, you can go find some people to RP with, and start getting into some Storylines.

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